Whackamatt (Axis) vs. Last Jack (Allies +10) L w/ Tech Tokens!


  • Would not post again. Sorry

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Research Technology - Japanese
                Japanese spend 10 on tech rolls
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Super subs

    Activate Technology - Japanese
                Japanese activating Super subs

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 harbour, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                1 destroyer moved from 43 Sea Zone to 55 Sea Zone
                1 cruiser moved from 45 Sea Zone to 46 Sea Zone
                1 cruiser moved from 45 Sea Zone to 55 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 55 Sea Zone
                1 battleship, 1 carrier and 2 fighters moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 armour moved from Shan State to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from Szechwan to Shensi
                1 artillery moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Anhwe to Hunan
                3 infantry moved from Jehol to Chahar
                4 infantry moved from Jehol to Anhwe
                1 carrier and 2 destroyers moved from 19 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                1 fighter moved from Hunan to Philippines
                2 fighters and 2 tactical_bombers moved from Hunan to Shensi
                1 fighter and 1 tactical_bomber moved from Hunan to Philippines
                2 bombers moved from Kwangtung to Shensi

    Combat - Japanese
                Battle in 55 Sea Zone
                    Japanese attack with 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Celebes
                Battle in Sumatra
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Celebes from Dutch, taking Sumatra from Dutch with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 bombers, 2 fighters and 2 tactical_bombers moved from Shensi to Hunan
                1 aaGun moved from Jehol to Chahar
                2 carriers moved from 45 Sea Zone to 44 Sea Zone
                1 battleship moved from 45 Sea Zone to 44 Sea Zone
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 44 Sea Zone

    Place Units - Japanese
                1 infantry placed in Kwangtung
                1 infantry placed in Kiangsu
                1 harbour placed in Kiangsu
                1 destroyer and 1 submarine placed in 20 Sea Zone
                Japanese undo move 4.
                2 destroyers placed in 20 Sea Zone
                2 submarines placed in 19 Sea Zone
                Japanese undo move 5.
                Japanese undo move 4.
                2 destroyers placed in 20 Sea Zone
                2 submarines placed in 19 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Research Technology - Russians
                Russians spend 0 on tech rolls

    Purchase Units - Russians
                Russians repair 3 damage on 3 factory_majors; Remaining resources: 28 PUs; 1 techTokens;
                Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Russians
                3 infantry moved from Bryansk to Ukraine
                2 fighters moved from Bryansk to Ukraine
                1 tactical_bomber moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 armour and 1 factory_minor
                    Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 artillery moved from Western Ukraine to Bryansk
                2 aaGuns, 2 armour, 1 artillery and 13 infantry moved from Smolensk to Bryansk
                2 mech_infantrys moved from Russia to Bryansk
                8 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                3 infantry moved from Timguska to Kansu
                3 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska

    Place Units - Russians
                8 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total


  • sorry figured out what the problem was. US/China/ UK coming right up


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Research Technology - Americans
                Americans spend 10 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Shipyards

    Activate Technology - Americans
                Americans activating Shipyards

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 submarine moved from 30 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone
                1 bomber moved from Queensland to 55 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry, 1 mech_infantry and 3 transports
                    Germans defend with 1 transport
                    Americans win with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transports remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 cruiser
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 cruiser
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 fighters
                    Japanese defend with 1 cruiser
                    Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 cruiser

    Non Combat Move - Americans
                2 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                1 bomber moved from 55 Sea Zone to Queensland
                1 fighter moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from 55 Sea Zone to Queensland
                1 destroyer and 4 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to 106 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 fighter placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Kansu to Shensi
                2 infantry moved from Kansu to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Research Technology - British
                British spend 0 on tech rolls
                British removing all Technology Tokens after successful research.
                British discover Heavy Bomber

    Activate Technology - British
                British activating Heavy Bomber
                British giving technology to UK_Pacific: Heavy Bomber

    Purchase Units - British
                British buy 2 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British

    Combat - British

    Non Combat Move - British
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 carrier, 3 destroyers and 1 fighter moved from 106 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 artillery, 1 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 artillery moved from Italian Somaliland to 76 Sea Zone
                1 artillery and 2 infantry moved from Ethiopia to 76 Sea Zone
                2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                2 armour and 1 bomber placed in Union of South Africa
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
                UK_Pacific collect 3 PUs (2 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 1 infantry

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Research Technology - Italians
                Italians spend 5 on tech rolls

    Purchase Units - Italians
                Italians buy 2 airfields; Remaining resources: 0 PUs; 3 techTokens;

    Combat Move - Italians
                2 infantry moved from Greece to 97 Sea Zone
                1 armour and 1 infantry moved from Greece to 97 Sea Zone
                2 infantry moved from Greece to Bulgaria
                1 infantry moved from Bessarabia to Western Ukraine
                      Italians take Western Ukraine from Russians
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Cyprus
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 destroyers moved from 97 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Cyprus

    Non Combat Move - Italians
                1 armour and 1 infantry moved from 92 Sea Zone to Algeria
                2 fighters moved from Alexandria to Algeria
                2 aaGuns, 2 artilleries and 1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 airfield placed in Morocco
                1 airfield placed in Algeria

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 0 techTokens;

    Combat Move - ANZAC
                2 destroyers moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser moved from 54 Sea Zone to 42 Sea Zone
                2 submarines moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
                    Japanese defend with 1 carrier, 1 destroyer and 2 fighters
                    Units damaged: 1 carrier owned by the Japanese
                    ANZAC win, taking Dutch New Guinea from Japanese, taking 42 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 carrier, 1 destroyer and 2 fighters
                    Casualties for ANZAC: 1 cruiser, 2 destroyers and 1 fighter

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Queensland
                1 tactical_bomber moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to South Australia

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Combat - French
                Battle in 39 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 submarine
                    French win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 submarine

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 cruiser moved from 106 Sea Zone to 104 Sea Zone
                1 cruiser moved from 106 Sea Zone to 91 Sea Zone

    Turn Complete - French


  • I am thinking maybe I should have asked for OOL in the ANZAC battle. If you want to change feel free and roll it on the forum.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover Airborne_Forces

    Activate Technology - Germans
                Germans activating Airborne_Forces

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Germans
                Rocket attack in United Kingdom does 4 damage to factory_major owned by British
                    Rockets in France roll: 4
                Rocket attack in United Kingdom does 2 damage to factory_major owned by British
                    Rockets in Western Germany roll: 3
                Rocket attack in Russia does 4 damage to factory_major owned by Russians
                    Rockets in Novgorod roll: 4
                Rocket attack in Russia does 5 damage to factory_major owned by Russians
                    Rockets in Baltic States roll: 5
                4 fighters and 2 tactical_bombers moved from Morocco to 104 Sea Zone
                1 fighter moved from Alexandria to Algeria
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                2 artilleries and 2 infantry moved from Bessarabia to Ukraine
                4 infantry moved from Romania to Bessarabia
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Eastern Poland to Belarus
                1 bomber moved from Romania to Ukraine

    Airborne Attack Move - Germans
                2 infantry moved from Novgorod to Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 2 artilleries, 1 bomber and 4 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                    French defend with 1 cruiser
                    Germans win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser

    Non Combat Move - Germans
                4 fighters and 2 tactical_bombers moved from 104 Sea Zone to Morocco
                1 tactical_bomber moved from Alexandria to Algeria
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                2 destroyers moved from 112 Sea Zone to 113 Sea Zone
                1 artillery moved from Western Germany to France
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from Ukraine to Southern Italy

    Place Units - Germans
                2 artilleries and 2 infantry placed in Novgorod
                2 artilleries and 2 infantry placed in Romania
                3 infantry and 1 mech_infantry placed in France
                1 fighter placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Adding units owned by Germans to Morocco: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 49 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Research Technology - Russians
                Russians spend 0 on tech rolls

    Purchase Units - Russians
                Russians repair 9 damage on 9 factory_majors; Remaining resources: 21 PUs; 1 techTokens;
                Russians buy 7 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Russians
                6 infantry moved from Bryansk to Ukraine
                2 fighters and 1 tactical_bomber moved from Russia to Ukraine
                3 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries, 1 factory_minor and 3 infantry
                    Russians win, taking Ukraine from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in Vologda
                    Russians attack with 4 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                7 infantry and 1 mech_infantry moved from Russia to Bryansk
                3 infantry moved from Kansu to Shensi
                1 aaGun moved from Timguska to Kansu
                1 aaGun and 6 infantry moved from Timguska to Novosibirsk
                4 infantry moved from Timguska to Kansu
                2 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Research Technology - Japanese
                Japanese spend 10 on tech rolls

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 2 techTokens;

    Combat Move - Japanese
                1 destroyer moved from 20 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 battleship and 1 carrier moved from 41 Sea Zone to 42 Sea Zone
                1 battleship moved from 44 Sea Zone to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from Philippines to 46 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Dutch New Guinea
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from Philippines to 45 Sea Zone
                1 fighter moved from Philippines to 55 Sea Zone
                1 fighter moved from 41 Sea Zone to 55 Sea Zone
                1 fighter moved from 41 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Dutch New Guinea
                2 carriers moved from 44 Sea Zone to 42 Sea Zone
                3 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery moved from Yunnan to Kweichow
                1 artillery and 1 infantry moved from Hunan to Kweichow
                1 infantry moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 destroyer
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 1 destroyer and 1 fighter
                    ANZAC defend with 2 submarines
                    Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 4 carriers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 2 submarines
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Dutch New Guinea
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 20 Sea Zone to 46 Sea Zone
                2 submarines moved from 19 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
                1 fighter moved from 45 Sea Zone to Philippines
                2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 42 Sea Zone
                1 fighter moved from 55 Sea Zone to Java
                1 fighter moved from 55 Sea Zone to 42 Sea Zone
                1 aaGun moved from Chahar to Suiyuyan
                4 infantry moved from Anhwe to Kweichow
                1 infantry moved from Kiangsu to Anhwe
                2 bombers moved from Hunan to Japan

    Place Units - Japanese
                1 armour and 1 infantry placed in Kiangsu
                1 armour and 1 infantry placed in Kwangtung
                1 destroyer placed in 20 Sea Zone
                1 destroyer placed in 19 Sea Zone
                1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Research Technology - Americans
                Americans spend 10 on tech rolls

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters and 2 transports; Remaining resources: 1 PUs; 2 techTokens;

    Combat Move - Americans
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone
                5 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 30 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
                1 bomber moved from Queensland to 55 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 5 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 transport
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
                2 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from 55 Sea Zone to Queensland
                1 fighter moved from 55 Sea Zone to 54 Sea Zone
                1 destroyer and 3 submarines moved from 30 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                4 fighters moved from 104 Sea Zone to 86 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers and 3 transports moved from 91 Sea Zone to 86 Sea Zone
                1 fighter moved from 104 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 86 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 4 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 aaGun and 3 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 3 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Research Technology - British
                British spend 5 on tech rolls
                British removing all Technology Tokens after successful research.
                British discover Jet Power

    Activate Technology - British
                British activating Jet Power
                British giving technology to UK_Pacific: Jet Power

    Purchase Units - British
                British buy 1 aaGun, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 3 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 fighter moved from Egypt to 99 Sea Zone
                1 armour, 2 artilleries, 2 fighters, 8 infantry and 2 mech_infantrys moved from Egypt to Alexandria
                1 bomber moved from Union of South Africa to Alexandria
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from 91 Sea Zone to 110 Sea Zone

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 destroyer
                    British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 8 infantry and 2 mech_infantrys
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 17
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Alexandria to Egypt
                1 bomber moved from Alexandria to Egypt
                1 fighter moved from 99 Sea Zone to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                2 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies
                1 carrier, 2 destroyers, 1 fighter and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom

    Place Units - British
                1 aaGun and 2 infantry placed in Egypt
                1 fighter and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 38 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total
                Some Units in India change ownership: 1 infantry

  • '20 '18 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Research Technology - Italians
                Italians spend 0 on tech rolls
                Italians removing all Technology Tokens after successful research.
                Italians discover Improved_Mech_Inf

    Activate Technology - Italians
                Italians activating Improved_Mech_Inf
                Trigger Italians Improved Mech Inf: Italians is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called armour with name:supportAttachmentMechanizedTechnology

    Purchase Units - Italians
                Italians buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Italians
                2 fighters moved from Algeria to 110 Sea Zone
                1 bomber moved from Morocco to 110 Sea Zone

  • '20 '18 '17 '15

    Scramble in 110?


  • scramble both

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