Can we change title to semifinal or should we make a new separate post for our game with correct game-title?
14L G40 mrcunego (axis) vs Amon-Sul (allies +10) 2nd match
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour moved from Poland to Novgorod
Germans take Baltic States from Russians
Germans take Novgorod from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery moved from Finland to Karelia
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
4 bombers moved from Western Germany to Gibraltar
1 tactical_bomber moved from Southern Italy to Gibraltar
8 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
8 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
2 artilleries moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 fighter moved from 93 Sea Zone to GibraltarCombat - Germans
Battle in Gibraltar
Germans attack with 1 armour, 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour, 1 artillery, 1 harbour and 2 infantry
Germans roll dice for 1 armour, 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/8 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 2/4 hits
2 infantry owned by the British , 1 armour owned by the British , 1 infantry owned by the Germans , 1 tactical_bomber owned by the Germans and 1 artillery owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 1 armour, 4 bombers and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry and 1 tactical_bomber
Casualties for British: 1 armour, 1 artillery and 2 infantryNon Combat Move - Germans
4 bombers moved from Gibraltar to Algeria
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Tunisia to Syria
1 fighter moved from 93 Sea Zone to Syria
2 tactical_bombers moved from Southern Italy to Syria
3 aaGuns moved from Slovakia Hungary to Eastern Poland
3 armour moved from Germany to Eastern Poland
7 artilleries and 2 infantry moved from Germany to Poland
1 aaGun and 1 artillery moved from Western Germany to France
1 armour moved from France to Germany
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 armour moved from Southern France to Yugoslavia
1 carrier moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea ZonePlace Units - Germans
6 artilleries and 1 infantry placed in Germany
1 destroyer placed in 112 Sea Zone
1 destroyer and 1 submarine placed in 93 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 43 PUs (1 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Russians
Russians buy 9 artilleries; Remaining resources: 1 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Shensi to Anhwe
2 fighters and 1 tactical_bomber moved from Yunnan to AnhweCombat - Russians
Battle in Anhwe
Russians attack with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 3 infantry and 1 mech_infantry
Russians roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 3/7 hits
Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Anhwe, round 2 : 1/5 hits
3 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Anhwe
Russians roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 3 : 3/6 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 3 : 0/2 hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Belarus to Archangel
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 aaGuns, 4 artilleries and 10 infantry moved from Western Ukraine to Bryansk
2 aaGuns, 1 artillery and 10 infantry moved from Bryansk to Smolensk
7 artilleries moved from Russia to Smolensk
1 armour and 2 mech_infantrys moved from Novosibirsk to Russia
2 infantry moved from Sikang to Szechwan
1 armour and 2 mech_infantrys moved from Sikang to Kweichow
2 fighters and 1 tactical_bomber moved from Anhwe to Kwangsi
4 infantry moved from Belarus to Bryansk
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea ZonePlace Units - Russians
9 artilleries placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for Russians :
Kwangsi : 2 fighters and 1 tactical_bomber
Kweichow : 1 armour and 2 mech_infantrys
Szechwan : 2 infantry
Anhwe : 2 armour and 1 mech_infantry
Amur : 2 aaGuns and 18 infantry
Bryansk : 2 aaGuns, 5 artilleries and 16 infantry
Archangel : 1 infantry
Russia : 1 airfield, 1 armour, 9 artilleries, 1 factory_major and 2 mech_infantrys
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Smolensk : 2 aaGuns, 8 artilleries and 10 infantry
123 Sea Zone : 1 submarine
114 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 44 / 53
Russians : 32 / 38
Japanese : 34 / 41
Americans : 51 / 66
Chinese : 12 / 18
British : 28 / 26
UK_Pacific : 18 / 14
Italians : 20 / 27
ANZAC : 14 / 16
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery and 3 infantry moved from Kiangsi to Anhwe
2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 2 infantry moved from Chahar to Anhwe
5 infantry moved from Jehol to Anhwe
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 armour, 2 carriers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 49 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to Queensland
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 armour moved from 54 Sea Zone to QueenslandCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Anhwe
Japanese attack with 2 artilleries and 10 infantry
Russians defend with 2 armour and 1 mech_infantry
Japanese roll dice for 2 artilleries and 10 infantry in Anhwe, round 2 : 2/12 hits
Chinese roll dice for 2 armour and 1 mech_infantry in Anhwe, round 2 : 0/3 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Anhwe
Japanese roll dice for 2 artilleries and 10 infantry in Anhwe, round 3 : 3/12 hits
Chinese roll dice for 1 armour in Anhwe, round 3 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Queensland
Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
AA fire in Queensland : 2/3 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Queensland
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Queensland, round 2 : 2/5 hits
ANZAC roll dice for 1 aaGun, 1 artillery, 2 fighters and 2 infantry in Queensland, round 2 : 3/5 hits
1 infantry owned by the ANZAC , 1 armour owned by the Japanese , 1 infantry owned by the Japanese , 1 aaGun owned by the ANZAC and 1 artillery owned by the Japanese lost in Queensland
ANZAC win with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is -26
Casualties for Japanese: 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 aaGun and 1 infantry
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreatedNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone
1 destroyer and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from Jehol to Anhwe
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 36 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 36 Sea Zone
1 infantry placed in French Indo China
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs -
bad japenese turn! That anzac aa gun did some real damage
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from British Guiana to Gibraltar
1 bomber moved from Western United States to 6 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 transport
Italians defend with 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 91 Sea Zone
Italians roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 0
Casualties for Italians: 1 submarine
Casualties for Americans: 1 submarine
Battle in 6 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber in 6 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 armour and 1 harbour
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 0/3 hits
Germans roll dice for 1 armour in Gibraltar, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 artillery and 1 bomber in Gibraltar, round 3 : 0/2 hits
Germans roll dice for 1 armour in Gibraltar, round 3 : 1/1 hits
1 artillery owned by the Americans lost in Gibraltar
Americans roll dice for 1 bomber in Gibraltar, round 4 : 1/1 hits
Germans roll dice for 1 armour in Gibraltar, round 4 : 1/1 hits
1 armour owned by the Germans and 1 bomber owned by the Americans lost in Gibraltar
Germans win with no units remaining. Battle score for attacker is -13
Casualties for Germans: 1 armour
Casualties for Americans: 1 artillery, 1 bomber and 1 infantryNon Combat Move - Americans
1 aaGun and 4 infantry moved from Brazil to British Guiana
1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 mech_infantry moved from Southeast Mexico to 64 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 64 Sea Zone to 63 Sea Zone
1 mech_infantry moved from 63 Sea Zone to New Zealand
2 fighters moved from Western United States to British Guiana
1 infantry moved from Western United States to Central United States
1 aaGun moved from Western United States to Central United States
1 armour moved from Western United States to Central United States
1 bomber moved from 6 Sea Zone to AmurPlace Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUsTerritory Summary for Americans :
New Zealand : 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 3 mech_infantrys
Midway : 1 airfield
Amur : 1 bomber
10 Sea Zone : 1 transport
63 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport
Central United States : 1 aaGun, 1 armour, 1 factory_major and 1 infantry
Southeast Mexico : 1 aaGun and 1 harbour
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
British Guiana : 1 aaGun, 2 fighters and 4 infantry
106 Sea Zone : 1 destroyer and 1 submarine
101 Sea Zone : 1 carrier, 2 destroyers and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 44 / 53
Russians : 32 / 38
Japanese : 36 / 41
Americans : 51 / 66
Chinese : 10 / 18
British : 28 / 26
UK_Pacific : 18 / 14
Italians : 20 / 27
ANZAC : 14 / 16
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
5 artilleries, 1 fighter and 9 infantry moved from Kwangsi to Hunan
1 infantry moved from Kweichow to Hopei
2 artilleries and 1 infantry moved from Kweichow to HunanPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
3 artilleries placed in HunanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,2,3,1,6,6,6,1
Chinese collect 10 PUs (1 lost to blockades); end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Kiangsi : 1 infantry
Shensi : 1 infantry
Kweichow : 1 infantry
Hunan : 10 artilleries, 1 fighter and 10 infantry
Kansu : 1 infantry
Hopei : 1 infantry
Kwangtung : 1 infantryProduction/PUs Summary :
Germans : 44 / 53
Russians : 32 / 38
Japanese : 32 / 41
Americans : 51 / 66
Chinese : 11 / 16
British : 28 / 26
UK_Pacific : 21 / 14
Italians : 20 / 27
ANZAC : 14 / 16
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 2 artilleries and 1 factory_minor; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Tanganyika Territory to Belgian Congo
2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Syria
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 destroyer moved from 39 Sea Zone to 42 Sea ZoneCombat - British
Battle in Syria
British attack with 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 2 infantry
British roll dice for 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 2/6 hits
Italians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Syria, round 2 : 4/6 hits
2 armour owned by the British , 1 mech_infantry owned by the British , 1 fighter owned by the British and 2 infantry owned by the Italians lost in Syria
retreated to Syria
Italians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -20
Casualties for British: 2 armour, 1 fighter and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Belgian Congo
British attack with 1 armour, 1 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Belgian Congo, round 2 : 0/4 hits
Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 1/2 hits
1 infantry owned by the British lost in Belgian Congo
British roll dice for 1 armour and 2 mech_infantrys in Belgian Congo, round 3 : 3/3 hits
Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 3 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Iraq
British attack with 3 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 3 infantry and 1 mech_infantry in Iraq, round 2 : 3/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in 42 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
British win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 99 Sea Zone
British attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 bomber and 1 tactical_bomber moved from Syria to Egypt
3 artilleries moved from Alexandria to Egypt
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from Yunnan to Shan State
3 aaGuns moved from Yunnan to Hunan
1 infantry moved from Yunnan to BurmaPlace Units - British
1 armour and 2 artilleries placed in Egypt
1 factory_minor placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,1,3
British collect 26 PUs (5 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 1 infantry
Hunan : 3 aaGuns
Shan State : 1 infantry
Burma : 1 infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 transport
43 Sea Zone : 1 submarine
37 Sea Zone : 1 cruiser
39 Sea Zone : 1 submarine
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 5 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Tobruk : 1 flag
Eire : 1 flag
99 Sea Zone : 1 flag, 1 destroyer
97 Sea Zone : 1 flag
Iraq : 1 flag, 3 infantry and 1 mech_infantry
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 44 / 53
Russians : 32 / 38
Japanese : 31 / 41
Americans : 51 / 66
Chinese : 11 / 16
British : 31 / 26
UK_Pacific : 25 / 30
Italians : 19 / 27
ANZAC : 14 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 2 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
2 fighters moved from Southern Italy to 99 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to Morocco
1 bomber moved from Southern Italy to Morocco
1 fighter moved from Southern Italy to 99 Sea Zone
2 infantry moved from 92 Sea Zone to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 bomber and 3 infantry
French defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Morocco, round 2 : 2/5 hits
French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits
2 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from French with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Battle in 99 Sea Zone
Italians attack with 3 fighters
British defend with 1 destroyer
Italians roll dice for 3 fighters in 99 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 3 fighters in 99 Sea Zone, round 3 : 2/3 hits
British roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 99 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
3 fighters moved from 99 Sea Zone to Southern Italy
1 bomber moved from Morocco to Southern France
1 artillery and 3 infantry moved from Romania to Bessarabia
2 armour moved from Greece to Romania
1 artillery moved from Yugoslavia to Romania
1 armour moved from Northern Italy to RomaniaPlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,6,2,4,1,2,4,3,1,1,5,4,4,2,5,4,6
ANZAC collect 13 PUs (2 lost to blockades); end with 13 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
63 Sea Zone : 3 submarines
Trans-Jordan : 1 infantry
Ethiopia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 44 / 53
Russians : 32 / 38
Japanese : 31 / 41
Americans : 51 / 66
Chinese : 11 / 16
British : 31 / 26
UK_Pacific : 25 / 30
Italians : 19 / 32
ANZAC : 15 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Changing ownership of Holland Belgium from Germans to French
EDIT: Turning off Edit Mode
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Egypt to AlexandriaTurn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Normandy Bordeaux : 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 41 / 53
Russians : 32 / 38
Japanese : 31 / 41
Americans : 51 / 66
Chinese : 11 / 16
British : 31 / 26
UK_Pacific : 25 / 30
Italians : 19 / 32
ANZAC : 15 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 bomber, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
4 bombers moved from Algeria to 91 Sea Zone
1 armour moved from Novgorod to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Novgorod
5 armour, 2 artilleries and 17 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery and 1 mech_infantry moved from France to Holland Belgium
1 mech_infantry moved from Southern France to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 2 mech_infantrys
French defend with 1 artillery
Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 2 : 0/3 hits
French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 3 : 2/3 hits
French roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits
1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery
Battle in 91 Sea Zone
Germans attack with 4 bombers, 1 fighter and 1 submarine
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 4 bombers and 1 fighter in 91 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 4 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transportNon Combat Move - Germans
4 bombers moved from 91 Sea Zone to Southern Italy
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 cruiser moved from 112 Sea Zone to 125 Sea Zone
1 aaGun moved from France to Southern France
1 armour moved from Yugoslavia to Southern France
1 artillery moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
3 aaGuns moved from Eastern Poland to Western Ukraine
1 artillery and 7 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
7 artilleries and 2 infantry moved from Poland to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Germany to Poland
2 artilleries moved from Western Germany to Germany
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 92 Sea Zone to 93 Sea Zone
2 fighters and 2 tactical_bombers moved from Syria to Southern ItalyPlace Units - Germans
2 transports placed in 93 Sea Zone
1 infantry placed in Southern France
1 bomber placed in Western Germany
2 armour and 3 artilleries placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 bomber, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
4 bombers moved from Algeria to 91 Sea Zone
1 armour moved from Novgorod to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Novgorod
5 armour, 2 artilleries and 17 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery and 1 mech_infantry moved from France to Holland Belgium
1 mech_infantry moved from Southern France to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 2 mech_infantrys
French defend with 1 artillery
Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 2 : 0/3 hits
French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 3 : 2/3 hits
French roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits
1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery
Battle in 91 Sea Zone
Germans attack with 4 bombers, 1 fighter and 1 submarine
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 4 bombers and 1 fighter in 91 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 4 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transportNon Combat Move - Germans
4 bombers moved from 91 Sea Zone to Southern Italy
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 cruiser moved from 112 Sea Zone to 125 Sea Zone
1 aaGun moved from France to Southern France
1 armour moved from Yugoslavia to Southern France
1 artillery moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
3 aaGuns moved from Eastern Poland to Western Ukraine
1 artillery and 7 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
7 artilleries and 2 infantry moved from Poland to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Germany to Poland
2 artilleries moved from Western Germany to Germany
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 92 Sea Zone to 93 Sea Zone
2 fighters and 2 tactical_bombers moved from Syria to Southern ItalyPlace Units - Germans
2 transports placed in 93 Sea Zone
1 infantry placed in Southern France
1 bomber placed in Western Germany
2 armour and 3 artilleries placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode -
Use the latest file. I did a wrong non-combat movement with the fleet outside denmark and just made a small edit
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from GermansCombat - Russians
Non Combat Move - Russians
2 aaGuns, 8 artilleries and 9 infantry moved from Smolensk to Bryansk
1 armour, 9 artilleries and 2 mech_infantrys moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Kweichow to Hunan
2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
2 infantry moved from Szechwan to ShensiPlace Units - Russians
5 artilleries, 2 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs totalTerritory Summary for Russians :
Shensi : 2 infantry
Hunan : 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Amur : 2 aaGuns and 18 infantry
Belarus : 1 infantry
Bryansk : 4 aaGuns, 1 armour, 22 artilleries, 25 infantry and 2 mech_infantrys
Archangel : 1 infantry
Russia : 1 airfield, 5 artilleries, 1 factory_major, 2 infantry and 3 mech_infantrys
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
123 Sea Zone : 1 submarine
114 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 46 / 57
Russians : 30 / 30
Japanese : 31 / 41
Americans : 51 / 66
Chinese : 11 / 16
British : 31 / 26
UK_Pacific : 25 / 30
Italians : 19 / 32
ANZAC : 15 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 artilleries and 9 infantry moved from Anhwe to Hopei
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 battleship, 4 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Hopei
Japanese attack with 2 artilleries and 9 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 9 infantry in Hopei, round 2 : 0/11 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Hopei
Japanese roll dice for 2 artilleries and 8 infantry in Hopei, round 3 : 3/10 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 artilleries and 7 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 2 transports in 42 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from UK_Pacific with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
British defend with 1 submarine
British roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 3/4 hits
1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 43 Sea Zone
Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for British: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
British defend with 1 cruiser
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for British: 1 cruiser
Battle in Malaya
Battle in Borneo
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
1 fighter moved from 43 Sea Zone to French Indo China
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 aaGun moved from Anhwe to HopeiPlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
Japanese undo move 2.
1 fighter and 2 infantry placed in French Indo China
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Amur to 6 Sea Zone
1 mech_infantry moved from New Zealand to 63 Sea Zone
1 mech_infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone
1 mech_infantry moved from 49 Sea Zone to Solomon Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 3 carriers, 2 cruisers and 4 fighters moved from 63 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from British Guiana to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Americans: 1 submarine
Battle in Hawaiian Islands
Battle in Solomon Islands
Battle in Gibraltar
Battle in 6 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 destroyers and 2 submarines
2 submarines owned by the Japanese Submerged
Americans roll dice for 1 bomber in 6 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
Japanese win, taking Hawaiian Islands from Japanese, taking Solomon Islands from Japanese, taking Gibraltar from Germans with 1 destroyer remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 bomber
Battle in 54 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers and 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers and 4 fighters in 54 Sea Zone, round 2 : 3/7 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 26 Sea Zone
2 fighters moved from 91 Sea Zone to British Guiana
2 fighters moved from Western United States to British Guiana
1 aaGun moved from Western United States to Central United States
1 aaGun moved from Southeast Mexico to Central United StatesPlace Units - Americans
1 artillery and 1 infantry placed in Central United States
2 carriers, 1 destroyer and 1 transport placed in 101 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Solomon Islands : 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield
49 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
54 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 4 fighters
Central United States : 3 aaGuns, 1 artillery, 1 factory_major and 1 infantry
Southeast Mexico : 1 harbour
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour and 1 infantry
British Guiana : 1 aaGun, 4 fighters and 4 infantry
101 Sea Zone : 3 carriers, 3 destroyers and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 46 / 57
Russians : 30 / 30
Japanese : 39 / 45
Americans : 52 / 72
Chinese : 10 / 16
British : 31 / 26
UK_Pacific : 17 / 30
Italians : 19 / 32
ANZAC : 15 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 carrier and 2 destroyers moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Hunan to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits
Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
10 artilleries and 9 infantry moved from Hunan to AnhwePlace Units - Chinese
1 infantry placed in Kwangsi
1 infantry placed in Kiangsi
1 infantry placed in Yunnan
1 artillery and 1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUsTerritory Summary for Chinese :
Kwangsi : 1 infantry
Kiangsu : 1 infantry
Kiangsi : 1 infantry
Yunnan : 1 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Kansu : 1 fighter
Anhwe : 11 artilleries and 11 infantry
Kwangtung : 1 infantryProduction/PUs Summary :
Germans : 46 / 57
Russians : 30 / 30
Japanese : 34 / 45
Americans : 52 / 72
Chinese : 15 / 21
British : 31 / 26
UK_Pacific : 17 / 30
Italians : 19 / 32
ANZAC : 15 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - British
British buy 2 destroyers and 3 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Egypt to 92 Sea Zone
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Belgian Congo to Italian Somaliland
British take Kenya from Italians
British take Italian Somaliland from Italians
1 infantry moved from Siam to Shan State
1 infantry moved from Burma to Shan State
1 armour and 2 mech_infantrys moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 1 armour, 2 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Shan State, round 2 : 0/5 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
British roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Shan State, round 3 : 1/5 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 92 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 bomber moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Iraq to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Iraq to Trans-Jordan
1 submarine moved from 39 Sea Zone to 80 Sea ZonePlace Units - British
3 infantry placed in Egypt
2 destroyers placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 armour and 6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,2,4,5,6
UK_Pacific collect 16 PUs (2 lost to blockades); end with 16 PUs total
Some Units in India change ownership: 1 armour and 6 mech_infantrysTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 1 infantry
Hunan : 3 aaGuns
Shan State : 1 armour, 1 infantry and 2 mech_infantrys
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 6 mech_infantrys
Kwangtung : 1 harbour
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Gibraltar : 1 bomber and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 5 artilleries, 1 factory_minor, 1 harbour, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Syria : 1 flag, 1 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag, 1 armour
80 Sea Zone : 1 submarine
106 Sea Zone : 2 destroyers
Eire : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 46 / 57
Russians : 30 / 30
Japanese : 33 / 45
Americans : 52 / 72
Chinese : 15 / 21
British : 33 / 39
UK_Pacific : 18 / 16
Italians : 17 / 32
ANZAC : 15 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 2 infantry
French defend with 1 infantry
Italians roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
Italians roll dice for 2 infantry in Alexandria, round 3 : 0/2 hits
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
Italians roll dice for 2 infantry in Alexandria, round 4 : 0/2 hits
British roll dice for 1 infantry in Alexandria, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 infantry in Alexandria, round 5 : 1/1 hits
British roll dice for 1 infantry in Alexandria, round 5 : 0/1 hits
1 infantry owned by the French lost in Alexandria
Italians win, taking Alexandria from British with 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 artillery moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Bessarabia to Eastern Poland
2 armour moved from Romania to Baltic States
1 armour moved from Romania to Bessarabia
1 armour moved from Bessarabia to Eastern Poland
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Southern France to Southern ItalyPlace Units - Italians
2 artilleries and 1 fighter placed in Southern Italy
2 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 submarines moved from 63 Sea Zone to 54 Sea Zone
1 fighter and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5,3,6,2,3,6,3,4,5,2,5,1,5
ANZAC collect 11 PUs (4 lost to blockades); end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
54 Sea Zone : 3 submarines
62 Sea Zone : 1 submarine and 1 transport
Trans-Jordan : 1 infantry
Ethiopia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 46 / 57
Russians : 28 / 30
Japanese : 33 / 45
Americans : 52 / 72
Chinese : 15 / 21
British : 33 / 39
UK_Pacific : 18 / 16
Italians : 19 / 24
ANZAC : 15 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0