14L King_Nothing- (axis) vs Vold (allies+10)

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 7 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Smolensk to Belarus
                1 fighter moved from Bryansk to Belarus
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Belarus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 125 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                    1 submarine owned by the Germans Submerged

    Non Combat Move - Russians
                1 fighter moved from Belarus to Russia
                2 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Volgograd to Tambov
                1 aaGun and 13 infantry moved from Smolensk to Russia
                1 aaGun, 7 artilleries, 20 infantry and 1 mech_infantry moved from Bryansk to Tambov
                3 artilleries moved from Bryansk to Tambov
                2 aaGuns, 1 fighter, 8 infantry and 1 tactical_bomber moved from Buyant-Uhaa to Jehol
                2 infantry moved from Chahar to Jehol
                1 mech_infantry moved from Anhwe to Jehol

    Place Units - Russians
                7 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                2 infantry moved from Kiangsu to Kiangsi
                2 fighters moved from Kiangsu to Kiangsi
                3 bombers, 1 fighter and 2 tactical_bombers moved from Kiangsu to 33 Sea Zone
                3 fighters moved from Japan to 33 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
                2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
                2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from Amur to Japan
                1 armour, 1 fighter, 6 infantry and 1 tactical_bomber moved from Amur to Manchuria
                1 submarine moved from 62 Sea Zone to 61 Sea Zone
                2 destroyers moved from 6 Sea Zone to 33 Sea Zone

    Combat - Japanese
                Battle in Kwangtung
                    Japanese attack with 2 artilleries and 2 infantry
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kiangsi
                    Japanese attack with 2 fighters and 2 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Kiangsi from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Kwangsi
                    Japanese attack with 2 artilleries and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 submarines
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 42 Sea Zone from ANZAC with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 33 Sea Zone
                    Japanese attack with 2 battleships, 3 bombers, 3 carriers, 2 cruisers, 7 destroyers, 7 fighters, 2 submarines, 5 tactical_bombers and 1 transport
                    ANZAC defend with 2 destroyers and 1 fighter; Americans defend with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 3 transports
                    Units damaged: 1 battleship owned by the Americans and 4 carriers owned by the Americans
                    Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese win with 2 battleships, 3 bombers, 3 carriers, 2 cruisers, 5 fighters, 2 submarines, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 187
                    Casualties for Japanese: 7 destroyers, 2 fighters and 1 tactical_bomber
                    Casualties for ANZAC: 2 destroyers and 1 fighter
                    Casualties for Americans: 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 3 transports

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber could not land in 33 Sea Zone and were removed
                3 bombers moved from 33 Sea Zone to Marianas
                3 fighters and 3 tactical_bombers moved from 33 Sea Zone to Marianas
                1 infantry moved from 35 Sea Zone to Philippines
                1 aaGun moved from Amur to Manchuria
                1 fighter moved from Kiangsi to Kiangsu
                1 fighter moved from Kiangsi to Philippines

    Place Units - Japanese
                3 infantry placed in Kiangsu
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 artillery, 1 fighter and 1 infantry placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 42 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Morocco to 92 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 3 destroyers, 2 fighters and 2 submarines
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                    Americans win with 1 bomber, 1 carrier, 3 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is 39
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Normandy Bordeaux from Germans to Americans
                EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 armour
                EDIT: Turning off Edit Mode
                1 bomber moved from 92 Sea Zone to Morocco
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 armour and 1 transport moved from 105 Sea Zone to 110 Sea Zone
                1 destroyer moved from 26 Sea Zone to 10 Sea Zone
                1 tactical_bomber moved from Western United States to 10 Sea Zone
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                2 carriers and 1 submarine placed in 10 Sea Zone
                3 fighters placed in 10 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 armour and 1 transport
                EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Non Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                2 infantry moved from Chahar to Jehol

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - British
                British repair 13 damage on 13 factory_majors; Remaining resources: 16 PUs;
                British buy 2 destroyers; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 armour moved from India to 39 Sea Zone
                1 armour and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                2 armour and 3 mech_infantrys moved from Yunnan to Kwangsi
                4 mech_infantrys moved from Szechwan to Kwangsi
                1 fighter moved from Jehol to 20 Sea Zone
                1 tactical_bomber moved from Jehol to 36 Sea Zone
                1 fighter moved from Jehol to Kwangsi

    Combat - British
                Battle in Holland Belgium
                Battle in 36 Sea Zone
                    British attack with 1 tactical_bomber
                    Japanese defend with 2 transports
                    British win, taking Holland Belgium from Germans with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 20 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 2 transports
                    British win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 42 Sea Zone
                    British attack with 1 cruiser, 1 destroyer and 1 transport
                    Japanese defend with 2 submarines
                    British win, taking 42 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines
                Battle in Kwangsi
                    British attack with 2 armour, 1 fighter and 7 mech_infantrys
                    Japanese defend with 2 artilleries and 2 infantry
                    British win, taking Kwangsi from Japanese with 2 armour, 1 fighter and 7 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 artilleries and 2 infantry
                Battle in Java

    Non Combat Move - British
                1 tactical_bomber moved from 36 Sea Zone to French Indo China
                1 fighter moved from 20 Sea Zone to French Indo China
                1 fighter moved from Kwangsi to French Indo China
                1 aaGun moved from Yunnan to French Indo China
                2 aaGuns moved from Yunnan to Kwangsi
                1 artillery and 2 infantry moved from Szechwan to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Gibraltar
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    Place Units - British
                2 destroyers placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,6,2,3,2,2
                British collect 31 PUs (5 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                2 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 19 PUs total
                Some Units in India change ownership: 2 armour and 3 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 fighters moved from Romania to Southern Italy
                1 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians

    Combat - Italians

    Non Combat Move - Italians
                2 aaGuns moved from Romania to Bessarabia

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total

  • '13

    scramble PI?


  • scramble and throw 2 suicide tokens on each destroyer

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 destroyers moved from 54 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits.  Rolls: 1,6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits.  Rolls: 4,2
                Battle in 35 Sea Zone
                    Japanese defend with 1 fighter and 1 transport
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines

    Non Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone
                1 artillery placed in New South Wales
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to South Australia: 1 artillery, 1 fighter and 1 infantry
                EDIT: Adding units owned by ANZAC to South Australia: 2 aaGuns
                EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns, 1 artillery, 1 fighter and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Politics - French

    Combat Move - French

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • scramble 110?

    vold scramble ger6.tsvg

  • '13

    no scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 2 fighters, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 submarines moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                3 bombers moved from Southern Italy to 110 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
                9 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Western Ukraine to Ukraine
                1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                3 fighters and 1 tactical_bomber moved from Greece to Ukraine
                18 armour, 14 artilleries, 21 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk
                3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                2 mech_infantrys moved from Germany to Holland Belgium
                4 mech_infantrys moved from Germany to France
                3 mech_infantrys moved from Germany to Western Germany

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 3 bombers, 3 submarines and 1 tactical_bomber
                    British defend with 1 cruiser, 3 destroyers and 1 transport; Americans defend with 1 transport
                    Germans win with 3 bombers, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 44
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 cruiser, 3 destroyers and 1 transport
                    Casualties for Americans: 1 transport
                Battle in Belarus
                    Germans attack with 9 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Belarus from Russians with 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Nenetsia
                Battle in Bryansk
                    Germans attack with 21 armour, 14 artilleries, 21 infantry and 9 mech_infantrys
                    Russians defend with 1 aaGun
                    Germans win, taking Nenetsia from Russians, taking Bryansk from Russians with 21 armour, 14 artilleries, 21 infantry and 9 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Ukraine
                    Germans attack with 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 fighters and 1 tactical_bomber moved from Ukraine to Western Ukraine
                2 aaGuns moved from Eastern Poland to Western Ukraine
                3 armour moved from Novgorod to Bryansk
                2 armour and 1 mech_infantry moved from Baltic States to Bryansk
                3 bombers and 1 tactical_bomber moved from 110 Sea Zone to Western Germany

    Place Units - Germans
                3 infantry placed in France
                3 mech_infantrys placed in Novgorod
                2 fighters and 1 mech_infantry placed in Western Germany
                Germans undo move 2.
                2 mech_infantrys placed in Novgorod
                1 mech_infantry placed in Western Germany
                1 destroyer and 1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                Germans collect 53 PUs (1 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Jehol to Buyant-Uhaa
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Russia to Tambov
                1 aaGun, 9 artilleries, 1 fighter and 20 infantry moved from Russia to Samara
                2 aaGuns, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from Jehol to Shantung
                1 infantry moved from Jehol to Shantung
                1 armour and 1 mech_infantry moved from Sikang to Volgograd
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 aaGun, 10 artilleries and 20 infantry moved from Tambov to Volgograd
                1 mech_infantry moved from Tambov to Novosibirsk

    Place Units - Russians
                1 fighter, 1 infantry and 1 tactical_bomber placed in Volgograd

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 fighter, 5 infantry, 1 submarine and 1 transport; Remaining resources: 2 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Kiangsi to Kwangtung
                3 bombers moved from Marianas to 42 Sea Zone
                1 submarine moved from 61 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                5 infantry moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
                2 fighters and 1 tactical_bomber moved from Japan to Jehol
                3 fighters and 3 tactical_bombers moved from Marianas to Kwangtung
                2 battleships, 3 carriers, 2 cruisers and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from Kiangsu to Jehol
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 4 fighters, 5 infantry and 2 tactical_bombers
                    ANZAC defend with 1 fighter; Chinese defend with 5 infantry
                    Japanese win, taking Jehol from Chinese with 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 fighter
                    Casualties for Chinese: 5 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 3 bombers and 1 submarine
                    British defend with 1 cruiser, 1 destroyer and 1 transport
                    Japanese win with 3 bombers remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 cruiser, 1 destroyer and 1 transport
                Battle in Dutch New Guinea

    Non Combat Move - Japanese
                3 bombers moved from 42 Sea Zone to Borneo
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                4 fighters and 2 tactical_bombers moved from Jehol to Kiangsu
                1 fighter moved from Philippines to Kwangtung

    Place Units - Japanese
                3 infantry placed in Kiangsu
                1 artillery, 1 fighter and 2 infantry placed in Japan
                1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans
                1 bomber moved from Morocco to 91 Sea Zone
                1 bomber and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 92 Sea Zone to 110 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 fighters
                    Germans defend with 2 submarines
                    retreated to 110 Sea Zone
                    Germans win with 1 submarine remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 109 Sea Zone
                2 fighters moved from 110 Sea Zone to 109 Sea Zone
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 carrier, 3 destroyers and 1 submarine moved from 92 Sea Zone to 109 Sea Zone
                2 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
                1 submarine moved from 92 Sea Zone to 105 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                2 carriers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer and 3 transports placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Changing ownership of Kiangsi from Japanese to Chinese
                EDIT: Adding units owned by Chinese to Kiangsi: 1 infantry
                EDIT: Removing units owned by Chinese from Anhwe: 1 infantry
                EDIT: Turning off Edit Mode
                2 infantry moved from Yunnan to Kwangsi
                2 artilleries and 2 infantry moved from Kweichow to Anhwe
                1 fighter moved from Burma to Yunnan

    Place Units - Chinese
                2 infantry placed in Chahar
                5 infantry placed in Anhwe
                Chinese undo move 2.
                5 infantry placed in Shantung

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Research Technology - British

    Purchase Units - British
                British repair 3 damage on 2 airfields and 1 factory_major; Remaining resources: 28 PUs;
                British buy 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
                2 armour and 7 mech_infantrys moved from Kwangsi to Kwangtung
                1 mech_infantry moved from Yunnan to Kwangtung
                2 fighters and 1 tactical_bomber moved from French Indo China to Kwangtung

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Germans defend with 1 submarine
                    British win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Kwangtung
                    British attack with 2 armour, 2 fighters, 8 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 artilleries, 4 fighters, 1 harbour, 4 infantry and 3 tactical_bombers
                    Japanese win with 2 artilleries, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -66
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 2 armour, 2 fighters, 8 mech_infantrys and 1 tactical_bomber

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Kenya from Italians to British
                EDIT: Adding units owned by British to Kenya: 1 infantry
                EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry moved from Yunnan to Kwangsi
                1 aaGun moved from French Indo China to Kwangsi
                2 armour and 3 mech_infantrys moved from India to Yunnan
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 artillery moved from 109 Sea Zone to United Kingdom
                1 bomber, 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
                1 battleship moved from 39 Sea Zone to 76 Sea Zone

    Place Units - British
                1 destroyer and 2 transports placed in 109 Sea Zone
                2 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,4
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 20 PUs total
                Some Units in India change ownership: 1 armour and 3 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 5 PUs;

    Combat Move - Italians
                3 infantry moved from Southern Italy to Northern Italy
                2 destroyers moved from 95 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from Bessarabia to Ukraine
                1 fighter moved from Southern Italy to Western Germany

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 2 destroyers
                    British defend with 1 submarine
                    Italians win with 1 destroyer remaining. Battle score for attacker is -2
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Italians
                2 aaGuns moved from Bessarabia to Ukraine

    Place Units - Italians
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 11 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 infantry moved from South Australia to New South Wales

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

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