14L FuzzyKittens (Axis) vs Amon-Sul (Allies +8)


  • The German anti-air in Holland should be in Normandy. Sorry about that.


  • :wink:u want me to move it or ?


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Combat Move - Russians
                1 infantry moved from Kazakhstan to Samara
                2 fighters and 1 tactical_bomber moved from Caucasus to Samara
                14 artilleries and 12 infantry moved from Caucasus to Rostov

    Combat - Russians
                Battle in Samara
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 :  2/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 fighter owned by the Russians lost in Samara
                        Russians roll dice for 1 fighter and 1 tactical_bomber in Samara, round 3 :  1/2 hits
                        Germans roll dice for 1 artillery in Samara, round 3 :  1/1 hits
                        1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Samara
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is -16
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 fighters and 1 infantry
                Battle in Rostov
                    Russians attack with 14 artilleries and 12 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 14 artilleries and 12 infantry in Rostov, round 2 :  7/26 hits
                        Germans roll dice for 1 artillery in Rostov, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 14 artilleries and 12 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                4 aaGuns moved from Caucasus to Rostov
                1 aaGun moved from Kazakhstan to Novosibirsk
                1 tactical_bomber moved from Samara to Novosibirsk
                1 tactical_bomber moved from Novosibirsk to Urals
                1 infantry moved from Buryatia to Sakha
                2 aaGuns and 17 infantry moved from Buryatia to Yakut S.S.R.

    Turn Complete - Russians

    Territory Summary for Russians :

    Sakha : 1 infantry
        Soviet Far East : 1 harbour
        Yakut S.S.R. : 2 aaGuns and 17 infantry
        Rostov : 4 aaGuns, 14 artilleries and 12 infantry
        Urals : 1 tactical_bomber
        Novosibirsk : 1 aaGun

    Production/PUs Summary :

    Germans : 68 / 81
        Russians : 9 / 0
        Japanese : 12 / 8
        Americans : 58 / 86
        Chinese : 23 / 29
        British : 42 / 50
        UK_Pacific : 21 / 26
        Italians : 10 / 10
        ANZAC : 20 / 30
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 destroyer; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Sakha
                1 mech_infantry moved from Korea to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                11 artilleries and 15 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                6 fighters moved from Japan to Sakha
                8 tactical_bombers moved from Japan to Sakha
                2 bombers moved from Japan to Sakha


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 destroyer; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Sakha
                1 mech_infantry moved from Korea to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                11 artilleries and 15 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                6 fighters moved from Japan to Sakha
                8 tactical_bombers moved from Japan to Sakha
                2 bombers moved from Japan to Sakha

    Combat - Japanese
                Battle in Sakha
                    Japanese attack with 2 bombers, 6 fighters, 2 infantry and 8 tactical_bombers
                    Russians defend with 1 infantry
                    Japanese win, taking Sakha from Russians with 2 bombers, 6 fighters, 1 infantry and 8 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 bombers, 6 fighters and 8 tactical_bombers moved from Sakha to Amur
                3 aaGuns moved from Amur to Buryatia

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Holland Belgium: 3 aaGuns
                EDIT: Adding units owned by Germans to Normandy Bordeaux: 3 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,6,2,2,1,4,6,6,4,4,6,3,2,5
                Japanese collect 4 PUs (11 lost to blockades); end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 5 bombers, 1 destroyer and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Spain to 113 Sea Zone
                1 artillery and 1 infantry moved from Spain to Southern France
                4 fighters and 1 tactical_bomber moved from Spain to Southern France

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 8 submarines
                    Japanese defend with 1 destroyer and 3 fighters
                        Americans roll dice for 8 submarines in 6 Sea Zone, round 2 :  2/8 hits
                        Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 :  3/4 hits
                        3 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    5 submarines owned by the Americans Submerged
                    Japanese win with 3 fighters remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 3 submarines
                Battle in Southern France
                    Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 :  3/7 hits
                        Germans roll dice for 2 infantry in Southern France, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Southern France
                    Americans win, taking Southern France from Germans with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in 113 Sea Zone
                    Americans attack with 2 bombers
                    Germans defend with 1 destroyer and 13 transports
                        Americans roll dice for 2 bombers in 113 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer and 13 transports in 113 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 113 Sea Zone
                        13 transports owned by the Germans lost in 113 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 99
                    Casualties for Germans: 1 destroyer and 13 transports
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                2 bombers moved from 113 Sea Zone to United Kingdom
                1 infantry moved from Portugal to Spain
                4 fighters and 1 tactical_bomber moved from Southern France to Spain
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                1 destroyer moved from 123 Sea Zone to 125 Sea Zone
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Saudi Arabia
                1 fighter and 3 tactical_bombers moved from Eastern United States to Spain

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 105 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 125 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 submarine placed in 105 Sea Zone
                2 submarines placed in 93 Sea Zone
                1 destroyer placed in 101 Sea Zone
                5 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag, 1 infantry and 1 mech_infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield and 1 harbour
        43 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 5 submarines
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 5 bombers, 1 factory_major and 1 harbour
        Cyprus : 1 artillery and 1 infantry
        United Kingdom : 2 bombers
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Portugal : 1 flag
        125 Sea Zone : 1 destroyer and 3 submarines
        76 Sea Zone : 1 transport
        Saudi Arabia : 2 infantry
        93 Sea Zone : 2 submarines
        97 Sea Zone : 1 flag, 2 submarines
        101 Sea Zone : 1 destroyer
        Brazil : 1 flag, 1 factory_minor
        Spain : 1 flag, 4 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour, 4 infantry, 2 mech_infantrys and 4 tactical_bombers
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 65 / 81
        Russians : 6 / 0
        Japanese : 15 / 4
        Americans : 61 / 86
        Chinese : 23 / 29
        British : 42 / 50
        UK_Pacific : 21 / 26
        Italians : 10 / 10
        ANZAC : 20 / 30
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Jehol to Manchuria

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Manchuria : 19 artilleries and 36 infantry
        Shensi : 1 fighter

    Production/PUs Summary :

    Germans : 65 / 81
        Russians : 6 / 0
        Japanese : 15 / 4
        Americans : 61 / 86
        Chinese : 23 / 29
        British : 42 / 50
        UK_Pacific : 21 / 26
        Italians : 10 / 10
        ANZAC : 20 / 30
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - British
                British buy 3 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 3 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Eastern Persia to Afghanistan
                2 artilleries and 1 infantry moved from West India to Afghanistan
                1 armour and 2 mech_infantrys moved from India to Afghanistan
                1 mech_infantry moved from Caucasus to Tambov
                      British take Tambov from Germans
                1 mech_infantry moved from Caucasus to Samara
                      British take Samara from Germans
                1 armour moved from Urals to Archangel
                      British take Nenetsia from Germans
                      British take Archangel from Germans
                1 armour and 2 mech_infantrys moved from Novosibirsk to Vologda
                1 bomber moved from Caucasus to Vologda
                1 mech_infantry moved from Tsinghai to Vologda
                3 mech_infantrys moved from Caucasus to Bryansk

    Combat - British
                Battle in Bryansk
                    British attack with 3 mech_infantrys
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 3 mech_infantrys in Bryansk, round 2 :  0/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/2 hits
                        1 mech_infantry owned by the British lost in Bryansk
                    2 mech_infantrys owned by the British retreated to Rostov
                    Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 mech_infantry
                Battle in Vologda
                    British attack with 1 armour, 1 bomber and 3 mech_infantrys
                    Germans defend with 1 armour, 1 artillery and 1 infantry
                        British roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Vologda, round 2 :  1/5 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Vologda, round 2 :  0/3 hits
                        1 infantry owned by the Germans lost in Vologda
                        British roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Vologda, round 3 :  2/5 hits
                        Germans roll dice for 1 armour and 1 artillery in Vologda, round 3 :  0/2 hits
                        1 armour owned by the Germans and 1 artillery owned by the Germans lost in Vologda
                    British win, taking Vologda from Germans with 1 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                Battle in Afghanistan
                    British attack with 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
                    Neutral_True defend with 4 infantry
                        British roll dice for 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Afghanistan, round 2 :  1/9 hits
                        Neutral_True roll dice for 4 infantry in Afghanistan, round 2 :  1/4 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_True lost in Afghanistan
                        British roll dice for 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Afghanistan, round 3 :  3/8 hits
                        Neutral_True roll dice for 3 infantry in Afghanistan, round 3 :  0/3 hits
                        3 infantry owned by the Neutral_True lost in Afghanistan
                    British win, taking Afghanistan from Neutral_True with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for British: 1 infantry
                    Casualties for Neutral_True: 4 infantry

    Non Combat Move - British
                1 bomber moved from Vologda to Rostov
                8 artilleries and 17 infantry moved from Caucasus to Rostov
                1 battleship, 1 cruiser and 1 submarine moved from 81 Sea Zone to 98 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                3 fighters and 4 tactical_bombers moved from Egypt to Spain
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra

    Place Units - British
                3 infantry placed in Caucasus
                3 fighters placed in Egypt
                1 tactical_bomber placed in Iraq

    Turn Complete - British
                British collect 46 PUs; end with 46 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs

    Place Units - UK_Pacific
                3 artilleries placed in West India
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour and 2 mech_infantrys
                    Some Units in West India change ownership: 3 artilleries

    Territory Summary for British, UK_Pacific :

    Paulau Island : 1 flag
        Formosa : 1 flag
        Okinawa : 1 flag
        Siam : 1 flag
        Hainan : 1 flag
        Chahar : 5 aaGuns, 1 artillery and 3 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Evenkiyskiy : 1 flag
        Timguska : 1 flag
        Kazakhstan : 1 infantry
        Celebes : 1 flag
        Sumatra : 1 artillery
        41 Sea Zone : 1 transport
        West India : 3 artilleries, 1 factory_minor and 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 18 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Rostov : 8 artilleries, 1 bomber, 17 infantry and 2 mech_infantrys
        Nenetsia : 1 flag
        Urals : 1 flag
        Archangel : 1 flag, 1 armour
        Tambov : 1 flag, 1 mech_infantry
        Novosibirsk : 1 flag
        Vologda : 1 flag, 1 armour and 3 mech_infantrys
        Caucasus : 1 flag, 1 factory_minor and 3 infantry
        Samara : 1 flag, 1 mech_infantry
        Afghanistan : 1 flag, 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
        80 Sea Zone : 1 transport
        106 Sea Zone : 1 flag
        Eire : 1 flag
        97 Sea Zone : 4 submarines
        Iraq : 1 flag, 1 factory_minor and 1 tactical_bomber
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Spain : 1 armour, 1 artillery, 3 fighters, 2 infantry and 4 tactical_bombers
        98 Sea Zone : 1 battleship and 1 cruiser

    Production/PUs Summary :

    Germans : 61 / 81
        Russians : 6 / 0
        Japanese : 15 / 4
        Americans : 61 / 86
        Chinese : 23 / 29
        British : 46 / 51
        UK_Pacific : 21 / 26
        Italians : 10 / 10
        ANZAC : 20 / 30
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0


  • A giant blow for the Axis.

    Allies heavily strong  :-)


  • Yeah that’s it. I was hoping the previous sea lion attempt would work. It might have been smarter for me to sacrifice the entire air force to try and take the UK. Thought I had time but there’s just too much there.

    Good game. The Japan strategy was an interesting one. I wasn’t expecting anything like that!


  • Haha thanks my pal , yeah Japan was pulled to the corner box and left with no chances.

    I need to watch out on Sea Lion better next time, to not spoil the good play.

    Ur Germany was strong, good play but not enough to stop the Allies.

    Please post the game result.

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