I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?14L FuzzyKittens (Axis) vs Amon-Sul (Allies +8)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
5 artilleries and 2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Hunan to Kweichow
1 artillery and 2 infantry moved from Shantung to Anhwe
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to Java
1 tactical_bomber moved from 43 Sea Zone to Java
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 37 Sea Zone to Malaya
2 bombers moved from Hunan to Hopei
2 fighters moved from Hunan to Kweichow
2 tactical_bombers moved from Hunan to Kweichow
1 tactical_bomber moved from Hunan to Anhwe
1 fighter moved from Hunan to Anhwe
1 fighter moved from Hunan to Kiangsi
5 artilleries moved from Hunan to Kiangsi
6 infantry moved from Hunan to Kiangsi
1 mech_infantry moved from Hunan to Kiangsi
1 fighter moved from Hunan to Hopei
1 tactical_bomber moved from Hunan to Hopei
1 fighter moved from Hunan to Anhwe
1 tactical_bomber moved from Hunan to Anhwe
1 fighter moved from Hunan to Kweichow
1 fighter moved from Hunan to KiangsiCombat - Japanese
Battle in Sumatra
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
British defend with 1 destroyer
Japanese win, taking Sumatra from UK_Pacific with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Hopei
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Hopei from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kweichow
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kweichow from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kiangsi
Japanese attack with 10 artilleries, 2 fighters, 8 infantry and 1 mech_infantry
British defend with 3 mech_infantrys
Japanese win, taking Kiangsi from Chinese with 10 artilleries, 2 fighters, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 3 mech_infantrys
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 aaGun and 1 infantry
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsi
3 fighters and 2 tactical_bombers moved from Kweichow to Kiangsi
1 aaGun moved from Hunan to Kiangsi
1 bomber moved from Hopei to Kiangsi
1 bomber moved from Hopei to Kiangsi
1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
2 bombers, 7 fighters and 4 tactical_bombers moved from Kiangsi to KiangsuPlace Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Shantung
1 fighter placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 1 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
3 fighters moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Amur to 6 Sea Zone
1 submarine moved from 63 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
4 submarines moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Korea
Battle in 92 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 4 submarines in 92 Sea Zone, round 2 : 1/4 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win, taking Korea from Japanese with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
5 transports moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
2 infantry moved from Brazil to British Guiana
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 aaGuns, 2 armour, 2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 2 armour, 2 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 90 Sea Zone
2 aaGuns, 2 armour, 2 artilleries, 6 infantry and 6 transports moved from 90 Sea Zone to 91 Sea Zone
2 aaGuns, 2 armour, 2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from 6 Sea Zone to Amur
1 bomber moved from 6 Sea Zone to Midway
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
1 destroyer, 7 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 factory_minor placed in BrazilTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 1 bomber and 1 harbour
Amur : 3 fighters
42 Sea Zone : 1 flag, 1 submarine
39 Sea Zone : 1 submarine
25 Sea Zone : 2 carriers, 1 cruiser and 1 destroyer
10 Sea Zone : 1 destroyer, 7 submarines and 1 transport
6 Sea Zone : 1 flag, 1 submarine and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 4 aaGuns, 3 armour, 3 artilleries, 1 fighter, 12 infantry, 2 mech_infantrys and 1 tactical_bomber
British Guiana : 2 infantry
109 Sea Zone : 1 destroyer and 1 submarine
92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 submarines and 5 transports
Brazil : 1 flag, 1 factory_minor
91 Sea Zone : 7 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 59 / 66
Russians : 22 / 22
Japanese : 47 / 55
Americans : 55 / 75
Chinese : 7 / 14
British : 34 / 39
UK_Pacific : 11 / 26
Italians : 10 / 15
ANZAC : 10 / 17
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 2 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 3 fighters moved from Amur to 25 Sea Zone
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 artilleries, 1 fighter and 2 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kweichow, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Kweichow, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
3 artilleries and 10 infantry moved from Yunnan to Kweichow
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
3 artilleries placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsTerritory Summary for Chinese :
Shensi : 1 fighter
Kweichow : 8 artilleries and 11 infantry
Hunan : 1 infantryProduction/PUs Summary :
Germans : 59 / 66
Russians : 22 / 22
Japanese : 45 / 55
Americans : 55 / 75
Chinese : 9 / 17
British : 34 / 39
UK_Pacific : 11 / 26
Italians : 10 / 15
ANZAC : 10 / 17
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 airfield and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Yunnan to Anhwe
1 infantry moved from Shan State to Malaya
1 armour moved from Yunnan to Malaya
1 mech_infantry moved from Yunnan to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 bomber and 1 fighter moved from Yunnan to Anhwe
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from Egypt to 99 Sea ZoneCombat - British
Battle in Malaya
British attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Anhwe
British attack with 1 bomber, 1 fighter and 3 mech_infantrys
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Anhwe, round 2 : 0/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 2/3 hits
2 mech_infantrys owned by the British lost in Anhwe
British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Anhwe, round 3 : 2/3 hits
Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 1/3 hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
retreated to Anhwe
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Casualties for British: 3 mech_infantrys
Battle in 41 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
British win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 fighter moved from 99 Sea Zone to Egypt
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 armour and 1 mech_infantry moved from Ethiopia to Egypt
5 artilleries and 4 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 infantry moved from Persia to Northwest Persia
1 aaGun moved from India to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Siam to Shan State
1 infantry moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Kweichow
4 aaGuns and 1 artillery moved from Yunnan to Kweichow
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 bomber and 1 fighter moved from Anhwe to Yunnan
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Egypt to India
1 tactical_bomber moved from Egypt to IraqPlace Units - British
1 airfield placed in Gibraltar
3 infantry placed in Persia
3 infantry placed in Iraq
2 infantry placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 armour and 5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,3,1,4,6,4,5,2,1,4,6,3,3,5,3,1
UK_Pacific collect 9 PUs (5 lost to blockades); end with 9 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 14 PUs
Some Units in India change ownership: 1 armour and 5 mech_infantrysTerritory Summary for British, UK_Pacific :
Kwangsi : 1 infantry
Siam : 1 flag
Yunnan : 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Kweichow : 4 aaGuns, 1 artillery and 2 infantry
Shan State : 1 infantry
Burma : 1 aaGun and 1 infantry
India : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour and 5 mech_infantrys
Malaya : 1 armour, 1 harbour and 1 mech_infantry
Kwangtung : 1 harbour
41 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 5 artilleries and 4 infantry
Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 battleship and 1 cruiser
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag, 1 factory_minor, 4 infantry and 1 tactical_bomber
92 Sea Zone : 2 transports
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 3 infantry
Persia : 1 flag, 1 factory_minor and 3 infantry
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 59 / 66
Russians : 22 / 22
Japanese : 42 / 55
Americans : 55 / 75
Chinese : 9 / 17
British : 34 / 34
UK_Pacific : 14 / 14
Italians : 10 / 15
ANZAC : 10 / 17
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Yugoslavia to Bulgaria
2 aaGuns, 2 artilleries and 2 infantry moved from Romania to Bulgaria
2 aaGuns, 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from Northern Italy to Southern Italy
1 cruiser moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Dutch New Guinea from Japanese with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 bomber moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Yunnan : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 bomber, 3 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 2 infantry
42 Sea Zone : 1 transport
45 Sea Zone : 1 transport
62 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 59 / 66
Russians : 22 / 22
Japanese : 42 / 55
Americans : 55 / 75
Chinese : 9 / 17
British : 34 / 34
UK_Pacific : 14 / 14
Italians : 10 / 10
ANZAC : 10 / 22
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to LibyaTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Tobruk : 1 infantry
Libya : 1 infantry
Iraq : 1 infantryProduction/PUs Summary :
Germans : 59 / 66
Russians : 22 / 22
Japanese : 42 / 55
Americans : 55 / 75
Chinese : 9 / 17
British : 34 / 34
UK_Pacific : 14 / 14
Italians : 10 / 10
ANZAC : 10 / 22
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
Germans captures 22PUs while taking Russians capital
Germans converts factory_major into different units
1 infantry moved from Smolensk to Russia
Germans take Russia from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
12 armour, 12 artilleries, 25 infantry and 8 mech_infantrys moved from Bryansk to Russia
1 armour moved from Tambov to Russia -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
Germans captures 22PUs while taking Russians capital
Germans converts factory_major into different units
1 infantry moved from Smolensk to Russia
Germans take Russia from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
12 armour, 12 artilleries, 25 infantry and 8 mech_infantrys moved from Bryansk to Russia
1 armour moved from Tambov to RussiaCombat - Germans
Germans creates battle in territory 125 Sea ZoneNon Combat Move - Germans
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 artillery moved from Novgorod to 115 Sea Zone
1 infantry moved from Novgorod to 115 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany
1 infantry moved from Germany to Western Germany
3 aaGuns moved from Bryansk to Russia
5 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
2 bombers, 2 fighters and 2 tactical_bombers moved from Western Ukraine to Western Germany
1 bomber, 1 fighter and 2 tactical_bombers moved from Novgorod to Western Germany
3 artilleries and 3 infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to BryanskPlace Units - Germans
2 artilleries and 1 infantry placed in Ukraine
1 artillery, 4 fighters and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 63 PUs (3 lost to blockades); end with 85 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 105 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - Russians
1 artillery and 1 infantry moved from Samara to Vologda
1 infantry moved from Samara to Tambov
Russians take Tambov from Germans
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
1 mech_infantry moved from Kwangsi to Anhwe
1 mech_infantry moved from Yunnan to Hopei
1 armour moved from Yunnan to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 fighter moved from India to Hopei
1 armour moved from Yunnan to AnhweCombat - Russians
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Anhwe
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 mech_infantry
Battle in Hopei
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Hopei, round 2 : 3/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Russians win, taking Hopei from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 fighter moved from Hopei to Kweichow
2 infantry moved from Tsinghai to Shensi
2 aaGuns and 18 infantry moved from Amur to Korea
4 aaGuns, 26 artilleries, 24 infantry and 1 mech_infantry moved from Samara to VolgogradTurn Complete - Russians
Territory Summary for Russians :
Korea : 2 aaGuns and 18 infantry
Shensi : 2 infantry
Yunnan : 1 fighter and 1 tactical_bomber
Kweichow : 1 fighter
Hopei : 1 armour and 1 mech_infantry
Anhwe : 1 armour
Soviet Far East : 1 harbour
Rostov : 1 infantry
Tambov : 1 infantry
Vologda : 1 artillery and 1 infantry
Volgograd : 5 aaGuns, 1 armour, 26 artilleries, 1 factory_minor, 24 infantry and 1 mech_infantry
Samara : 2 infantry
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 62 / 105
Russians : 19 / 0
Japanese : 40 / 55
Americans : 55 / 75
Chinese : 11 / 17
British : 34 / 34
UK_Pacific : 14 / 14
Italians : 10 / 10
ANZAC : 10 / 22
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 6 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 37 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 45 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Hunan
3 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsi to Kwangsi
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from Kiangsi to Anhwe
10 artilleries and 1 mech_infantry moved from Kiangsi to Anhwe
2 bombers moved from Kiangsu to Kwangsi
3 fighters moved from Kiangsu to Hunan
3 tactical_bombers moved from Kiangsu to Hunan
2 infantry moved from Jehol to Manchuria
1 artillery and 5 infantry moved from Jehol to Anhwe
1 fighter moved from Japan to 6 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Kiangsu to Kwangsi
5 fighters moved from Kiangsu to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 6 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 37 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 45 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Hunan
3 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsi to Kwangsi
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from Kiangsi to Anhwe
10 artilleries and 1 mech_infantry moved from Kiangsi to Anhwe
2 bombers moved from Kiangsu to Kwangsi
3 fighters moved from Kiangsu to Hunan
3 tactical_bombers moved from Kiangsu to Hunan
2 infantry moved from Jehol to Manchuria
1 artillery and 5 infantry moved from Jehol to Anhwe
1 fighter moved from Japan to 6 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Kiangsu to Kwangsi
5 fighters moved from Kiangsu to KwangsiCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer and 1 submarine
1 submarine owned by the British Submerged
Japanese win, taking 41 Sea Zone from UK_Pacific with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 bombers, 5 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 11 artilleries, 14 infantry and 1 mech_infantry
Russians defend with 1 armour
Japanese win, taking Anhwe from Chinese with 11 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Japanese
2 aaGuns moved from Jehol to Anhwe
1 aaGun moved from Kiangsi to Anhwe
3 fighters and 3 tactical_bombers moved from Hunan to Kiangsu
2 bombers moved from Kwangsi to Philippines
5 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsu
1 fighter moved from 6 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 infantry placed in Shantung
3 infantry placed in Kiangsu
2 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4
Japanese collect 44 PUs (2 lost to blockades); end with 50 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Shantung : 1 flag, 1 factory_minor and 3 infantry
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 factory_minor, 8 fighters, 3 infantry and 5 tactical_bombers
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 2 infantry
Suiyuyan : 1 flag
Hunan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 3 aaGuns, 11 artilleries, 14 infantry and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 2 bombers and 1 harbour
Celebes : 1 flag
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 artillery, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 62 / 105
Russians : 19 / 0
Japanese : 46 / 55
Americans : 55 / 75
Chinese : 8 / 17
British : 34 / 34
UK_Pacific : 11 / 14
Italians : 10 / 10
ANZAC : 10 / 22
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 3 fighters and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Korea to Manchuria
1 bomber moved from Midway to Manchuria
1 submarine moved from 39 Sea Zone to 42 Sea Zone
2 submarines moved from 42 Sea Zone to 55 Sea Zone
4 submarines moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to CyprusCombat - Americans
Battle in 97 Sea Zone
Americans attack with 4 submarines
Italians defend with 1 cruiser
Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 2/4 hits
1 cruiser owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Italians with 4 submarines remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 55 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 55 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Cyprus
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Cyprus, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Cyprus, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Cyprus
Americans win, taking Cyprus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Manchuria
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Manchuria, round 2 : 0/3 hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Manchuria, round 3 : 2/3 hits
Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits
2 infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 bomber moved from Manchuria to Korea
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 destroyer and 7 submarines moved from 10 Sea Zone to 25 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 64 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 4 transports moved from 92 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
3 fighters moved from 25 Sea Zone to KoreaPlace Units - Americans
1 bomber, 1 fighter and 3 tactical_bombers placed in Western United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 bomber and 3 fighters
Manchuria : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 mech_infantry and 3 tactical_bombers
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
42 Sea Zone : 1 flag
25 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 7 submarines and 1 transport
19 Sea Zone : 1 submarine
6 Sea Zone : 1 flag
55 Sea Zone : 2 submarines
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Gibraltar : 4 aaGuns, 3 armour, 2 artilleries, 13 infantry and 2 mech_infantrys
Cyprus : 1 artillery and 1 infantry
United Kingdom : 1 fighter and 1 tactical_bomber
125 Sea Zone : 1 submarine
64 Sea Zone : 1 transport
99 Sea Zone : 1 destroyer and 1 transport
97 Sea Zone : 1 flag, 4 submarines
Brazil : 1 flag, 1 factory_minor
91 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 10 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 62 / 105
Russians : 19 / 0
Japanese : 43 / 55
Americans : 55 / 75
Chinese : 11 / 17
British : 34 / 34
UK_Pacific : 11 / 14
Italians : 10 / 10
ANZAC : 10 / 22
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Kweichow to Hunan
1 fighter moved from Shensi to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to KweichowPlace Units - Chinese
2 artilleries and 3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsTerritory Summary for Chinese :
Kweichow : 9 artilleries, 1 fighter and 13 infantry
Hunan : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 62 / 105
Russians : 19 / 0
Japanese : 42 / 55
Americans : 55 / 75
Chinese : 12 / 18
British : 34 / 34
UK_Pacific : 11 / 14
Italians : 10 / 10
ANZAC : 10 / 22
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 3 submarines; Remaining resources: 16 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Yunnan to Kwangsi
3 infantry moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Iraq to Caucasus
1 bomber moved from India to Caucasus
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 bomber moved from Yunnan to KwangsiCombat - British
British creates battle in territory 41 Sea Zone
Battle in 41 Sea Zone
British attack with 1 submarine
Japanese defend with 1 submarine
British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British Submerged
1 submarine owned by the Japanese Submerged
Battle in Caucasus
British attack with 1 bomber, 3 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
British winJapanese win with no units remaining, taking Caucasus from Germans with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kwangsi
British attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 3/6 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 armour and 1 mech_infantry moved from Malaya to Yunnan
1 infantry moved from Shan State to Malaya
1 infantry moved from Burma to Shan State
1 aaGun moved from Burma to Yunnan
1 bomber, 2 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow
1 armour and 5 mech_infantrys moved from India to Yunnan
1 bomber and 1 tactical_bomber moved from Caucasus to Persia
4 infantry moved from Iraq to Northwest Persia
5 artilleries and 4 infantry moved from Trans-Jordan to Iraq
2 armour, 1 fighter, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
2 armour, 1 fighter and 1 mech_infantry moved from Trans-Jordan to Iraq
1 fighter moved from Iraq to Persia
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 battleship and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone
2 transports moved from 92 Sea Zone to 91 Sea Zone
3 infantry moved from Persia to Northwest PersiaPlace Units - British
3 submarines placed in 81 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 52 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transportTerritory Summary for British, UK_Pacific :
Kwangsi : 2 mech_infantrys
Siam : 1 flag
Yunnan : 1 aaGun, 2 armour and 6 mech_infantrys
Kweichow : 4 aaGuns, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Shan State : 1 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Malaya : 1 harbour and 1 infantry
41 Sea Zone : 1 submarine
39 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour and 4 infantry
Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 flag, 3 infantry
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag, 2 armour, 5 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry
Eastern Persia : 1 flag
81 Sea Zone : 3 submarines
Northwest Persia : 1 flag, 7 infantry
Persia : 1 flag, 1 bomber, 1 factory_minor, 1 fighter and 1 tactical_bomber
91 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 60 / 105
Russians : 19 / 0
Japanese : 41 / 55
Americans : 55 / 75
Chinese : 13 / 18
British : 36 / 57
UK_Pacific : 11 / 11
Italians : 10 / 10
ANZAC : 10 / 22
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I hope it is an interesting game for U :)
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It definitely is interesting, I haven’t played online much at all. I’ve never had so much trouble with Japan, threats from all sides it seems.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to 99 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber and 2 fighters
Americans defend with 1 destroyer and 1 transport
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 bomber
Casualties for Americans: 1 destroyer and 1 transportNon Combat Move - Italians
2 fighters moved from 99 Sea Zone to Southern Italy
2 aaGuns, 3 artilleries and 5 infantry moved from Bulgaria to YugoslaviaPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,5,2,1,1,4
Italians collect 1 PU (9 lost to blockades); end with 3 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs





