Hi,
Did some edit to the purchase, I later realised that you want a different OOL, like last time. GL HF
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians repair 10 damage on 10 factory_majors; Remaining resources: 0 PUs;
Russians buy nothing; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Timguska to Novosibirsk
2 fighters moved from Russia to Novosibirsk
1 tactical_bomber moved from Russia to Novosibirsk
1 infantry moved from Suiyuyan to Central Mongolia
1 infantry moved from Suiyuyan to Central Mongolia
1 infantry moved from Suiyuyan to Central Mongolia
1 infantry moved from Olgiy to Dzavhan
Russians take Dzavhan from Japanese
1 infantry moved from Tsinghai to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians win, taking Novosibirsk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Central Mongolia
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Central Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Novosibirsk to Russia
2 fighters moved from Novosibirsk to Russia
1 infantry moved from Olgiy to Timguska
1 aaGun moved from Suiyuyan to Shensi
1 aaGun moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Hopei
5 infantry moved from Suiyuyan to Shensi
Turn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 6 SuicideAttackTokens; 66 PUs;
Japanese buy 4 armour, 1 carrier, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
1 artillery moved from Yenisey to Timguska
1 infantry moved from Yenisey to Timguska
1 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Anhwe
3 mech_infantrys moved from Manchuria to Central Mongolia
1 bomber moved from Manchuria to Central Mongolia
1 fighter moved from Manchuria to Central Mongolia
1 tactical_bomber moved from Manchuria to Central Mongolia
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 bomber moved from Kwangsi to Anhwe
3 armour moved from Burma to India
1 infantry moved from Eastern Persia to West India
Japanese take West India from UK_Pacific
1 armour moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 armour moved from 39 Sea Zone to India
2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 4 fighters, 3 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 armour moved from 39 Sea Zone to India
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Yunnan to Kweichow
1 fighter and 2 tactical_bombers moved from Kwangsi to Kweichow
1 infantry and 4 mech_infantrys moved from Chahar to Hopei
5 infantry moved from Chahar to Suiyuyan
Combat - Japanese
Battle in India
Japanese attack with 5 armour and 1 infantry
British defend with 3 aaGuns, 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits
Japanese roll dice for 5 armour and 1 infantry in India, round 2 : 2/6 hits
UK_Pacific roll dice for 3 aaGuns and 1 infantry in India, round 2 : 0/1 hits
3 aaGuns owned by the British lost in India
Japanese roll dice for 5 armour and 1 infantry in India, round 3 : 4/6 hits
UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits
1 infantry owned by the British lost in India
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 5 armour and 1 infantry remaining. Battle score for attacker is 18
Casualties for British: 3 aaGuns and 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines, 1 tactical_bomber and 1 transport
ANZAC defend with 1 carrier, 2 fighters, 2 infantry and 1 transport
Japanese roll dice for 4 submarines in 33 Sea Zone, round 2 : 2/4 hits
1 carrier owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 3/9 hits
ANZAC roll dice for 2 fighters in 33 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 battleship owned by the Japanese
2 infantry owned by the ANZAC , 1 transport owned by the ANZAC , 1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 39
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 carrier, 2 fighters, 2 infantry and 1 transport
Battle in Hopei
Japanese attack with 1 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 4 mech_infantrys in Hopei, round 2 : 0/5 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Hopei
Japanese roll dice for 4 mech_infantrys in Hopei, round 3 : 1/4 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 5 infantry
Russians defend with 1 infantry
Japanese roll dice for 5 infantry in Suiyuyan, round 2 : 0/5 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Japanese roll dice for 5 infantry in Suiyuyan, round 3 : 0/5 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 4 infantry in Suiyuyan, round 4 : 0/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 3 infantry in Suiyuyan, round 5 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 2 infantry in Suiyuyan, round 6 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 3 infantry in Anhwe, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Central Mongolia
Japanese attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Japanese roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Central Mongolia, round 2 : 2/6 hits
Russians roll dice for 3 infantry in Central Mongolia, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Central Mongolia
Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Central Mongolia, round 3 : 3/5 hits
Russians roll dice for 1 infantry in Central Mongolia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Timguska
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Timguska, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Central Mongolia to Manchuria
1 fighter moved from Central Mongolia to Manchuria
1 tactical_bomber moved from Central Mongolia to Manchuria
1 fighter and 2 tactical_bombers moved from Kweichow to Yunnan
1 bomber moved from Anhwe to Kwangsi
1 aaGun moved from Chahar to Hopei
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 submarine placed in 37 Sea Zone
3 armour placed in French Indo China
1 armour placed in Malaya
3 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 75 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Entschuldige, hab Scramble Option in 33 uebersehen….und dann nicht gescrambelt, weil Du trotzdem zu beinah 100% verloren haettest laut Kalkulator. Fuer Moskau schaut es auch nicht gut aus, glaub ich, habs aber nicht berechnet.
Ich brauche noch eine pazifische oder zwei atlantische Siegstaedte.
ist in ordnung.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 bomber and 3 submarines; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from Gibraltar to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 battleship moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 bomber moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
Combat - British
Battle in 104 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for British: 1 fighter
Battle in 98 Sea Zone
British attack with 1 battleship, 1 bomber, 1 destroyer, 2 fighters and 3 submarines
Italians defend with 1 destroyer and 2 submarines
British win, taking 98 Sea Zone from Italians with 1 battleship, 1 bomber, 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 20
Casualties for Italians: 1 destroyer and 2 submarines
Non Combat Move - British
1 fighter moved from 98 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 bomber moved from 98 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 104 Sea Zone to Gibraltar
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
Place Units - British
3 submarines placed in 98 Sea Zone
1 bomber placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Volgograd to Caucasus
Non Combat Move - Italians
4 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Romania to Yugoslavia
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Russia
2 infantry moved from Samara to Russia
1 mech_infantry moved from Archangel to Russia
10 armour, 3 artilleries, 2 bombers, 3 infantry, 28 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
3 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Tambov to Russia
2 armour moved from Rostov to Russia
3 armour moved from Ukraine to Russia
3 fighters and 1 tactical_bomber moved from Caucasus to Russia
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from British
Combat - Germans
Battle in Russia
Germans attack with 15 armour, 3 artilleries, 2 bombers, 3 fighters, 7 infantry, 32 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 2 fighters, 43 infantry and 1 tactical_bomber
AA fire in Russia : 2/6 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Russia
Germans roll dice for 15 armour, 3 artilleries, 2 bombers, 2 fighters, 7 infantry, 32 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 20/63 hits
Russians roll dice for 2 aaGuns, 3 armour, 3 artilleries, 2 fighters, 43 infantry and 1 tactical_bomber in Russia, round 2 : 15/52 hits
18 infantry owned by the Russians , 7 infantry owned by the Germans , 8 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 15 armour, 3 artilleries, 2 bombers, 2 fighters, 24 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 15/48 hits
Russians roll dice for 3 armour, 3 artilleries, 2 fighters, 25 infantry and 1 tactical_bomber in Russia, round 3 : 12/34 hits
15 infantry owned by the Russians and 12 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 15 armour, 3 artilleries, 2 bombers, 2 fighters, 12 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 16/36 hits
Russians roll dice for 3 armour, 3 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber in Russia, round 4 : 5/19 hits
10 infantry owned by the Russians , 3 armour owned by the Russians , 3 artilleries owned by the Russians and 5 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 15 armour, 3 artilleries, 2 bombers, 2 fighters, 7 mech_infantrys and 2 tactical_bombers in Russia, round 5 : 16/31 hits
Russians roll dice for 2 fighters and 1 tactical_bomber in Russia, round 5 : 2/3 hits
1 tactical_bomber owned by the Russians , 2 fighters owned by the Russians and 2 artilleries owned by the Germans lost in Russia
Germans captures 8PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 15 armour, 1 artillery, 2 bombers, 2 fighters, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Germans: 2 artilleries, 1 fighter, 7 infantry, 25 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 3 armour, 3 artilleries, 2 fighters, 43 infantry and 1 tactical_bomber
Non Combat Move - Germans
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Caucasus
1 tactical_bomber moved from Russia to Caucasus
1 bomber moved from Russia to Caucasus
1 bomber moved from Russia to Caucasus
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Finland
1 mech_infantry moved from Novgorod to Finland
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Western Ukraine to Bryansk
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 123 Sea Zone to 111 Sea Zone
1 submarine moved from 123 Sea Zone to 111 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
Place Units - Germans
3 armour placed in Caucasus
3 armour placed in Volgograd
1 fighter placed in Western Germany
1 mech_infantry placed in Novgorod
3 infantry placed in France
5 infantry placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 66 PUs; end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Dzavhan to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Sikang to Kazakhstan
Russians take Kazakhstan from Germans
5 infantry moved from Shensi to Suiyuyan
1 infantry moved from Olgiy to Yenisey
Russians take Yenisey from Japanese
Combat - Russians
Battle in Suiyuyan
Russians attack with 5 infantry
Japanese defend with 2 infantry
Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 2 fighters, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 mech_infantrys moved from Central Mongolia to Suiyuyan
4 mech_infantrys moved from Hopei to Suiyuyan
1 bomber moved from Kwangsi to Suiyuyan
1 bomber moved from Manchuria to Suiyuyan
1 armour moved from Timguska to Olgiy
Japanese take Olgiy from Russians
1 armour moved from Olgiy to Yenisey
1 artillery and 1 infantry moved from Timguska to Yenisey
3 infantry moved from Anhwe to Kweichow
3 armour moved from French Indo China to Szechwan
1 fighter moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 armour moved from 72 Sea Zone to Tanganyika Territory
Combat - Japanese
Battle in French Madagascar
Battle in Tanganyika Territory
Battle in Yenisey
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yenisey, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking French Madagascar from French, taking Tanganyika Territory from British, taking Yenisey from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers and 6 mech_infantrys
Russians defend with 3 infantry
Japanese roll dice for 2 bombers and 6 mech_infantrys in Suiyuyan, round 2 : 4/8 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits
3 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 3 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 3 armour
Chinese defend with 1 infantry
Japanese roll dice for 3 armour in Szechwan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Manchuria to Japan
1 tactical_bomber moved from Manchuria to Japan
1 bomber moved from Suiyuyan to Manchuria
1 bomber moved from Suiyuyan to Manchuria
1 aaGun moved from Hopei to Suiyuyan
1 fighter moved from Kweichow to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
4 armour moved from India to Eastern Persia
1 infantry moved from West India to Eastern Persia
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
Place Units - Japanese
2 armour and 1 mech_infantry placed in India
2 destroyers, 2 fighters and 2 submarines placed in 6 Sea Zone
1 destroyer and 1 submarine placed in 37 Sea Zone
Japanese undo move 3.
1 destroyer and 1 submarine placed in 36 Sea Zone
1 mech_infantry placed in French Indo China
1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 78 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 carrier, 3 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 98 Sea Zone to 72 Sea Zone
1 bomber moved from Egypt to Iraq
Combat - British
Battle in 72 Sea Zone
British attack with 1 submarine
Japanese defend with 2 transports
British win, taking 72 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Iraq
British attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Iraq from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber moved from Iraq to Egypt
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
2 armour moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 armour, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 armour moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Eire to Scotland
1 infantry moved from Scotland to United Kingdom
Place Units - British
1 carrier and 1 submarine placed in 110 Sea Zone
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 31 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians repair 1 damage on 1 factory_major; Remaining resources: 16 PUs;
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
4 infantry and 1 mech_infantry moved from Northern Italy to France
3 infantry moved from Southern Italy to Northern Italy
3 submarines moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
4 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
1 fighter moved from Gibraltar to Egypt
1 infantry moved from Tunisia to Libya
1 infantry moved from Tunisia to Libya
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
5 artilleries and 8 infantry moved from France to Normandy Bordeaux
4 fighters and 7 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 armour moved from Caucasus to Iraq
1 armour moved from Caucasus to Iraq
1 bomber moved from Caucasus to Iraq
1 armour moved from Caucasus to Iraq
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Novgorod to Vologda
1 mech_infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
5 mech_infantrys moved from Russia to Novosibirsk
4 armour moved from Russia to Kazakhstan
Combat - Germans
Battle in Vologda
Germans attack with 1 artillery and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 mech_infantrys in Vologda, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 5 artilleries, 6 fighters, 8 infantry and 7 mech_infantrys
British defend with 2 armour and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 7 infantry and 3 mech_infantrys
Germans roll dice for 5 artilleries, 6 fighters, 8 infantry and 7 mech_infantrys in Normandy Bordeaux, round 2 : 9/26 hits
Americans roll dice for 3 armour, 1 artillery, 9 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 6/16 hits
2 infantry owned by the British , 6 infantry owned by the Germans and 7 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 5 artilleries, 6 fighters, 2 infantry and 7 mech_infantrys in Normandy Bordeaux, round 3 : 7/20 hits
Americans roll dice for 3 armour, 1 artillery and 3 mech_infantrys in Normandy Bordeaux, round 3 : 4/7 hits
3 mech_infantrys owned by the Americans , 1 artillery owned by the Americans , 2 armour owned by the British , 2 infantry owned by the Germans , 1 armour owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 5 artilleries, 6 fighters and 5 mech_infantrys remaining. Battle score for attacker is 29
Casualties for Germans: 8 infantry and 2 mech_infantrys
Casualties for British: 2 armour and 2 infantry
Casualties for Americans: 1 armour, 1 artillery, 7 infantry and 3 mech_infantrys
Battle in Kazakhstan
Germans attack with 4 armour
Russians defend with 1 infantry
Germans roll dice for 4 armour in Kazakhstan, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 4 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 mech_infantrys in Novosibirsk, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 3 armour and 1 bomber
British defend with 1 infantry
Germans roll dice for 3 armour and 1 bomber in Iraq, round 2 : 1/4 hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Iraq
Germans win, taking Iraq from British with 2 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Non Combat Move - Germans
3 armour moved from Volgograd to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to Northwest Persia
1 aaGun moved from Caucasus to Northwest Persia
1 bomber moved from Iraq to Southern Italy
1 fighter moved from Bryansk to Northwest Persia
1 fighter moved from Bryansk to Northwest Persia
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Belarus to Eastern Poland
7 armour moved from Russia to Volgograd
4 armour moved from Russia to Belarus
5 infantry moved from Western Germany to France
1 mech_infantry moved from Southern France to France
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 mech_infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to France
1 submarine moved from 111 Sea Zone to 112 Sea Zone
1 submarine moved from 111 Sea Zone to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
Place Units - Germans
1 carrier and 3 submarines placed in 112 Sea Zone
1 fighter placed in Western Germany
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in France
3 armour placed in Western Germany
1 armour placed in Western Germany
2 armour placed in Germany
Turn Complete - Germans
Germans collect 68 PUs; end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Shensi to Tsinghai
1 aaGun moved from Shensi to Tsinghai
Turn Complete - Russians
Scramble sz 26?
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 5 infantry, 3 mech_infantrys, 1 submarine and 5 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 mech_infantry moved from Manchuria to Buryatia
1 mech_infantry moved from Manchuria to Buryatia
1 mech_infantry moved from Manchuria to Buryatia
1 bomber moved from Manchuria to Buryatia
1 bomber moved from Manchuria to Buryatia
1 armour moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Yenisey to Dzavhan
1 artillery moved from Yenisey to Dzavhan
1 mech_infantry moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
3 mech_infantrys moved from Suiyuyan to Shensi
3 infantry moved from Kweichow to Hopei
1 armour moved from Szechwan to Shensi
1 armour moved from Szechwan to Hopei
1 infantry moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
4 armour moved from Eastern Persia to Iraq
1 tactical_bomber moved from 39 Sea Zone to Iraq
1 fighter moved from 39 Sea Zone to Iraq
2 armour and 1 mech_infantry moved from India to Eastern Persia
1 fighter moved from Kwangsi to India
1 tactical_bomber moved from Kwangsi to Eastern Persia
1 fighter moved from India to Eastern Persia
3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 26 Sea Zone
1 fighter moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
1 tactical_bomber moved from Japan to 26 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 17 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 carrier, 3 destroyers and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Midway
Battle in 26 Sea Zone
Japanese attack with 6 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 6 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/8 hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win, taking Midway from Americans with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 1 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 3 mech_infantrys in Shensi, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 3 infantry in Hopei, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Hopei
Japanese roll dice for 1 armour and 2 infantry in Hopei, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
Japanese roll dice for 1 armour and 2 infantry in Hopei, round 4 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Buryatia
Japanese attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 3 mech_infantrys in Buryatia, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Buryatia to Japan
1 bomber moved from Buryatia to Japan
1 aaGun moved from Suiyuyan to Shensi
6 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
Place Units - Japanese
2 transports placed in 36 Sea Zone
1 infantry placed in French Indo China
1 infantry placed in Malaya
1 destroyer, 1 submarine and 3 transports placed in 6 Sea Zone
Japanese undo move 4.
1 destroyer and 3 transports placed in 6 Sea Zone
1 submarine placed in 37 Sea Zone
2 artilleries and 3 infantry placed in Japan
3 mech_infantrys placed in India
1 artillery placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
EDIT: Changing ownership of Belgian Congo from British to Japanese
EDIT: Changing ownership of Rhodesia from British to Japanese
EDIT: Removing units owned by Japanese from Tanganyika Territory: 1 armour
EDIT: Adding units owned by Japanese to Rhodesia: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5
Japanese collect 82 PUs; end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
scramble orders, please!
scramble three figs