AlexGreat (Allies +12) vs Theodericus no tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 submarines; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Italians

    Non Combat Move - Italians
                2 armour and 2 infantry moved from Yugoslavia to Romania
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 submarines placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,4
                Italians collect 9 PUs (3 lost to blockades); end with 9 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to United Kingdom
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Alexandria

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                14 armour, 3 artilleries, 20 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Romania to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                8 infantry moved from Germany to Poland
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Karelia
                3 armour moved from Norway to Karelia
                1 infantry moved from Poland to Eastern Poland
                1 bomber moved from Eastern Poland to France
                4 fighters and 4 tactical_bombers moved from Eastern Poland to Poland

    Combat - Germans

    Non Combat Move - Germans

    Place Units - Germans
                3 submarines placed in 112 Sea Zone
                3 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,2
                Germans collect 45 PUs (4 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 8 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 3 artilleries and 1 infantry moved from Novgorod to Karelia
                2 fighters and 1 tactical_bomber moved from Bryansk to Karelia
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery and 1 factory_minor
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Ukraine, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Karelia
                    Russians attack with 1 armour, 3 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 3 armour and 3 infantry
                        Russians roll dice for 1 armour, 3 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 2 :  5/8 hits
                        Germans roll dice for 3 armour and 3 infantry in Karelia, round 2 :  2/6 hits
                        1 infantry owned by the Russians , 3 infantry owned by the Germans , 2 armour owned by the Germans and 1 artillery owned by the Russians lost in Karelia
                        Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Karelia, round 3 :  3/6 hits
                        Germans roll dice for 1 armour in Karelia, round 3 :  1/1 hits
                        1 armour owned by the Germans and 1 artillery owned by the Russians lost in Karelia
                    Russians win, taking Karelia from Germans with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Germans: 3 armour and 3 infantry
                    Casualties for Russians: 2 artilleries and 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Karelia to Novgorod
                1 aaGun moved from Novgorod to Karelia
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Novgorod
                1 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Bryansk to Caucasus
                1 aaGun moved from Belarus to Novgorod
                1 artillery, 3 infantry and 3 mech_infantrys moved from Russia to Smolensk
                1 aaGun moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Belarus to Smolensk
                6 infantry moved from Timguska to Kansu
                1 aaGun, 3 armour, 6 artilleries, 18 infantry and 7 mech_infantrys moved from Bryansk to Smolensk

    Place Units - Russians
                8 artilleries and 2 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Shan State to Burma
                2 bombers moved from Kwangsi to Burma
                6 tactical_bombers moved from Kwangsi to Burma
                3 fighters moved from Kwangsi to Burma
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 3 transports moved from 42 Sea Zone to 38 Sea Zone
                1 fighter moved from 38 Sea Zone to Burma
                1 artillery moved from 38 Sea Zone to Burma
                1 artillery moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 armour moved from Kwangtung to Yunnan
                1 armour moved from Kwangtung to Yunnan
                1 infantry moved from Hopei to Kweichow
                      Japanese take Kweichow from Chinese
                2 artilleries, 1 infantry and 1 mech_infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                2 artilleries and 13 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 4 fighters and 6 tactical_bombers
                    British defend with 2 aaGuns, 1 artillery, 7 infantry and 4 mech_infantrys
                    Japanese win with 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is -21
                    Casualties for Japanese: 1 armour, 1 artillery, 4 fighters and 2 tactical_bombers
                    Casualties for British: 2 aaGuns, 1 artillery, 7 infantry and 4 mech_infantrys
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 tactical_bomber moved from Burma to 38 Sea Zone
                1 tactical_bomber moved from Burma to 38 Sea Zone
                1 tactical_bomber moved from Burma to Malaya
                2 bombers moved from Burma to Malaya
                1 tactical_bomber moved from Burma to Malaya
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 aaGun moved from Manchuria to Amur

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kwangtung
                3 fighters and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 destroyer, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 33 Sea Zone to 20 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 fighter moved from 33 Sea Zone to 20 Sea Zone
                1 fighter moved from 33 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
                1 fighter moved from Hawaiian Islands to 21 Sea Zone

    Combat - Americans
                Battle in Philippines
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  0/1 hits
                        Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  4/6 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Germans , 1 aaGun owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans win, taking Philippines from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 20 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 20 Sea Zone
                    Americans win, taking 20 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 20 Sea Zone to 21 Sea Zone
                1 fighter moved from 20 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
                1 mech_infantry moved from 21 Sea Zone to Guam
                1 infantry moved from 21 Sea Zone to Guam
                1 bomber moved from Queensland to Guam
                1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 aaGun moved from 54 Sea Zone to Queensland
                1 infantry moved from 54 Sea Zone to Queensland
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 1 fighter, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 mech_infantry moved from 30 Sea Zone to Johnston Island
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 108 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 armour, 1 bomber, 1 infantry and 1 tactical_bomber placed in Western United States
                Americans undo move 2.
                1 bomber placed in Eastern United States
                1 destroyer and 2 submarines placed in 101 Sea Zone
                3 submarines placed in 10 Sea Zone
                1 armour, 1 infantry and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British

    Combat - British
                British creates battle in territory 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 2 submarines
                    Italians defend with 2 submarines
                    2 submarines owned by the British Submerged
                    2 submarines owned by the Italians Submerged

    Non Combat Move - British
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 mech_infantry moved from Persia to Eastern Persia
                1 infantry moved from Eastern Persia to West India
                1 armour moved from Iraq to Eastern Persia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Scotland to United Kingdom
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from India to Burma

    Place Units - British
                4 submarines placed in 110 Sea Zone
                2 infantry placed in Egypt
                2 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone

    Non Combat Move - Italians
                2 armour and 2 infantry moved from Romania to Bessarabia
                1 bomber moved from Romania to Northern Italy
                1 fighter moved from Southern Italy to Northern Italy
                1 fighter moved from Southern Italy to Northern Italy
                1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 submarine moved from 97 Sea Zone to 92 Sea Zone
                3 infantry moved from Northern Italy to Southern France
                2 artilleries moved from Northern Italy to Southern France
                5 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern France
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,6,1
                Italians collect 10 PUs (2 lost to blockades); end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                17 armour, 3 artilleries, 19 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine
                1 infantry moved from Eastern Poland to Belarus
                4 fighters and 4 tactical_bombers moved from Poland to Belarus
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians

    Combat - Germans
                Battle in Belarus
                    Germans attack with 4 fighters, 1 infantry and 4 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 17 armour, 3 artilleries, 19 infantry and 2 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 17 armour, 3 artilleries, 18 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 infantry moved from Poland to Eastern Poland
                6 infantry moved from Poland to Baltic States
                3 armour and 3 mech_infantrys moved from Germany to Baltic States
                4 fighters and 4 tactical_bombers moved from Belarus to Bessarabia
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 bomber moved from France to Western Germany
                3 fighters and 2 infantry moved from Western Germany to France
                1 mech_infantry moved from Northern Italy to France
                1 mech_infantry moved from Northern Italy to France

    Place Units - Germans
                3 armour placed in France
                2 armour and 5 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,4
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 mech_infantry moved from Smolensk to Eastern Poland
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Novgorod to Eastern Poland
                1 fighter moved from Novgorod to Western Ukraine
                1 tactical_bomber moved from Novgorod to Western Ukraine
                1 artillery moved from Karelia to Finland
                      Russians take Finland from Germans
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 mech_infantry in Eastern Poland, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Eastern Poland
                    Russians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Eastern Poland to Bryansk
                1 fighter moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Caucasus to Iraq
                1 infantry moved from Volgograd to Rostov
                2 aaGuns, 3 armour, 7 artilleries, 24 infantry and 9 mech_infantrys moved from Smolensk to Bryansk
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 armour moved from Karelia to Archangel
                1 aaGun moved from Karelia to Finland
                1 aaGun moved from Novgorod to Archangel
                8 artilleries and 2 infantry moved from Russia to Bryansk
                5 infantry moved from Kansu to Tsinghai
                1 infantry moved from Olgiy to Kansu
                1 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Ulaanbaatar to Buyant-Uhaa
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Bryansk to Rostov

    Place Units - Russians
                1 infantry and 9 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer, 1 factory_minor and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 artillery moved from Amur to Buyant-Uhaa
                1 infantry moved from Amur to Buyant-Uhaa
                1 infantry moved from Amur to Buyant-Uhaa
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Shensi to Suiyuyan
                1 artillery moved from Shensi to Suiyuyan
                1 artillery moved from Shensi to Suiyuyan
                1 bomber moved from Malaya to 42 Sea Zone
                1 bomber moved from Malaya to 35 Sea Zone
                1 artillery moved from Yunnan to Burma
                2 tactical_bombers moved from 38 Sea Zone to Burma
                2 tactical_bombers moved from Malaya to Burma

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Suiyuyan
                    Japanese attack with 2 artilleries and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Buyant-Uhaa
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Buyant-Uhaa from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Burma
                    Japanese attack with 1 artillery and 4 tactical_bombers
                    British defend with 1 infantry
                    Japanese win with 4 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 battleship, 1 carrier, 2 destroyers, 1 submarine and 3 transports moved from 38 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Burma to 37 Sea Zone
                1 tactical_bomber moved from Burma to 37 Sea Zone
                2 tactical_bombers moved from Burma to Malaya
                1 bomber moved from 42 Sea Zone to Malaya
                1 bomber moved from 35 Sea Zone to Malaya
                1 aaGun, 1 artillery and 8 infantry moved from Amur to Manchuria
                2 armour moved from Yunnan to Malaya

    Place Units - Japanese
                1 factory_minor placed in Malaya
                3 armour placed in Kwangtung
                1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
                Japanese collect 45 PUs (1 lost to blockades); end with 45 PUs total

  • '17 '16 '15 '12

    3 subs in 112, submerge?


  • no submerge-order

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 2 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 artillery moved from Sikang to Shensi
                1 infantry moved from Tsinghai to Sikang
                3 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 destroyer, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 artillery moved from 99 Sea Zone to Greece
                1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from Normandy Bordeaux to 112 Sea Zone
                1 fighter moved from Normandy Bordeaux to 112 Sea Zone
                1 fighter moved from Normandy Bordeaux to 112 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 armour moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 mech_infantry moved from 112 Sea Zone to Norway

    Combat - British
                Battle in 112 Sea Zone
                    British attack with 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
                    Germans defend with 1 submarine
                        British roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports in 112 Sea Zone, round 2 :  2/5 hits
                        1 submarine owned by the Germans lost in 112 Sea Zone
                    British win with 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Norway
                    British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
                        British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Norway, round 2 :  2/6 hits
                        Germans roll dice for 1 aaGun and 3 infantry in Norway, round 2 :  0/3 hits
                        1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Norway
                        British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Norway, round 3 :  3/6 hits
                        Germans roll dice for 2 infantry in Norway, round 3 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Germans lost in Norway
                    British win, taking Norway from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 aaGun and 3 infantry
                    Casualties for British: 1 infantry
                Battle in Greece
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Greece, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Greece, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Greece, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Greece, round 3 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Greece, round 4 :  0/2 hits
                        Germans roll dice for 1 infantry in Greece, round 4 :  1/1 hits
                        1 infantry owned by the British lost in Greece
                        British roll dice for 1 artillery in Greece, round 5 :  0/1 hits
                        Germans roll dice for 1 infantry in Greece, round 5 :  0/1 hits
                        British roll dice for 1 artillery in Greece, round 6 :  1/1 hits
                        Germans roll dice for 1 infantry in Greece, round 6 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Greece
                    Germans win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - British
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 armour and 1 mech_infantry moved from Eastern Persia to India
                1 infantry moved from West India to India
                2 mech_infantrys moved from Persia to West India
                1 infantry moved from Northwest Persia to Caucasus
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from 112 Sea Zone to Normandy Bordeaux
                1 fighter moved from 112 Sea Zone to Normandy Bordeaux
                1 fighter moved from 112 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                3 mech_infantrys placed in Persia
                1 destroyer placed in 98 Sea Zone
                2 infantry placed in Egypt
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry

  • '17 '16 '15 '12

    US zu posten vergessen. Was fuer ein 112 Disaster.


  • disaster trifft es ganz gut, ich spreche aber nicht von 112 ;)
    schlage vor, wir beginnen ein neues; dh hiermit offizielle kapitulation der achse.

  • '17 '16 '15 '12

    ok, willst du bieten oder gleiches setting nochmal?


  • wenn du einverstanden bist würde ich gern beide spiele nochmals versuchen, gleiches setting wäre ok.

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