JWW (Allies + 12) vs MiamiUMike - G40L


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 destroyers, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Shan State to Malaya
                      Japanese take Malaya from UK_Pacific
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 fighter and 1 tactical_bomber moved from Kweichow to Kazakhstan
                1 infantry moved from Sikang to Kazakhstan
                2 infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                1 mech_infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 mech_infantry moved from Tsinghai to Kazakhstan
                1 bomber moved from Yunnan to 41 Sea Zone
                1 bomber moved from Yunnan to 42 Sea Zone
                1 armour and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Shan State to Malaya
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya

    Combat - Japanese
                Battle in Celebes
                Battle in Kazakhstan
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Celebes from ANZAC, taking Kazakhstan from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Burma
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 41 Sea Zone to Yunnan
                1 bomber moved from 42 Sea Zone to Yunnan
                2 artilleries and 2 infantry moved from Yunnan to Shan State
                2 mech_infantrys moved from Kwangtung to Yunnan
                2 battleships, 5 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 35 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Yunnan to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Tsinghai
                1 artillery and 1 infantry moved from Shensi to Tsinghai
                3 mech_infantrys moved from Kweichow to Tsinghai
                2 artilleries moved from Kansu to Tsinghai
                1 infantry moved from Suiyuyan to Kansu
                1 mech_infantry moved from Anhwe to Yunnan
                1 fighter moved from Kweichow to 37 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from Kiangsi to Kwangsi
                2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                3 submarines moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from Korea to Manchuria
                5 fighters and 2 tactical_bombers moved from 35 Sea Zone to Manchuria

    Place Units - Japanese
                2 destroyers and 1 transport placed in 6 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
                Japanese undo move 2.
                1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
                1 artillery and 2 mech_infantrys placed in Kiangsu
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 56 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 bombers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                1 bomber moved from Queensland to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from 54 Sea Zone to Caroline Islands


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 bombers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                1 bomber moved from Queensland to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from 54 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 infantry; Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  1/1 hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 :  0/4 hits
                        Italians roll dice for 3 infantry in Gibraltar, round 2 :  2/3 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 1 armour and 1 artillery in Gibraltar, round 3 :  0/2 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 3 :  1/2 hits
                        1 artillery owned by the Americans lost in Gibraltar
                        Americans roll dice for 1 armour in Gibraltar, round 4 :  1/1 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 4 :  0/2 hits
                        1 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 1 armour in Gibraltar, round 5 :  0/1 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 5 :  0/1 hits
                        Americans roll dice for 1 armour in Gibraltar, round 6 :  0/1 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 6 :  0/1 hits
                        Americans roll dice for 1 armour in Gibraltar, round 7 :  0/1 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 7 :  1/1 hits
                        1 armour owned by the Americans lost in Gibraltar
                    Italians win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                Battle in Caroline Islands
                    Americans attack with 2 fighters, 3 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands :  0/2 hits
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  3/3 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from 42 Sea Zone to Queensland
                2 fighters moved from Caroline Islands to 33 Sea Zone
                3 carriers, 3 destroyers, 3 fighters and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
                1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 31 Sea Zone
                1 mech_infantry moved from Western United States to Eastern United States
                2 carriers, 5 destroyers, 4 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Queensland to 33 Sea Zone

    Place Units - Americans
                2 bombers, 3 fighters and 2 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
        Queensland : 1 bomber and 2 fighters
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        Java : 1 flag, 1 artillery and 1 infantry
        33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports
        31 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
        101 Sea Zone : 2 transports
        91 Sea Zone : 2 carriers, 1 cruiser, 5 destroyers, 4 fighters, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 48 / 56
        Russians : 30 / 37
        Japanese : 55 / 56
        Americans : 54 / 74
        Chinese : 0 / 6
        British : 34 / 35
        UK_Pacific : 13 / 18
        Italians : 17 / 34
        ANZAC : 10 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.742
            Median : 4.000
            Variance : 0.433
            Standard Deviation : 0.658
            Total rolls : 31

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    Americans Combat
                1 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 7 times
            Average roll : 4.125
            Median : 5.000
            Variance : 2.267
            Standard Deviation : 1.506
            Total rolls : 16


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 6 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 48 / 56
        Russians : 30 / 37
        Japanese : 55 / 56
        Americans : 54 / 74
        Chinese : 0 / 6
        British : 34 / 35
        UK_Pacific : 13 / 18
        Italians : 17 / 34
        ANZAC : 10 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.742
            Median : 4.000
            Variance : 0.433
            Standard Deviation : 0.658
            Total rolls : 31

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    Americans Combat
                1 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 7 times
            Average roll : 4.125
            Median : 5.000
            Variance : 2.267
            Standard Deviation : 1.506
            Total rolls : 16


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - British
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from United Kingdom to Gibraltar
                1 infantry moved from Iraq to Syria
                2 fighters and 1 tactical_bomber moved from Egypt to Syria
                3 infantry moved from Egypt to Trans-Jordan
                1 bomber moved from India to Trans-Jordan
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma
                2 fighters moved from India to Burma
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Syria


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from United Kingdom to Gibraltar
                1 infantry moved from Iraq to Syria
                2 fighters and 1 tactical_bomber moved from Egypt to Syria
                3 infantry moved from Egypt to Trans-Jordan
                1 bomber moved from India to Trans-Jordan
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma
                2 fighters moved from India to Burma
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Syria

    Combat - British
                Battle in Gibraltar
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 infantry; Italians defend with 1 harbour
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 :  2/4 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Gibraltar
                    British win, taking Gibraltar from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Syria
                    British attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Syria, round 2 :  3/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Syria, round 2 :  2/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans , 1 fighter owned by the British and 1 artillery owned by the Germans lost in Syria
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 fighter and 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 bomber and 4 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 bomber and 4 infantry in Trans-Jordan, round 2 :  0/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  2/2 hits
                        2 infantry owned by the British lost in Trans-Jordan
                        British roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 3 :  1/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 :  2/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                        British roll dice for 1 bomber in Trans-Jordan, round 4 :  1/1 hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 4 :  0/1 hits
                        1 artillery owned by the Italians lost in Trans-Jordan
                    British win with 1 bomber remaining. Battle score for attacker is -5
                    Casualties for British: 4 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Burma
                    British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 :  3/6 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 aaGun and 1 infantry moved from India to 39 Sea Zone
                1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 aaGun and 1 infantry moved from 80 Sea Zone to Persia
                3 infantry moved from Persia to Iraq
                1 bomber moved from Trans-Jordan to Persia
                2 fighters moved from Burma to 80 Sea Zone
                1 mech_infantry moved from India to Eastern Persia
                2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                2 fighters moved from Syria to Iraq
                1 tactical_bomber moved from Syria to Iraq
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 carrier moved from 106 Sea Zone to 91 Sea Zone
                2 destroyers moved from 106 Sea Zone to 91 Sea Zone
                2 fighters moved from 106 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 armour and 1 infantry moved from Quebec to New Brunswick Nova Scotia
                4 infantry moved from Brazil to Suriname

    Place Units - British
                1 transport placed in 106 Sea Zone
                2 infantry and 1 mech_infantry placed in Union of South Africa
                1 armour and 2 mech_infantrys placed in Persia
                British undo move 2.
                1 infantry and 2 mech_infantrys placed in Union of South Africa
                British undo move 3.
                2 infantry and 1 mech_infantry placed in Union of South Africa
                1 mech_infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,2,1,3,2,2,5,5,6,4,1
                British collect 32 PUs (2 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 6 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 infantry
        India : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 20 infantry and 1 tactical_bomber
        Sumatra : 1 flag, 2 infantry
        33 Sea Zone : 1 fighter
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 artillery and 1 harbour
        New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 2 mech_infantrys
        Anglo Egyptian Sudan : 1 armour, 2 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
        106 Sea Zone : 1 flag, 1 transport
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 2 fighters, 3 infantry and 1 tactical_bomber
        Eastern Persia : 1 flag, 1 mech_infantry
        71 Sea Zone : 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 aaGun, 1 armour, 1 bomber, 1 factory_minor, 1 infantry and 2 mech_infantrys
        91 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
        Suriname : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 48 / 56
        Russians : 30 / 37
        Japanese : 54 / 56
        Americans : 54 / 74
        Chinese : 0 / 6
        British : 34 / 32
        UK_Pacific : 14 / 14
        Italians : 17 / 34
        ANZAC : 10 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 21 times
                2 was rolled 27 times
                3 was rolled 14 times
                4 was rolled 10 times
                5 was rolled 15 times
                6 was rolled 17 times
            Average roll : 3.212
            Median : 3.000
            Variance : 1.728
            Standard Deviation : 1.315
            Total rolls : 104

    Null / Other
                1 was rolled 7 times
                2 was rolled 9 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 2.786
            Median : 2.000
            Variance : 1.481
            Standard Deviation : 1.217
            Total rolls : 28

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Germans Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    British Combat
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.708
            Median : 3.500
            Variance : 0.609
            Standard Deviation : 0.780
            Total rolls : 24

    Italians Combat
                1 was rolled 7 times
                2 was rolled 9 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 2.786
            Median : 2.000
            Variance : 1.481
            Standard Deviation : 1.217
            Total rolls : 28

    Americans Combat
                1 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 7 times
            Average roll : 4.125
            Median : 5.000
            Variance : 2.267
            Standard Deviation : 1.506
            Total rolls : 16


  • those are the ridiculous dice I am used to seeing….f’ing crazy…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 3 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar
                1 armour, 2 artilleries and 1 infantry moved from Alexandria to Egypt
                2 fighters moved from 98 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 3 artilleries, 2 fighters and 2 infantry
                    ANZAC defend with 2 infantry; French defend with 2 infantry; British defend with 1 harbour
                    Italians win, taking Egypt from British with 1 armour, 3 artilleries and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                    Casualties for French: 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 artillery and 1 harbour
                    Italians win, taking Gibraltar from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Gibraltar to Southern France
                2 aaGuns moved from Northern Italy to Southern France
                2 fighters moved from Egypt to 98 Sea Zone
                1 armour moved from Romania to Greece
                1 mech_infantry moved from Northern Italy to Southern France
                1 submarine moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                3 artilleries and 3 infantry placed in Northern Italy
                2 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs


  • updated ncm for Italy


  • Oops - sorry - Cruiser has to stay there…


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from New South Wales to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery, 1 fighter and 3 infantry
        India : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        South Australia : 1 aaGun and 2 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag, 1 submarine
        33 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 2 transports
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 48 / 56
        Russians : 30 / 37
        Japanese : 54 / 56
        Americans : 54 / 74
        Chinese : 0 / 6
        British : 32 / 32
        UK_Pacific : 14 / 14
        Italians : 19 / 34
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 80 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 56
        Russians : 30 / 37
        Japanese : 54 / 56
        Americans : 54 / 74
        Chinese : 0 / 6
        British : 32 / 32
        UK_Pacific : 14 / 14
        Italians : 19 / 34
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Romania to Bessarabia
                3 infantry moved from Novgorod to Archangel
                1 artillery and 2 infantry moved from Belarus to Bryansk
                2 armour moved from Novgorod to Smolensk
                2 armour and 3 mech_infantrys moved from Baltic States to Smolensk
                5 mech_infantrys moved from Germany to Eastern Poland
                1 artillery moved from Baltic States to Eastern Poland
                1 destroyer moved from 98 Sea Zone to 76 Sea Zone
                2 fighters and 2 tactical_bombers moved from Alexandria to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
                2 bombers moved from Romania to Anglo Egyptian Sudan
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 armour moved from Tobruk to 96 Sea Zone
                1 armour and 1 transport moved from 96 Sea Zone to 81 Sea Zone
                1 armour moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 fighter moved from Romania to Bessarabia
                1 fighter and 1 tactical_bomber moved from Southern Italy to Bessarabia
                2 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from Novgorod to Archangel
                1 artillery moved from Belarus to Bryansk
                1 mech_infantry moved from Baltic States to Smolensk
                5 armour, 1 artillery, 11 infantry and 15 mech_infantrys moved from Belarus to Smolensk

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 2 mech_infantrys
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Smolensk
                    Germans attack with 9 armour, 1 artillery, 11 infantry and 19 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 9 armour, 1 artillery, 11 infantry and 19 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 aaGun and 2 infantry
                    Germans win, taking Bryansk from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in Eastern Poland
                    Germans attack with 1 artillery and 7 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Eastern Poland from Russians with 1 artillery and 6 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Germans attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Bessarabia from Russians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Anglo Egyptian Sudan
                    Germans attack with 1 armour, 2 bombers, 3 fighters and 3 tactical_bombers
                    British defend with 1 armour, 2 infantry and 1 mech_infantry
                    Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 armour and 2 bombers
                    Casualties for British: 1 armour, 2 infantry and 1 mech_infantry

    Non Combat Move - Germans
                3 fighters and 3 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Bessarabia to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Bessarabia to Romania
                1 tactical_bomber moved from Bessarabia to Romania
                1 mech_infantry moved from Germany to Romania
                2 artilleries moved from Germany to Slovakia Hungary
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                2 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 bomber moved from Archangel to Romania
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                1 aaGun moved from Slovakia Hungary to Romania
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Western Germany to France
                1 destroyer moved from 127 Sea Zone to 125 Sea Zone
                3 aaGuns moved from Belarus to Smolensk

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Novgorod
                6 mech_infantrys placed in Germany
                1 artillery and 2 infantry placed in France
                1 infantry placed in Normandy Bordeaux
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs


  • Yes, well, on that round the dice did very, very well for you in return…


  • Sorry - need to adjust placement for Germany…

    2 inf, rtl that went in France, go to W. Germany please…


  • One last placement change - map attached


  • @miamiumike:

    Yes, well, on that round the dice did very, very well for you in return…

    YAY!!! I’ll take it. I’ll take anything at this point.


  • :-D


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                2 infantry moved from Samara to Novosibirsk
                3 infantry moved from Volgograd to Kazakhstan
                3 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Ukraine to Bessarabia
                1 fighter moved from Ukraine to Bryansk
                1 tactical_bomber moved from Russia to Novosibirsk
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 infantry moved from Russia to Bryansk

Suggested Topics

  • 3
  • 137
  • 161
  • 104
  • 114
  • 187
  • 185
  • 1.9k
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

17.8k

Users

40.5k

Topics

1.8m

Posts