@ArtofWar1947 yeah Ger got awful dice that first round.
I guess if I had the five on Avg instead it could be worth risking an air strike to keep Norway but with the AA gun and those dice defending on 3s…tough call.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 destroyer, 1 infantry, 9 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Solomon Islands to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from British Guiana to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 mech_infantry and 1 transport moved from 49 Sea Zone to 34 Sea Zone
1 mech_infantry moved from 34 Sea Zone to Paulau Island
4 fighters moved from 54 Sea Zone to Paulau Island
1 battleship and 2 cruisers moved from 54 Sea Zone to 34 Sea Zone
?
scramble both please
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 destroyer, 1 infantry, 9 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Solomon Islands to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from British Guiana to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 mech_infantry and 1 transport moved from 49 Sea Zone to 34 Sea Zone
1 mech_infantry moved from 34 Sea Zone to Paulau Island
4 fighters moved from 54 Sea Zone to Paulau Island
1 battleship and 2 cruisers moved from 54 Sea Zone to 34 Sea Zone
Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Paulau Island
Americans attack with 4 fighters and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Paulau Island, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 0/3 hits
1 tactical_bomber owned by the Japanese , 1 destroyer owned by the Japanese and 1 fighter owned by the Japanese lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for Japanese: 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Battle in 91 Sea Zone
Americans attack with 3 destroyers and 1 transport
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 destroyers and 1 transport in 91 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 3 destroyers and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Morocco
Americans attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 fighter; Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Morocco, round 2 : 1/6 hits
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Morocco, round 2 : 1/4 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 artillery and 4 fighters in Morocco, round 3 : 2/5 hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 3 : 1/3 hits
1 fighter owned by the Americans , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 artillery and 3 fighters in Morocco, round 4 : 3/4 hits
Italians roll dice for 1 fighter in Morocco, round 4 : 0/1 hits
1 fighter owned by the Germans lost in Morocco
Americans win, taking Morocco from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 fighter and 1 infantry
Non Combat Move - Americans
3 fighters moved from Morocco to 91 Sea Zone
2 carriers moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
3 carriers moved from 54 Sea Zone to 34 Sea Zone
4 fighters moved from Paulau Island to 34 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
8 submarines placed in 101 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Paulau Island : 1 flag, 1 mech_infantry
Korea : 1 bomber, 1 fighter and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield
35 Sea Zone : 1 destroyer
34 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 fighters and 1 transport
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
54 Sea Zone : 1 flag
Central United States : 3 aaGuns and 1 factory_major
Southeast Mexico : 1 harbour
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour and 1 infantry
British Guiana : 1 aaGun and 4 infantry
Morocco : 1 flag, 1 artillery
101 Sea Zone : 8 submarines
Brazil : 1 flag
91 Sea Zone : 3 carriers, 3 destroyers, 3 fighters and 1 transport
Production/PUs Summary :
Germans : 47 / 65
Russians : 34 / 31
Japanese : 25 / 25
Americans : 53 / 73
Chinese : 21 / 21
British : 31 / 39
UK_Pacific : 17 / 16
Italians : 16 / 24
ANZAC : 15 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Anhwe to Kiangsi
1 infantry moved from Kweichow to Yunnan
10 artilleries and 10 infantry moved from Anhwe to Hopei
1 infantry moved from Yunnan to Kwangsi
Place Units - Chinese
7 infantry placed in Kansu
Turn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
Chinese collect 22 PUs; end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs
Territory Summary for Chinese :
Kwangsi : 2 infantry
Kiangsi : 1 artillery and 1 infantry
Yunnan : 2 infantry
Kansu : 1 fighter and 7 infantry
Hopei : 10 artilleries and 11 infantry
Kwangtung : 1 infantry
Production/PUs Summary :
Germans : 47 / 65
Russians : 34 / 31
Japanese : 24 / 25
Americans : 53 / 73
Chinese : 22 / 28
British : 31 / 39
UK_Pacific : 17 / 16
Italians : 16 / 24
ANZAC : 15 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Gibraltar to 98 Sea Zone
2 infantry moved from Trans-Jordan to Egypt
1 armour and 6 mech_infantrys moved from India to Shan State
Combat - British
Battle in Egypt
British attack with 2 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits
Germans roll dice for 1 armour in Egypt, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in 98 Sea Zone
British attack with 1 bomber
Germans defend with 3 transports; Italians defend with 1 destroyer and 1 transport
British roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer and 4 transports in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
3 transports owned by the Germans and 1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 36
Casualties for Germans: 3 transports
Casualties for Italians: 1 destroyer and 1 transport
Battle in Shan State
British attack with 1 armour and 6 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 armour and 6 mech_infantrys in Shan State, round 2 : 1/7 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
British roll dice for 1 armour and 5 mech_infantrys in Shan State, round 3 : 3/6 hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - British
1 infantry moved from Yunnan to Shan State
3 aaGuns moved from Hunan to Kweichow
1 bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Syria to Trans-Jordan
1 submarine moved from 80 Sea Zone to 81 Sea Zone
Place Units - British
3 mech_infantrys placed in Union of South Africa
British undo move 1.
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
3 mech_infantrys placed in Persia
1 factory_minor placed in Iraq
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Place Units - UK_Pacific
4 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,3,1,5,5,1,5,1,2,1,2,4,3,4,3,4,5,4,5,5,5,2,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
UK_Pacific collect 14 PUs (4 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 4 mech_infantrys
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Kweichow : 3 aaGuns
Shan State : 1 armour, 1 infantry and 4 mech_infantrys
India : 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
Kwangtung : 1 harbour
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour and 1 bomber
Syria : 1 flag
Tobruk : 1 flag
Italian Somaliland : 1 flag
106 Sea Zone : 2 destroyers
Eire : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 submarine
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
Production/PUs Summary :
Germans : 45 / 65
Russians : 34 / 31
Japanese : 23 / 25
Americans : 53 / 73
Chinese : 22 / 28
British : 33 / 34
UK_Pacific : 18 / 14
Italians : 16 / 24
ANZAC : 15 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
please move my 2 des from 106 to 91
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 106 Sea Zone: 2 destroyers
EDIT: Adding units owned by British to 91 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Italians buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries moved from Southern Italy to 95 Sea Zone
2 artilleries and 2 transports moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Alexandria to Egypt
1 bomber moved from Southern Italy to Egypt
1 armour, 1 artillery and 1 infantry moved from Eastern Poland to Belarus
2 armour moved from Baltic States to Belarus
Combat - Italians
Battle in Belarus
Italians attack with 3 armour, 1 artillery and 1 infantry
Russians defend with 2 artilleries and 1 infantry
Italians roll dice for 3 armour, 1 artillery and 1 infantry in Belarus, round 2 : 3/5 hits
Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 2 : 1/3 hits
1 infantry owned by the Russians , 2 artilleries owned by the Russians and 1 infantry owned by the Italians lost in Belarus
Italians win, taking Belarus from Russians with 3 armour and 1 artillery remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries and 1 infantry
Casualties for Italians: 1 infantry
Battle in Egypt
Italians attack with 2 artilleries, 1 bomber and 3 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries, 1 bomber and 3 infantry in Egypt, round 2 : 4/6 hits
British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Egypt to Greece
1 fighter moved from Southern Italy to 93 Sea Zone
1 artillery and 1 infantry moved from Bessarabia to Romania
Place Units - Italians
1 infantry placed in Southern Italy
1 transport placed in 97 Sea Zone
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
bad scramble!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
2 fighters moved from Queensland to 34 Sea Zone
3 submarines moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
34 Sea Zone : 2 fighters and 3 submarines
62 Sea Zone : 2 destroyers, 1 submarine and 1 transport
Trans-Jordan : 1 infantry
Anglo Egyptian Sudan : 1 infantry
Ethiopia : 1 flag
Production/PUs Summary :
Germans : 45 / 65
Russians : 33 / 31
Japanese : 23 / 25
Americans : 53 / 73
Chinese : 22 / 28
British : 31 / 34
UK_Pacific : 18 / 14
Italians : 19 / 29
ANZAC : 15 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor, 1 harbour and 1 infantry
Production/PUs Summary :
Germans : 45 / 65
Russians : 33 / 31
Japanese : 23 / 25
Americans : 53 / 73
Chinese : 22 / 28
British : 31 / 34
UK_Pacific : 18 / 14
Italians : 19 / 29
ANZAC : 15 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Archangel to Vologda
1 armour and 2 infantry moved from Archangel to Nenetsia
1 infantry moved from Archangel to Vologda
1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
3 bombers moved from Alexandria to Anglo Egyptian Sudan
Combat - Germans
Battle in Vologda
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 artillery in Vologda, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits
1 artillery owned by the Germans lost in Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Nenetsia
Germans attack with 1 armour and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour and 2 infantry in Nenetsia, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Anglo Egyptian Sudan
Germans attack with 3 bombers
ANZAC defend with 1 infantry; British defend with 1 armour and 1 bomber
Germans roll dice for 3 bombers in Anglo Egyptian Sudan, round 2 : 2/3 hits
British roll dice for 1 armour, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
1 bomber owned by the British , 1 infantry owned by the ANZAC and 1 bomber owned by the Germans lost in Anglo Egyptian Sudan
Germans roll dice for 2 bombers in Anglo Egyptian Sudan, round 3 : 1/2 hits
British roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 armour owned by the British lost in Anglo Egyptian Sudan
Germans win with 2 bombers remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 infantry
Casualties for Germans: 1 bomber
Casualties for British: 1 armour and 1 bomber
Non Combat Move - Germans
2 bombers moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 artilleries moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
3 aaGuns, 8 armour, 9 artilleries and 16 infantry moved from Eastern Poland to Belarus
10 artilleries moved from Poland to Eastern Poland
3 armour moved from Germany to Eastern Poland
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 artillery moved from Holland Belgium to Western Germany
1 mech_infantry moved from Northern Italy to Western Germany
1 infantry moved from Archangel to Belarus
2 infantry moved from Archangel to Nenetsia
Place Units - Germans
1 fighter and 1 transport placed in 93 Sea Zone
1 armour placed in Southern France
1 artillery and 2 infantry placed in Novgorod
Germans undo move 3.
2 artilleries and 1 mech_infantry placed in Novgorod
1 fighter and 4 infantry placed in Western Germany
Germans undo move 4.
2 infantry placed in France
1 fighter and 2 infantry placed in Western Germany
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
they died in the first round of combat and didn’t hit anything = bad scramble :cry:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Nenetsia
1 mech_infantry moved from Samara to Nenetsia
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 armour and 3 mech_infantrys moved from Russia to Nenetsia
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 submarine moved from 114 Sea Zone to 113 Sea Zone
Combat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer and 1 fighter
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 3 : 0/2 hits
1 destroyer owned by the Germans lost in 113 Sea Zone
1 submarine owned by the Russians retreated to 114 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Nenetsia
Russians attack with 1 armour, 1 infantry and 4 mech_infantrys
Germans defend with 1 armour and 4 infantry
Russians roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Nenetsia, round 2 : 1/6 hits
Germans roll dice for 1 armour and 4 infantry in Nenetsia, round 2 : 2/5 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Nenetsia
Russians roll dice for 1 armour and 3 mech_infantrys in Nenetsia, round 3 : 0/4 hits
Germans roll dice for 1 armour and 3 infantry in Nenetsia, round 3 : 1/4 hits
1 mech_infantry owned by the Russians lost in Nenetsia
Russians roll dice for 1 armour and 2 mech_infantrys in Nenetsia, round 4 : 0/3 hits
Germans roll dice for 1 armour and 3 infantry in Nenetsia, round 4 : 2/4 hits
2 mech_infantrys owned by the Russians lost in Nenetsia
Russians roll dice for 1 armour in Nenetsia, round 5 : 1/1 hits
Germans roll dice for 1 armour and 3 infantry in Nenetsia, round 5 : 0/4 hits
1 infantry owned by the Germans lost in Nenetsia
Russians roll dice for 1 armour in Nenetsia, round 6 : 1/1 hits
Germans roll dice for 1 armour and 2 infantry in Nenetsia, round 6 : 1/3 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Nenetsia
Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -16
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 1 infantry and 4 mech_infantrys
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
1 armour moved from Jehol to Amur
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Chahar to Shensi
1 infantry moved from Shensi to Kansu
1 artillery moved from Western Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
3 infantry moved from Russia to Smolensk
3 infantry moved from Bryansk to Smolensk
1 infantry moved from Russia to Vologda
3 artilleries and 2 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Korea to Manchuria
2 aaGuns and 17 infantry moved from Manchuria to Jehol
Place Units - Russians
4 armour, 1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Territory Summary for Russians :
Korea : 1 flag
Jehol : 2 aaGuns and 17 infantry
Manchuria : 1 infantry
Shensi : 1 mech_infantry
Hunan : 1 mech_infantry
Kansu : 1 infantry
Amur : 1 armour
Bryansk : 4 aaGuns, 28 artilleries and 18 infantry
Archangel : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 4 armour, 1 factory_major, 1 infantry and 1 mech_infantry
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Smolensk : 7 infantry
123 Sea Zone : 1 submarine
114 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 44 / 55
Russians : 34 / 39
Japanese : 23 / 25
Americans : 53 / 73
Chinese : 22 / 28
British : 31 / 34
UK_Pacific : 18 / 14
Italians : 19 / 29
ANZAC : 15 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
they died in the first round of combat and didn’t hit anything = bad scramble :cry:
dont remember
the two japanese you asked about.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries and 1 fighter; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 3 tactical_bombers moved from 37 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from French Indo China to 34 Sea Zone
1 infantry moved from Suiyuyan to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
Combat - Japanese
Battle in Shensi
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Sumatra
Battle in 34 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 2 fighters and 3 submarines; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 4 fighters and 1 transport
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 submarines in 34 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters and 4 tactical_bombers in 34 Sea Zone, round 2 : 3/16 hits
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Americans roll dice for 6 fighters in 34 Sea Zone, round 2 : 4/6 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers and 1 transport in 34 Sea Zone, round 2 : 4/6 hits
3 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
Americans roll dice for 3 submarines in 34 Sea Zone, round 3 : 0/3 hits
Japanese roll dice for 2 battleships, 1 cruiser, 4 destroyers, 5 fighters and 4 tactical_bombers in 34 Sea Zone, round 3 : 6/16 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 6 fighters and 1 transport in 34 Sea Zone, round 3 : 5/12 hits
2 carriers owned by the Americans , 3 destroyers owned by the Japanese , 2 fighters owned by the Japanese and 3 submarines owned by the ANZAC lost in 34 Sea Zone
Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer, 3 fighters and 4 tactical_bombers in 34 Sea Zone, round 4 : 5/11 hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 6 fighters and 1 transport in 34 Sea Zone, round 4 : 6/10 hits
2 fighters owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Japanese , 2 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans , 1 destroyer owned by the Japanese and 2 fighters owned by the Japanese lost in 34 Sea Zone
Japanese roll dice for 2 battleships, 1 fighter and 2 tactical_bombers in 34 Sea Zone, round 5 : 4/5 hits
Americans roll dice for 1 battleship, 4 fighters and 1 transport in 34 Sea Zone, round 5 : 3/5 hits
2 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 battleships owned by the Japanese and 2 fighters owned by the ANZAC lost in 34 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 6 : 1/2 hits
Americans roll dice for 1 battleship and 1 transport in 34 Sea Zone, round 6 : 1/1 hits
1 battleship owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 34 Sea Zone
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win, taking Sumatra from UK_Pacific with 1 fighter remaining. Battle score for attacker is -45
Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers
Casualties for ANZAC: 2 fighters and 3 submarines
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 4 fighters and 1 transport
Non Combat Move - Japanese
1 fighter moved from 34 Sea Zone to 21 Sea Zone
1 carrier moved from 37 Sea Zone to 21 Sea Zone
2 submarines moved from 25 Sea Zone to 6 Sea Zone
1 carrier moved from 37 Sea Zone to 21 Sea Zone
2 transports moved from 37 Sea Zone to 41 Sea Zone
3 transports moved from 37 Sea Zone to 21 Sea Zone
Place Units - Japanese
1 armour and 2 artilleries placed in French Indo China
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1
Japanese collect 28 PUs (1 lost to blockades); end with 29 PUs total
the two japanese you asked about.
yeah ok japs but i dont remember japs scrambling in rd 1 . but ok :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 1 PUs;
Combat Move - Americans
3 fighters moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Korea to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
Americans take 35 Sea Zone from Japanese
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 92 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 2 carriers, 1 fighter and 3 transports
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 carriers, 1 fighter and 3 transports in 21 Sea Zone, round 2 : 1/3 hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 3 : 2/3 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 carriers, 1 fighter and 3 transports in 21 Sea Zone, round 3 : 2/3 hits
1 fighter owned by the Americans , 1 carrier owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 21 Sea Zone
Americans roll dice for 1 bomber in 21 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 carrier, 1 fighter and 3 transports in 21 Sea Zone, round 4 : 1/2 hits
1 carrier owned by the Japanese and 1 bomber owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter and 3 transports remaining. Battle score for attacker is -9
Casualties for Japanese: 2 carriers
Casualties for Americans: 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
1 fighter owned by the Japanese could not land and were killed
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Algeria from Italians to Americans
EDIT: Turning off Edit Mode
1 artillery moved from Morocco to Algeria
3 fighters moved from 92 Sea Zone to Gibraltar
8 submarines moved from 101 Sea Zone to 91 Sea Zone
3 carriers and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Gibraltar to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
1 aaGun moved from Central United States to Southeast Mexico
Place Units - Americans
6 bombers placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Paulau Island : 1 flag, 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield
35 Sea Zone : 1 flag
54 Sea Zone : 1 flag
Central United States : 2 aaGuns and 1 factory_major
Southeast Mexico : 1 aaGun, 1 harbour, 1 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour and 1 infantry
British Guiana : 1 aaGun and 4 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 artillery
89 Sea Zone : 1 destroyer, 1 submarine and 1 transport
92 Sea Zone : 3 carriers, 3 destroyers and 3 fighters
Brazil : 1 flag
91 Sea Zone : 8 submarines and 1 transport
Production/PUs Summary :
Germans : 44 / 55
Russians : 34 / 39
Japanese : 29 / 29
Americans : 54 / 75
Chinese : 20 / 28
British : 31 / 34
UK_Pacific : 14 / 14
Italians : 18 / 29
ANZAC : 15 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0