TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians repair 6 damage on 6 factory_majors; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
3 fighters and 1 tactical_bomber moved from Russia to Samara
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 infantry moved from Iraq to Trans-Jordan
7 infantry moved from Amur to Korea
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 artillery and 5 infantry moved from Shensi to Kweichow
Combat - Russians
Russians creates battle in territory 93 Sea Zone
Battle in Korea
Russians attack with 7 infantry
Japanese defend with 1 infantry
Russians win, taking 93 Sea Zone from Italians, taking Korea from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians win, taking Samara from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Samara to Russia
2 aaGuns moved from Amur to Korea
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,2,4,3,5,1,5,5,6,3,1,2,3,2,2,6,4,3,1,1,5,5,4,1,3,3,6,6,1,5,1,2,4
Russians collect 16 PUs (3 lost to blockades); end with 16 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 19 PUs