@BobbaRossa
even without a sacrifice, it changes the pressure dynamic, because the allies have to spread enough to prevent a one board win, as opposed to being able to full tilt crush one side and let the other grow then turn around with an income advantage to kill the other.
Theodericus (Allies +13) vs AlexGreat, no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese repair 3 damage on 3 factory_minors; Remaining resources: 6 SuicideAttackTokens; 72 PUs;
Japanese buy 2 armour, 1 factory_minor, 1 harbour, 1 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 8 Sea Zone to 25 Sea Zone
1 fighter moved from 8 Sea Zone to 25 Sea Zone
1 armour moved from Yakut S.S.R. to Yenisey
1 artillery moved from Yakut S.S.R. to Yenisey
1 infantry moved from Dzavhan to Yenisey
1 armour moved from French Indo China to Burma
1 armour moved from French Indo China to Burma
1 armour moved from French Indo China to Burma
1 tactical_bomber moved from 39 Sea Zone to Burma
1 fighter moved from 39 Sea Zone to Burma
1 infantry moved from Persia to Eastern Persia
Japanese take Eastern Persia from BritishCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 2 fighters in 25 Sea Zone, round 3 : 2/2 hits
ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC lost in 25 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 3 armour, 1 fighter and 1 tactical_bomber
British defend with 2 artilleries
Japanese roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Burma, round 2 : 3/5 hits
UK_Pacific roll dice for 2 artilleries in Burma, round 2 : 0/2 hits
2 artilleries owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries
Battle in Yenisey
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yenisey, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 carriers, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Central Mongolia to Chahar
1 aaGun, 7 infantry and 1 mech_infantry moved from Jehol to Chahar
3 mech_infantrys moved from Manchuria to Chahar
1 bomber moved from Soviet Far East to Manchuria
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 8 Sea Zone to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Soviet Far East to Manchuria
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Burma to 37 Sea Zone
1 tactical_bomber moved from Burma to 37 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 39 Sea Zone to 37 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Manchuria
2 armour and 1 infantry placed in French Indo China
1 harbour placed in Kwangsi
3 submarines placed in 6 Sea Zone
1 factory_minor placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Persia: 1 factory_minor
EDIT: Adding units owned by Japanese to Malaya: 1 factory_minor
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Sikang to French Indo ChinaCombat - Americans
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.Non Combat Move - Americans
1 bomber moved from French Indo China to Shensi
1 fighter moved from Caroline Islands to Hawaiian Islands
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
3 bombers moved from Central United States to 108 Sea Zone
3 bombers moved from 108 Sea Zone to United KingdomPlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 4 submarines and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
1 fighter moved from Sikang to Burma
1 fighter moved from Sikang to Burma
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Libya to IraqCombat - British
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 3 armour
Japanese win with 3 armour remaining. Battle score for attacker is -23
Casualties for British: 2 fighters and 1 infantry
Battle in Iraq
British attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Iraq from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 bomber moved from Iraq to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
2 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery and 1 infantry moved from Libya to Tobruk
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 submarine moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
3 submarines placed in 98 Sea Zone
1 submarine and 1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians repair 2 damage on 2 factory_majors; Remaining resources: 21 PUs;
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 submarines
British defend with 3 submarines
Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits
British roll dice for 3 submarines in 98 Sea Zone, round 2 : 0/3 hits
Italians roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 2 submarines in 98 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the British lost in 98 Sea Zone
British roll dice for 2 submarines in 98 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 3 : 2/2 hits
2 submarines owned by the British lost in 98 Sea Zone
Italians win with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 18
Casualties for British: 3 submarinesNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 armour moved from Northwest Persia to VolgogradPlace Units - Italians
4 infantry placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from Queensland to New South Wales
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 destroyer moved from 56 Sea Zone to 55 Sea Zone
1 fighter moved from Trans-Jordan to TunisiaPlace Units - ANZAC
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 1 factory_minor, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 123 Sea Zone
1 submarine moved from 112 Sea Zone to 123 Sea Zone
1 armour, 2 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq
1 infantry moved from Tambov to Samara
1 tactical_bomber moved from Bryansk to Samara
1 infantry moved from Smolensk to Vologda
1 tactical_bomber moved from Bryansk to Vologda
1 bomber and 3 fighters moved from Bryansk to Russia
1 bomber moved from Germany to Russia
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Kazakhstan to Novosibirsk
1 armour moved from Volgograd to NovosibirskCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Vologda
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Vologda
retreated to Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in 123 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer
Germans roll dice for 2 submarines in 123 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 123 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 123 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Novosibirsk
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Novosibirsk, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 1/4 hits
British roll dice for 2 infantry in Iraq, round 2 : 2/2 hits
1 infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Iraq
Germans roll dice for 1 armour and 1 tactical_bomber in Iraq, round 3 : 1/2 hits
British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Iraq
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for British: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 tactical_bomber moved from Samara to Bryansk
1 tactical_bomber moved from Vologda to Bryansk
1 mech_infantry moved from Bryansk to Archangel
1 infantry moved from Bryansk to Smolensk
1 armour moved from Volgograd to Rostov
1 armour moved from Volgograd to Rostov
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 aaGun moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Iraq to Caucasus
1 bomber moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
3 fighters moved from Russia to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Western Germany to Southern France
1 infantry moved from Bryansk to TambovPlace Units - Germans
3 armour placed in Volgograd
Germans undo move 1.
3 armour placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
1 factory_minor placed in Caucasus
2 infantry and 2 mech_infantrys placed in Western Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians repair 10 damage on 10 factory_majors; Remaining resources: 0 PUs;
Russians buy nothing; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Timguska to Novosibirsk
2 fighters moved from Russia to Novosibirsk
1 tactical_bomber moved from Russia to Novosibirsk
1 infantry moved from Suiyuyan to Central Mongolia
1 infantry moved from Suiyuyan to Central Mongolia
1 infantry moved from Suiyuyan to Central Mongolia
1 infantry moved from Olgiy to Dzavhan
Russians take Dzavhan from Japanese
1 infantry moved from Tsinghai to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians win, taking Novosibirsk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Central Mongolia
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Central Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Novosibirsk to Russia
2 fighters moved from Novosibirsk to Russia
1 infantry moved from Olgiy to Timguska
1 aaGun moved from Suiyuyan to Shensi
1 aaGun moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Hopei
5 infantry moved from Suiyuyan to ShensiTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 6 SuicideAttackTokens; 66 PUs;
Japanese buy 4 armour, 1 carrier, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
1 artillery moved from Yenisey to Timguska
1 infantry moved from Yenisey to Timguska
1 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Anhwe
3 mech_infantrys moved from Manchuria to Central Mongolia
1 bomber moved from Manchuria to Central Mongolia
1 fighter moved from Manchuria to Central Mongolia
1 tactical_bomber moved from Manchuria to Central Mongolia
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 bomber moved from Kwangsi to Anhwe
3 armour moved from Burma to India
1 infantry moved from Eastern Persia to West India
Japanese take West India from UK_Pacific
1 armour moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 armour moved from 39 Sea Zone to India
2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 4 fighters, 3 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 armour moved from 39 Sea Zone to India
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Yunnan to Kweichow
1 fighter and 2 tactical_bombers moved from Kwangsi to Kweichow
1 infantry and 4 mech_infantrys moved from Chahar to Hopei
5 infantry moved from Chahar to SuiyuyanCombat - Japanese
Battle in India
Japanese attack with 5 armour and 1 infantry
British defend with 3 aaGuns, 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits
Japanese roll dice for 5 armour and 1 infantry in India, round 2 : 2/6 hits
UK_Pacific roll dice for 3 aaGuns and 1 infantry in India, round 2 : 0/1 hits
3 aaGuns owned by the British lost in India
Japanese roll dice for 5 armour and 1 infantry in India, round 3 : 4/6 hits
UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits
1 infantry owned by the British lost in India
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 5 armour and 1 infantry remaining. Battle score for attacker is 18
Casualties for British: 3 aaGuns and 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines, 1 tactical_bomber and 1 transport
ANZAC defend with 1 carrier, 2 fighters, 2 infantry and 1 transport
Japanese roll dice for 4 submarines in 33 Sea Zone, round 2 : 2/4 hits
1 carrier owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 3/9 hits
ANZAC roll dice for 2 fighters in 33 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 battleship owned by the Japanese
2 infantry owned by the ANZAC , 1 transport owned by the ANZAC , 1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 39
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 carrier, 2 fighters, 2 infantry and 1 transport
Battle in Hopei
Japanese attack with 1 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 4 mech_infantrys in Hopei, round 2 : 0/5 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Hopei
Japanese roll dice for 4 mech_infantrys in Hopei, round 3 : 1/4 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 5 infantry
Russians defend with 1 infantry
Japanese roll dice for 5 infantry in Suiyuyan, round 2 : 0/5 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Japanese roll dice for 5 infantry in Suiyuyan, round 3 : 0/5 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 4 infantry in Suiyuyan, round 4 : 0/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 3 infantry in Suiyuyan, round 5 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 2 infantry in Suiyuyan, round 6 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 3 infantry in Anhwe, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Central Mongolia
Japanese attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Japanese roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Central Mongolia, round 2 : 2/6 hits
Russians roll dice for 3 infantry in Central Mongolia, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Central Mongolia
Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Central Mongolia, round 3 : 3/5 hits
Russians roll dice for 1 infantry in Central Mongolia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Timguska
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Timguska, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 bomber moved from Central Mongolia to Manchuria
1 fighter moved from Central Mongolia to Manchuria
1 tactical_bomber moved from Central Mongolia to Manchuria
1 fighter and 2 tactical_bombers moved from Kweichow to Yunnan
1 bomber moved from Anhwe to Kwangsi
1 aaGun moved from Chahar to HopeiPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 submarine placed in 37 Sea Zone
3 armour placed in French Indo China
1 armour placed in Malaya
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 75 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs -
Entschuldige, hab Scramble Option in 33 uebersehen….und dann nicht gescrambelt, weil Du trotzdem zu beinah 100% verloren haettest laut Kalkulator. Fuer Moskau schaut es auch nicht gut aus, glaub ich, habs aber nicht berechnet.
Ich brauche noch eine pazifische oder zwei atlantische Siegstaedte.
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ist in ordnung.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 bomber and 3 submarines; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from Gibraltar to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 battleship moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 bomber moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea ZoneCombat - British
Battle in 104 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for British: 1 fighter
Battle in 98 Sea Zone
British attack with 1 battleship, 1 bomber, 1 destroyer, 2 fighters and 3 submarines
Italians defend with 1 destroyer and 2 submarines
British win, taking 98 Sea Zone from Italians with 1 battleship, 1 bomber, 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 20
Casualties for Italians: 1 destroyer and 2 submarinesNon Combat Move - British
1 fighter moved from 98 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 bomber moved from 98 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 104 Sea Zone to Gibraltar
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to MoroccoPlace Units - British
3 submarines placed in 98 Sea Zone
1 bomber placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 32 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Volgograd to CaucasusNon Combat Move - Italians
4 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Romania to YugoslaviaPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Russia
2 infantry moved from Samara to Russia
1 mech_infantry moved from Archangel to Russia
10 armour, 3 artilleries, 2 bombers, 3 infantry, 28 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
3 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Tambov to Russia
2 armour moved from Rostov to Russia
3 armour moved from Ukraine to Russia
3 fighters and 1 tactical_bomber moved from Caucasus to Russia
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from BritishCombat - Germans
Battle in Russia
Germans attack with 15 armour, 3 artilleries, 2 bombers, 3 fighters, 7 infantry, 32 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 2 fighters, 43 infantry and 1 tactical_bomber
AA fire in Russia : 2/6 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Russia
Germans roll dice for 15 armour, 3 artilleries, 2 bombers, 2 fighters, 7 infantry, 32 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 20/63 hits
Russians roll dice for 2 aaGuns, 3 armour, 3 artilleries, 2 fighters, 43 infantry and 1 tactical_bomber in Russia, round 2 : 15/52 hits
18 infantry owned by the Russians , 7 infantry owned by the Germans , 8 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 15 armour, 3 artilleries, 2 bombers, 2 fighters, 24 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 15/48 hits
Russians roll dice for 3 armour, 3 artilleries, 2 fighters, 25 infantry and 1 tactical_bomber in Russia, round 3 : 12/34 hits
15 infantry owned by the Russians and 12 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 15 armour, 3 artilleries, 2 bombers, 2 fighters, 12 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 16/36 hits
Russians roll dice for 3 armour, 3 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber in Russia, round 4 : 5/19 hits
10 infantry owned by the Russians , 3 armour owned by the Russians , 3 artilleries owned by the Russians and 5 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 15 armour, 3 artilleries, 2 bombers, 2 fighters, 7 mech_infantrys and 2 tactical_bombers in Russia, round 5 : 16/31 hits
Russians roll dice for 2 fighters and 1 tactical_bomber in Russia, round 5 : 2/3 hits
1 tactical_bomber owned by the Russians , 2 fighters owned by the Russians and 2 artilleries owned by the Germans lost in Russia
Germans captures 8PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 15 armour, 1 artillery, 2 bombers, 2 fighters, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Germans: 2 artilleries, 1 fighter, 7 infantry, 25 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 3 armour, 3 artilleries, 2 fighters, 43 infantry and 1 tactical_bomberNon Combat Move - Germans
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Caucasus
1 tactical_bomber moved from Russia to Caucasus
1 bomber moved from Russia to Caucasus
1 bomber moved from Russia to Caucasus
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Finland
1 mech_infantry moved from Novgorod to Finland
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Western Ukraine to Bryansk
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 123 Sea Zone to 111 Sea Zone
1 submarine moved from 123 Sea Zone to 111 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern ItalyPlace Units - Germans
3 armour placed in Caucasus
3 armour placed in Volgograd
1 fighter placed in Western Germany
1 mech_infantry placed in Novgorod
3 infantry placed in France
5 infantry placed in Western Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 66 PUs; end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Dzavhan to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Sikang to Kazakhstan
Russians take Kazakhstan from Germans
5 infantry moved from Shensi to Suiyuyan
1 infantry moved from Olgiy to Yenisey
Russians take Yenisey from JapaneseCombat - Russians
Battle in Suiyuyan
Russians attack with 5 infantry
Japanese defend with 2 infantry
Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 2 fighters, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 mech_infantrys moved from Central Mongolia to Suiyuyan
4 mech_infantrys moved from Hopei to Suiyuyan
1 bomber moved from Kwangsi to Suiyuyan
1 bomber moved from Manchuria to Suiyuyan
1 armour moved from Timguska to Olgiy
Japanese take Olgiy from Russians
1 armour moved from Olgiy to Yenisey
1 artillery and 1 infantry moved from Timguska to Yenisey
3 infantry moved from Anhwe to Kweichow
3 armour moved from French Indo China to Szechwan
1 fighter moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 armour moved from 72 Sea Zone to Tanganyika TerritoryCombat - Japanese
Battle in French Madagascar
Battle in Tanganyika Territory
Battle in Yenisey
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yenisey, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking French Madagascar from French, taking Tanganyika Territory from British, taking Yenisey from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers and 6 mech_infantrys
Russians defend with 3 infantry
Japanese roll dice for 2 bombers and 6 mech_infantrys in Suiyuyan, round 2 : 4/8 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits
3 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 3 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 3 armour
Chinese defend with 1 infantry
Japanese roll dice for 3 armour in Szechwan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Manchuria to Japan
1 tactical_bomber moved from Manchuria to Japan
1 bomber moved from Suiyuyan to Manchuria
1 bomber moved from Suiyuyan to Manchuria
1 aaGun moved from Hopei to Suiyuyan
1 fighter moved from Kweichow to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
4 armour moved from India to Eastern Persia
1 infantry moved from West India to Eastern Persia
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 17 Sea Zone to JapanPlace Units - Japanese
2 armour and 1 mech_infantry placed in India
2 destroyers, 2 fighters and 2 submarines placed in 6 Sea Zone
1 destroyer and 1 submarine placed in 37 Sea Zone
Japanese undo move 3.
1 destroyer and 1 submarine placed in 36 Sea Zone
1 mech_infantry placed in French Indo China
1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 78 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 carrier, 3 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 98 Sea Zone to 72 Sea Zone
1 bomber moved from Egypt to IraqCombat - British
Battle in 72 Sea Zone
British attack with 1 submarine
Japanese defend with 2 transports
British win, taking 72 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Iraq
British attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Iraq from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Iraq to Egypt
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
2 armour moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 armour, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 armour moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Eire to Scotland
1 infantry moved from Scotland to United KingdomPlace Units - British
1 carrier and 1 submarine placed in 110 Sea Zone
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians repair 1 damage on 1 factory_major; Remaining resources: 16 PUs;
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
4 infantry and 1 mech_infantry moved from Northern Italy to France
3 infantry moved from Southern Italy to Northern Italy
3 submarines moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
4 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs





