@fasthard scramble?
Whackamatt (Axis) vs. Bjergmose (Allies +10) L w/ Tech tokens!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Research Technology - Italians
Italians spend 10 on tech rolls
Italians removing all Technology Tokens after successful research.
Italians discover AA RadarActivate Technology - Italians
Italians activating AA RadarPurchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Italians
1 armour and 2 infantry moved from Albania to Greece
1 bomber and 2 fighters moved from Southern Italy to Greece
1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to LibyaCombat - Italians
Battle in Libya
Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Libya from French with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Greece
Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Greece to 97 Sea Zone
1 bomber moved from Greece to Southern ItalyPlace Units - Italians
1 carrier, 1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Malaya to 43 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Malaya
1 destroyer moved from 57 Sea Zone to 39 Sea Zone
1 fighter moved from Java to Malaya
1 fighter moved from Java to South Australia
2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
2 artilleries and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,5
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Algeria to Morocco
1 infantry moved from Syria to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Research Technology - Germans
Germans spend 10 on tech rollsPurchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 36 PUs; 2 techTokens;
Germans buy 2 artilleries, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Germans
1 unit repaired.
2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Gibraltar
1 battleship, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 bomber moved from Western Germany to ScotlandCombat - Germans
Strategic bombing raid in Scotland
1 bomber killed by AA
Bombing raid in Scotland causes 0 damage total.Non Combat Move - Germans
2 bombers moved from Gibraltar to Germany
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
3 aaGuns, 5 artilleries and 1 infantry moved from Germany to Slovakia Hungary
2 armour moved from Poland to Slovakia Hungary
1 armour moved from Yugoslavia to Slovakia Hungary
1 artillery moved from France to Southern France
1 artillery moved from France to Western Germany
1 infantry moved from Holland Belgium to Western GermanyPlace Units - Germans
1 transport placed in 93 Sea Zone
1 infantry placed in Southern France
1 submarine placed in 105 Sea Zone
2 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Research Technology - Russians
Russians spend 0 on tech rollsPurchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Russians
1 infantry moved from Central Mongolia to Buyant-Uhaa
Russians take Buyant-Uhaa from JapaneseCombat - Russians
Non Combat Move - Russians
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Novgorod to Suiyuyan
1 infantry moved from Yenisey to Olgiy
1 infantry moved from Yakut S.S.R. to Ulaanbaatar
2 aaGuns, 1 artillery and 4 infantry moved from Ukraine to Bessarabia
1 armour moved from Belarus to Novgorod
4 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Karelia to Novgorod
1 armour moved from Karelia to Novgorod
1 aaGun moved from Novgorod to Belarus
2 armour and 1 mech_infantry moved from Russia to Belarus
1 infantry moved from Volgograd to Caucasus
1 armour moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to BessarabiaPlace Units - Russians
1 armour, 1 fighter and 1 mech_infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Volgograd
1 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to 109 Sea Zone: 1 submarine
EDIT: Removing units owned by Russians from 111 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese removing all Technology Tokens after successful research.
Japanese discover AA RadarActivate Technology - Japanese
Japanese activating AA RadarPurchase Units - Japanese
Japanese buy 2 carriers and 1 destroyer; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 armour, 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from Buryatia to Ulaanbaatar
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Chahar to Anhwe
1 artillery moved from Kwangtung to Kwangsi
1 fighter moved from Kiangsi to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsi to Suiyuyan
1 artillery and 3 infantry moved from Hopei to Suiyuyan
1 armour and 1 infantry moved from Chahar to Suiyuyan
1 tactical_bomber moved from Kiangsi to Suiyuyan
1 mech_infantry moved from Sakha to Ulaanbaatar
1 bomber moved from Japan to Suiyuyan
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Buyant-Uhaa
1 infantry moved from Manchuria to Buyant-Uhaa
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 bomber moved from Paulau Island to Kwangsi
1 tactical_bomber moved from Kiangsi to SuiyuyanCombat - Japanese
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Scramble in 25?
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yessir
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese removing all Technology Tokens after successful research.
Japanese discover AA RadarActivate Technology - Japanese
Japanese activating AA RadarPurchase Units - Japanese
Japanese buy 2 carriers and 1 destroyer; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 armour, 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from Buryatia to Ulaanbaatar
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Chahar to Anhwe
1 artillery moved from Kwangtung to Kwangsi
1 fighter moved from Kiangsi to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsi to Suiyuyan
1 artillery and 3 infantry moved from Hopei to Suiyuyan
1 armour and 1 infantry moved from Chahar to Suiyuyan
1 tactical_bomber moved from Kiangsi to Suiyuyan
1 mech_infantry moved from Sakha to Ulaanbaatar
1 bomber moved from Japan to Suiyuyan
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Buyant-Uhaa
1 infantry moved from Manchuria to Buyant-Uhaa
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 bomber moved from Paulau Island to Kwangsi
1 tactical_bomber moved from Kiangsi to SuiyuyanCombat - Japanese
Americans scrambles 1 units out of Midway to defend against the attack in 25 Sea Zone
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer and 1 fighter
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 18
Casualties for Americans: 1 destroyer and 1 fighter
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 armour and 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 1 bomber
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 3 tactical_bombers
Russians defend with 1 fighter and 2 infantry; Chinese defend with 2 artilleries and 3 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 fighter and 2 infantry
Casualties for Chinese: 2 artilleries and 3 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Battle in Buyant-Uhaa
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Sumatra from Dutch with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Celebes
Battle in Ulaanbaatar
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Celebes from Dutch, taking Ulaanbaatar from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber could not land in 33 Sea Zone and were removed
3 tactical_bombers moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Chahar
1 bomber moved from Suiyuyan to Chahar
1 fighter moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Anhwe to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 bomber moved from Kwangsi to Kiangsu
1 cruiser and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from Manchuria to JeholPlace Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
Japanese collect 53 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover Long Range AircraftActivate Technology - Americans
Americans activating Long Range AircraftPurchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from United Kingdom to Gibraltar
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 2 bombers, 3 infantry and 1 mech_infantry
Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 armour, 1 artillery, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 32
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Casualties for Americans: 3 infantry and 1 mech_infantryNon Combat Move - Americans
2 bombers moved from Gibraltar to United Kingdom
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from New Brunswick Nova Scotia to 106 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
2 fighters moved from 25 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier and 2 submarines placed in 10 Sea Zone
1 infantry placed in Eastern United States
2 fighters placed in Eastern United States
Americans undo move 4.
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
9 infantry moved from Kweichow to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 9 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Anhwe from Japanese with 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 infantry placed in Yunnan
2 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Research Technology - British
British spend 3 on tech rolls
UK_Pacific spend 2 on tech rollsPurchase Units - British
British buy 1 airfield, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 1 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Rocket attack in Germany does 2 damage to factory_major owned by Germans
Rockets in Scotland roll: 2
Rocket attack in Normandy Bordeaux does 4 damage to factory_minor owned by Germans
Rockets in United Kingdom roll: 4
1 fighter moved from Morocco to 93 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from Yunnan to Kwangtung
Chinese take Kwangsi from Japanese
UK_Pacific take Kwangtung from Japanese
1 fighter moved from Yunnan to Kiangsu
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from 76 Sea Zone to Iraq
1 tactical_bomber moved from Egypt to IraqCombat - British
Battle in 93 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Kiangsu
British attack with 1 fighter
Japanese defend with 1 bomber
British win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Borneo
British attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
British win, taking Borneo from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 2 tactical_bombers
Neutral_Axis defend with 2 infantry
retreated to Iraq
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Neutral_Axis: 1 infantry
Casualties for British: 1 tactical_bomberNon Combat Move - British
1 mech_infantry moved from Trans-Jordan to Egypt
1 infantry moved from Alexandria to Egypt
1 armour moved from Ethiopia to Egypt
3 infantry moved from Ethiopia to 76 Sea Zone
1 carrier, 3 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
3 infantry moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from Iraq to 81 Sea Zone
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter moved from 93 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Eire to Scotland
1 infantry moved from Quebec to 106 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Yunnan to Kwangsi
3 infantry moved from Malaya to Shan State
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea ZonePlace Units - British
1 airfield placed in Gibraltar
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5,2,6
British collect 29 PUs (2 lost to blockades); end with 29 PUs total
British collect 6 PUs from War Bonds; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 armour and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6,6,1,3,2,3,3,1,1,1
UK_Pacific collect 20 PUs (4 lost to blockades); end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 armour and 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Research Technology - Italians
Italians spend 5 on tech rollsPurchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 15 PUs; 1 techTokens;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to Morocco
2 infantry moved from 92 Sea Zone to Morocco
1 artillery and 2 infantry moved from Libya to Tunisia
Italians take Tunisia from FrenchCombat - Italians
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Do you scramble in 92?
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Research Technology - Italians
Italians spend 5 on tech rollsPurchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 15 PUs; 1 techTokens;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to Morocco
2 infantry moved from 92 Sea Zone to Morocco
1 artillery and 2 infantry moved from Libya to Tunisia
Italians take Tunisia from FrenchCombat - Italians
Battle in Morocco
Italians attack with 1 bomber and 2 infantry
French defend with 2 infantry
French win with no units remaining. Battle score for attacker is -12
Casualties for French: 2 infantry
Casualties for Italians: 1 bomber and 2 infantryNon Combat Move - Italians
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greece: 1 armour and 1 infantry
EDIT: Adding units owned by Italians to Bulgaria: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns
EDIT: Removing units owned by Italians from France: 1 armour
EDIT: Adding units owned by Italians to Southern Italy: 1 armour
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 31 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from Malaya to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter; British loiter and taunt with
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to India
1 infantry moved from Malaya to Shan State
1 fighter moved from Malaya to Yunnan
1 fighter moved from South Australia to New South Wales
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralResearch Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Rockets AdvanceActivate Technology - Germans
Germans activating Rockets AdvancePurchase Units - Germans
Germans repair 6 damage on 6 airfields; Remaining resources: 39 PUs; 0 techTokens;
Germans buy 2 armour, 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
Rocket attack in United Kingdom does 1 damage to airfield owned by British
Rockets in Western Germany roll: 1
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from Southern France to France
1 armour, 2 artilleries and 10 infantry moved from Romania to Bessarabia
3 armour moved from Slovakia Hungary to Bessarabia
2 bombers moved from Germany to Bessarabia
5 artilleries and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 artilleries and 9 infantry moved from Poland to Eastern Poland
2 artilleries and 2 infantry moved from Germany to Poland
2 infantry moved from Germany to Western Germany
1 transport moved from 115 Sea Zone to 114 Sea ZoneCombat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in 114 Sea Zone
Germans attack with 1 transport
Russians defend with 1 cruiser
Russians win with 1 cruiser remaining. Battle score for attacker is -7
Casualties for Germans: 1 transport
Battle in Bessarabia
Germans attack with 4 armour, 2 artilleries, 2 bombers and 10 infantry
Russians defend with 2 aaGuns, 1 armour, 2 artilleries, 14 infantry and 2 mech_infantrys
Germans win, taking Bessarabia from Russians with 4 armour, 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 47
Casualties for Germans: 9 infantry
Casualties for Russians: 2 aaGuns, 1 armour, 2 artilleries, 14 infantry and 2 mech_infantrys
Battle in Eastern Poland
Germans attack with 8 artilleries and 10 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 8 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Poland to Eastern Poland
3 aaGuns moved from Slovakia Hungary to Germany
2 bombers moved from Bessarabia to GermanyPlace Units - Germans
2 armour and 1 fighter placed in Western Germany
2 artilleries and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarResearch Technology - Russians
Russians spend 0 on tech rollsPurchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Russians
1 armour moved from Caucasus to Iraq
2 artilleries and 13 infantry moved from Karelia to Finland
2 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
2 armour and 1 mech_infantry moved from Novgorod to Finland
1 fighter and 1 tactical_bomber moved from Novgorod to FinlandCombat - Russians
Russians creates battle in territory 109 Sea Zone
Battle in Finland
Russians attack with 2 armour, 2 artilleries, 1 fighter, 13 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 12 infantry
Russians win, taking Finland from Germans with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 12 infantry
Casualties for Russians: 2 artilleries and 13 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Iraq
Russians attack with 1 armour
Neutral_Axis defend with 1 infantry
Neutral_Axis win with no units remaining. Battle score for attacker is -3
Casualties for Neutral_Axis: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Russians
1 infantry moved from Caucasus to Northwest Persia
2 infantry moved from Caucasus to Rostov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Ukraine to Western Ukraine
2 armour and 1 mech_infantry moved from Belarus to Ukraine
1 fighter moved from Baltic States to Ukraine
1 aaGun moved from Belarus to Bryansk
1 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
1 infantry moved from Novgorod to Belarus
4 infantry moved from Novgorod to Archangel
1 infantry moved from Olgiy to Kansu
1 cruiser moved from 114 Sea Zone to 115 Sea ZonePlace Units - Russians
3 infantry placed in Ukraine
2 infantry placed in Novgorod
1 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs





