14L G40 mrcunego (axis) vs Amon-Sul (allies +10) 2nd match


  • Interesting game, very interesting :)  8-)

    Above expectations so far :)

    How so U decided upon this strategy?

    Cheers :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Albania to Yugoslavia
                1 armour and 1 artillery moved from Northern Italy to Yugoslavia
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  1/2 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Yugoslavia
                    Italians attack with 2 armour, 2 artilleries and 2 infantry
                    Neutral_Allies defend with 2 infantry
                        Italians roll dice for 2 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 :  3/6 hits
                        Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 :  2/2 hits
                        2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia
                    Italians win, taking Yugoslavia from Neutral_Allies with 2 armour and 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Neutral_Allies: 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 2 fighters and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 :  1/3 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  0/2 hits
                        1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in 96 Sea Zone
                    Italians attack with 1 cruiser and 1 destroyer
                    British defend with 1 cruiser and 1 transport
                        Italians roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians , 1 transport owned by the British and 1 cruiser owned by the British lost in 96 Sea Zone
                    Italians win with 1 cruiser remaining. Battle score for attacker is 11
                    Casualties for British: 1 cruiser and 1 transport
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy
                1 infantry moved from Albania to Bulgaria
                      Italians take Bulgaria from Neutral_Axis
                2 aaGuns moved from Northern Italy to Southern France
                3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,4,1,4
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total


  • I have a game coming in feb with some friends where we decided to play with new strategies and not just the same standard moves in the first few turns. And I’m going to play axis so I’ll try some new approaches in the early game here on axisandallies.org to get some inspiration.
    I’m not sure this japan move is really good though. It’s expensive in units and get the us in the war right away and that’s hard on the german player!
    But let us see how it will play out.


  • Yeah, it destructs USA&UK early on but USA gets more money.

    Whackamatt played this strategy against me and smashed me in 2 rounds. I lost one decisive battle for Hawaii and it was it. I decided to resign.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 fighter moved from Queensland to Shan State
                1 infantry moved from Malaya to Shan State
                1 aaGun and 1 infantry moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Shan State : 1 fighter and 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 cruiser and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 39 / 77
        Russians : 37 / 38
        Japanese : 34 / 39
        Americans : 52 / 75
        Chinese : 11 / 17
        British : 26 / 33
        UK_Pacific : 14 / 14
        Italians : 16 / 14
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 1

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 58 Sea Zone
                1 infantry moved from Algeria to Morocco

    Turn Complete - French

    Territory Summary for French :

    58 Sea Zone : 1 destroyer
        Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 2 infantry
        Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        French Central Africa : 1 infantry

    Production/PUs Summary :

    Germans : 39 / 77
        Russians : 37 / 38
        Japanese : 34 / 39
        Americans : 52 / 75
        Chinese : 11 / 17
        British : 26 / 33
        UK_Pacific : 14 / 14
        Italians : 16 / 14
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Denmark to 112 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                3 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Germans
                Battle in Gibraltar
                Battle in 97 Sea Zone
                    Germans attack with 3 bombers, 5 fighters and 4 tactical_bombers
                    British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                        Germans roll dice for 3 bombers, 5 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 :  7/12 hits
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 :  3/5 hits
                        1 cruiser owned by the British , 1 tactical_bomber owned by the Germans , 2 fighters owned by the British , 1 carrier owned by the British , 2 fighters owned by the Germans and 1 destroyer owned by the British lost in 97 Sea Zone
                    Germans win, taking Gibraltar from British with 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 25
                    Casualties for Germans: 2 fighters and 1 tactical_bomber
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters

    Non Combat Move - Germans
                2 fighters moved from 97 Sea Zone to 93 Sea Zone
                3 tactical_bombers moved from 97 Sea Zone to Southern Italy
                3 bombers moved from 97 Sea Zone to Western Germany
                2 infantry moved from Greater Southern Germany to Northern Italy
                1 mech_infantry moved from France to Southern France
                3 armour moved from France to Germany
                3 artilleries moved from France to Western Germany
                2 artilleries moved from Germany to Slovakia Hungary
                5 infantry moved from Germany to Slovakia Hungary
                2 aaGuns moved from Germany to Slovakia Hungary
                1 aaGun moved from Germany to Slovakia Hungary
                2 artilleries moved from Greater Southern Germany to Northern Italy
                1 infantry moved from Greater Southern Germany to Northern Italy
                1 infantry moved from Greater Southern Germany to Slovakia Hungary
                1 submarine moved from 111 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from 97 Sea Zone to Tunisia
                3 aaGuns moved from Holland Belgium to Western Germany
                1 artillery and 1 infantry moved from Norway to Finland
                1 infantry moved from Germany to Poland

    Place Units - Germans
                1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone
                1 bomber placed in Western Germany
                7 artilleries and 2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 39 PUs; end with 39 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
                1 fighter moved from Sikang to French Indo China

    Combat - Russians
                Battle in French Indo China
                    Russians attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 armour and 1 mech_infantry moved from Kazakhstan to Shensi
                1 armour and 1 mech_infantry moved from Sikang to Shensi
                1 armour and 2 mech_infantrys moved from Volgograd to Sikang
                1 armour and 2 mech_infantrys moved from Russia to Novosibirsk
                2 infantry moved from Kazakhstan to Sikang
                2 aaGuns and 18 infantry moved from Buryatia to Amur
                5 infantry moved from Novgorod to Belarus
                2 aaGuns, 1 artillery and 10 infantry moved from Belarus to Bryansk
                2 artilleries moved from Ukraine to Western Ukraine
                2 aaGuns, 1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                7 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Shensi : 2 armour and 2 mech_infantrys
        Yunnan : 2 fighters and 1 tactical_bomber
        Sikang : 1 armour, 2 infantry and 2 mech_infantrys
        Amur : 2 aaGuns and 18 infantry
        Belarus : 5 infantry
        Bryansk : 2 aaGuns, 1 artillery and 10 infantry
        Russia : 1 airfield, 7 artilleries and 1 factory_major
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 2 aaGuns, 4 artilleries and 10 infantry
        Novosibirsk : 1 armour and 2 mech_infantrys
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 37 / 37
        Japanese : 34 / 39
        Americans : 52 / 75
        Chinese : 11 / 17
        British : 26 / 33
        UK_Pacific : 14 / 14
        Italians : 16 / 14
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 2 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
                5 fighters and 3 tactical_bombers moved from Kiangsi to Shan State
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
                1 armour and 1 infantry moved from 49 Sea Zone to Solomon Islands
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer and 2 transports
                    British defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 37 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                        1 transport owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 destroyer and 2 transports remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Shan State
                    Japanese attack with 2 artilleries, 5 fighters, 2 infantry and 3 tactical_bombers
                    ANZAC defend with 1 fighter and 1 infantry; British defend with 2 fighters, 5 infantry and 1 tactical_bomber
                        Japanese roll dice for 2 artilleries, 5 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 :  5/12 hits
                        UK_Pacific roll dice for 3 fighters, 6 infantry and 1 tactical_bomber in Shan State, round 2 :  5/10 hits
                        5 infantry owned by the British , 2 infantry owned by the Japanese , 1 fighter owned by the Japanese and 2 artilleries owned by the Japanese lost in Shan State
                        Japanese roll dice for 4 fighters and 3 tactical_bombers in Shan State, round 3 :  3/7 hits
                        UK_Pacific roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 :  2/5 hits
                        1 tactical_bomber owned by the British , 1 infantry owned by the ANZAC , 1 fighter owned by the British and 2 fighters owned by the Japanese lost in Shan State
                        Japanese roll dice for 2 fighters and 3 tactical_bombers in Shan State, round 4 :  1/5 hits
                        UK_Pacific roll dice for 2 fighters in Shan State, round 4 :  1/2 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the British lost in Shan State
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Shan State, round 5 :  2/4 hits
                        UK_Pacific roll dice for 1 fighter in Shan State, round 5 :  1/1 hits
                        1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Shan State
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 1 fighter and 1 infantry
                    Casualties for British: 2 fighters, 5 infantry and 1 tactical_bomber
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Solomon Islands
                Battle in Hawaiian Islands
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 :  2/2 hits
                        Americans roll dice for 2 infantry in Hawaiian Islands, round 2 :  2/2 hits
                        1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Solomon Islands from ANZAC, taking Hawaiian Islands from Americans with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 49 Sea Zone
                2 carriers moved from 26 Sea Zone to 49 Sea Zone
                1 submarine moved from 26 Sea Zone to 49 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 carrier moved from 6 Sea Zone to 25 Sea Zone
                1 carrier moved from 25 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
                1 fighter moved from Japan to 26 Sea Zone
                1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
                4 infantry moved from Manchuria to Jehol
                1 aaGun moved from Manchuria to Jehol
                2 infantry moved from Jehol to Chahar
                2 infantry moved from Jehol to Anhwe
                1 infantry moved from Kiangsi to Kwangtung
                2 infantry moved from Anhwe to Kiangsi

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                2 submarines and 2 transports placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to Japan: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 36 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs


  • made a wrong non combat move. thus the edit.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 2 fighters, 1 harbour and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Western United States to 91 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - Americans
                1 transport moved from 86 Sea Zone to 89 Sea Zone
                3 carriers and 1 cruiser moved from 101 Sea Zone to 64 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 89 Sea Zone to 64 Sea Zone
                1 aaGun moved from Central United States to Southeast Mexico
                1 artillery moved from Central United States to Southeast Mexico
                5 fighters and 1 tactical_bomber moved from Western United States to 64 Sea Zone
                1 bomber moved from 91 Sea Zone to British Guiana

    Place Units - Americans
                1 harbour placed in Southeast Mexico
                2 destroyers and 2 submarines placed in 101 Sea Zone
                1 bomber and 2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 3 mech_infantrys
        Midway : 1 airfield
        Central United States : 1 factory_major
        Southeast Mexico : 1 aaGun, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        British Guiana : 1 bomber
        89 Sea Zone : 1 transport
        64 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport
        101 Sea Zone : 2 destroyers and 2 submarines
        Brazil : 1 flag, 1 aaGun and 4 infantry

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 37 / 37
        Japanese : 35 / 41
        Americans : 51 / 66
        Chinese : 11 / 17
        British : 26 / 33
        UK_Pacific : 14 / 14
        Italians : 16 / 14
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 artillery, 1 fighter and 9 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Hunan to Kwangsi
                2 artilleries and 2 infantry moved from Shensi to Kweichow
                1 infantry moved from Szechwan to Kweichow

    Place Units - Chinese
                4 artilleries placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Territory Summary for Chinese :

    Kwangsi : 5 artilleries, 1 fighter and 11 infantry
        Kweichow : 2 artilleries and 3 infantry

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 37 / 37
        Japanese : 35 / 41
        Americans : 51 / 66
        Chinese : 11 / 18
        British : 26 / 33
        UK_Pacific : 14 / 14
        Italians : 16 / 14
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • i forgot to press the attack on Gibraltar

    DiceRolls: 1@1 2@2 1@3; Total Hits: 31@1: (4)2@2: (1, 1)1@3: (3)

    DiceRolls: 2@2; Total Hits: 02@2: (6, 3)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 cruiser
                        British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Italians lost in 96 Sea Zone
                    British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Gibraltar from Germans to British
                EDIT: Removing units owned by Germans from Gibraltar: 2 infantry
                EDIT: Turning off Edit Mode
                1 bomber, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
                2 armour and 1 mech_infantry moved from Tobruk to Egypt
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Eire to United Kingdom
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                3 artilleries moved from Tobruk to Alexandria
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 mech_infantry moved from India to Eastern Persia
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 infantry moved from Burma to Shan State
                3 aaGuns and 3 infantry moved from Burma to Yunnan

    Place Units - British
                1 factory_minor placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,6,4
                British collect 26 PUs (2 lost to blockades); end with 26 PUs total

    Place Units - UK_Pacific
                1 destroyer and 1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
                UK_Pacific collect 14 PUs (4 lost to blockades); end with 14 PUs total
                Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine

    Territory Summary for British, UK_Pacific :

    Yunnan : 3 aaGuns and 3 infantry
        Shan State : 1 infantry
        India : 1 airfield, 1 factory_major and 1 harbour
        Malaya : 1 harbour
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 transport
        39 Sea Zone : 1 cruiser, 1 destroyer and 2 submarines
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 3 artilleries
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        Tanganyika Territory : 1 infantry
        Tobruk : 1 flag
        Eire : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 1 mech_infantry
        81 Sea Zone : 1 destroyer
        Persia : 1 flag, 3 infantry
        91 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 37 / 37
        Japanese : 35 / 41
        Americans : 51 / 66
        Chinese : 11 / 18
        British : 28 / 26
        UK_Pacific : 18 / 14
        Italians : 16 / 14
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 armour and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                1 artillery and 1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 infantry moved from Kenya to Belgian Congo
                2 armour moved from Yugoslavia to Greece
                1 infantry moved from Albania to Greece
                2 infantry moved from Bulgaria to Greece
                3 fighters moved from Southern Italy to Greece
                1 bomber moved from Southern Italy to Greece

    Combat - Italians
                Battle in Belgian Congo
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 :  0/4 hits
                        British roll dice for 1 infantry in Belgian Congo, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Belgian Congo
                        Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 3 :  1/3 hits
                        British roll dice for 1 infantry in Belgian Congo, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
                    Italians win, taking Belgian Congo from British with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Greece
                    Italians attack with 2 armour, 1 bomber, 3 fighters and 3 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 2 armour, 1 bomber, 3 fighters and 3 infantry in Greece, round 2 :  6/9 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  0/4 hits
                        4 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 4 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 2 transports
                        2 transports owned by the British lost in 91 Sea Zone
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                    Italians win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in Syria

    Non Combat Move - Italians
                1 bomber and 3 fighters moved from Greece to Southern Italy
                3 infantry moved from Bulgaria to Romania
                1 artillery moved from Yugoslavia to Romania

    Place Units - Italians
                1 armour placed in Northern Italy
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 22 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
        42 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser
        62 Sea Zone : 3 submarines
        Egypt : 1 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 37 / 37
        Japanese : 35 / 41
        Americans : 51 / 66
        Chinese : 11 / 18
        British : 28 / 26
        UK_Pacific : 18 / 14
        Italians : 20 / 27
        ANZAC : 14 / 16
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Combat Move - French
                1 destroyer moved from 58 Sea Zone to 37 Sea Zone

    Combat - French
                Battle in 37 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 battleship, 1 destroyer and 2 transports
                        French roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 37 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the French lost in 37 Sea Zone
                    Japanese win with 1 battleship, 1 destroyer and 2 transports remaining. Battle score for attacker is -8
                    Casualties for French: 1 destroyer

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 2 infantry
        French Equatorial Africa : 1 infantry
        Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 37 / 37
        Japanese : 35 / 41
        Americans : 51 / 66
        Chinese : 11 / 18
        British : 28 / 26
        UK_Pacific : 18 / 14
        Italians : 20 / 27
        ANZAC : 14 / 16
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 armour moved from Poland to Novgorod
                      Germans take Baltic States from Russians
                      Germans take Novgorod from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 artillery moved from Finland to Karelia
                1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 armour moved from Southern France to 93 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
                4 bombers moved from Western Germany to Gibraltar
                1 tactical_bomber moved from Southern Italy to Gibraltar
                8 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                8 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                1 armour moved from Slovakia Hungary to Eastern Poland
                2 artilleries moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                1 fighter moved from 93 Sea Zone to Gibraltar

    Combat - Germans
                Battle in Gibraltar
                    Germans attack with 1 armour, 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 armour, 1 artillery, 1 harbour and 2 infantry
                        Germans roll dice for 1 armour, 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 :  4/8 hits
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 :  2/4 hits
                        2 infantry owned by the British , 1 armour owned by the British , 1 infantry owned by the Germans , 1 tactical_bomber owned by the Germans and 1 artillery owned by the British lost in Gibraltar
                    Germans win, taking Gibraltar from British with 1 armour, 4 bombers and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 infantry and 1 tactical_bomber
                    Casualties for British: 1 armour, 1 artillery and 2 infantry

    Non Combat Move - Germans
                4 bombers moved from Gibraltar to Algeria
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 fighter moved from Tunisia to Syria
                1 fighter moved from 93 Sea Zone to Syria
                2 tactical_bombers moved from Southern Italy to Syria
                3 aaGuns moved from Slovakia Hungary to Eastern Poland
                3 armour moved from Germany to Eastern Poland
                7 artilleries and 2 infantry moved from Germany to Poland
                1 aaGun and 1 artillery moved from Western Germany to France
                1 armour moved from France to Germany
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 armour moved from Southern France to Yugoslavia
                1 carrier moved from 93 Sea Zone to 92 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone

    Place Units - Germans
                6 artilleries and 1 infantry placed in Germany
                1 destroyer placed in 112 Sea Zone
                1 destroyer and 1 submarine placed in 93 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
                Germans collect 43 PUs (1 lost to blockades); end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 9 artilleries; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 armour and 2 mech_infantrys moved from Shensi to Anhwe
                2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe

    Combat - Russians
                Battle in Anhwe
                    Russians attack with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery, 3 infantry and 1 mech_infantry
                        Russians roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 :  3/7 hits
                        Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Anhwe, round 2 :  1/5 hits
                        3 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Anhwe
                        Russians roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 3 :  3/6 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 3 :  0/2 hits
                        1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe
                    Russians win, taking Anhwe from Japanese with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 artillery, 3 infantry and 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 infantry moved from Belarus to Archangel
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                2 aaGuns, 4 artilleries and 10 infantry moved from Western Ukraine to Bryansk
                2 aaGuns, 1 artillery and 10 infantry moved from Bryansk to Smolensk
                7 artilleries moved from Russia to Smolensk
                1 armour and 2 mech_infantrys moved from Novosibirsk to Russia
                2 infantry moved from Sikang to Szechwan
                1 armour and 2 mech_infantrys moved from Sikang to Kweichow
                2 fighters and 1 tactical_bomber moved from Anhwe to Kwangsi
                4 infantry moved from Belarus to Bryansk
                1 submarine moved from 125 Sea Zone to 123 Sea Zone
                1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Russians
                9 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for Russians :

    Kwangsi : 2 fighters and 1 tactical_bomber
        Kweichow : 1 armour and 2 mech_infantrys
        Szechwan : 2 infantry
        Anhwe : 2 armour and 1 mech_infantry
        Amur : 2 aaGuns and 18 infantry
        Bryansk : 2 aaGuns, 5 artilleries and 16 infantry
        Archangel : 1 infantry
        Russia : 1 airfield, 1 armour, 9 artilleries, 1 factory_major and 2 mech_infantrys
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor
        Smolensk : 2 aaGuns, 8 artilleries and 10 infantry
        123 Sea Zone : 1 submarine
        114 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 32 / 38
        Japanese : 34 / 41
        Americans : 51 / 66
        Chinese : 12 / 18
        British : 28 / 26
        UK_Pacific : 18 / 14
        Italians : 20 / 27
        ANZAC : 14 / 16
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 artillery and 3 infantry moved from Kiangsi to Anhwe
                2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 2 infantry moved from Chahar to Anhwe
                5 infantry moved from Jehol to Anhwe
                1 submarine moved from 45 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from Solomon Islands to 49 Sea Zone
                1 armour, 2 carriers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 49 Sea Zone
                2 fighters and 2 tactical_bombers moved from 54 Sea Zone to Queensland
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 armour moved from 54 Sea Zone to Queensland

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Anhwe
                    Japanese attack with 2 artilleries and 10 infantry
                    Russians defend with 2 armour and 1 mech_infantry
                        Japanese roll dice for 2 artilleries and 10 infantry in Anhwe, round 2 :  2/12 hits
                        Chinese roll dice for 2 armour and 1 mech_infantry in Anhwe, round 2 :  0/3 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Anhwe
                        Japanese roll dice for 2 artilleries and 10 infantry in Anhwe, round 3 :  3/12 hits
                        Chinese roll dice for 1 armour in Anhwe, round 3 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 armour and 1 mech_infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Queensland
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
                        AA fire in Queensland :  2/3 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Queensland
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Queensland, round 2 :  2/5 hits
                        ANZAC roll dice for 1 aaGun, 1 artillery, 2 fighters and 2 infantry in Queensland, round 2 :  3/5 hits
                        1 infantry owned by the ANZAC , 1 armour owned by the Japanese , 1 infantry owned by the Japanese , 1 aaGun owned by the ANZAC and 1 artillery owned by the Japanese lost in Queensland
                    ANZAC win with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is -26
                    Casualties for Japanese: 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 1 aaGun and 1 infantry
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone
                1 destroyer and 2 transports moved from 37 Sea Zone to 36 Sea Zone
                1 battleship moved from 37 Sea Zone to 36 Sea Zone
                2 transports moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 3 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
                1 aaGun moved from Jehol to Anhwe
                2 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Japan to 36 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 36 Sea Zone
                1 infantry placed in French Indo China
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs

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