@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 fighters, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Germans
2 fighters moved from Western Germany to Spain
3 bombers moved from Western Germany to Spain
2 mech_infantrys moved from France to Spain
1 infantry moved from Normandy Bordeaux to Spain
2 infantry and 4 mech_infantrys moved from Southern France to Spain
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Spain
1 tactical_bomber moved from 95 Sea Zone to Spain
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
15 armour, 7 artilleries, 10 infantry and 4 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
7 infantry moved from Bryansk to Tambov
1 infantry moved from Urals to Novosibirsk
1 artillery and 2 infantry moved from Russia to Samara
2 armour and 2 mech_infantrys moved from Russia to Novosibirsk
10 armour, 6 artilleries, 8 infantry and 6 mech_infantrys moved from Russia to Tambov
1 artillery moved from Archangel to Smolensk
Combat - Germans
Battle in Tambov
Germans attack with 10 armour, 6 artilleries, 15 infantry and 6 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 10 armour, 6 artilleries, 15 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Spain
Germans attack with 3 bombers, 5 fighters, 3 infantry, 6 mech_infantrys and 2 tactical_bombers
British defend with 1 fighter, 4 infantry and 1 tactical_bomber; Americans defend with 2 artilleries, 5 infantry and 3 mech_infantrys
retreated to Spain
Americans win with 2 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -28
Casualties for Germans: 1 fighter, 3 infantry and 6 mech_infantrys
Casualties for Americans: 5 infantry
Battle in Caucasus
Germans attack with 15 armour, 7 artilleries, 1 fighter, 10 infantry, 5 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun, 1 armour, 10 artilleries, 1 fighter, 21 infantry, 1 mech_infantry and 1 tactical_bomber
Germans win, taking Caucasus from Russians with 15 armour, 6 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 85
Casualties for Germans: 1 artillery, 10 infantry and 5 mech_infantrys
Casualties for Russians: 1 aaGun, 1 armour, 10 artilleries, 1 fighter, 21 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Novosibirsk
Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Novosibirsk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Samara
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Spain to Southern France
2 tactical_bombers moved from Spain to Southern France
1 artillery and 1 infantry moved from France to Southern France
3 mech_infantrys moved from Western Germany to Southern France
2 mech_infantrys moved from Western Germany to Southern France
2 aaGuns moved from Bryansk to Tambov
1 infantry moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
1 mech_infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
2 bombers moved from Spain to Southern France
1 fighter moved from Spain to Southern France
1 fighter moved from Spain to 95 Sea Zone
1 bomber moved from Spain to Southern France
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 mech_infantry moved from Finland to Novgorod
Place Units - Germans
4 fighters placed in 112 Sea Zone
2 fighters placed in Western Germany
1 submarine placed in 112 Sea Zone
3 infantry placed in Ukraine
3 mech_infantrys placed in Russia
3 infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 69 PUs (2 lost to blockades); end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
9 artilleries, 1 fighter and 14 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Kazakhstan to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 9 artilleries, 1 fighter, 14 infantry and 1 mech_infantry
Germans defend with 15 armour and 6 artilleries
retreated to Caucasus
Germans win with 4 armour remaining. Battle score for attacker is 8
Casualties for Germans: 11 armour and 6 artilleries
Casualties for Russians: 9 artilleries, 14 infantry and 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Evenkiyskiy to Timguska
10 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
1 aaGun moved from Volgograd to Kazakhstan
1 fighter moved from Caucasus to Iraq
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 fighters and 7 infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Japanese
2 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
3 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kwangtung to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to 45 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
Japanese take 42 Sea Zone from UK_Pacific
1 fighter moved from Kwangtung to 45 Sea Zone
1 bomber moved from Philippines to 46 Sea Zone
1 bomber moved from Philippines to Java
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Kiangsu to Kiangsi
2 tactical_bombers moved from Manchuria to Kiangsi
3 fighters moved from Manchuria to Kiangsi
2 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 fighter moved from Japan to Kiangsi
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 2 destroyers and 1 transport
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for ANZAC: 2 destroyers and 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 armour and 1 infantry
Japanese win, taking Java from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantry
Battle in Jehol
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 7 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 1 artillery and 7 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery, 7 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 7 infantry
Battle in 46 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 bomber moved from 46 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Kiangsi to Kwangtung
2 fighters moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Jehol to Kiangsu
1 fighter moved from Kiangsi to 35 Sea Zone
4 fighters moved from Kiangsi to Kiangsu
1 bomber moved from Java to Celebes
Place Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 12 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
2 infantry moved from Brazil to Venezuela
2 bombers moved from United Kingdom to Venezuela
Combat - Americans
Battle in Soviet Far East
Battle in Venezuela
Americans attack with 2 bombers and 2 infantry
Neutral_True defend with 2 infantry
retreated to Venezuela
Neutral_True win, taking Soviet Far East from Japanese with 2 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Battle in Alaska
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
2 bombers moved from Venezuela to Brazil
6 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from 91 Sea Zone to Spain
1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Spain
Place Units - Americans
1 bomber and 9 infantry placed in Eastern United States
1 infantry placed in Central United States
2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 airfield placed in Spain
Turning on Edit Mode
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier and 2 fighters
EDIT: Removing units owned by Americans from 15 Sea Zone: 1 carrier and 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Shantung to Jehol
3 infantry moved from Anhwe to Jehol
1 fighter moved from Yunnan to Kiangsi
2 infantry moved from Kwangsi to Kiangsi
Combat - Chinese
Battle in Jehol
Chinese attack with 7 infantry
Japanese defend with 2 infantry
Chinese win, taking Jehol from Japanese with 7 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Yunnan
Place Units - Chinese
2 artilleries and 4 infantry placed in Kiangsi
Turn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3
Chinese collect 14 PUs (3 lost to blockades); end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - British
British buy 1 bomber, 1 destroyer and 5 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Trans-Jordan to Saudi Arabia
1 fighter moved from Egypt to Saudi Arabia
1 artillery moved from Trans-Jordan to Saudi Arabia
Combat - British
Battle in Saudi Arabia
British attack with 2 artilleries, 1 fighter and 1 infantry
Neutral_True defend with 2 infantry
British win, taking Saudi Arabia from Neutral_True with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
1 fighter moved from Saudi Arabia to Iraq
2 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Shan State to Yunnan
2 armour and 2 mech_infantrys moved from India to Yunnan
3 mech_infantrys moved from Yunnan to Kwangsi
1 armour, 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 bomber moved from Scotland to Spain
2 aaGuns and 2 infantry moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to Spain
Place Units - British
1 destroyer placed in 98 Sea Zone
3 infantry placed in Iraq
2 infantry placed in Union of South Africa
1 bomber placed in Egypt
Turning on Edit Mode
EDIT: Adding units owned by British to Trans-Jordan: 5 infantry
EDIT: Removing units owned by British from Egypt: 5 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,5
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 17 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
3 infantry moved from Switzerland to France
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Greece to 98 Sea Zone
1 infantry moved from Ukraine to Rostov
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 destroyer
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 98 Sea Zone to 95 Sea Zone
2 aaGuns moved from Ukraine to Rostov
Place Units - Italians
1 carrier placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Test summary from TripleA, engine version: 1.7.0.3, time: 14:30:31
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to New South Wales
1 fighter moved from Malaya to Kiangsi
1 fighter moved from Queensland to Malaya
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 3 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 artillery, 3 bombers, 3 fighters, 4 infantry, 5 mech_infantrys and 2 tactical_bombers moved from Southern France to Spain
2 fighters moved from Western Germany to Spain
1 fighter moved from 95 Sea Zone to Spain
4 fighters moved from 112 Sea Zone to Spain
1 artillery and 2 infantry moved from Samara to Kazakhstan
1 armour moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 armour moved from Kansu to Tsinghai
Germans take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
2 mech_infantrys moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Volgograd
Germans take Volgograd from Russians
6 artilleries and 15 infantry moved from Tambov to Volgograd
1 armour moved from Caucasus to Persia
Germans take Northwest Persia from Neutral_Allies
Germans take Persia from British
1 infantry moved from Bryansk to Rostov
3 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
10 armour and 6 mech_infantrys moved from Tambov to Rostov
10 armour and 6 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Novgorod to Bryansk
1 artillery moved from Smolensk to Bryansk
1 mech_infantry moved from Sweden to Karelia
Combat - Germans
Battle in Kazakhstan
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 aaGun
Germans win, taking Kazakhstan from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Spain
Germans attack with 1 artillery, 3 bombers, 10 fighters, 4 infantry, 5 mech_infantrys and 2 tactical_bombers
British defend with 1 armour, 1 bomber, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 1 airfield, 2 artilleries, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is -21
Casualties for Germans: 1 artillery, 1 bomber, 8 fighters, 4 infantry, 5 mech_infantrys and 2 tactical_bombers
Casualties for British: 1 armour, 1 bomber, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Americans: 2 artilleries, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Battle in Timguska
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Timguska from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Spain to 112 Sea Zone
2 bombers moved from Spain to Western Germany
2 aaGuns moved from France to Southern France
2 aaGuns moved from Tambov to Volgograd
3 armour moved from Caucasus to Turkey
Germans take Turkey from Neutral_True
Place Units - Germans
3 infantry placed in Southern France
3 armour placed in France
3 fighters placed in Western Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Germans collect 79 PUs (2 lost to blockades); end with 79 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Combat Move - Russians
1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber moved from Anhwe to Kiangsu
Combat - Russians
Battle in Kiangsu
Russians attack with 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 factory_minor, 5 fighters, 6 infantry and 3 tactical_bombers
Japanese win with 1 armour, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -40
Casualties for Japanese: 5 infantry
Casualties for Russians: 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Russians
1 aaGun moved from Shantung to Anhwe
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 6 infantry, 1 submarine and 1 transport; Remaining resources: 2 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Kiangsi
3 infantry moved from Kwangtung to Kiangsi
2 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 bomber moved from Philippines to Kiangsi
1 bomber moved from Celebes to Kiangsi
5 fighters and 3 tactical_bombers moved from Kiangsu to Kiangsi
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to Kiangsi
Combat - Japanese
Battle in Anhwe
Japanese attack with 1 infantry
Russians defend with 1 aaGun
Japanese win, taking Anhwe from Chinese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Kiangsi
Japanese attack with 1 armour, 2 bombers, 9 fighters, 3 infantry and 4 tactical_bombers
ANZAC defend with 1 fighter; Chinese defend with 2 artilleries and 6 infantry
Japanese win with 2 bombers, 9 fighters and 4 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 1 armour and 3 infantry
Casualties for ANZAC: 1 fighter
Casualties for Chinese: 2 artilleries and 6 infantry
Non Combat Move - Japanese
2 bombers moved from Kiangsi to Kiangsu
2 fighters moved from Kiangsi to Kwangtung
1 fighter moved from Kiangsi to 6 Sea Zone
1 fighter moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kiangsi to 6 Sea Zone
1 fighter moved from Kiangsi to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Kiangsi to Kwangtung
3 fighters moved from Kiangsi to Manchuria
1 tactical_bomber moved from Kiangsi to Kiangsu
Place Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 artillery placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3
Japanese collect 39 PUs (3 lost to blockades); end with 40 PUs total
I’m not seeing a way to win on this one so I’ll concede - my gambit for the neutrals didn’t pan out like I had hoped.
Nice game! Change sides and do another one with the same bid?
V
Thanks for the game, im not sure about the neutral gambit either, but i guess there could be several good tactics with the neutrals i have never tried. Im playing several games allready, but im up for another game in a few weeks.