14L FuzzyKittens (Axis) vs Amon-Sul (Allies +8)


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 fighter and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                2 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Shantung to Jehol
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 bomber moved from Philippines to 17 Sea Zone
                1 bomber moved from Philippines to Kiangsi
                1 tactical_bomber moved from Anhwe to Hopei
                1 tactical_bomber moved from Anhwe to Chahar
                1 tactical_bomber moved from Anhwe to Kweichow
                1 tactical_bomber moved from Anhwe to Jehol
                1 tactical_bomber moved from Anhwe to Kiangsi
                1 fighter moved from Anhwe to Kweichow
                1 fighter moved from Anhwe to Hopei
                1 fighter moved from Anhwe to Chahar
                1 fighter moved from Anhwe to Jehol
                1 fighter moved from Anhwe to Kiangsi
                1 fighter moved from Anhwe to Jehol
                1 fighter moved from Anhwe to Kiangsi
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                      Japanese take 41 Sea Zone from UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 fighter and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                2 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Shantung to Jehol
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 bomber moved from Philippines to 17 Sea Zone
                1 bomber moved from Philippines to Kiangsi
                1 tactical_bomber moved from Anhwe to Hopei
                1 tactical_bomber moved from Anhwe to Chahar
                1 tactical_bomber moved from Anhwe to Kweichow
                1 tactical_bomber moved from Anhwe to Jehol
                1 tactical_bomber moved from Anhwe to Kiangsi
                1 fighter moved from Anhwe to Kweichow
                1 fighter moved from Anhwe to Hopei
                1 fighter moved from Anhwe to Chahar
                1 fighter moved from Anhwe to Jehol
                1 fighter moved from Anhwe to Kiangsi
                1 fighter moved from Anhwe to Jehol
                1 fighter moved from Anhwe to Kiangsi
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                      Japanese take 41 Sea Zone from UK_Pacific

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kiangsi
                    Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 3 mech_infantrys
                    Japanese win, taking Kiangsi from Chinese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 3 mech_infantrys
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Jehol
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
                2 fighters and 1 tactical_bomber moved from Jehol to Anhwe
                1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
                1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
                1 bomber, 2 fighters and 1 tactical_bomber moved from Kiangsi to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Shantung to Anhwe
                1 bomber moved from 17 Sea Zone to Japan

    Place Units - Japanese
                3 infantry placed in Shantung
                3 infantry placed in Kiangsu
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 35 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans
                Americans creates battle in territory 43 Sea Zone
                Americans creates battle in territory 97 Sea Zone
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British loiter and taunt with ; Americans attack with 2 submarines
                    Italians defend with 1 destroyer and 2 fighters
                        Americans roll dice for 2 submarines in 97 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Americans lost in 97 Sea Zone
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 3 :  1/3 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
                    Italians win, taking 43 Sea Zone from Japanese with 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 2 submarines
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                5 bombers moved from Western United States to Gibraltar
                2 submarines moved from 43 Sea Zone to 35 Sea Zone
                2 submarines moved from 35 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from Korea to Manchuria

    Place Units - Americans
                3 submarines placed in 6 Sea Zone
                1 carrier and 3 destroyers placed in 101 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 infantry and 1 mech_infantry
        Korea : 1 flag, 1 factory_minor
        Manchuria : 1 artillery
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield and 1 harbour
        43 Sea Zone : 1 flag
        26 Sea Zone : 1 transport
        20 Sea Zone : 2 submarines
        19 Sea Zone : 1 flag
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 3 submarines
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 4 aaGuns, 3 armour, 2 artilleries, 5 bombers, 12 infantry and 2 mech_infantrys
        Cyprus : 1 artillery and 1 infantry
        97 Sea Zone : 1 flag
        101 Sea Zone : 1 carrier and 3 destroyers
        Brazil : 1 flag, 1 factory_minor
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 69 / 87
        Russians : 10 / 0
        Japanese : 32 / 35
        Americans : 56 / 76
        Chinese : 13 / 20
        British : 40 / 47
        UK_Pacific : 11 / 11
        Italians : 10 / 8
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Sikang to Kweichow
                1 artillery and 1 infantry moved from Hunan to Kweichow
                2 artilleries and 2 infantry moved from Hunan to Kiangsi

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 artillery and 1 fighter in Kweichow, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 artillery owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter in Kweichow, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter in Kweichow, round 5 :  1/1 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Kiangsi
                    Chinese attack with 2 artilleries and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 2 :  3/4 hits
                        Japanese roll dice for 2 infantry in Kiangsi, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Hunan

    Place Units - Chinese
                1 infantry placed in Chahar
                2 artilleries and 3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Territory Summary for Chinese :

    Kiangsi : 2 artilleries and 1 infantry
        Hunan : 11 artilleries, 1 fighter and 15 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 69 / 87
        Russians : 10 / 0
        Japanese : 31 / 35
        Americans : 56 / 76
        Chinese : 14 / 20
        British : 40 / 47
        UK_Pacific : 11 / 11
        Italians : 10 / 8
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 factory_minor, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Caucasus to Novosibirsk
                1 armour and 1 mech_infantry moved from Caucasus to Samara
                1 bomber moved from Caucasus to Novosibirsk
                1 fighter and 1 tactical_bomber moved from Caucasus to Samara
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 mech_infantry moved from Hunan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 artillery moved from India to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 armour and 2 mech_infantrys moved from Hunan to Kiangsu
                2 fighters and 1 tactical_bomber moved from Hunan to Kiangsu

    Combat - British
                Battle in Philippines
                Battle in Kiangsu
                    British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 factory_minor and 3 infantry
                        British roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 :  3/6 hits
                        Japanese roll dice for 3 infantry in Kiangsu, round 2 :  0/3 hits
                        3 infantry owned by the Japanese lost in Kiangsu
                    British win, taking Philippines from Japanese, taking Kiangsu from Japanese with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry
                Battle in Celebes
                Battle in Samara
                    British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 mech_infantry
                        British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Samara, round 2 :  1/2 hits
                        1 mech_infantry owned by the British , 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Samara
                    British win, taking Celebes from Japanese, taking Samara from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Novosibirsk
                    British attack with 1 armour and 1 bomber
                    Germans defend with 1 armour
                        British roll dice for 1 armour and 1 bomber in Novosibirsk, round 2 :  1/2 hits
                        Germans roll dice for 1 armour in Novosibirsk, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Novosibirsk
                    British win, taking Novosibirsk from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Samara to Caucasus
                1 bomber moved from Novosibirsk to Caucasus
                1 armour, 5 artilleries and 4 infantry moved from Northwest Persia to Caucasus
                5 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Shan State to Yunnan
                2 fighters and 1 tactical_bomber moved from Kiangsu to Hunan
                1 battleship, 1 cruiser and 1 submarine moved from 43 Sea Zone to 35 Sea Zone

    Place Units - British
                5 infantry placed in United Kingdom
                1 factory_minor placed in Caucasus
                3 mech_infantrys placed in Persia
                2 mech_infantrys placed in Iraq
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Place Units - UK_Pacific
                1 tactical_bomber placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 1 tactical_bomber

    Territory Summary for British, UK_Pacific :

    Kiangsu : 1 armour and 2 mech_infantrys
        Siam : 1 flag
        Yunnan : 1 infantry
        Kweichow : 1 infantry
        Hunan : 5 aaGuns, 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
        India : 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 1 mech_infantry
        Philippines : 1 artillery and 1 infantry
        Celebes : 1 flag, 1 artillery
        44 Sea Zone : 1 transport
        35 Sea Zone : 1 battleship, 1 cruiser, 1 submarine and 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 18 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Novosibirsk : 1 flag, 1 armour
        Caucasus : 1 flag, 1 armour, 5 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 11 infantry and 1 tactical_bomber
        Samara : 1 flag, 1 armour
        106 Sea Zone : 1 flag
        Eire : 1 flag
        97 Sea Zone : 3 submarines
        Iraq : 1 flag, 1 factory_minor and 2 mech_infantrys
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 5 infantry
        Persia : 1 flag, 1 factory_minor and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 67 / 87
        Russians : 10 / 0
        Japanese : 19 / 35
        Americans : 58 / 76
        Chinese : 18 / 20
        British : 42 / 47
        UK_Pacific : 17 / 22
        Italians : 10 / 8
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Japan is a teenager  8-)


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 infantry moved from France to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,6,2,6
                Italians collect 6 PUs (4 lost to blockades); end with 6 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs


  • Japan is not doing so well this game…


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                2 fighters moved from Dutch New Guinea to 41 Sea Zone
                1 bomber moved from Korea to Shantung

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 41 Sea Zone, round 2 :  1/4 hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Sumatra
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Sumatra
                        ANZAC roll dice for 1 armour in Sumatra, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sumatra
                    ANZAC win, taking Sumatra from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Strategic bombing raid in Shantung
                        AA fire in Shantung :  0/1 hits
                    Bombing raid in Shantung rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Shantung causes 6 damage total.

    Non Combat Move - ANZAC
                1 fighter moved from Korea to Manchuria
                1 infantry moved from New South Wales to Queensland
                2 fighters moved from 41 Sea Zone to Shan State
                1 bomber moved from Shantung to Hunan
                1 fighter moved from Manchuria to Hunan
                1 fighter and 2 tactical_bombers moved from Dutch New Guinea to Hunan

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
                EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry
                EDIT: Turning off Edit Mode
                2 bombers placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Hunan : 1 bomber, 2 fighters and 2 tactical_bombers
        Shan State : 2 fighters
        Queensland : 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 airfield and 2 infantry
        Sumatra : 1 flag, 1 armour
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
        Northwest Persia : 2 infantry

    Production/PUs Summary :

    Germans : 67 / 87
        Russians : 10 / 0
        Japanese : 15 / 35
        Americans : 58 / 76
        Chinese : 18 / 20
        British : 42 / 47
        UK_Pacific : 17 / 22
        Italians : 10 / 11
        ANZAC : 18 / 28
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Kazakhstan : 1 infantry
        Trans-Jordan : 1 infantry
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        Caucasus : 1 infantry

    Production/PUs Summary :

    Germans : 67 / 87
        Russians : 10 / 0
        Japanese : 15 / 35
        Americans : 58 / 76
        Chinese : 18 / 20
        British : 42 / 47
        UK_Pacific : 17 / 22
        Italians : 10 / 11
        ANZAC : 18 / 28
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @FuzzyKittens:

    Japan is not doing so well this game…

    He is still holding. Germany must pull this out for Axis.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 airfield, 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Timguska to Novosibirsk
                1 armour moved from Evenkiyskiy to Novosibirsk
                1 tactical_bomber moved from Russia to Novosibirsk
                1 artillery moved from Volgograd to Samara
                1 mech_infantry moved from Volgograd to Samara
                1 armour moved from Volgograd to Samara
                2 infantry moved from Volgograd to Rostov
                1 artillery moved from Volgograd to Rostov
                1 artillery moved from Volgograd to Rostov
                1 fighter moved from Russia to Rostov
                3 bombers moved from Western Germany to United Kingdom
                1 artillery moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 airfield, 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Timguska to Novosibirsk
                1 armour moved from Evenkiyskiy to Novosibirsk
                1 tactical_bomber moved from Russia to Novosibirsk
                1 artillery moved from Volgograd to Samara
                1 mech_infantry moved from Volgograd to Samara
                1 armour moved from Volgograd to Samara
                2 infantry moved from Volgograd to Rostov
                1 artillery moved from Volgograd to Rostov
                1 artillery moved from Volgograd to Rostov
                1 fighter moved from Russia to Rostov
                3 bombers moved from Western Germany to United Kingdom
                1 artillery moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan

    Combat - Germans
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 4,5,4 and causes: 13 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 13 damage total.
                Battle in Kazakhstan
                    Germans attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    Germans win, taking Kazakhstan from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry
                Battle in Novosibirsk
                    Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
                    British defend with 1 armour
                    Germans win, taking Novosibirsk from British with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Rostov
                    Germans attack with 2 artilleries, 1 fighter and 2 infantry
                    Russians defend with 3 artilleries
                    Germans win, taking Rostov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 3 artilleries
                Battle in Samara
                    Germans attack with 1 armour, 1 artillery and 1 mech_infantry
                    British defend with 1 armour
                    Germans win, taking Samara from British with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Germans
                1 fighter moved from Rostov to Volgograd
                1 tactical_bomber moved from Novosibirsk to Volgograd
                4 artilleries and 10 infantry moved from Belarus to Bryansk
                2 tactical_bombers moved from Western Germany to Normandy Bordeaux
                3 fighters moved from Western Germany to Normandy Bordeaux
                3 bombers moved from United Kingdom to Western Germany

    Place Units - Germans
                3 artilleries placed in Volgograd
                1 airfield and 1 tactical_bomber placed in Normandy Bordeaux
                1 armour, 1 fighter and 1 tactical_bomber placed in Western Germany
                1 destroyer and 2 transports placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,4,3,4
                Germans collect 69 PUs (3 lost to blockades); end with 69 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Combat Move - Russians
                2 artilleries and 2 infantry moved from Caucasus to Rostov
                2 artilleries and 1 infantry moved from Caucasus to Kazakhstan
                1 armour moved from Suiyuyan to Hopei
                2 fighters and 1 tactical_bomber moved from Hunan to Hopei

    Combat - Russians
                Battle in Hopei
                    Russians attack with 1 armour, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Hopei, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Hopei
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Kazakhstan
                    Russians attack with 2 artilleries and 1 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 2 artilleries and 1 infantry in Kazakhstan, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Kazakhstan
                    Russians win, taking Kazakhstan from Germans with 2 artilleries remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 17 infantry moved from Korea to Manchuria
                2 fighters and 1 tactical_bomber moved from Hopei to Hunan

    Turn Complete - Russians

    Territory Summary for Russians :

    Manchuria : 2 aaGuns and 18 infantry
        Hunan : 2 fighters and 1 tactical_bomber
        Soviet Far East : 1 harbour
        Kazakhstan : 2 artilleries
        Rostov : 2 artilleries and 1 infantry
        Caucasus : 5 aaGuns, 18 artilleries and 18 infantry
        125 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 69 / 89
        Russians : 10 / 0
        Japanese : 15 / 35
        Americans : 58 / 76
        Chinese : 18 / 20
        British : 40 / 47
        UK_Pacific : 17 / 22
        Italians : 10 / 11
        ANZAC : 18 / 28
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 tactical_bombers; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 tactical_bombers; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese

    Non Combat Move - Japanese
                3 aaGuns, 11 artilleries, 1 bomber, 7 fighters, 15 infantry, 1 mech_infantry and 5 tactical_bombers moved from Anhwe to Jehol
                3 infantry moved from Shantung to Jehol
                1 fighter moved from Japan to Jehol

    Place Units - Japanese
                3 tactical_bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5,5,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,6,2,6,2
                Japanese collect 8 PUs (7 lost to blockades); end with 10 PUs total


  • interesting buy


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 bombers, 1 fighter and 7 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Americans creates battle in territory 20 Sea Zone
                Battle in Caroline Islands
                    Americans attack with 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                        1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking 20 Sea Zone from Japanese, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - Americans
                2 fighters moved from Western United States to 91 Sea Zone
                1 carrier and 3 destroyers moved from 101 Sea Zone to 91 Sea Zone
                5 bombers moved from Gibraltar to United Kingdom
                2 submarines moved from 20 Sea Zone to 19 Sea Zone

    Place Units - Americans
                4 submarines placed in 101 Sea Zone
                3 submarines placed in 6 Sea Zone
                2 bombers and 1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry and 1 mech_infantry
        Korea : 1 flag, 1 factory_minor
        Manchuria : 1 artillery
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield and 1 harbour
        43 Sea Zone : 1 flag
        33 Sea Zone : 1 transport
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 2 submarines
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 6 submarines
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 2 bombers, 1 factory_major, 1 fighter and 1 harbour
        Gibraltar : 4 aaGuns, 3 armour, 2 artilleries, 12 infantry and 2 mech_infantrys
        Cyprus : 1 artillery and 1 infantry
        United Kingdom : 5 bombers
        97 Sea Zone : 1 flag
        101 Sea Zone : 4 submarines
        Brazil : 1 flag, 1 factory_minor
        91 Sea Zone : 1 carrier, 3 destroyers and 2 fighters
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 69 / 89
        Russians : 10 / 0
        Japanese : 15 / 10
        Americans : 58 / 83
        Chinese : 18 / 20
        British : 40 / 47
        UK_Pacific : 17 / 22
        Italians : 10 / 11
        ANZAC : 18 / 28
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kiangsi to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                11 artilleries, 1 fighter and 15 infantry moved from Hunan to Anhwe
                2 artilleries moved from Kiangsi to Anhwe
                1 fighter moved from Anhwe to Szechwan
                1 fighter moved from Szechwan to Shensi

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

    Territory Summary for Chinese :

    Manchuria : 2 artilleries and 4 infantry
        Shensi : 1 fighter
        Hopei : 1 infantry
        Anhwe : 13 artilleries and 16 infantry

    Production/PUs Summary :

    Germans : 69 / 89
        Russians : 10 / 0
        Japanese : 13 / 10
        Americans : 58 / 83
        Chinese : 20 / 26
        British : 40 / 47
        UK_Pacific : 17 / 22
        Italians : 10 / 11
        ANZAC : 18 / 28
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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