14L G40 mrcunego (axis) vs Amon-Sul (allies +10) 2nd match


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Gibraltar to 98 Sea Zone
                2 infantry moved from Trans-Jordan to Egypt
                1 armour and 6 mech_infantrys moved from India to Shan State

    Combat - British
                Battle in Egypt
                    British attack with 2 infantry
                    Germans defend with 1 armour, 1 factory_minor and 1 harbour
                        British roll dice for 2 infantry in Egypt, round 2 :  1/2 hits
                        Germans roll dice for 1 armour in Egypt, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Germans lost in Egypt
                    British win, taking Egypt from Germans with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry
                Battle in 98 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 3 transports; Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 bomber in 98 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer and 4 transports in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 98 Sea Zone
                        3 transports owned by the Germans and 1 transport owned by the Italians lost in 98 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 36
                    Casualties for Germans: 3 transports
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Shan State
                    British attack with 1 armour and 6 mech_infantrys
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour and 6 mech_infantrys in Shan State, round 2 :  1/7 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                        British roll dice for 1 armour and 5 mech_infantrys in Shan State, round 3 :  3/6 hits
                        Japanese roll dice for 1 artillery in Shan State, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - British
                1 infantry moved from Yunnan to Shan State
                3 aaGuns moved from Hunan to Kweichow
                1 bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
                1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
                1 infantry moved from Syria to Trans-Jordan
                1 submarine moved from 80 Sea Zone to 81 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                British undo move 1.
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                3 mech_infantrys placed in Persia
                1 factory_minor placed in Iraq

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,3,1,5,5,1,5,1,2,1,2,4,3,4,3,4,5,4,5,5,5,2,6
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
                UK_Pacific collect 14 PUs (4 lost to blockades); end with 14 PUs total
                Some Units in India change ownership: 4 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Kweichow : 3 aaGuns
        Shan State : 1 armour, 1 infantry and 4 mech_infantrys
        India : 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
        Kwangtung : 1 harbour
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour and 1 bomber
        Syria : 1 flag
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        106 Sea Zone : 2 destroyers
        Eire : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 factory_minor
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 submarine
        Persia : 1 flag, 1 factory_minor and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 45 / 65
        Russians : 34 / 31
        Japanese : 23 / 25
        Americans : 53 / 73
        Chinese : 22 / 28
        British : 33 / 34
        UK_Pacific : 18 / 14
        Italians : 16 / 24
        ANZAC : 15 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • please move my 2 des from 106 to 91


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from 106 Sea Zone: 2 destroyers
                EDIT: Adding units owned by British to 91 Sea Zone: 2 destroyers
                EDIT: Turning off Edit Mode
                Italians buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries moved from Southern Italy to 95 Sea Zone
                2 artilleries and 2 transports moved from 95 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Alexandria to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 armour, 1 artillery and 1 infantry moved from Eastern Poland to Belarus
                2 armour moved from Baltic States to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 3 armour, 1 artillery and 1 infantry
                    Russians defend with 2 artilleries and 1 infantry
                        Italians roll dice for 3 armour, 1 artillery and 1 infantry in Belarus, round 2 :  3/5 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 2 :  1/3 hits
                        1 infantry owned by the Russians , 2 artilleries owned by the Russians and 1 infantry owned by the Italians lost in Belarus
                    Italians win, taking Belarus from Russians with 3 armour and 1 artillery remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 artilleries and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Egypt
                    Italians attack with 2 artilleries, 1 bomber and 3 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 artilleries, 1 bomber and 3 infantry in Egypt, round 2 :  4/6 hits
                        British roll dice for 1 infantry in Egypt, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Egypt to Greece
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 artillery and 1 infantry moved from Bessarabia to Romania

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 transport placed in 97 Sea Zone
                1 destroyer and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs


  • bad scramble!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
                1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
                2 fighters moved from Queensland to 34 Sea Zone
                3 submarines moved from 54 Sea Zone to 34 Sea Zone
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 fighter, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
        34 Sea Zone : 2 fighters and 3 submarines
        62 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        Trans-Jordan : 1 infantry
        Anglo Egyptian Sudan : 1 infantry
        Ethiopia : 1 flag

    Production/PUs Summary :

    Germans : 45 / 65
        Russians : 33 / 31
        Japanese : 23 / 25
        Americans : 53 / 73
        Chinese : 22 / 28
        British : 31 / 34
        UK_Pacific : 18 / 14
        Italians : 19 / 29
        ANZAC : 15 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        Normandy Bordeaux : 1 factory_minor, 1 harbour and 1 infantry

    Production/PUs Summary :

    Germans : 45 / 65
        Russians : 33 / 31
        Japanese : 23 / 25
        Americans : 53 / 73
        Chinese : 22 / 28
        British : 31 / 34
        UK_Pacific : 18 / 14
        Italians : 19 / 29
        ANZAC : 15 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @mrcunego:

    bad scramble!

    ?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Archangel to Vologda
                1 armour and 2 infantry moved from Archangel to Nenetsia
                1 infantry moved from Archangel to Vologda
                1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
                3 bombers moved from Alexandria to Anglo Egyptian Sudan

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Vologda
                        Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Vologda
                        Germans roll dice for 1 artillery in Vologda, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Vologda, round 4 :  1/1 hits
                        1 artillery owned by the Germans lost in Vologda
                    Russians win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Nenetsia
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 armour and 2 infantry in Nenetsia, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Nenetsia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Nenetsia
                    Germans win, taking Nenetsia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in 115 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer and 1 submarine
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 115 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Anglo Egyptian Sudan
                    Germans attack with 3 bombers
                    ANZAC defend with 1 infantry; British defend with 1 armour and 1 bomber
                        Germans roll dice for 3 bombers in Anglo Egyptian Sudan, round 2 :  2/3 hits
                        British roll dice for 1 armour, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/3 hits
                        1 bomber owned by the British , 1 infantry owned by the ANZAC and 1 bomber owned by the Germans lost in Anglo Egyptian Sudan
                        Germans roll dice for 2 bombers in Anglo Egyptian Sudan, round 3 :  1/2 hits
                        British roll dice for 1 armour in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        1 armour owned by the British lost in Anglo Egyptian Sudan
                    Germans win with 2 bombers remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 1 infantry
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 armour and 1 bomber

    Non Combat Move - Germans
                2 bombers moved from Anglo Egyptian Sudan to Egypt
                1 armour and 2 artilleries moved from Novgorod to Belarus
                1 infantry moved from Eastern Poland to Belarus
                3 aaGuns, 8 armour, 9 artilleries and 16 infantry moved from Eastern Poland to Belarus
                10 artilleries moved from Poland to Eastern Poland
                3 armour moved from Germany to Eastern Poland
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 artillery moved from Holland Belgium to Western Germany
                1 mech_infantry moved from Northern Italy to Western Germany
                1 infantry moved from Archangel to Belarus
                2 infantry moved from Archangel to Nenetsia

    Place Units - Germans
                1 fighter and 1 transport placed in 93 Sea Zone
                1 armour placed in Southern France
                1 artillery and 2 infantry placed in Novgorod
                Germans undo move 3.
                2 artilleries and 1 mech_infantry placed in Novgorod
                1 fighter and 4 infantry placed in Western Germany
                Germans undo move 4.
                2 infantry placed in France
                1 fighter and 2 infantry placed in Western Germany
                1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs


  • they died in the first round of combat and didn’t hit anything = bad scramble  :cry:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Nenetsia
                1 mech_infantry moved from Samara to Nenetsia
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 armour and 3 mech_infantrys moved from Russia to Nenetsia
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 submarine moved from 114 Sea Zone to 113 Sea Zone

    Combat - Russians
                Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer and 1 fighter
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 2 :  0/2 hits
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 3 :  0/2 hits
                        1 destroyer owned by the Germans lost in 113 Sea Zone
                    1 submarine owned by the Russians retreated to 114 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Nenetsia
                    Russians attack with 1 armour, 1 infantry and 4 mech_infantrys
                    Germans defend with 1 armour and 4 infantry
                        Russians roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Nenetsia, round 2 :  1/6 hits
                        Germans roll dice for 1 armour and 4 infantry in Nenetsia, round 2 :  2/5 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Nenetsia
                        Russians roll dice for 1 armour and 3 mech_infantrys in Nenetsia, round 3 :  0/4 hits
                        Germans roll dice for 1 armour and 3 infantry in Nenetsia, round 3 :  1/4 hits
                        1 mech_infantry owned by the Russians lost in Nenetsia
                        Russians roll dice for 1 armour and 2 mech_infantrys in Nenetsia, round 4 :  0/3 hits
                        Germans roll dice for 1 armour and 3 infantry in Nenetsia, round 4 :  2/4 hits
                        2 mech_infantrys owned by the Russians lost in Nenetsia
                        Russians roll dice for 1 armour in Nenetsia, round 5 :  1/1 hits
                        Germans roll dice for 1 armour and 3 infantry in Nenetsia, round 5 :  0/4 hits
                        1 infantry owned by the Germans lost in Nenetsia
                        Russians roll dice for 1 armour in Nenetsia, round 6 :  1/1 hits
                        Germans roll dice for 1 armour and 2 infantry in Nenetsia, round 6 :  1/3 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Nenetsia
                    Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -16
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 armour, 1 infantry and 4 mech_infantrys
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                1 armour moved from Jehol to Amur
                1 mech_infantry moved from Shantung to Hunan
                1 mech_infantry moved from Chahar to Shensi
                1 infantry moved from Shensi to Kansu
                1 artillery moved from Western Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                3 infantry moved from Russia to Smolensk
                3 infantry moved from Bryansk to Smolensk
                1 infantry moved from Russia to Vologda
                3 artilleries and 2 infantry moved from Russia to Bryansk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Korea to Manchuria
                2 aaGuns and 17 infantry moved from Manchuria to Jehol

    Place Units - Russians
                4 armour, 1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for Russians :

    Korea : 1 flag
        Jehol : 2 aaGuns and 17 infantry
        Manchuria : 1 infantry
        Shensi : 1 mech_infantry
        Hunan : 1 mech_infantry
        Kansu : 1 infantry
        Amur : 1 armour
        Bryansk : 4 aaGuns, 28 artilleries and 18 infantry
        Archangel : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 4 armour, 1 factory_major, 1 infantry and 1 mech_infantry
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 7 infantry
        123 Sea Zone : 1 submarine
        114 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 34 / 39
        Japanese : 23 / 25
        Americans : 53 / 73
        Chinese : 22 / 28
        British : 31 / 34
        UK_Pacific : 18 / 14
        Italians : 19 / 29
        ANZAC : 15 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @mrcunego:

    they died in the first round of combat and didn’t hit anything = bad scramble  :cry:

    dont remember


  • the two japanese you asked about.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries and 1 fighter; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 20 Sea Zone to 34 Sea Zone
                2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 3 tactical_bombers moved from 37 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from French Indo China to 34 Sea Zone
                1 infantry moved from Suiyuyan to Chahar
                      Japanese take Chahar from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Shensi

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Sumatra
                Battle in 34 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 1 submarine and 4 tactical_bombers
                    ANZAC defend with 2 fighters and 3 submarines; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 4 fighters and 1 transport
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 submarines in 34 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters and 4 tactical_bombers in 34 Sea Zone, round 2 :  3/16 hits
                    Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
                        Americans roll dice for 6 fighters in 34 Sea Zone, round 2 :  4/6 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Americans roll dice for 1 battleship, 3 carriers, 2 cruisers and 1 transport in 34 Sea Zone, round 2 :  4/6 hits
                        3 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
                        Americans roll dice for 3 submarines in 34 Sea Zone, round 3 :  0/3 hits
                        Japanese roll dice for 2 battleships, 1 cruiser, 4 destroyers, 5 fighters and 4 tactical_bombers in 34 Sea Zone, round 3 :  6/16 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 6 fighters and 1 transport in 34 Sea Zone, round 3 :  5/12 hits
                        2 carriers owned by the Americans , 3 destroyers owned by the Japanese , 2 fighters owned by the Japanese and 3 submarines owned by the ANZAC lost in 34 Sea Zone
                        Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer, 3 fighters and 4 tactical_bombers in 34 Sea Zone, round 4 :  5/11 hits
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 6 fighters and 1 transport in 34 Sea Zone, round 4 :  6/10 hits
                        2 fighters owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Japanese , 2 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans , 1 destroyer owned by the Japanese and 2 fighters owned by the Japanese lost in 34 Sea Zone
                        Japanese roll dice for 2 battleships, 1 fighter and 2 tactical_bombers in 34 Sea Zone, round 5 :  4/5 hits
                        Americans roll dice for 1 battleship, 4 fighters and 1 transport in 34 Sea Zone, round 5 :  3/5 hits
                        2 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 battleships owned by the Japanese and 2 fighters owned by the ANZAC lost in 34 Sea Zone
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 6 :  1/2 hits
                        Americans roll dice for 1 battleship and 1 transport in 34 Sea Zone, round 6 :  1/1 hits
                        1 battleship owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 34 Sea Zone
                        1 transport owned by the Americans lost in 34 Sea Zone
                    Japanese win, taking Sumatra from UK_Pacific with 1 fighter remaining. Battle score for attacker is -45
                    Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers
                    Casualties for ANZAC: 2 fighters and 3 submarines
                    Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 4 fighters and 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 34 Sea Zone to 21 Sea Zone
                1 carrier moved from 37 Sea Zone to 21 Sea Zone
                2 submarines moved from 25 Sea Zone to 6 Sea Zone
                1 carrier moved from 37 Sea Zone to 21 Sea Zone
                2 transports moved from 37 Sea Zone to 41 Sea Zone
                3 transports moved from 37 Sea Zone to 21 Sea Zone

    Place Units - Japanese
                1 armour and 2 artilleries placed in French Indo China
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1
                Japanese collect 28 PUs (1 lost to blockades); end with 29 PUs total


  • @mrcunego:

    the two japanese you asked about.

    yeah ok japs but i dont remember japs scrambling in rd 1 . but ok :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 6 bombers; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Korea to 21 Sea Zone
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                      Americans take 35 Sea Zone from Japanese

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 92 Sea Zone
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 21 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 2 carriers, 1 fighter and 3 transports
                        Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 2 carriers, 1 fighter and 3 transports in 21 Sea Zone, round 2 :  1/3 hits
                        1 destroyer owned by the Americans lost in 21 Sea Zone
                        Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 3 :  2/3 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 2 carriers, 1 fighter and 3 transports in 21 Sea Zone, round 3 :  2/3 hits
                        1 fighter owned by the Americans , 1 carrier owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 21 Sea Zone
                        Americans roll dice for 1 bomber in 21 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 carrier, 1 fighter and 3 transports in 21 Sea Zone, round 4 :  1/2 hits
                        1 carrier owned by the Japanese and 1 bomber owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 fighter and 3 transports remaining. Battle score for attacker is -9
                    Casualties for Japanese: 2 carriers
                    Casualties for Americans: 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    1 fighter owned by the Japanese could not land and were killed

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Algeria from Italians to Americans
                EDIT: Turning off Edit Mode
                1 artillery moved from Morocco to Algeria
                3 fighters moved from 92 Sea Zone to Gibraltar
                8 submarines moved from 101 Sea Zone to 91 Sea Zone
                3 carriers and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 89 Sea Zone
                1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
                1 aaGun moved from Central United States to Southeast Mexico

    Place Units - Americans
                6 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Paulau Island : 1 flag, 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield
        35 Sea Zone : 1 flag
        54 Sea Zone : 1 flag
        Central United States : 2 aaGuns and 1 factory_major
        Southeast Mexico : 1 aaGun, 1 harbour, 1 infantry and 1 mech_infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour and 1 infantry
        British Guiana : 1 aaGun and 4 infantry
        Morocco : 1 flag
        Algeria : 1 flag, 1 artillery
        89 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        92 Sea Zone : 3 carriers, 3 destroyers and 3 fighters
        Brazil : 1 flag
        91 Sea Zone : 8 submarines and 1 transport

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 34 / 39
        Japanese : 29 / 29
        Americans : 54 / 75
        Chinese : 20 / 28
        British : 31 / 34
        UK_Pacific : 14 / 14
        Italians : 18 / 29
        ANZAC : 15 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Hopei to Chahar
                1 fighter moved from Kansu to Chahar
                2 artilleries and 2 infantry moved from Hopei to Shensi
                1 infantry moved from Hopei to Chahar
                7 artilleries and 7 infantry moved from Hopei to Suiyuyan
                6 infantry moved from Kansu to Shensi
                1 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 artilleries and 8 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 2 artilleries and 8 infantry in Shensi, round 2 :  3/10 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Chahar, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 7 artilleries and 8 infantry
                    Japanese defend with 1 aaGun, 1 artillery and 3 infantry
                        Chinese roll dice for 7 artilleries and 8 infantry in Suiyuyan, round 2 :  9/15 hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 3 infantry in Suiyuyan, round 2 :  3/4 hits
                        3 infantry owned by the Japanese , 1 aaGun owned by the Japanese , 3 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 7 artilleries and 5 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 aaGun, 1 artillery and 3 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Anhwe
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                2 infantry moved from Kwangsi to Yunnan

    Place Units - Chinese
                1 artillery placed in Kwangsi
                4 infantry placed in Yunnan
                4 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Kwangsi : 2 artilleries and 6 infantry
        Shensi : 2 artilleries and 7 infantry
        Yunnan : 8 infantry
        Suiyuyan : 7 artilleries and 5 infantry
        Chahar : 1 artillery and 2 infantry
        Anhwe : 1 fighter

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 34 / 39
        Japanese : 26 / 29
        Americans : 54 / 75
        Chinese : 23 / 29
        British : 31 / 34
        UK_Pacific : 14 / 14
        Italians : 18 / 29
        ANZAC : 15 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 3 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese

    Combat - British

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 armour moved from Malaya to Shan State
                EDIT: 1 infantry moved from Shan State to Malaya
                EDIT: British undo move 2.
                EDIT: British undo move 1.
                EDIT: 1 armour moved from Malaya to Shan State
                EDIT: 1 mech_infantry moved from Shan State to Malaya
                4 mech_infantrys moved from India to Shan State
                1 submarine moved from 81 Sea Zone to 80 Sea Zone
                3 mech_infantrys moved from Persia to Iraq
                1 infantry moved from Trans-Jordan to Syria
                2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                EDIT: 1 transport moved from 91 Sea Zone to 92 Sea Zone

    Place Units - British
                3 artilleries placed in Iraq
                1 armour and 2 mech_infantrys placed in Persia
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
                British collect 29 PUs (2 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 destroyer and 1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Kweichow : 3 aaGuns
        Shan State : 1 armour, 1 infantry and 7 mech_infantrys
        India : 1 airfield, 1 factory_major and 1 harbour
        Malaya : 1 harbour and 1 mech_infantry
        Kwangtung : 1 harbour
        Celebes : 1 flag, 1 infantry
        39 Sea Zone : 1 destroyer and 1 submarine
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        Syria : 1 flag, 1 infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        80 Sea Zone : 1 submarine
        Eire : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 3 artilleries, 1 factory_minor and 3 mech_infantrys
        92 Sea Zone : 2 destroyers
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 34 / 39
        Japanese : 23 / 29
        Americans : 54 / 75
        Chinese : 23 / 29
        British : 31 / 29
        UK_Pacific : 17 / 22
        Italians : 18 / 29
        ANZAC : 15 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Japan, China, Italy and UK have 29 IPC

    just UK Pacific as a black ship among them  :lol:


  • sheep


  • Tough times for Japan

    If Fic fails, it will be the end of Japan

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