I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?14L FuzzyKittens (Axis) vs Amon-Sul (Allies +8)
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Japan is not doing so well this game…
He is still holding. Germany must pull this out for Axis.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 airfield, 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Timguska to Novosibirsk
1 armour moved from Evenkiyskiy to Novosibirsk
1 tactical_bomber moved from Russia to Novosibirsk
1 artillery moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Samara
1 armour moved from Volgograd to Samara
2 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Rostov
1 artillery moved from Volgograd to Rostov
1 fighter moved from Russia to Rostov
3 bombers moved from Western Germany to United Kingdom
1 artillery moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 airfield, 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Timguska to Novosibirsk
1 armour moved from Evenkiyskiy to Novosibirsk
1 tactical_bomber moved from Russia to Novosibirsk
1 artillery moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Samara
1 armour moved from Volgograd to Samara
2 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Rostov
1 artillery moved from Volgograd to Rostov
1 fighter moved from Russia to Rostov
3 bombers moved from Western Germany to United Kingdom
1 artillery moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to KazakhstanCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 4,5,4 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total.
Battle in Kazakhstan
Germans attack with 1 artillery and 1 infantry
French defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Novosibirsk
Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
British defend with 1 armour
Germans win, taking Novosibirsk from British with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Rostov
Germans attack with 2 artilleries, 1 fighter and 2 infantry
Russians defend with 3 artilleries
Germans win, taking Rostov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 3 artilleries
Battle in Samara
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
British defend with 1 armour
Germans win, taking Samara from British with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Germans
1 fighter moved from Rostov to Volgograd
1 tactical_bomber moved from Novosibirsk to Volgograd
4 artilleries and 10 infantry moved from Belarus to Bryansk
2 tactical_bombers moved from Western Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
3 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
3 artilleries placed in Volgograd
1 airfield and 1 tactical_bomber placed in Normandy Bordeaux
1 armour, 1 fighter and 1 tactical_bomber placed in Western Germany
1 destroyer and 2 transports placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,4,3,4
Germans collect 69 PUs (3 lost to blockades); end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Combat Move - Russians
2 artilleries and 2 infantry moved from Caucasus to Rostov
2 artilleries and 1 infantry moved from Caucasus to Kazakhstan
1 armour moved from Suiyuyan to Hopei
2 fighters and 1 tactical_bomber moved from Hunan to HopeiCombat - Russians
Battle in Hopei
Russians attack with 1 armour, 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Hopei, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Hopei
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Kazakhstan
Russians attack with 2 artilleries and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 2 artilleries and 1 infantry in Kazakhstan, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 2 : 1/4 hits
Germans roll dice for 1 artillery in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns and 17 infantry moved from Korea to Manchuria
2 fighters and 1 tactical_bomber moved from Hopei to HunanTurn Complete - Russians
Territory Summary for Russians :
Manchuria : 2 aaGuns and 18 infantry
Hunan : 2 fighters and 1 tactical_bomber
Soviet Far East : 1 harbour
Kazakhstan : 2 artilleries
Rostov : 2 artilleries and 1 infantry
Caucasus : 5 aaGuns, 18 artilleries and 18 infantry
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 69 / 89
Russians : 10 / 0
Japanese : 15 / 35
Americans : 58 / 76
Chinese : 18 / 20
British : 40 / 47
UK_Pacific : 17 / 22
Italians : 10 / 11
ANZAC : 18 / 28
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 tactical_bombers; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 tactical_bombers; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
Non Combat Move - Japanese
3 aaGuns, 11 artilleries, 1 bomber, 7 fighters, 15 infantry, 1 mech_infantry and 5 tactical_bombers moved from Anhwe to Jehol
3 infantry moved from Shantung to Jehol
1 fighter moved from Japan to JeholPlace Units - Japanese
3 tactical_bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5,5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,6,2,6,2
Japanese collect 8 PUs (7 lost to blockades); end with 10 PUs total -
interesting buy
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 bombers, 1 fighter and 7 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Americans creates battle in territory 20 Sea Zone
Battle in Caroline Islands
Americans attack with 2 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking 20 Sea Zone from Japanese, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - Americans
2 fighters moved from Western United States to 91 Sea Zone
1 carrier and 3 destroyers moved from 101 Sea Zone to 91 Sea Zone
5 bombers moved from Gibraltar to United Kingdom
2 submarines moved from 20 Sea Zone to 19 Sea ZonePlace Units - Americans
4 submarines placed in 101 Sea Zone
3 submarines placed in 6 Sea Zone
2 bombers and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry and 1 mech_infantry
Korea : 1 flag, 1 factory_minor
Manchuria : 1 artillery
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield and 1 harbour
43 Sea Zone : 1 flag
33 Sea Zone : 1 transport
20 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 2 submarines
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 6 submarines
Central United States : 1 factory_major
Eastern United States : 1 airfield, 2 bombers, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 4 aaGuns, 3 armour, 2 artilleries, 12 infantry and 2 mech_infantrys
Cyprus : 1 artillery and 1 infantry
United Kingdom : 5 bombers
97 Sea Zone : 1 flag
101 Sea Zone : 4 submarines
Brazil : 1 flag, 1 factory_minor
91 Sea Zone : 1 carrier, 3 destroyers and 2 fighters
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 69 / 89
Russians : 10 / 0
Japanese : 15 / 10
Americans : 58 / 83
Chinese : 18 / 20
British : 40 / 47
UK_Pacific : 17 / 22
Italians : 10 / 11
ANZAC : 18 / 28
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kiangsi to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
11 artilleries, 1 fighter and 15 infantry moved from Hunan to Anhwe
2 artilleries moved from Kiangsi to Anhwe
1 fighter moved from Anhwe to Szechwan
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
2 artilleries and 4 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUsTerritory Summary for Chinese :
Manchuria : 2 artilleries and 4 infantry
Shensi : 1 fighter
Hopei : 1 infantry
Anhwe : 13 artilleries and 16 infantryProduction/PUs Summary :
Germans : 69 / 89
Russians : 10 / 0
Japanese : 13 / 10
Americans : 58 / 83
Chinese : 20 / 26
British : 40 / 47
UK_Pacific : 17 / 22
Italians : 10 / 11
ANZAC : 18 / 28
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - British
British repair 13 damage on 13 factory_majors; Remaining resources: 34 PUs;
British buy 1 artillery, 4 infantry and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Caucasus to Novosibirsk
1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Novosibirsk
1 mech_infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Formosa
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to OkinawaCombat - British
British creates battle in territory 97 Sea Zone
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Formosa
Battle in Okinawa
Battle in 97 Sea Zone
British attack with 3 submarines
Italians defend with 1 destroyer and 2 fighters
British roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 0/3 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
3 submarines owned by the British Submerged
Italians win, taking Formosa from Japanese, taking Okinawa from Japanese with 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Novosibirsk
British attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
British roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Novosibirsk, round 2 : 1/4 hits
Germans roll dice for 1 armour and 1 infantry in Novosibirsk, round 2 : 2/2 hits
1 tactical_bomber owned by the British , 1 infantry owned by the Germans and 1 fighter owned by the British lost in Novosibirsk
British roll dice for 1 armour and 1 bomber in Novosibirsk, round 3 : 2/2 hits
Germans roll dice for 1 armour in Novosibirsk, round 3 : 0/1 hits
1 armour owned by the Germans lost in Novosibirsk
British win, taking Novosibirsk from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is -12
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 fighter and 1 tactical_bomber
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - British
1 bomber moved from Novosibirsk to Caucasus
3 mech_infantrys moved from Persia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
5 infantry moved from Northwest Persia to Caucasus
1 tactical_bomber moved from India to Caucasus
1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from Hunan to Anhwe
5 aaGuns moved from Hunan to Anhwe
2 fighters and 1 tactical_bomber moved from Hunan to Shensi
2 fighters and 1 tactical_bomber moved from Shensi to Sikang
1 mech_infantry moved from Kwangtung to Anhwe
1 armour moved from Hunan to Shensi
1 battleship, 1 cruiser and 1 submarine moved from 35 Sea Zone to 41 Sea ZonePlace Units - British
3 submarines placed in 98 Sea Zone
1 artillery and 4 infantry placed in United KingdomTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
1 fighter placed in India
1 factory_minor placed in West IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 1 fighterTerritory Summary for British, UK_Pacific :
Shantung : 1 mech_infantry
Formosa : 1 flag, 1 artillery
Okinawa : 1 flag, 1 artillery and 1 infantry
Siam : 1 flag
Shensi : 1 armour
Szechwan : 1 infantry
Sikang : 2 fighters and 1 tactical_bomber
Anhwe : 5 aaGuns, 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
India : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
Celebes : 1 flag
41 Sea Zone : 1 battleship, 1 cruiser and 1 submarine
20 Sea Zone : 1 transport
19 Sea Zone : 1 transport
West India : 1 factory_minor
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 22 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Novosibirsk : 1 flag, 1 armour
Caucasus : 1 flag, 5 artilleries, 1 bomber, 1 factory_minor, 16 infantry, 5 mech_infantrys and 1 tactical_bomber
106 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 3 submarines
Iraq : 1 flag, 1 factory_minor
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor
98 Sea Zone : 3 submarinesProduction/PUs Summary :
Germans : 68 / 89
Russians : 10 / 0
Japanese : 9 / 10
Americans : 58 / 83
Chinese : 22 / 26
British : 41 / 46
UK_Pacific : 19 / 24
Italians : 10 / 11
ANZAC : 18 / 28
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 3 PUs;Combat Move - Italians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 3 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,2,6,6
Italians collect 5 PUs (5 lost to blockades); end with 8 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 harbour, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour moved from Sumatra to 41 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Shan State
2 fighters moved from Shan State to Anhwe
1 bomber, 2 fighters and 2 tactical_bombers moved from Hunan to Anhwe
2 bombers moved from Queensland to Anhwe
1 cruiser and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 79 Sea Zone
2 infantry moved from Northwest Persia to CaucasusPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 harbour placed in SumatraTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Anhwe : 3 bombers, 4 fighters and 2 tactical_bombers
Shan State : 1 armour
Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 airfield and 2 infantry
Sumatra : 1 flag, 1 harbour
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 transport
54 Sea Zone : 1 submarine and 1 transport
Caucasus : 2 infantry
79 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 68 / 89
Russians : 10 / 0
Japanese : 9 / 10
Americans : 58 / 83
Chinese : 22 / 26
British : 41 / 46
UK_Pacific : 19 / 24
Italians : 10 / 13
ANZAC : 18 / 28
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Caucasus : 1 infantry
Iraq : 1 infantryProduction/PUs Summary :
Germans : 68 / 89
Russians : 10 / 0
Japanese : 9 / 10
Americans : 58 / 83
Chinese : 22 / 26
British : 41 / 46
UK_Pacific : 19 / 24
Italians : 10 / 13
ANZAC : 18 / 28
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 carriers, 1 fighter and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Western Germany to 113 Sea Zone
5 infantry moved from Western Germany to 113 Sea Zone
1 armour, 1 destroyer, 5 infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone
8 artilleries moved from Holland Belgium to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
5 infantry moved from Holland Belgium to 110 Sea Zone
1 armour, 9 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
5 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to United Kingdom
1 armour, 1 artillery and 1 mech_infantry moved from Samara to Novosibirsk
2 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 artillery moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 fighter moved from Volgograd to Rostov
1 tactical_bomber moved from Volgograd to Kazakhstan -
Any special OOL on the United Kingdom?
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no
weakest defensive units first
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 carriers, 1 fighter and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Western Germany to 113 Sea Zone
5 infantry moved from Western Germany to 113 Sea Zone
1 armour, 1 destroyer, 5 infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone
8 artilleries moved from Holland Belgium to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
5 infantry moved from Holland Belgium to 110 Sea Zone
1 armour, 9 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
5 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to United Kingdom
1 armour, 1 artillery and 1 mech_infantry moved from Samara to Novosibirsk
2 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 artillery moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 fighter moved from Volgograd to Rostov
1 tactical_bomber moved from Volgograd to KazakhstanCombat - Germans
Battle in Kazakhstan
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 2 artilleries
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits
Russians roll dice for 2 artilleries in Kazakhstan, round 2 : 0/2 hits
2 artilleries owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Battle in Novosibirsk
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
British defend with 1 armour
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Novosibirsk, round 2 : 1/3 hits
British roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits
1 armour owned by the British lost in Novosibirsk
Germans win, taking Novosibirsk from British with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Rostov
Germans attack with 2 artilleries, 1 fighter and 2 infantry
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Rostov, round 2 : 0/5 hits
Russians roll dice for 2 artilleries and 1 infantry in Rostov, round 2 : 1/3 hits
1 infantry owned by the Germans lost in Rostov
Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Rostov, round 3 : 1/4 hits
Russians roll dice for 2 artilleries and 1 infantry in Rostov, round 3 : 0/3 hits
1 infantry owned by the Russians lost in Rostov
Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Rostov, round 4 : 3/4 hits
Russians roll dice for 2 artilleries in Rostov, round 4 : 1/2 hits
1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in United Kingdom
Germans attack with 1 armour, 9 artilleries, 5 bombers, 4 fighters, 10 infantry and 4 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 22 infantry and 1 mech_infantry; Americans defend with 5 bombers
AA fire in United Kingdom : 3/13 hits
1 bomber owned by the Germans , 1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 armour, 9 artilleries, 4 bombers, 3 fighters, 10 infantry and 3 tactical_bombers in United Kingdom, round 2 : 11/30 hits
British roll dice for 5 aaGuns, 2 artilleries, 5 bombers, 24 infantry and 1 mech_infantry in United Kingdom, round 2 : 10/32 hits
1 infantry owned by the French , 10 infantry owned by the Germans , 5 bombers owned by the Americans and 5 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 9 artilleries, 4 bombers, 3 fighters and 3 tactical_bombers in United Kingdom, round 3 : 10/20 hits
British roll dice for 2 artilleries, 23 infantry and 1 mech_infantry in United Kingdom, round 3 : 8/26 hits
9 infantry owned by the British , 1 infantry owned by the French and 8 artilleries owned by the Germans lost in United Kingdom
4 bombers owned by the Germans , 3 tactical_bombers owned by the Germans and 3 fighters owned by the Germans retreated
Germans roll dice for 1 armour and 1 artillery in United Kingdom, round 4 : 0/2 hits
British roll dice for 2 artilleries, 13 infantry and 1 mech_infantry in United Kingdom, round 4 : 5/16 hits
1 armour owned by the Germans and 1 artillery owned by the Germans lost in United Kingdom
British win with 2 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 9 artilleries, 1 bomber, 1 fighter, 10 infantry and 1 tactical_bomber
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns and 9 infantry
Casualties for Americans: 5 bombersNon Combat Move - Germans
2 fighters moved from United Kingdom to 110 Sea Zone
2 tactical_bombers moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
4 bombers moved from United Kingdom to Normandy Bordeaux
3 aaGuns and 4 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Rostov to Volgograd
1 tactical_bomber moved from Kazakhstan to VolgogradPlace Units - Germans
2 carriers placed in 110 Sea Zone
1 fighter placed in Normandy Bordeaux
2 artilleries and 8 infantry placed in Western Germany
3 infantry placed in France
2 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,3,6,6
Germans collect 70 PUs (2 lost to blockades); end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUsDice Statistics:
Total
1 was rolled 41 times
2 was rolled 45 times
3 was rolled 45 times
4 was rolled 45 times
5 was rolled 36 times
6 was rolled 60 times
Average roll : 3.625
Median : 4.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 272Null / Other
1 was rolled 14 times
2 was rolled 17 times
3 was rolled 15 times
4 was rolled 15 times
5 was rolled 14 times
6 was rolled 19 times
Average roll : 3.585
Median : 4.000
Variance : 0.237
Standard Deviation : 0.486
Total rolls : 94Germans Combat
1 was rolled 12 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 14 times
5 was rolled 5 times
6 was rolled 20 times
Average roll : 3.694
Median : 4.000
Variance : 1.718
Standard Deviation : 1.311
Total rolls : 72British Combat
1 was rolled 14 times
2 was rolled 17 times
3 was rolled 15 times
4 was rolled 15 times
5 was rolled 14 times
6 was rolled 19 times
Average roll : 3.585
Median : 4.000
Variance : 0.237
Standard Deviation : 0.486
Total rolls : 94Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.833
Median : 3.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Combat Move - Russians
2 artilleries and 2 infantry moved from Caucasus to Rostov
3 infantry moved from Caucasus to Kazakhstan
2 artilleries moved from Caucasus to Kazakhstan
1 artillery moved from Caucasus to Kazakhstan
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Germans scrambles 3 units out of Normandy Bordeaux to defend against the attack in 110 Sea Zone
Battle in Rostov
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 artilleries
Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 2 : 1/4 hits
Germans roll dice for 2 artilleries in Rostov, round 2 : 0/2 hits
1 artillery owned by the Germans lost in Rostov
Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 3 : 1/4 hits
Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Kazakhstan
Russians attack with 3 artilleries and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 3 artilleries and 3 infantry in Kazakhstan, round 2 : 2/6 hits
Germans roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Kazakhstan
Russians roll dice for 3 artilleries and 2 infantry in Kazakhstan, round 3 : 3/5 hits
Germans roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine; Americans loiter and taunt with
Germans defend with 2 carriers, 1 destroyer, 4 fighters, 3 tactical_bombers and 10 transports
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 2 carriers, 1 destroyer, 4 fighters, 3 tactical_bombers and 10 transports in 110 Sea Zone, round 2 : 3/10 hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 2 carriers, 4 fighters, 3 tactical_bombers and 10 transports remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Moving scrambled unit from 110 Sea Zone back to originating territory: Normandy Bordeaux
Moving scrambled unit from 110 Sea Zone back to originating territory: Normandy Bordeaux
Moving scrambled unit from 110 Sea Zone back to originating territory: Normandy BordeauxNon Combat Move - Russians
1 aaGun moved from Caucasus to Kazakhstan
2 fighters and 1 tactical_bomber moved from Hunan to Sikang
2 aaGuns and 18 infantry moved from Manchuria to AmurTurn Complete - Russians
Territory Summary for Russians :
Sikang : 2 fighters and 1 tactical_bomber
Soviet Far East : 1 harbour
Amur : 2 aaGuns and 18 infantry
Kazakhstan : 1 aaGun, 3 artilleries and 2 infantry
Rostov : 2 artilleries and 2 infantry
Caucasus : 4 aaGuns, 13 artilleries and 13 infantryProduction/PUs Summary :
Germans : 69 / 90
Russians : 10 / 0
Japanese : 9 / 10
Americans : 58 / 83
Chinese : 22 / 26
British : 40 / 46
UK_Pacific : 19 / 24
Italians : 10 / 13
ANZAC : 18 / 28
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
i will attack sz 110 with ever <ything i=“” got<br=“”>i need ur ool</ything>





