scram 111
14L bmnielsen (Axis) vs. Infrastructure (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from India to Shan State
1 submarine moved from 46 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 armour and 1 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in Celebes
Battle in Java
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Java, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Java
Americans win, taking Celebes from Japanese, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Shan State
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans roll dice for 1 bomber in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
Americans roll dice for 1 bomber in Shan State, round 3 : 1/1 hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 bomber moved from Shan State to India
1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery, 2 destroyers, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
3 submarines moved from 93 Sea Zone to 97 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 bomber and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
ha.
ive missed like my last 7aa shots. you hit on your first one of the game against the chineese ftr…
the dice gods loveth thou this game.i need an ool.
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Heh, nice. Not at my computer, but I assume it’s Kweichow… Take the AA first, then normal max defence, art before mech.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Tunisia to Libya
British take Libya from Italians
1 mech_infantry moved from Yunnan to Shensi
1 bomber moved from India to 41 Sea Zone
1 fighter moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Battle in Shensi
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits
Japanese roll dice for 1 armour in Shensi, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for British: 1 mech_infantry
Battle in 41 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 bomber moved from 41 Sea Zone to India
2 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to India
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 artillery and 1 infantry moved from Belgian Congo to Kenya
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
2 infantry moved from French West Africa to French Central Africa
1 armour moved from Libya to Tunisia
1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to French Guiana
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 battleship and 1 cruiser moved from 72 Sea Zone to 71 Sea Zone
1 fighter moved from Yunnan to IndiaPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
3 infantry placed in Iraq
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,5,5,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 1 mech_infantry moved from Trans-Jordan to Iraq
2 bombers, 2 fighters and 3 mech_infantrys moved from Egypt to Iraq
1 transport moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Bryansk to Caucasus
Italians take Caucasus from RussiansCombat - Italians
Battle in Algeria
Battle in Iraq
Italians attack with 1 armour, 1 artillery, 2 bombers, 2 fighters and 4 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Italians win, taking Algeria from French, taking Iraq from British with 1 armour, 1 artillery, 2 bombers, 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 3 infantryNon Combat Move - Italians
2 bombers and 2 fighters moved from Iraq to Egypt
2 infantry moved from Western Germany to Northern Italy
1 artillery moved from France to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
1 fighter placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,1,1,5
Italians collect 22 PUs (2 lost to blockades); end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
And the ridiculously bad Allied dice continue…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
1 submarine moved from 33 Sea Zone to 55 Sea Zone
2 fighters moved from Caroline Islands to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in Manchuria
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Manchuria, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Manchuria
ANZAC roll dice for 1 armour in Manchuria, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
ANZAC win, taking Manchuria from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 cruiser moved from 33 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in Persia
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Combat Move - French
1 infantry moved from Tunisia to LibyaNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 bombers and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
13 bombers moved from Egypt to 91 Sea Zone
4 bombers moved from Western Germany to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians -
Scramble?
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yes 3 americans.
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actually 2us 1 brit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 bombers and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
13 bombers moved from Egypt to 91 Sea Zone
4 bombers moved from Western Germany to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from RussiansCombat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 17 bombers and 1 submarine
British defend with 1 destroyer, 3 fighters and 1 transport; Americans defend with 2 carriers, 1 cruiser, 5 destroyers, 4 fighters and 5 transports
Units damaged: 1 carrier owned by the Americans
Germans win with 9 bombers remaining. Battle score for attacker is 102
Casualties for Germans: 8 bombers and 1 submarine
Casualties for British: 1 destroyer, 3 fighters and 1 transport
Casualties for Americans: 2 carriers, 1 cruiser, 5 destroyers, 4 fighters and 5 transportsNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
1 fighter moved from Southern Italy to Algeria
1 fighter and 1 tactical_bomber moved from Egypt to Algeria
9 bombers moved from 91 Sea Zone to Algeria
1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
1 armour moved from Novgorod to Nenetsia
3 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Archangel to Bryansk
1 fighter and 1 tactical_bomber moved from Bryansk to Iraq
1 tactical_bomber moved from Bryansk to Iraq
1 bomber moved from Trans-Jordan to EgyptPlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
3 bombers placed in Western Germany
Germans undo move 3.
3 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,4,1,2
Germans collect 56 PUs (2 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs -
Got your second post during non-combat so I edited it there.
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that was the straw on the straw on the straw that broke this camels back.
nice win.
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Thanks. I was lucky to get such good dice with germany and italy, especially since I botched my first attempt at a J2 pretty badly.
Want another game?
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ill pm you in a bit. i’ve got a short wait list right now.
I look forward to playing again though!





