Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomber moved from Northern Italy to United Kingdom 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs14L, G40, LL, no tech Rasmustb(axis) vs. ArtofWar(allies +11)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 cruiser moved from 90 Sea Zone to 91 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Archangel
1 carrier, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Bessarabia to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Poland to 98 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 98 Sea Zone
8 artilleries and 13 infantry moved from Eastern Poland to Belarus
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
2 artilleries and 5 infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus -
Im gonna roll the baltic sea battle via forum to give the russians 1@4 instead of 1@1 and 1@3 and then edit the map if needed.
cheers
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Battle at sz 115:
Germans: DD, CC, BB, AC (1hit, 1@3) vs.
Russians: SS,CC (1@4)Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (4)
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BB damaged
round 2:
Russia
Rolls: 1@3; Total Hits: 01@3: (4)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Archangel
1 carrier, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Bessarabia to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Poland to 98 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 98 Sea Zone
8 artilleries and 13 infantry moved from Eastern Poland to Belarus
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
2 artilleries and 5 infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to BelarusCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 1 armour, 10 artilleries and 18 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belarus from Russians with 1 armour, 10 artilleries and 18 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 98 Sea Zone
Germans attack with 2 bombers, 1 carrier, 5 fighters and 5 tactical_bombers
French defend with 1 destroyer; British defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
Units damaged: 1 battleship owned by the British
Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 60
Casualties for Germans: 1 carrier, 2 fighters and 2 tactical_bombers
Casualties for French: 1 destroyer
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Russians defend with 1 cruiser and 1 submarine
Germans win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarineNon Combat Move - Germans
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
3 aaGuns moved from Eastern Poland to Belarus
1 aaGun moved from Novgorod to Belarus
1 aaGun, 7 armour and 1 infantry moved from Bessarabia to Eastern Poland
1 armour, 4 artilleries and 14 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
14 infantry moved from Germany to Poland
4 mech_infantrys moved from Western Germany to Poland
2 bombers moved from 98 Sea Zone to Southern Italy
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Syria
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Greece
3 submarines moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
3 artilleries placed in Novgorod
1 bomber and 1 infantry placed in Western Germany
1 artillery, 1 infantry and 6 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 48 PUs (1 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
2 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
2 infantry moved from Smolensk to Archangel
2 fighters moved from Russia to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
2 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
2 infantry moved from Smolensk to Archangel
2 fighters moved from Russia to ArchangelCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 1/1 hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/1 hits
Italians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Russians
3 mech_infantrys moved from Ukraine to Caucasus
2 aaGuns, 2 armour, 2 artilleries and 14 infantry moved from Ukraine to Bryansk
2 aaGuns, 2 armour, 2 artilleries, 7 infantry and 3 mech_infantrys moved from Smolensk to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Russia
1 mech_infantry moved from Bryansk to Russia
6 infantry moved from Russia to Bryansk
1 aaGun and 6 infantry moved from Timguska to Kansu
1 fighter moved from Archangel to Kansu
1 fighter moved from Archangel to Bryansk
1 aaGun and 6 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 infantry placed in Volgograd
1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 43 PUsTerritory Summary for Russians :
Kansu : 1 aaGun, 1 fighter and 12 infantry
Yenisey : 1 aaGun and 6 infantry
Tobruk : 1 flag, 1 mech_infantry
Ethiopia : 1 flag, 1 armour and 1 mech_infantry
Bryansk : 4 aaGuns, 4 armour, 4 artilleries, 1 fighter, 27 infantry, 2 mech_infantrys and 1 tactical_bomber
Archangel : 2 infantry
Russia : 1 airfield, 1 factory_major, 2 fighters, 6 infantry and 1 mech_infantry
Ukraine : 1 factory_minor
Western Ukraine : 2 infantry
Volgograd : 1 factory_minor and 3 infantry
Caucasus : 3 mech_infantrys
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 48 / 58
Russians : 34 / 43
Japanese : 63 / 82
Americans : 55 / 70
Chinese : 2 / 2
British : 30 / 35
UK_Pacific : 2 / 0
Italians : 14 / 16
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.750
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 harbour, 2 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 mech_infantry moved from Burma to West India
Japanese take West India from UK_Pacific
1 armour moved from Sikang to Turkmenistan
Japanese take Kazakhstan from Russians
Japanese take Turkmenistan from Russians
1 infantry moved from Shensi to Tsinghai
5 fighters and 4 tactical_bombers moved from Yunnan to Tsinghai
1 bomber moved from French Indo China to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine; Americans defend with 2 transports
Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 submarine
Casualties for Americans: 2 transports
Battle in Tsinghai
Japanese attack with 5 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from French Indo China to Szechwan
1 infantry moved from Yunnan to Szechwan
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from India to 39 Sea Zone
1 artillery, 2 battleships, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 4 transports moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 artillery, 2 battleships, 1 carrier, 2 cruisers, 1 fighter, 1 infantry, 1 tactical_bomber and 4 transports moved from 38 Sea Zone to 37 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 battleships, 1 carrier, 2 cruisers, 1 fighter, 4 infantry, 1 tactical_bomber and 4 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 4 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 3 tactical_bombers moved from Yunnan to 36 Sea Zone
1 bomber moved from 44 Sea Zone to French Indo China
5 fighters and 4 tactical_bombers moved from Tsinghai to Shensi
1 destroyer, 1 submarine and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 artillery and 2 infantry placed in India
1 harbour and 2 mech_infantrys placed in French Indo China
1 destroyer placed in 36 Sea Zone
1 carrier and 4 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 3 infantry
EDIT: Adding units owned by Japanese to Chahar: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 67 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
1 bomber, 1 fighter and 2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 destroyer, 2 submarines and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3
Americans collect 52 PUs (3 lost to blockades); end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to Tsinghai -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Tsinghai to KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 1 fighter, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - British
1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber moved from Egypt to Syria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 1 fighter, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - British
1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber moved from Egypt to SyriaCombat - British
British creates battle in territory 106 Sea Zone
Battle in Syria
British attack with 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 2 infantry
British roll dice for 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Syria, round 2 : 2/1 hits
Italians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Syria, round 2 : 3/0 hits
1 armour owned by the British , 2 mech_infantrys owned by the British and 2 infantry owned by the Italians lost in Syria
retreated to Syria
Italians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Italians: 2 infantryNon Combat Move - British
1 bomber and 1 tactical_bomber moved from Syria to Egypt
2 mech_infantrys moved from Kenya to Egypt
2 armour moved from Belgian Congo to Egypt
1 battleship and 2 cruisers moved from 91 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to GibraltarPlace Units - British
1 mech_infantry placed in Egypt
2 submarines placed in 81 Sea Zone
1 destroyer placed in 109 Sea Zone
1 fighter placed in United Kingdom
British undo move 4.
British undo move 2.
1 fighter placed in Egypt
1 submarine placed in 81 Sea Zone
1 submarine placed in 109 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 artillery, 2 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
96 Sea Zone : 1 battleship and 2 cruisers
109 Sea Zone : 1 destroyer and 1 submarine
Eastern Persia : 1 flag
81 Sea Zone : 1 submarine
Persia : 1 flag, 1 infantry
91 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 48 / 58
Russians : 33 / 43
Japanese : 67 / 73
Americans : 55 / 68
Chinese : 1 / 3
British : 30 / 31
UK_Pacific : 0 / 0
Italians : 14 / 16
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery, 1 bomber and 1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Baltic States to Western Ukraine
2 armour moved from Baltic States to Smolensk
Italians take Smolensk from RussiansCombat - Italians
Battle in Western Ukraine
Italians attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Ukraine to Southern Italy
5 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to France
1 infantry moved from France to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 battleship, 1 cruiser and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 artillery moved from British Somaliland to Italian SomalilandPlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java