Game History
Round: 2 Purchase Units - Russians Russians buy 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour moved from Northern Belarus to Baltic States Russians take Baltic States from Germans 1 armour moved from Baltic States to Poland 1 infantry moved from Leningrad to Vyborg 2 fighters and 1 tactical_bomber moved from Leningrad to Vyborg 1 submarine moved from 130 Sea Zone to 128 Sea Zone Airborne Attack Move - Russians Battle in Poland Russians attack with 1 armour Germans defend with 1 aaGun Russians win, taking Poland from Germans with 1 armour remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Vyborg Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Vyborg to Leningrad 1 artillery and 1 mech_infantry moved from Northern Belarus to Leningrad 1 aaGun and 10 infantry moved from Northern Belarus to Novgorod 1 infantry moved from Leningrad to Archangel 1 artillery and 8 infantry moved from Western Ukraine to Ukraine 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Kursk 3 infantry moved from Stalingrad to Rostov 2 infantry moved from Northern Caucasus to Rostov 3 infantry moved from Russia to Yaroslavl 1 aaGun and 7 infantry moved from Sakha to Siberia 1 aaGun and 8 infantry moved from Sakha to Amur 1 submarine moved from 118 Sea Zone to 116 Sea Zone Place Units - Russians 1 armour, 1 artillery and 1 infantry placed in Leningrad 1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad 1 armour, 1 artillery and 1 infantry placed in Ukraine Russians undo move 3. 1 armour and 2 infantry placed in Ukraine 1 infantry placed in Russia 1 artillery placed in Siberia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 52 PUs14L King_Nothing- (Axis) vs Mallery (allies+11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 destroyers, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from Central United States to Eastern United States
1 infantry moved from Central United States to Western United StatesCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer, 2 submarines and 1 transport
2 submarines owned by the Japanese Submerged
Japanese win with 1 transport remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 bomber
Battle in 16 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
6 fighters and 1 tactical_bomber moved from 16 Sea Zone to 7 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers and 1 transport moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 25 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 7 Sea ZonePlace Units - Americans
4 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter and 2 infantry placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
Forgot to post my China dude….
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
2 infantry moved from Egypt to Alexandria
1 fighter and 2 tactical_bombers moved from Egypt to Alexandria
1 bomber moved from Egypt to AlexandriaCombat - British
Battle in Yunnan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
retreated to Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Alexandria
British attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
Italians defend with 2 infantry
British win, taking Alexandria from Italians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 bomber, 1 fighter and 2 tactical_bombers moved from Alexandria to Egypt
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from Rhodesia to Belgian Congo
4 infantry moved from Tanganyika Territory to 72 Sea Zone
1 battleship, 1 cruiser, 4 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
3 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 airfield, 2 artilleries and 1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,6,3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,6
British collect 25 PUs (7 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 bomber moved from Tobruk to Alexandria
2 fighters moved from Tobruk to 95 Sea Zone
1 armour moved from Romania to Baltic States
1 artillery and 1 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 artillery moved from Tunisia to LibyaCombat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Baltic States from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Alexandria to Southern Italy
1 mech_infantry moved from Tobruk to LibyaPlace Units - Italians
1 carrier and 1 submarine placed in 95 Sea Zone
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 19 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to AlexandriaCombat - ANZAC
Battle in Alexandria
ANZAC attack with 2 infantry
Italians defend with 1 artillery
ANZAC win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - ANZAC
2 aaGuns, 1 artillery, 1 fighter and 6 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 29 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Nigeria to French Equatorial AfricaTurn Complete - French
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i will update tommorow
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Recommend retreat back to Berlin! :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Poland to Bessarabia
4 armour and 4 mech_infantrys moved from Eastern Poland to Novgorod
13 armour, 13 artilleries, 25 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
3 artilleries and 1 infantry moved from Poland to Eastern Poland
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
3 bombers moved from Western Germany to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 13 armour, 13 artilleries, 25 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 8 infantry
Germans win, taking Belarus from Russians with 13 armour, 13 artilleries, 23 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 2 infantry
Casualties for Russians: 8 infantry
Battle in Novgorod
Germans attack with 4 armour, 3 bombers and 4 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 4 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
3 bombers moved from Novgorod to Eastern Poland
3 aaGuns moved from Eastern Poland to BelarusPlace Units - Germans
4 armour and 6 mech_infantrys placed in Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 47 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
3 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
17 infantry moved from Buryatia to Amur
Russians take Amur from JapaneseCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 artillery
Russians win, taking Western Ukraine from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 artilleryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
4 aaGuns, 2 armour, 8 artilleries and 31 infantry moved from Bryansk to Russia
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
2 aaGuns moved from Buryatia to AmurPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Manchuria to Japan
1 fighter and 1 tactical_bomber moved from Shensi to Manchuria
1 fighter moved from Shensi to Manchuria
1 artillery moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Kansu to Tsinghai
1 infantry moved from Sikang to Tsinghai
1 artillery moved from Sikang to Kazakhstan
1 mech_infantry moved from Suiyuyan to Timguska
Japanese take Timguska from Russians
1 fighter and 1 tactical_bomber moved from Shensi to Kazakhstan
1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
2 fighters moved from Kwangsi to 6 Sea Zone
1 fighter moved from 37 Sea Zone to 6 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 armour moved from Kiangsi to Yunnan
2 bombers moved from Anhwe to Japan
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 61 Sea Zone to 63 Sea Zone
1 submarine moved from 61 Sea Zone to 54 Sea Zone
1 submarine moved from 61 Sea Zone to 62 Sea Zone
3 infantry moved from Chahar to HopeiCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in New Guinea
Battle in Sumatra
Battle in Kazakhstan
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
retreated to Kazakhstan
Russians win, taking New Guinea from ANZAC, taking Sumatra from UK_Pacific with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artilleryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kazakhstan to Shensi
1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 carrier, 3 destroyers and 1 fighter placed in 6 Sea Zone
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 71 PUs; end with 72 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 destroyers, 1 harbour, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 armour moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
4 mech_infantrys moved from Southeast Mexico to Central United States
1 fighter and 1 tactical_bomber moved from Eastern United States to BrazilCombat - Americans
Battle in GibraltarNon Combat Move - Americans
1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 infantry, 1 tactical_bomber and 2 transports moved from 7 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to Midway
2 infantry moved from Western United States to 10 Sea Zone
4 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 artilleries and 3 infantry moved from 25 Sea Zone to MidwayPlace Units - Americans
4 destroyers and 1 submarine placed in 10 Sea Zone
1 submarine and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 harbour placed in MidwayTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
3 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Belgian Congo to Kenya
2 transports moved from 81 Sea Zone to 72 Sea Zone
3 infantry moved from Persia to Iraq
1 fighter and 2 tactical_bombers moved from Egypt to Gibraltar
1 battleship and 1 cruiser moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter moved from India to 41 Sea Zone
3 artilleries and 29 infantry moved from India to BurmaCombat - British
Battle in Morocco
Battle in Burma
British attack with 3 artilleries, 1 fighter, 31 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Morocco from Germans, taking Burma from Japanese with 3 artilleries, 1 fighter, 30 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 fighter moved from 41 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Burma to India
3 aaGuns moved from India to Burma
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-JordanPlace Units - British
1 airfield placed in Gibraltar
1 artillery and 2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,6,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,2
British collect 27 PUs (6 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 4 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Baltic States to Belarus
1 armour, 1 artillery and 1 mech_infantry moved from Libya to TobrukCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
French defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from 98 Sea Zone to Southern Italy
2 aaGuns moved from Eastern Poland to BelarusPlace Units - Italians
4 submarines placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 artillery and 3 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 submarine; Remaining resources: 22 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 46 Sea Zone
2 fighters moved from India to BurmaCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,1
ANZAC collect 8 PUs (2 lost to blockades); end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 bombers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Archangel
1 armour and 1 mech_infantry moved from Novgorod to Archangel
3 armour moved from Novgorod to Bryansk
13 armour, 13 artilleries, 20 infantry and 3 mech_infantrys moved from Belarus to Bryansk
1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 tactical_bomber moved from Eastern Poland to Smolensk
2 bombers moved from Eastern Poland to Western Germany
8 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
2 submarines moved from 109 Sea Zone to 124 Sea Zone
1 submarine moved from 82 Sea Zone to 70 Sea Zone
4 armour and 6 mech_infantrys moved from Germany to Eastern PolandCombat - Germans
Battle in Archangel
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 16 armour, 13 artilleries, 20 infantry and 3 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Bryansk from Russians with 16 armour, 13 artilleries, 19 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 3 artilleries and 1 infantry
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 2 artilleries remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
5 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber, 1 fighter and 2 tactical_bombers moved from Smolensk to Belarus
3 aaGuns moved from Belarus to BryanskPlace Units - Germans
3 infantry placed in France
2 bombers and 3 infantry placed in Western Germany
2 armour and 1 mech_infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
So when do the russians do their turn?