@Argothair Opened and looks great! 😁
Theodericus (Allies +13) vs AlexGreat, no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 6 SuicideAttackTokens; 67 PUs;
Japanese buy 3 armour, 1 carrier, 1 destroyer, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 10 submarines and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
3 fighters moved from Japan to 8 Sea Zone
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 artillery moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Chahar to Central Mongolia
1 infantry moved from Shensi to Kweichow
1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
2 armour and 1 artillery moved from Shan State to Burma
1 armour moved from French Indo China to Burma
1 armour moved from French Indo China to Burma
1 armour moved from French Indo China to Burma
1 bomber moved from Manchuria to 8 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to PersiaCombat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 8 fighters, 10 submarines, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser; Americans defend with 1 armour, 1 artillery, 3 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 2 submarines, 3 tactical_bombers and 3 transports
Japanese roll dice for 10 submarines in 8 Sea Zone, round 2 : 3/10 hits
Units damaged: 3 battleships owned by the Americans
Americans roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 8 fighters, 1 tactical_bomber and 1 transport in 8 Sea Zone, round 2 : 7/16 hits
Units damaged: 3 carriers owned by the Americans
Americans roll dice for 3 battleships, 3 carriers, 3 cruisers, 3 destroyers, 3 fighters, 3 tactical_bombers and 3 transports in 8 Sea Zone, round 2 : 7/18 hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
2 submarines owned by the Americans , 2 destroyers owned by the Americans and 4 submarines owned by the Japanese lost in 8 Sea Zone
Japanese roll dice for 6 submarines in 8 Sea Zone, round 3 : 1/6 hits
Japanese roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 8 fighters, 1 tactical_bomber and 1 transport in 8 Sea Zone, round 3 : 8/16 hits
Americans roll dice for 3 battleships, 3 carriers, 3 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports in 8 Sea Zone, round 3 : 10/16 hits
3 carriers owned by the Americans , 1 cruiser owned by the ANZAC , 2 cruisers owned by the Americans , 2 carriers owned by the Japanese , 2 destroyers owned by the Japanese , 3 tactical_bombers owned by the Americans and 6 submarines owned by the Japanese lost in 8 Sea Zone
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 8 fighters, 1 tactical_bomber and 1 transport in 8 Sea Zone, round 4 : 4/14 hits
Americans roll dice for 3 battleships, 1 destroyer, 3 fighters and 3 transports in 8 Sea Zone, round 4 : 4/7 hits
3 fighters owned by the Americans , 1 destroyer owned by the Americans , 2 destroyers owned by the Japanese and 2 fighters owned by the Japanese lost in 8 Sea Zone
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 6 fighters, 1 tactical_bomber and 1 transport in 8 Sea Zone, round 5 : 8/10 hits
Americans roll dice for 3 battleships and 3 transports in 8 Sea Zone, round 5 : 1/3 hits
3 battleships owned by the Americans , 1 mech_infantry owned by the Americans , 1 artillery owned by the Americans , 1 armour owned by the Americans , 3 transports owned by the Americans , 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in 8 Sea Zone
Japanese win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 127
Casualties for Japanese: 2 carriers, 4 destroyers, 3 fighters and 10 submarines
Casualties for ANZAC: 1 cruiser
Casualties for Americans: 1 armour, 1 artillery, 3 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 2 submarines, 3 tactical_bombers and 3 transports
Battle in Burma
Japanese attack with 5 armour, 2 artilleries and 1 infantry
British defend with 1 infantry
Japanese roll dice for 5 armour, 2 artilleries and 1 infantry in Burma, round 2 : 5/8 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 5 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Persia
Battle in Aleutian IslandsNon Combat Move - Japanese
1 aaGun, 7 infantry and 1 mech_infantry moved from Manchuria to Jehol
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 bomber moved from 8 Sea Zone to Soviet Far East
1 fighter moved from 8 Sea Zone to Soviet Far East
1 fighter moved from 8 Sea Zone to Soviet Far East
1 tactical_bomber moved from 8 Sea Zone to Soviet Far East
1 fighter moved from 8 Sea Zone to Soviet Far East
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to 6 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
3 armour placed in French Indo China
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 2 destroyers, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Sikang to French Indo ChinaCombat - Americans
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in French Indo China causes 3 damage total.Non Combat Move - Americans
1 bomber moved from French Indo China to Sikang
1 infantry moved from British Columbia to Alaska
1 infantry moved from Western United States to British Columbia
3 mech_infantrys moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from Queensland to Caroline IslandsPlace Units - Americans
2 destroyers and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 infantry and 1 mech_infantry placed in Western United States
3 bombers placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
3 artilleries, 2 fighters and 4 infantry moved from India to Burma
1 bomber moved from Gibraltar to Northern ItalyCombat - British
Battle in 123 Sea Zone
British attack with 1 destroyer
Germans defend with 1 transport
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Northern Italy causes 8 damage total.
Battle in Burma
British attack with 3 artilleries, 2 fighters and 4 infantry
Japanese defend with 5 armour, 2 artilleries and 1 infantry
British win, taking Burma from Japanese with 2 artilleries and 2 fighters remaining. Battle score for attacker is 25
Casualties for Japanese: 5 armour, 2 artilleries and 1 infantry
Casualties for British: 1 artillery and 4 infantryNon Combat Move - British
1 fighter moved from Burma to Sikang
1 fighter moved from Burma to Sikang
1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour, 1 battleship, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Italian Somaliland to Ethiopia
2 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Tunisia to Libya
1 fighter moved from Algeria to Gibraltar
1 bomber moved from Northern Italy to LibyaPlace Units - British
1 factory_minor placed in Egypt
2 fighters placed in United Kingdom
1 submarine placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,4,2,2,1,2,2,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Rostov to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 infantry moved from Albania to Yugoslavia
1 infantry moved from Bessarabia to Romania
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 tactical_bomber placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from India to 80 Sea ZoneCombat - ANZAC
Battle in 80 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 80 Sea Zone to Trans-Jordan
2 fighters moved from Queensland to 62 Sea Zone
1 artillery moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Algeria to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from British
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 bomber moved from Bryansk to Russia
1 bomber moved from Slovakia Hungary to Russia
3 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Kazakhstan
1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
5 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
1 tactical_bomber moved from Western Germany to Bryansk
1 fighter moved from Germany to Western Germany
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 infantry moved from France to Northern Italy
1 infantry moved from France to Southern FranceCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Kazakhstan
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 tactical_bomber moved from Kazakhstan to Caucasus
2 bombers and 3 fighters moved from Russia to Bryansk
1 bomber moved from Bryansk to Germany
1 aaGun moved from Poland to Eastern Poland
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to CaucasusPlace Units - Germans
3 infantry placed in Ukraine
3 armour placed in Volgograd
1 fighter placed in 112 Sea Zone
2 infantry placed in France
1 artillery placed in France
5 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians repair 7 damage on 7 factory_majors; Remaining resources: 6 PUs;
Russians buy 1 armour; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Smolensk to Russia
3 infantry moved from Timguska to Olgiy
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Kansu to Timguska
2 aaGuns and 10 infantry moved from Kansu to SuiyuyanPlace Units - Russians
1 armour placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese repair 3 damage on 3 factory_minors; Remaining resources: 6 SuicideAttackTokens; 72 PUs;
Japanese buy 2 armour, 1 factory_minor, 1 harbour, 1 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 8 Sea Zone to 25 Sea Zone
1 fighter moved from 8 Sea Zone to 25 Sea Zone
1 armour moved from Yakut S.S.R. to Yenisey
1 artillery moved from Yakut S.S.R. to Yenisey
1 infantry moved from Dzavhan to Yenisey
1 armour moved from French Indo China to Burma
1 armour moved from French Indo China to Burma
1 armour moved from French Indo China to Burma
1 tactical_bomber moved from 39 Sea Zone to Burma
1 fighter moved from 39 Sea Zone to Burma
1 infantry moved from Persia to Eastern Persia
Japanese take Eastern Persia from BritishCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 2 fighters in 25 Sea Zone, round 3 : 2/2 hits
ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC lost in 25 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 3 armour, 1 fighter and 1 tactical_bomber
British defend with 2 artilleries
Japanese roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Burma, round 2 : 3/5 hits
UK_Pacific roll dice for 2 artilleries in Burma, round 2 : 0/2 hits
2 artilleries owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries
Battle in Yenisey
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yenisey, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 carriers, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Central Mongolia to Chahar
1 aaGun, 7 infantry and 1 mech_infantry moved from Jehol to Chahar
3 mech_infantrys moved from Manchuria to Chahar
1 bomber moved from Soviet Far East to Manchuria
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 8 Sea Zone to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Soviet Far East to Manchuria
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Burma to 37 Sea Zone
1 tactical_bomber moved from Burma to 37 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 39 Sea Zone to 37 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Manchuria
2 armour and 1 infantry placed in French Indo China
1 harbour placed in Kwangsi
3 submarines placed in 6 Sea Zone
1 factory_minor placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Persia: 1 factory_minor
EDIT: Adding units owned by Japanese to Malaya: 1 factory_minor
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Sikang to French Indo ChinaCombat - Americans
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.Non Combat Move - Americans
1 bomber moved from French Indo China to Shensi
1 fighter moved from Caroline Islands to Hawaiian Islands
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
3 bombers moved from Central United States to 108 Sea Zone
3 bombers moved from 108 Sea Zone to United KingdomPlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 4 submarines and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
1 fighter moved from Sikang to Burma
1 fighter moved from Sikang to Burma
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Libya to IraqCombat - British
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 3 armour
Japanese win with 3 armour remaining. Battle score for attacker is -23
Casualties for British: 2 fighters and 1 infantry
Battle in Iraq
British attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Iraq from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 bomber moved from Iraq to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
2 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery and 1 infantry moved from Libya to Tobruk
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 submarine moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
3 submarines placed in 98 Sea Zone
1 submarine and 1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians repair 2 damage on 2 factory_majors; Remaining resources: 21 PUs;
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 submarines
British defend with 3 submarines
Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits
British roll dice for 3 submarines in 98 Sea Zone, round 2 : 0/3 hits
Italians roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 2 submarines in 98 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the British lost in 98 Sea Zone
British roll dice for 2 submarines in 98 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 3 : 2/2 hits
2 submarines owned by the British lost in 98 Sea Zone
Italians win with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 18
Casualties for British: 3 submarinesNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 armour moved from Northwest Persia to VolgogradPlace Units - Italians
4 infantry placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from Queensland to New South Wales
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 destroyer moved from 56 Sea Zone to 55 Sea Zone
1 fighter moved from Trans-Jordan to TunisiaPlace Units - ANZAC
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 1 factory_minor, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 123 Sea Zone
1 submarine moved from 112 Sea Zone to 123 Sea Zone
1 armour, 2 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq
1 infantry moved from Tambov to Samara
1 tactical_bomber moved from Bryansk to Samara
1 infantry moved from Smolensk to Vologda
1 tactical_bomber moved from Bryansk to Vologda
1 bomber and 3 fighters moved from Bryansk to Russia
1 bomber moved from Germany to Russia
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Kazakhstan to Novosibirsk
1 armour moved from Volgograd to NovosibirskCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Vologda
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Vologda
retreated to Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in 123 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer
Germans roll dice for 2 submarines in 123 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 123 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 123 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Novosibirsk
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Novosibirsk, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 1/4 hits
British roll dice for 2 infantry in Iraq, round 2 : 2/2 hits
1 infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Iraq
Germans roll dice for 1 armour and 1 tactical_bomber in Iraq, round 3 : 1/2 hits
British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Iraq
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for British: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 tactical_bomber moved from Samara to Bryansk
1 tactical_bomber moved from Vologda to Bryansk
1 mech_infantry moved from Bryansk to Archangel
1 infantry moved from Bryansk to Smolensk
1 armour moved from Volgograd to Rostov
1 armour moved from Volgograd to Rostov
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 aaGun moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Iraq to Caucasus
1 bomber moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
3 fighters moved from Russia to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Western Germany to Southern France
1 infantry moved from Bryansk to TambovPlace Units - Germans
3 armour placed in Volgograd
Germans undo move 1.
3 armour placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
1 factory_minor placed in Caucasus
2 infantry and 2 mech_infantrys placed in Western Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians repair 10 damage on 10 factory_majors; Remaining resources: 0 PUs;
Russians buy nothing; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Timguska to Novosibirsk
2 fighters moved from Russia to Novosibirsk
1 tactical_bomber moved from Russia to Novosibirsk
1 infantry moved from Suiyuyan to Central Mongolia
1 infantry moved from Suiyuyan to Central Mongolia
1 infantry moved from Suiyuyan to Central Mongolia
1 infantry moved from Olgiy to Dzavhan
Russians take Dzavhan from Japanese
1 infantry moved from Tsinghai to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians win, taking Novosibirsk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Central Mongolia
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Central Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Novosibirsk to Russia
2 fighters moved from Novosibirsk to Russia
1 infantry moved from Olgiy to Timguska
1 aaGun moved from Suiyuyan to Shensi
1 aaGun moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Hopei
5 infantry moved from Suiyuyan to ShensiTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 6 SuicideAttackTokens; 66 PUs;
Japanese buy 4 armour, 1 carrier, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
1 artillery moved from Yenisey to Timguska
1 infantry moved from Yenisey to Timguska
1 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Anhwe
3 mech_infantrys moved from Manchuria to Central Mongolia
1 bomber moved from Manchuria to Central Mongolia
1 fighter moved from Manchuria to Central Mongolia
1 tactical_bomber moved from Manchuria to Central Mongolia
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 bomber moved from Kwangsi to Anhwe
3 armour moved from Burma to India
1 infantry moved from Eastern Persia to West India
Japanese take West India from UK_Pacific
1 armour moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 armour moved from 39 Sea Zone to India
2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 4 fighters, 3 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 armour moved from 39 Sea Zone to India
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Yunnan to Kweichow
1 fighter and 2 tactical_bombers moved from Kwangsi to Kweichow
1 infantry and 4 mech_infantrys moved from Chahar to Hopei
5 infantry moved from Chahar to SuiyuyanCombat - Japanese
Battle in India
Japanese attack with 5 armour and 1 infantry
British defend with 3 aaGuns, 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits
Japanese roll dice for 5 armour and 1 infantry in India, round 2 : 2/6 hits
UK_Pacific roll dice for 3 aaGuns and 1 infantry in India, round 2 : 0/1 hits
3 aaGuns owned by the British lost in India
Japanese roll dice for 5 armour and 1 infantry in India, round 3 : 4/6 hits
UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits
1 infantry owned by the British lost in India
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 5 armour and 1 infantry remaining. Battle score for attacker is 18
Casualties for British: 3 aaGuns and 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines, 1 tactical_bomber and 1 transport
ANZAC defend with 1 carrier, 2 fighters, 2 infantry and 1 transport
Japanese roll dice for 4 submarines in 33 Sea Zone, round 2 : 2/4 hits
1 carrier owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 3/9 hits
ANZAC roll dice for 2 fighters in 33 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 battleship owned by the Japanese
2 infantry owned by the ANZAC , 1 transport owned by the ANZAC , 1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 39
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 carrier, 2 fighters, 2 infantry and 1 transport
Battle in Hopei
Japanese attack with 1 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 4 mech_infantrys in Hopei, round 2 : 0/5 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Hopei
Japanese roll dice for 4 mech_infantrys in Hopei, round 3 : 1/4 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 5 infantry
Russians defend with 1 infantry
Japanese roll dice for 5 infantry in Suiyuyan, round 2 : 0/5 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Japanese roll dice for 5 infantry in Suiyuyan, round 3 : 0/5 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 4 infantry in Suiyuyan, round 4 : 0/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 3 infantry in Suiyuyan, round 5 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 2 infantry in Suiyuyan, round 6 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 3 infantry in Anhwe, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Central Mongolia
Japanese attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Japanese roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Central Mongolia, round 2 : 2/6 hits
Russians roll dice for 3 infantry in Central Mongolia, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Central Mongolia
Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Central Mongolia, round 3 : 3/5 hits
Russians roll dice for 1 infantry in Central Mongolia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Timguska
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Timguska, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 bomber moved from Central Mongolia to Manchuria
1 fighter moved from Central Mongolia to Manchuria
1 tactical_bomber moved from Central Mongolia to Manchuria
1 fighter and 2 tactical_bombers moved from Kweichow to Yunnan
1 bomber moved from Anhwe to Kwangsi
1 aaGun moved from Chahar to HopeiPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 submarine placed in 37 Sea Zone
3 armour placed in French Indo China
1 armour placed in Malaya
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 75 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs -
Entschuldige, hab Scramble Option in 33 uebersehen….und dann nicht gescrambelt, weil Du trotzdem zu beinah 100% verloren haettest laut Kalkulator. Fuer Moskau schaut es auch nicht gut aus, glaub ich, habs aber nicht berechnet.
Ich brauche noch eine pazifische oder zwei atlantische Siegstaedte.