14L FuzzyKittens (Axis) vs Amon-Sul (Allies +8)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                3 infantry moved from Persia to Iraq
                1 bomber moved from Alexandria to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                2 infantry moved from Yunnan to Kweichow
                1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow

    Combat - British
                Battle in Kweichow
                    British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 :  3/6 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Iraq
                    British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 :  2/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 :  1/5 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                4 artilleries moved from Alexandria to Egypt
                3 armour moved from Union of South Africa to Belgian Congo
                2 infantry moved from Rhodesia to Belgian Congo
                1 aaGun and 1 infantry moved from Burma to Yunnan
                5 mech_infantrys moved from India to Yunnan
                1 bomber, 2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
                EDIT: 1 destroyer moved from 55 Sea Zone to 42 Sea Zone
                1 destroyer moved from 91 Sea Zone to 102 Sea Zone
                1 transport moved from 89 Sea Zone to 106 Sea Zone

    Place Units - British
                1 factory_minor placed in Persia
                1 infantry and 2 mech_infantrys placed in Egypt
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 armour and 6 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 19 PUs total
                Some Units in India change ownership: 1 armour and 6 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 infantry
        Yunnan : 4 aaGuns, 1 artillery, 1 bomber, 2 fighters, 5 infantry, 5 mech_infantrys and 1 tactical_bomber
        Kweichow : 1 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 6 mech_infantrys
        Malaya : 1 harbour
        Celebes : 1 flag, 2 infantry
        Sumatra : 1 flag
        39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        Belgian Congo : 3 armour and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 4 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        106 Sea Zone : 1 flag, 2 transports
        102 Sea Zone : 1 destroyer
        Eire : 1 flag
        Iraq : 1 flag, 1 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 factory_minor

    Production/PUs Summary :

    Germans : 49 / 56
        Russians : 32 / 38
        Japanese : 36 / 56
        Americans : 52 / 77
        Chinese : 8 / 15
        British : 31 / 31
        UK_Pacific : 18 / 19
        Italians : 12 / 17
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • I forgot to move USa des in ncm so i moved it now.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 bomber moved from Southern Italy to Greece
                1 fighter moved from Southern Italy to Greece


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 bomber moved from Southern Italy to Greece
                1 fighter moved from Southern Italy to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Neutral_Allies defend with 1 infantry
                    Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy
                1 bomber moved from Greece to Southern Italy
                1 fighter moved from Southern France to Southern Italy
                1 mech_infantry moved from Northern Italy to Romania
                2 aaGuns moved from Romania to Bessarabia
                2 infantry moved from Yugoslavia to Romania
                1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Ethiopia

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter, 1 infantry and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 fighter
        Malaya : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
        Java : 1 flag, 1 aaGun and 1 infantry
        61 Sea Zone : 1 cruiser and 1 transport
        Egypt : 1 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 56
        Russians : 32 / 38
        Japanese : 36 / 56
        Americans : 52 / 77
        Chinese : 8 / 15
        British : 32 / 31
        UK_Pacific : 18 / 19
        Italians : 13 / 27
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                2 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    37 Sea Zone : 1 destroyer
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tunisia : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 56
        Russians : 32 / 38
        Japanese : 36 / 56
        Americans : 52 / 77
        Chinese : 8 / 15
        British : 32 / 31
        UK_Pacific : 18 / 19
        Italians : 12 / 27
        ANZAC : 14 / 19
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries and 10 mech_infantrys; Remaining resources: 4 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 mech_infantry moved from Eastern Poland to Ukraine
                9 armour, 12 artilleries, 25 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                5 armour moved from Poland to Western Ukraine


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries and 10 mech_infantrys; Remaining resources: 4 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 mech_infantry moved from Eastern Poland to Ukraine
                9 armour, 12 artilleries, 25 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                5 armour moved from Poland to Western Ukraine

    Combat - Germans

    Non Combat Move - Germans
                1 infantry moved from Karelia to Novgorod
                8 infantry moved from Vyborg to Novgorod
                2 infantry moved from Baltic States to Novgorod
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Poland to 114 Sea Zone
                1 artillery moved from Poland to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                3 aaGuns moved from Eastern Poland to Western Ukraine
                2 bombers, 3 fighters and 4 tactical_bombers moved from Poland to Western Ukraine
                3 artilleries and 3 infantry moved from Poland to Eastern Poland
                10 mech_infantrys moved from Germany to Eastern Poland
                2 mech_infantrys moved from Western Germany to Poland
                4 tactical_bombers moved from Western Ukraine to Eastern Poland
                3 fighters moved from Western Ukraine to Eastern Poland
                2 bombers moved from Western Ukraine to Eastern Poland

    Place Units - Germans
                10 mech_infantrys placed in Germany
                3 artilleries placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                Germans collect 52 PUs (3 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 4 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Smolensk to Archangel
                1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
                3 mech_infantrys moved from Yunnan to Kiangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                1 armour moved from Russia to Ukraine

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Archangel
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kwangtung
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 armour and 1 harbour
                        Russians roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in Kwangtung, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Kwangtung
                    Russians win, taking Kwangtung from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Kiangsi
                    Russians attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 :  0/3 hits
                        2 infantry owned by the Japanese lost in Kiangsi
                        Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kiangsi, round 3 :  3/5 hits
                        Japanese roll dice for 1 artillery in Kiangsi, round 3 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kiangsi
                    Russians win, taking Kiangsi from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 1 armour, 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor and 2 mech_infantrys
                        Russians roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 2 :  2/3 hits
                        Germans roll dice for 2 mech_infantrys in Ukraine, round 2 :  2/2 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
                2 infantry moved from Sikang to Tsinghai
                2 aaGuns, 5 artilleries and 13 infantry moved from Smolensk to Russia
                2 aaGuns, 10 artilleries and 10 infantry moved from Bryansk to Tambov
                9 artilleries moved from Russia to Tambov

    Place Units - Russians
                4 artilleries, 5 infantry and 1 mech_infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    Territory Summary for Russians :

    Kiangsi : 2 mech_infantrys
        Yunnan : 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
        Tsinghai : 2 infantry
        India : 1 fighter
        Kwangtung : 1 armour and 1 mech_infantry
        Amur : 2 aaGuns and 18 infantry
        Archangel : 1 artillery and 1 infantry
        Russia : 2 aaGuns, 1 airfield, 9 artilleries, 1 factory_major, 18 infantry and 1 mech_infantry
        Tambov : 2 aaGuns, 19 artilleries and 10 infantry
        Ukraine : 1 armour and 1 factory_minor
        Volgograd : 1 factory_minor and 1 infantry
        125 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 66
        Russians : 29 / 29
        Japanese : 32 / 56
        Americans : 52 / 77
        Chinese : 9 / 15
        British : 32 / 31
        UK_Pacific : 21 / 19
        Italians : 12 / 27
        ANZAC : 14 / 19
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Hunan to Kwangsi
                3 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 submarine moved from 45 Sea Zone to 42 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 45 Sea Zone to 35 Sea Zone
                3 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 fighter moved from 43 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
                1 fighter moved from 43 Sea Zone to 42 Sea Zone
                2 fighters moved from Hunan to Kweichow
                2 tactical_bombers moved from Hunan to Kweichow
                2 tactical_bombers moved from Hunan to Kiangsi
                2 fighters moved from Hunan to Kiangsi
                1 tactical_bomber moved from Hunan to Kiangsi
                1 fighter moved from Hunan to Kiangsi
                1 bomber moved from Hunan to 37 Sea Zone
                1 bomber moved from Hunan to 43 Sea Zone
                3 fighters moved from Hunan to Kwangsi


  • I hit done instead of post. Sorry. I don’t know how to go back to the Japanese move and repost it.

    Jap4.tsvg


  • np


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 5 infantry and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 bomber moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from Midway to 19 Sea Zone
                3 fighters moved from Midway to 6 Sea Zone

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber and 2 fighters
                    Japanese defend with 1 cruiser, 1 destroyer and 3 transports
                        Americans roll dice for 1 bomber and 2 fighters in 19 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 cruiser, 1 destroyer and 3 transports in 19 Sea Zone, round 2 :  2/2 hits
                        2 fighters owned by the Americans , 1 transport owned by the Japanese , 1 cruiser owned by the Japanese and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                        2 transports owned by the Japanese lost in 19 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 cruiser, 1 destroyer and 3 transports
                    Casualties for Americans: 2 fighters
                Battle in 6 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 6 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Gibraltar

    Non Combat Move - Americans
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                2 aaGuns, 1 armour, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                2 aaGuns, 1 armour, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 infantry, 1 mech_infantry, 6 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns, 1 armour, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone
                1 infantry moved from Western United States to Central United States
                1 bomber moved from 19 Sea Zone to Amur
                3 fighters moved from 6 Sea Zone to 25 Sea Zone

    Place Units - Americans
                2 armour, 2 artilleries and 5 infantry placed in Central United States
                6 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Amur : 1 bomber
        39 Sea Zone : 1 submarine
        25 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
        63 Sea Zone : 1 submarine
        Central United States : 2 aaGuns, 2 armour, 2 artilleries, 1 factory_major and 6 infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 2 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
        86 Sea Zone : 1 transport
        101 Sea Zone : 6 transports
        Brazil : 1 flag, 3 infantry and 1 mech_infantry
        91 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 6 submarines, 1 tactical_bomber and 5 transports

    Production/PUs Summary :

    Germans : 52 / 66
        Russians : 29 / 29
        Japanese : 36 / 36
        Americans : 52 / 72
        Chinese : 7 / 15
        British : 32 / 31
        UK_Pacific : 21 / 19
        Italians : 12 / 27
        ANZAC : 14 / 19
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                3 artilleries and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Yunnan : 5 artilleries, 1 fighter and 13 infantry
        Kweichow : 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 52 / 66
        Russians : 29 / 29
        Japanese : 35 / 36
        Americans : 52 / 72
        Chinese : 8 / 14
        British : 32 / 31
        UK_Pacific : 21 / 19
        Italians : 12 / 27
        ANZAC : 14 / 19
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from Egypt to Ethiopia
                1 armour moved from Belgian Congo to Italian Somaliland
                      British take Kenya from Italians
                      British take Italian Somaliland from Italians
                2 armour moved from Belgian Congo to Ethiopia
                1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
                1 mech_infantry moved from Yunnan to Anhwe
                      Chinese take Anhwe from Japanese
                1 mech_infantry moved from Yunnan to Hopei
                      Chinese take Hopei from Japanese
                2 mech_infantrys moved from Yunnan to Kiangsi
                1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Kiangsi

    Combat - British
                Battle in Ethiopia
                    British attack with 2 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 2 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ethiopia, round 2 :  5/7 hits
                        Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 :  1/4 hits
                        1 artillery owned by the Italians , 1 mech_infantry owned by the British and 3 infantry owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in Kiangsi
                    British attack with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 :  2/7 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi
                    British win, taking Kiangsi from Japanese with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from Kiangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Ethiopia to Egypt
                1 infantry moved from Iraq to Trans-Jordan
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 bomber moved from Ethiopia to Egypt
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 102 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 102 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 armour and 6 mech_infantrys moved from India to Yunnan
                1 infantry moved from Yunnan to Shan State

    Place Units - British
                1 factory_minor placed in Iraq
                1 artillery and 2 infantry placed in Egypt
                3 infantry placed in Persia

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 aaGun placed in India
                1 destroyer and 1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 aaGun
                    Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine

    Territory Summary for British, UK_Pacific :

    Kiangsi : 3 mech_infantrys
        Siam : 1 flag, 1 infantry
        Yunnan : 4 aaGuns, 1 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry, 6 mech_infantrys and 1 tactical_bomber
        Hopei : 1 mech_infantry
        Anhwe : 1 mech_infantry
        Shan State : 1 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Celebes : 1 flag, 2 infantry
        Sumatra : 1 flag
        37 Sea Zone : 1 destroyer
        39 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 5 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag, 1 armour
        Ethiopia : 1 flag, 2 armour and 1 mech_infantry
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 1 flag, 1 factory_minor
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 factory_minor and 3 infantry
        91 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 52 / 66
        Russians : 29 / 29
        Japanese : 32 / 36
        Americans : 52 / 72
        Chinese : 11 / 14
        British : 34 / 39
        UK_Pacific : 21 / 26
        Italians : 10 / 27
        ANZAC : 14 / 19
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus

    Combat - Italians
                Battle in Cyprus

    Non Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                2 infantry and 1 mech_infantry moved from Romania to Yugoslavia
                1 mech_infantry moved from Yugoslavia to Northern Italy
                2 aaGuns, 2 artilleries and 2 infantry moved from Bessarabia to Romania
                1 artillery and 1 infantry moved from Greece to Bulgaria
                4 infantry moved from Northern Italy to Southern Italy
                1 cruiser moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                3 infantry placed in Southern Italy
                6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 61 Sea Zone to 63 Sea Zone
                1 cruiser moved from 61 Sea Zone to 63 Sea Zone
                1 aaGun, 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers moved from New South Wales to Queensland
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - ANZAC
                1 bomber placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
                ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 fighter
        Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 bomber, 1 factory_minor and 1 harbour
        Java : 1 flag, 1 aaGun and 1 infantry
        63 Sea Zone : 1 cruiser and 1 transport
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 52 / 66
        Russians : 29 / 29
        Japanese : 32 / 36
        Americans : 52 / 72
        Chinese : 11 / 14
        British : 34 / 39
        UK_Pacific : 21 / 26
        Italians : 10 / 15
        ANZAC : 14 / 17
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Tunisia to Libya

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        Tunisia : 1 infantry
        Libya : 1 infantry

    Production/PUs Summary :

    Germans : 52 / 66
        Russians : 29 / 29
        Japanese : 32 / 36
        Americans : 52 / 72
        Chinese : 11 / 14
        British : 34 / 39
        UK_Pacific : 21 / 26
        Italians : 10 / 15
        ANZAC : 14 / 17
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 bomber and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 armour moved from Bryansk to Rostov
                      Germans take Rostov from Russians
                13 armour, 12 artilleries, 25 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
                7 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                2 infantry moved from Novgorod to Archangel
                2 bombers moved from Eastern Poland to Russia
                2 fighters moved from Eastern Poland to Ukraine
                2 tactical_bombers moved from Eastern Poland to Archangel
                1 fighter moved from Eastern Poland to Archangel
                2 tactical_bombers moved from Eastern Poland to Ukraine

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