Oh you’re right. Delete the mech in Egypt.
JWW (Allies + 12) vs MiamiUMike - G40L
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 fighter and 1 tactical_bomber moved from Kweichow to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 mech_infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Tsinghai to Kazakhstan
1 bomber moved from Yunnan to 41 Sea Zone
1 bomber moved from Yunnan to 42 Sea Zone
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Shan State to Malaya
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to MalayaCombat - Japanese
Battle in Celebes
Battle in Kazakhstan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese win, taking Celebes from ANZAC, taking Kazakhstan from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
1 bomber moved from 41 Sea Zone to Yunnan
1 bomber moved from 42 Sea Zone to Yunnan
2 artilleries and 2 infantry moved from Yunnan to Shan State
2 mech_infantrys moved from Kwangtung to Yunnan
2 battleships, 5 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 35 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kazakhstan to Tsinghai
1 artillery and 1 infantry moved from Shensi to Tsinghai
3 mech_infantrys moved from Kweichow to Tsinghai
2 artilleries moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Anhwe to Yunnan
1 fighter moved from Kweichow to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
3 submarines moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from Korea to Manchuria
5 fighters and 2 tactical_bombers moved from 35 Sea Zone to ManchuriaPlace Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
Japanese undo move 2.
1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
1 artillery and 2 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to Caroline Islands -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to Caroline IslandsCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 0/4 hits
Italians roll dice for 3 infantry in Gibraltar, round 2 : 2/3 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour and 1 artillery in Gibraltar, round 3 : 0/2 hits
Italians roll dice for 2 infantry in Gibraltar, round 3 : 1/2 hits
1 artillery owned by the Americans lost in Gibraltar
Americans roll dice for 1 armour in Gibraltar, round 4 : 1/1 hits
Italians roll dice for 2 infantry in Gibraltar, round 4 : 0/2 hits
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour in Gibraltar, round 5 : 0/1 hits
Italians roll dice for 1 infantry in Gibraltar, round 5 : 0/1 hits
Americans roll dice for 1 armour in Gibraltar, round 6 : 0/1 hits
Italians roll dice for 1 infantry in Gibraltar, round 6 : 0/1 hits
Americans roll dice for 1 armour in Gibraltar, round 7 : 0/1 hits
Italians roll dice for 1 infantry in Gibraltar, round 7 : 1/1 hits
1 armour owned by the Americans lost in Gibraltar
Italians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in Caroline Islands
Americans attack with 2 fighters, 3 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/2 hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 42 Sea Zone to Queensland
2 fighters moved from Caroline Islands to 33 Sea Zone
3 carriers, 3 destroyers, 3 fighters and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
2 carriers, 5 destroyers, 4 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Queensland to 33 Sea ZonePlace Units - Americans
2 bombers, 3 fighters and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
Queensland : 1 bomber and 2 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Java : 1 flag, 1 artillery and 1 infantry
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports
31 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
101 Sea Zone : 2 transports
91 Sea Zone : 2 carriers, 1 cruiser, 5 destroyers, 4 fighters, 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 48 / 56
Russians : 30 / 37
Japanese : 55 / 56
Americans : 54 / 74
Chinese : 0 / 6
British : 34 / 35
UK_Pacific : 13 / 18
Italians : 17 / 34
ANZAC : 10 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.742
Median : 4.000
Variance : 0.433
Standard Deviation : 0.658
Total rolls : 31Japanese Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Italians Combat
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.200
Median : 3.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10Americans Combat
1 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 4.125
Median : 5.000
Variance : 2.267
Standard Deviation : 1.506
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 48 / 56
Russians : 30 / 37
Japanese : 55 / 56
Americans : 54 / 74
Chinese : 0 / 6
British : 34 / 35
UK_Pacific : 13 / 18
Italians : 17 / 34
ANZAC : 10 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.742
Median : 4.000
Variance : 0.433
Standard Deviation : 0.658
Total rolls : 31Japanese Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Italians Combat
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.200
Median : 3.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10Americans Combat
1 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 4.125
Median : 5.000
Variance : 2.267
Standard Deviation : 1.506
Total rolls : 16 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 infantry moved from Iraq to Syria
2 fighters and 1 tactical_bomber moved from Egypt to Syria
3 infantry moved from Egypt to Trans-Jordan
1 bomber moved from India to Trans-Jordan
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma
2 fighters moved from India to Burma
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Syria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 infantry moved from Iraq to Syria
2 fighters and 1 tactical_bomber moved from Egypt to Syria
3 infantry moved from Egypt to Trans-Jordan
1 bomber moved from India to Trans-Jordan
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma
2 fighters moved from India to Burma
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to SyriaCombat - British
Battle in Gibraltar
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry; Italians defend with 1 harbour
British roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Gibraltar
British win, taking Gibraltar from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Syria
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Syria, round 2 : 3/5 hits
Germans roll dice for 1 artillery and 1 infantry in Syria, round 2 : 2/2 hits
1 infantry owned by the British , 1 infantry owned by the Germans , 1 fighter owned by the British and 1 artillery owned by the Germans lost in Syria
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 fighter and 1 infantry
Battle in Trans-Jordan
British attack with 1 bomber and 4 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 bomber and 4 infantry in Trans-Jordan, round 2 : 0/5 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 2/2 hits
2 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 3 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 2/2 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 bomber in Trans-Jordan, round 4 : 1/1 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
British win with 1 bomber remaining. Battle score for attacker is -5
Casualties for British: 4 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 aaGun and 1 infantry moved from India to 39 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 aaGun and 1 infantry moved from 80 Sea Zone to Persia
3 infantry moved from Persia to Iraq
1 bomber moved from Trans-Jordan to Persia
2 fighters moved from Burma to 80 Sea Zone
1 mech_infantry moved from India to Eastern Persia
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 76 Sea Zone to 71 Sea Zone
2 fighters moved from Syria to Iraq
1 tactical_bomber moved from Syria to Iraq
2 fighters moved from Gibraltar to 91 Sea Zone
1 carrier moved from 106 Sea Zone to 91 Sea Zone
2 destroyers moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from 106 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Burma to India
1 armour and 1 infantry moved from Quebec to New Brunswick Nova Scotia
4 infantry moved from Brazil to SurinamePlace Units - British
1 transport placed in 106 Sea Zone
2 infantry and 1 mech_infantry placed in Union of South Africa
1 armour and 2 mech_infantrys placed in Persia
British undo move 2.
1 infantry and 2 mech_infantrys placed in Union of South Africa
British undo move 3.
2 infantry and 1 mech_infantry placed in Union of South Africa
1 mech_infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,2,1,3,2,2,5,5,6,4,1
British collect 32 PUs (2 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 6 infantryTerritory Summary for British, UK_Pacific :
Burma : 1 infantry
India : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 20 infantry and 1 tactical_bomber
Sumatra : 1 flag, 2 infantry
33 Sea Zone : 1 fighter
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
Egypt : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 2 mech_infantrys
Anglo Egyptian Sudan : 1 armour, 2 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
106 Sea Zone : 1 flag, 1 transport
97 Sea Zone : 1 flag
Iraq : 1 flag, 2 fighters, 3 infantry and 1 tactical_bomber
Eastern Persia : 1 flag, 1 mech_infantry
71 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 aaGun, 1 armour, 1 bomber, 1 factory_minor, 1 infantry and 2 mech_infantrys
91 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
Suriname : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 48 / 56
Russians : 30 / 37
Japanese : 54 / 56
Americans : 54 / 74
Chinese : 0 / 6
British : 34 / 32
UK_Pacific : 14 / 14
Italians : 17 / 34
ANZAC : 10 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 21 times
2 was rolled 27 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 15 times
6 was rolled 17 times
Average roll : 3.212
Median : 3.000
Variance : 1.728
Standard Deviation : 1.315
Total rolls : 104Null / Other
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 2.786
Median : 2.000
Variance : 1.481
Standard Deviation : 1.217
Total rolls : 28Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Germans Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2British Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.708
Median : 3.500
Variance : 0.609
Standard Deviation : 0.780
Total rolls : 24Italians Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 2.786
Median : 2.000
Variance : 1.481
Standard Deviation : 1.217
Total rolls : 28Americans Combat
1 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 4.125
Median : 5.000
Variance : 2.267
Standard Deviation : 1.506
Total rolls : 16 -
those are the ridiculous dice I am used to seeing….f’ing crazy…
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 armour, 2 artilleries and 1 infantry moved from Alexandria to Egypt
2 fighters moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 3 artilleries, 2 fighters and 2 infantry
ANZAC defend with 2 infantry; French defend with 2 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 1 armour, 3 artilleries and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Casualties for French: 2 infantry
Casualties for Italians: 2 infantry
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery and 1 harbour
Italians win, taking Gibraltar from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
2 aaGuns moved from Northern Italy to Southern France
2 fighters moved from Egypt to 98 Sea Zone
1 armour moved from Romania to Greece
1 mech_infantry moved from Northern Italy to Southern France
1 submarine moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
1 transport placed in 97 Sea Zone
3 artilleries and 3 infantry placed in Northern Italy
2 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
updated ncm for Italy
-
Oops - sorry - Cruiser has to stay there…
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from New South Wales to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery, 1 fighter and 3 infantry
India : 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
South Australia : 1 aaGun and 2 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 2 transports
55 Sea Zone : 1 destroyer
62 Sea Zone : 2 destroyersProduction/PUs Summary :
Germans : 48 / 56
Russians : 30 / 37
Japanese : 54 / 56
Americans : 54 / 74
Chinese : 0 / 6
British : 32 / 32
UK_Pacific : 14 / 14
Italians : 19 / 34
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 80 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 56
Russians : 30 / 37
Japanese : 54 / 56
Americans : 54 / 74
Chinese : 0 / 6
British : 32 / 32
UK_Pacific : 14 / 14
Italians : 19 / 34
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Romania to Bessarabia
3 infantry moved from Novgorod to Archangel
1 artillery and 2 infantry moved from Belarus to Bryansk
2 armour moved from Novgorod to Smolensk
2 armour and 3 mech_infantrys moved from Baltic States to Smolensk
5 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Baltic States to Eastern Poland
1 destroyer moved from 98 Sea Zone to 76 Sea Zone
2 fighters and 2 tactical_bombers moved from Alexandria to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
2 bombers moved from Romania to Anglo Egyptian Sudan
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Southern Italy to Bessarabia
2 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Novgorod to Archangel
1 artillery moved from Belarus to Bryansk
1 mech_infantry moved from Baltic States to Smolensk
5 armour, 1 artillery, 11 infantry and 15 mech_infantrys moved from Belarus to SmolenskCombat - Germans
Battle in Archangel
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 mech_infantrys
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Smolensk
Germans attack with 9 armour, 1 artillery, 11 infantry and 19 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 9 armour, 1 artillery, 11 infantry and 19 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 aaGun and 2 infantry
Germans win, taking Bryansk from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 7 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 6 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Bessarabia from Russians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Anglo Egyptian Sudan
Germans attack with 1 armour, 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 armour, 2 infantry and 1 mech_infantry
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -14
Casualties for Germans: 1 armour and 2 bombers
Casualties for British: 1 armour, 2 infantry and 1 mech_infantryNon Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Bessarabia to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Bessarabia to Romania
1 tactical_bomber moved from Bessarabia to Romania
1 mech_infantry moved from Germany to Romania
2 artilleries moved from Germany to Slovakia Hungary
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Archangel to Romania
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Western Germany to France
1 destroyer moved from 127 Sea Zone to 125 Sea Zone
3 aaGuns moved from Belarus to SmolenskPlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
6 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in France
1 infantry placed in Normandy Bordeaux
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
Yes, well, on that round the dice did very, very well for you in return…
-
Sorry - need to adjust placement for Germany…
2 inf, rtl that went in France, go to W. Germany please…
-
One last placement change - map attached
-
Yes, well, on that round the dice did very, very well for you in return…
YAY!!! I’ll take it. I’ll take anything at this point.
-
:-D
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Samara to Novosibirsk
3 infantry moved from Volgograd to Kazakhstan
3 infantry moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Russia to Novosibirsk
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Russia to Bryansk