I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?14L FuzzyKittens (Axis) vs Amon-Sul (Allies +8)
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 12 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to 113 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
8 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to 115 Sea Zone
2 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
4 artilleries and 6 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
3 armour, 6 artilleries and 14 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries and 5 infantry moved from Romania to Eastern Poland
4 armour and 2 mech_infantrys moved from Greater Southern Germany to Eastern Poland
2 armour and 1 mech_infantry moved from Yugoslavia to Eastern PolandCombat - Germans
Battle in 115 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 3 fighters, 1 submarine, 4 tactical_bombers and 1 transport
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 2 bombers, 1 cruiser, 3 fighters, 1 submarine, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in NovgorodNon Combat Move - Germans
2 bombers, 3 fighters and 4 tactical_bombers moved from 115 Sea Zone to Poland
4 artilleries and 4 infantry moved from Germany to Poland
3 aaGuns moved from Slovakia Hungary to Eastern Poland
5 armour moved from Western Germany to Poland
2 artilleries moved from Normandy Bordeaux to France
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 9 artilleries; Remaining resources: 1 PUs;Combat Move - Russians
Combat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 1 submarine and 1 transport
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 115 Sea Zone
Russians roll dice for 1 submarine in 115 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 4 : 0/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarineNon Combat Move - Russians
3 artilleries moved from Ukraine to Bryansk
2 aaGuns, 5 artilleries and 10 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
5 artilleries moved from Russia to Smolensk
1 artillery and 5 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
2 aaGuns moved from Belarus to Smolensk
8 infantry moved from Belarus to Smolensk
3 mech_infantrys moved from Sikang to Yunnan
2 armour and 2 mech_infantrys moved from Szechwan to Yunnan
1 fighter moved from Burma to India
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
2 aaGuns and 18 infantry moved from Sakha to AmurPlace Units - Russians
9 artilleries placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for Russians :
Yunnan : 2 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
Sikang : 2 infantry
India : 1 fighter
Amur : 2 aaGuns and 18 infantry
Bryansk : 2 aaGuns, 11 artilleries and 11 infantry
Russia : 1 airfield, 1 armour, 9 artilleries and 1 factory_major
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Smolensk : 2 aaGuns, 6 artilleries and 14 infantry
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 56
Russians : 32 / 38
Japanese : 28 / 51
Americans : 52 / 52
Chinese : 9 / 14
British : 29 / 30
UK_Pacific : 25 / 31
Italians : 12 / 17
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 factory_minor and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 8 PUs;Combat Move - Japanese
3 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 armour moved from Hunan to Kwangtung
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Anhwe to Kweichow
2 artilleries moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
4 infantry moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 44 Sea Zone
1 fighter and 2 tactical_bombers moved from Caroline Islands to 43 Sea Zone
2 fighters moved from 36 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Kwangsi to 35 Sea Zone
3 fighters moved from Kwangsi to Kwangtung
2 tactical_bombers moved from Kwangsi to Kweichow
2 fighters moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kweichow
1 submarine moved from 33 Sea Zone to 55 Sea Zone
1 fighter moved from 33 Sea Zone to 55 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 4 infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 45 Sea Zone
4 infantry moved from 45 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 cruiser moved from 36 Sea Zone to 19 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 factory_minor and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 8 PUs;Combat Move - Japanese
3 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 armour moved from Hunan to Kwangtung
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Anhwe to Kweichow
2 artilleries moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
4 infantry moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 44 Sea Zone
1 fighter and 2 tactical_bombers moved from Caroline Islands to 43 Sea Zone
2 fighters moved from 36 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Kwangsi to 35 Sea Zone
3 fighters moved from Kwangsi to Kwangtung
2 tactical_bombers moved from Kwangsi to Kweichow
2 fighters moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kweichow
1 submarine moved from 33 Sea Zone to 55 Sea Zone
1 fighter moved from 33 Sea Zone to 55 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 4 infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 45 Sea Zone
4 infantry moved from 45 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 cruiser moved from 36 Sea Zone to 19 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from 43 Sea Zone to BorneoCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 transports
ANZAC defend with 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 armour, 3 fighters and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kiangsi
Japanese attack with 1 artillery and 3 infantry
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 4 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Japanese
2 bombers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Hunan
3 fighters and 2 tactical_bombers moved from Kweichow to Hunan
3 fighters and 1 tactical_bomber moved from Kwangtung to Hunan
1 fighter moved from 44 Sea Zone to 43 Sea Zone
1 aaGun, 2 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hunan to Kwangsi
4 infantry moved from Manchuria to Jehol
2 aaGuns moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 19 Sea Zone to Jehol
1 submarine moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from 55 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 45 Sea ZonePlace Units - Japanese
1 factory_minor placed in Shantung
1 artillery and 2 infantry placed in Kiangsu
3 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 46 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 harbour, 3 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
5 fighters moved from Western United States to Midway
1 fighter moved from Wake Island to Western United States
1 bomber moved from Western United States to Midway
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to MidwayPlace Units - Americans
1 infantry placed in Western United States
3 transports placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
Americans undo move 2.
2 transports placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
1 harbour placed in Midway
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 1 artillery, 1 bomber, 5 fighters, 1 harbour and 1 infantry
43 Sea Zone : 1 destroyer
39 Sea Zone : 1 submarine
25 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
63 Sea Zone : 1 submarine
55 Sea Zone : 1 destroyer
Central United States : 4 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 5 infantry and 2 mech_infantrys
Eastern United States : 1 airfield, 1 factory_minor and 1 harbour
101 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 6 submarines and 6 transportsProduction/PUs Summary :
Germans : 49 / 56
Russians : 32 / 38
Japanese : 38 / 56
Americans : 52 / 77
Chinese : 6 / 14
British : 29 / 30
UK_Pacific : 18 / 31
Italians : 12 / 17
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter moved from Sikang to Kwangsi
2 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Kwangsi : 1 infantry
Yunnan : 3 artilleries, 1 fighter and 13 infantryProduction/PUs Summary :
Germans : 49 / 56
Russians : 32 / 38
Japanese : 37 / 56
Americans : 52 / 77
Chinese : 7 / 15
British : 29 / 30
UK_Pacific : 18 / 31
Italians : 12 / 17
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
3 infantry moved from Persia to Iraq
1 bomber moved from Alexandria to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
2 infantry moved from Yunnan to Kweichow
1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to KweichowCombat - British
Battle in Kweichow
British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/6 hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Iraq
British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 1/5 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Egypt
4 artilleries moved from Alexandria to Egypt
3 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
1 aaGun and 1 infantry moved from Burma to Yunnan
5 mech_infantrys moved from India to Yunnan
1 bomber, 2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
EDIT: 1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 91 Sea Zone to 102 Sea Zone
1 transport moved from 89 Sea Zone to 106 Sea ZonePlace Units - British
1 factory_minor placed in Persia
1 infantry and 2 mech_infantrys placed in Egypt
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 armour and 6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Some Units in India change ownership: 1 armour and 6 mech_infantrysTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 4 aaGuns, 1 artillery, 1 bomber, 2 fighters, 5 infantry, 5 mech_infantrys and 1 tactical_bomber
Kweichow : 1 infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 6 mech_infantrys
Malaya : 1 harbour
Celebes : 1 flag, 2 infantry
Sumatra : 1 flag
39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Belgian Congo : 3 armour and 2 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 4 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
106 Sea Zone : 1 flag, 2 transports
102 Sea Zone : 1 destroyer
Eire : 1 flag
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 49 / 56
Russians : 32 / 38
Japanese : 36 / 56
Americans : 52 / 77
Chinese : 8 / 15
British : 31 / 31
UK_Pacific : 18 / 19
Italians : 12 / 17
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
I forgot to move USa des in ncm so i moved it now.
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Greece -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Southern Italy to Greece
1 fighter moved from Southern Italy to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Neutral_Allies defend with 1 infantry
Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantryNon Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
2 aaGuns moved from Romania to Bessarabia
2 infantry moved from Yugoslavia to Romania
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to EthiopiaPlace Units - Italians
1 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter, 1 infantry and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Yunnan : 1 fighter
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
Java : 1 flag, 1 aaGun and 1 infantry
61 Sea Zone : 1 cruiser and 1 transport
Egypt : 1 infantry
Anglo Egyptian Sudan : 1 infantryProduction/PUs Summary :
Germans : 49 / 56
Russians : 32 / 38
Japanese : 36 / 56
Americans : 52 / 77
Chinese : 8 / 15
British : 32 / 31
UK_Pacific : 18 / 19
Italians : 13 / 27
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Combat Move - French
2 infantry moved from Algeria to Tunisia
French take Tunisia from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
37 Sea Zone : 1 destroyer
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 2 infantryProduction/PUs Summary :
Germans : 49 / 56
Russians : 32 / 38
Japanese : 36 / 56
Americans : 52 / 77
Chinese : 8 / 15
British : 32 / 31
UK_Pacific : 18 / 19
Italians : 12 / 27
ANZAC : 14 / 19
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 10 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
9 armour, 12 artilleries, 25 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
5 armour moved from Poland to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 10 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
9 armour, 12 artilleries, 25 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
5 armour moved from Poland to Western UkraineCombat - Germans
Non Combat Move - Germans
1 infantry moved from Karelia to Novgorod
8 infantry moved from Vyborg to Novgorod
2 infantry moved from Baltic States to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 artillery moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 113 Sea Zone to 125 Sea Zone
3 aaGuns moved from Eastern Poland to Western Ukraine
2 bombers, 3 fighters and 4 tactical_bombers moved from Poland to Western Ukraine
3 artilleries and 3 infantry moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
4 tactical_bombers moved from Western Ukraine to Eastern Poland
3 fighters moved from Western Ukraine to Eastern Poland
2 bombers moved from Western Ukraine to Eastern PolandPlace Units - Germans
10 mech_infantrys placed in Germany
3 artilleries placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 52 PUs (3 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Smolensk to Archangel
1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
3 mech_infantrys moved from Yunnan to Kiangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 armour moved from Russia to UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kwangtung
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour and 1 harbour
Russians roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kwangtung
Russians win, taking Kwangtung from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Kiangsi
Russians attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits
2 infantry owned by the Japanese lost in Kiangsi
Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kiangsi, round 3 : 3/5 hits
Japanese roll dice for 1 artillery in Kiangsi, round 3 : 1/1 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kiangsi
Russians win, taking Kiangsi from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 2 : 2/3 hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 2/2 hits
1 infantry owned by the Russians , 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
2 infantry moved from Sikang to Tsinghai
2 aaGuns, 5 artilleries and 13 infantry moved from Smolensk to Russia
2 aaGuns, 10 artilleries and 10 infantry moved from Bryansk to Tambov
9 artilleries moved from Russia to TambovPlace Units - Russians
4 artilleries, 5 infantry and 1 mech_infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Kiangsi : 2 mech_infantrys
Yunnan : 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Tsinghai : 2 infantry
India : 1 fighter
Kwangtung : 1 armour and 1 mech_infantry
Amur : 2 aaGuns and 18 infantry
Archangel : 1 artillery and 1 infantry
Russia : 2 aaGuns, 1 airfield, 9 artilleries, 1 factory_major, 18 infantry and 1 mech_infantry
Tambov : 2 aaGuns, 19 artilleries and 10 infantry
Ukraine : 1 armour and 1 factory_minor
Volgograd : 1 factory_minor and 1 infantry
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 66
Russians : 29 / 29
Japanese : 32 / 56
Americans : 52 / 77
Chinese : 9 / 15
British : 32 / 31
UK_Pacific : 21 / 19
Italians : 12 / 27
ANZAC : 14 / 19
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Hunan to Kwangsi
3 infantry moved from Dutch New Guinea to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 45 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
2 fighters moved from Hunan to Kweichow
2 tactical_bombers moved from Hunan to Kweichow
2 tactical_bombers moved from Hunan to Kiangsi
2 fighters moved from Hunan to Kiangsi
1 tactical_bomber moved from Hunan to Kiangsi
1 fighter moved from Hunan to Kiangsi
1 bomber moved from Hunan to 37 Sea Zone
1 bomber moved from Hunan to 43 Sea Zone
3 fighters moved from Hunan to Kwangsi -
I hit done instead of post. Sorry. I don’t know how to go back to the Japanese move and repost it.
-
np
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 armour, 2 artilleries, 5 infantry and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 bomber moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Midway to 19 Sea Zone
3 fighters moved from Midway to 6 Sea ZoneCombat - Americans
Battle in 19 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 cruiser, 1 destroyer and 3 transports
Americans roll dice for 1 bomber and 2 fighters in 19 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 cruiser, 1 destroyer and 3 transports in 19 Sea Zone, round 2 : 2/2 hits
2 fighters owned by the Americans , 1 transport owned by the Japanese , 1 cruiser owned by the Japanese and 1 destroyer owned by the Japanese lost in 19 Sea Zone
2 transports owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 1 cruiser, 1 destroyer and 3 transports
Casualties for Americans: 2 fighters
Battle in 6 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 6 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in GibraltarNon Combat Move - Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 aaGuns, 1 armour, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 1 armour, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 infantry, 1 mech_infantry, 6 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 1 armour, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone
1 infantry moved from Western United States to Central United States
1 bomber moved from 19 Sea Zone to Amur
3 fighters moved from 6 Sea Zone to 25 Sea ZonePlace Units - Americans
2 armour, 2 artilleries and 5 infantry placed in Central United States
6 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Amur : 1 bomber
39 Sea Zone : 1 submarine
25 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
63 Sea Zone : 1 submarine
Central United States : 2 aaGuns, 2 armour, 2 artilleries, 1 factory_major and 6 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
86 Sea Zone : 1 transport
101 Sea Zone : 6 transports
Brazil : 1 flag, 3 infantry and 1 mech_infantry
91 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 6 submarines, 1 tactical_bomber and 5 transportsProduction/PUs Summary :
Germans : 52 / 66
Russians : 29 / 29
Japanese : 36 / 36
Americans : 52 / 72
Chinese : 7 / 15
British : 32 / 31
UK_Pacific : 21 / 19
Italians : 12 / 27
ANZAC : 14 / 19
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery, 1 fighter and 1 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
3 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Yunnan : 5 artilleries, 1 fighter and 13 infantry
Kweichow : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 52 / 66
Russians : 29 / 29
Japanese : 35 / 36
Americans : 52 / 72
Chinese : 8 / 14
British : 32 / 31
UK_Pacific : 21 / 19
Italians : 12 / 27
ANZAC : 14 / 19
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





