Degrasse (Allies + 9) vs. Trajan (Axis) + TechTokens

  • '13

    Scramble to z110?

  • '21 '19 '18 '17 '16

    No scramble

  • '13

    Germany 7 - forgot to autopost. Volgograd didn’t go well…

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Politics - Russians

    Research Technology - Russians
                Russians spend 0 on tech rolls

    Purchase Units - Russians
                Russians buy 4 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Russians
                1 infantry moved from Samara to Kazakhstan
                1 mech_infantry moved from Iraq to Northwest Persia
                2 artilleries and 3 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 tactical_bomber moved from Russia to Kazakhstan
                1 fighter moved from Russia to Kazakhstan
                1 artillery and 2 infantry moved from Tambov to Rostov
                1 infantry moved from Vologda to Nenetsia
                      Russians take Nenetsia from Germans
                1 infantry moved from Russia to Vologda

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Politics - Russians

    Research Technology - Russians
                Russians spend 0 on tech rolls
                    Russians roll 1 and gets 0 hits

    Purchase Units - Russians
                Russians buy 4 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Russians
                1 infantry moved from Samara to Kazakhstan
                1 mech_infantry moved from Iraq to Northwest Persia
                2 artilleries and 3 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 tactical_bomber moved from Russia to Kazakhstan
                1 fighter moved from Russia to Kazakhstan
                1 artillery and 2 infantry moved from Tambov to Rostov
                1 infantry moved from Vologda to Nenetsia
                      Russians take Nenetsia from Germans
                1 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 :  0/3 hits
                        Germans roll dice for 1 artillery in Rostov, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Rostov, round 3 :  1/3 hits
                        Germans roll dice for 1 artillery in Rostov, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Kazakhstan
                    Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Bryansk
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 2 infantry and 1 mech_infantry
                        Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 :  1/5 hits
                        Germans roll dice for 2 infantry and 1 mech_infantry in Bryansk, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 :  1/4 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Bryansk, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 4 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
                2 mech_infantrys moved from Volgograd to Turkmenistan
                2 aaGuns moved from Samara to Russia
                5 artilleries and 10 infantry moved from Tambov to Rostov
                2 mech_infantrys moved from Russia to Novosibirsk
                2 mech_infantrys moved from Russia to Volgograd

    Place Units - Russians
                3 artilleries and 1 mech_infantry placed in Volgograd
                1 artillery, 1 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs

    Territory Summary for Russians :

    Kazakhstan : 1 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 mech_infantry
        Italian Somaliland : 1 flag
        Bryansk : 2 artilleries and 1 infantry
        Rostov : 6 artilleries and 12 infantry
        Nenetsia : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
        Novosibirsk : 1 infantry and 2 mech_infantrys
        Vologda : 1 infantry
        Volgograd : 4 artilleries, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Turkmenistan : 2 mech_infantrys
        Smolensk : 1 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag, 1 mech_infantry
        Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 28 / 34
        Japanese : 60 / 64
        Americans : 53 / 76
        Chinese : 1 / 1
        British : 27 / 29
        UK_Pacific : 5 / 2
        Italians : 18 / 38
        ANZAC : 14 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 10 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.545
            Median : 4.000
            Variance : 1.156
            Standard Deviation : 1.075
            Total rolls : 33

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.375
            Median : 5.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Russians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.391
            Median : 4.000
            Variance : 1.409
            Standard Deviation : 1.187
            Total rolls : 23

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                    Japanese roll 4,4,4,2 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 4 techTokens;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Korea to Amur
                1 infantry moved from Tsinghai to Kansu
                2 bombers moved from Shan State to Kansu
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 artilleries and 1 infantry moved from Shan State to 37 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to Burma
                1 fighter moved from 39 Sea Zone to Burma
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
                2 bombers moved from Shan State to Java
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from Japan to 19 Sea Zone

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Americans lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kansu
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 transports in 42 Sea Zone, round 2 :  3/5 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Java
                    Japanese attack with 2 artilleries, 2 bombers and 2 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in Java, round 2 :  3/6 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                2 bombers moved from Kansu to Shensi
                1 artillery moved from Tsinghai to Shensi
                2 infantry moved from Suiyuyan to Shensi
                1 armour and 2 mech_infantrys moved from Szechwan to Burma
                1 aaGun, 2 artilleries, 1 fighter, 2 infantry and 3 tactical_bombers moved from Yunnan to Burma
                2 bombers moved from Java to Malaya
                2 mech_infantrys moved from Szechwan to Yunnan
                2 fighters moved from 19 Sea Zone to Hunan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 armour moved from 6 Sea Zone to Korea
                2 destroyers and 3 submarines moved from 35 Sea Zone to 42 Sea Zone
                1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 fighter moved from Shan State to Malaya
                1 artillery, 2 infantry and 3 tactical_bombers moved from Shan State to Burma

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                4 destroyers placed in 6 Sea Zone
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 armour and 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 1 artillery, 2 bombers and 2 infantry
        Yunnan : 1 flag, 2 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 2 fighters
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 7 tactical_bombers
        Malaya : 1 flag, 2 bombers, 1 fighter and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Amur : 1 flag, 2 infantry
        French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag, 2 artilleries and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 3 submarines and 4 transports
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        19 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 3 carriers, 7 destroyers, 5 fighters, 1 submarine and 1 transport
        Alexandria : 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 27 / 34
        Japanese : 66 / 71
        Americans : 53 / 76
        Chinese : 0 / 1
        British : 27 / 29
        UK_Pacific : 5 / 2
        Italians : 18 / 38
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3.538
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 26

    Null / Other
                2 was rolled 1 times
                4 was rolled 3 times
            Average roll : 3.500
            Median : 4.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.529
            Median : 3.000
            Variance : 1.938
            Standard Deviation : 1.392
            Total rolls : 17

    ANZAC Combat
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Research Technology - Americans
                Americans spend 10 on tech rolls

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 5 submarines and 1 transport; Remaining resources: 1 PUs; 2 techTokens;

    Combat Move - Americans
                3 bombers moved from Eastern United States to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                3 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 armour moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                2 mech_infantrys moved from Tunisia to Tobruk
                1 infantry moved from Libya to Tobruk
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from Suriname to 88 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 bomber moved from United Kingdom to Germany
                1 submarine moved from 18 Sea Zone to 19 Sea Zone
                1 submarine moved from 17 Sea Zone to 19 Sea Zone
                1 submarine moved from 22 Sea Zone to 20 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 submarine moved from 46 Sea Zone to 44 Sea Zone
                      Americans take 44 Sea Zone from Japanese
                2 submarines moved from 26 Sea Zone to 16 Sea Zone
                1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 26 Sea Zone to 23 Sea Zone
                1 destroyer moved from 26 Sea Zone to 22 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 8 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Research Technology - Americans
                Americans spend 10 on tech rolls
                    Americans roll 2,3 and gets 0 hits

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 5 submarines and 1 transport; Remaining resources: 1 PUs; 2 techTokens;

    Combat Move - Americans
                3 bombers moved from Eastern United States to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                3 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 armour moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                2 mech_infantrys moved from Tunisia to Tobruk
                1 infantry moved from Libya to Tobruk
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from Suriname to 88 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 bomber moved from United Kingdom to Germany
                1 submarine moved from 18 Sea Zone to 19 Sea Zone
                1 submarine moved from 17 Sea Zone to 19 Sea Zone
                1 submarine moved from 22 Sea Zone to 20 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 submarine moved from 46 Sea Zone to 44 Sea Zone
                      Americans take 44 Sea Zone from Japanese
                2 submarines moved from 26 Sea Zone to 16 Sea Zone
                1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 26 Sea Zone to 23 Sea Zone
                1 destroyer moved from 26 Sea Zone to 22 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 8 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 110 Sea Zone
                    Americans attack with 3 bombers and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 bombers in 110 Sea Zone, round 2 :  3/6 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 3 bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 19 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 19 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                    Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Caroline Islands, round 2 :  1/6 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Caroline Islands, round 3 :  3/6 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 7,6 and causes: 7 damage to unit: factory_major
                    Bombing raid in Germany causes 7 damage total.

    Non Combat Move - Americans
                3 bombers moved from 110 Sea Zone to United Kingdom
                1 bomber moved from Germany to United Kingdom
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 artillery placed in Eastern United States
                2 bombers placed in Western United States
                5 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 2 mech_infantrys
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 2 bombers, 1 factory_major and 1 harbour
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
        Midway : 1 airfield
        44 Sea Zone : 1 flag, 1 submarine
        33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 8 submarines, 1 tactical_bomber and 3 transports
        35 Sea Zone : 1 flag, 1 submarine
        23 Sea Zone : 1 destroyer
        26 Sea Zone : 1 destroyer and 4 submarines
        20 Sea Zone : 1 flag, 1 submarine
        22 Sea Zone : 1 flag, 1 destroyer
        10 Sea Zone : 5 submarines
        19 Sea Zone : 1 flag, 1 submarine
        17 Sea Zone : 1 flag
        16 Sea Zone : 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 1 fighter
        United Kingdom : 4 bombers
        Morocco : 1 artillery and 3 infantry
        Algeria : 1 artillery and 1 infantry
        Tobruk : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
        Libya : 1 flag
        93 Sea Zone : 1 submarine
        92 Sea Zone : 1 destroyer and 3 submarines
        101 Sea Zone : 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 cruiser, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 27 / 34
        Japanese : 66 / 71
        Americans : 53 / 74
        Chinese : 0 / 1
        British : 27 / 29
        UK_Pacific : 5 / 2
        Italians : 18 / 38
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 11 times
                3 was rolled 6 times
                4 was rolled 17 times
                5 was rolled 15 times
                6 was rolled 3 times
            Average roll : 3.365
            Median : 4.000
            Variance : 2.274
            Standard Deviation : 1.508
            Total rolls : 63

    Null / Other
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 1 times
            Average roll : 3.357
            Median : 4.000
            Variance : 1.481
            Standard Deviation : 1.217
            Total rolls : 28

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 1 times
            Average roll : 3.357
            Median : 4.000
            Variance : 1.481
            Standard Deviation : 1.217
            Total rolls : 28

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 27 / 34
        Japanese : 66 / 71
        Americans : 53 / 74
        Chinese : 0 / 1
        British : 27 / 29
        UK_Pacific : 5 / 2
        Italians : 18 / 38
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 11 times
                3 was rolled 6 times
                4 was rolled 17 times
                5 was rolled 15 times
                6 was rolled 3 times
            Average roll : 3.365
            Median : 4.000
            Variance : 2.274
            Standard Deviation : 1.508
            Total rolls : 63

    Null / Other
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 1 times
            Average roll : 3.357
            Median : 4.000
            Variance : 1.481
            Standard Deviation : 1.217
            Total rolls : 28

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 1 times
            Average roll : 3.357
            Median : 4.000
            Variance : 1.481
            Standard Deviation : 1.217
            Total rolls : 28

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Combat Move - British
                1 bomber moved from Libya to 98 Sea Zone
                1 bomber moved from Tunisia to 98 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 106 Sea Zone to 91 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Research Technology - British
                British spend 5 on tech rolls
                    British roll 5 and gets 0 hits

    Purchase Units - British
                British buy 1 artillery, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 2 PUs;

    Combat Move - British
                1 bomber moved from Libya to 98 Sea Zone
                1 bomber moved from Tunisia to 98 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 106 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 2 bombers
                    Italians defend with 4 destroyers and 3 transports
                        British roll dice for 2 bombers in 98 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 4 destroyers and 3 transports in 98 Sea Zone, round 2 :  2/4 hits
                        2 bombers owned by the British and 1 destroyer owned by the Italians lost in 98 Sea Zone
                    Italians win with 3 destroyers and 3 transports remaining. Battle score for attacker is -16
                    Casualties for British: 2 bombers
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                3 aaGuns, 2 armour, 1 artillery, 1 fighter, 15 infantry and 1 mech_infantry moved from India to West India

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                3 mech_infantrys placed in Union of South Africa
                1 artillery placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,6
                British collect 26 PUs (1 lost to blockades); end with 26 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 7 PUs total

    Territory Summary for British, UK_Pacific :

    India : 1 airfield, 1 factory_major and 1 harbour
        West India : 3 aaGuns, 2 armour, 1 artillery, 1 fighter, 15 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Ethiopia : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        91 Sea Zone : 1 transport
        110 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 27 / 34
        Japanese : 66 / 71
        Americans : 53 / 74
        Chinese : 0 / 1
        British : 27 / 26
        UK_Pacific : 5 / 7
        Italians : 18 / 38
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 11 times
                3 was rolled 8 times
                4 was rolled 11 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.294
            Median : 3.000
            Variance : 0.540
            Standard Deviation : 0.735
            Total rolls : 51

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Americans Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 1 times
            Average roll : 3.357
            Median : 4.000
            Variance : 1.481
            Standard Deviation : 1.217
            Total rolls : 28

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Research Technology - Italians
                Italians spend 0 on tech rolls
                    Italians roll 6,2,4 and gets 1 hit
                Italians removing all Technology Tokens after successful research.
                Italians discover Shipyards

    Activate Technology - Italians
                Italians activating Shipyards

    Purchase Units - Italians
                Italians buy 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Italians
                1 armour moved from Egypt to Iraq
                      Italians take Trans-Jordan from British
                      Italians take Iraq from Russians
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Syria
                1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from Alexandria to Anglo Egyptian Sudan
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Libya

    Combat - Italians
                Battle in Syria
                Battle in Libya
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery, 2 fighters and 2 infantry
                    British defend with 1 infantry; Russians defend with 1 mech_infantry
                        Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 :  2/5 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Russians lost in Anglo Egyptian Sudan
                    Italians win, taking Syria from French, taking Libya from Americans, taking Anglo Egyptian Sudan from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 98 Sea Zone to 93 Sea Zone

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 fighter and 2 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
                Italians collect 21 PUs (3 lost to blockades); end with 22 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 infantry
        Northern Italy : 1 aaGun, 1 factory_major and 6 infantry
        Libya : 1 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        96 Sea Zone : 1 transport
        94 Sea Zone : 1 destroyer
        93 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 transport
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour
        Yugoslavia : 1 flag
        98 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 25 / 34
        Japanese : 66 / 71
        Americans : 52 / 74
        Chinese : 0 / 1
        British : 25 / 26
        UK_Pacific : 5 / 7
        Italians : 24 / 29
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Research Technology - ANZAC
                ANZAC spend 5 on tech rolls

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - ANZAC
                1 armour, 2 artilleries and 3 infantry moved from New South Wales to 62 Sea Zone
                2 fighters moved from Western Australia to Queensland
                1 artillery and 1 infantry moved from Western Australia to South Australia
                1 armour moved from Western Australia to Queensland
                1 armour, 2 artilleries, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 62 Sea Zone to 33 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Research Technology - ANZAC
                ANZAC spend 5 on tech rolls
                    ANZAC roll 2 and gets 0 hits

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - ANZAC
                1 armour, 2 artilleries and 3 infantry moved from New South Wales to 62 Sea Zone
                2 fighters moved from Western Australia to Queensland
                1 artillery and 1 infantry moved from Western Australia to South Australia
                1 armour moved from Western Australia to Queensland
                1 armour, 2 artilleries, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 62 Sea Zone to 33 Sea Zone

    Non Combat Move - ANZAC
                1 armour, 2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 armour, 2 artilleries and 3 infantry
        Queensland : 1 airfield, 1 armour, 2 fighters and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 artillery and 1 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 cruiser, 2 destroyers and 3 transports
        62 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 25 / 34
        Japanese : 66 / 71
        Americans : 52 / 74
        Chinese : 0 / 1
        British : 25 / 26
        UK_Pacific : 5 / 7
        Italians : 24 / 29
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - French
                Battle in Normandy Bordeaux

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Morocco : 1 infantry
        Normandy Bordeaux : 1 factory_minor, 1 harbour and 2 infantry
        106 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 49 / 71
        Russians : 25 / 34
        Japanese : 66 / 71
        Americans : 52 / 74
        Chinese : 0 / 1
        British : 25 / 26
        UK_Pacific : 5 / 7
        Italians : 24 / 29
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Research Technology - Germans
                Germans spend 10 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover AA Radar

    Activate Technology - Germans
                Germans activating AA Radar

    Purchase Units - Germans
                Germans buy 2 armour, 1 destroyer, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                2 submarines moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from Western Germany to Normandy Bordeaux
                3 infantry moved from Holland Belgium to Normandy Bordeaux
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Archangel to Bryansk
                1 artillery and 1 infantry moved from Belarus to Bryansk
                1 infantry moved from Archangel to Smolensk
                1 bomber moved from Archangel to Smolensk
                1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
                2 bombers, 2 fighters and 3 tactical_bombers moved from Ukraine to Bryansk

  • '13

    scramble to z110?

  • '21 '19 '18 '17 '16

    No scramble this round

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Research Technology - Germans
                Germans spend 10 on tech rolls
                    Germans roll 4,6,3,4 and gets 1 hit
                Germans removing all Technology Tokens after successful research.
                Germans discover AA Radar

    Activate Technology - Germans
                Germans activating AA Radar

    Purchase Units - Germans
                Germans buy 2 armour, 1 destroyer, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                2 submarines moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from Western Germany to Normandy Bordeaux
                3 infantry moved from Holland Belgium to Normandy Bordeaux
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Archangel to Bryansk
                1 artillery and 1 infantry moved from Belarus to Bryansk
                1 infantry moved from Archangel to Smolensk
                1 bomber moved from Archangel to Smolensk
                1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
                2 bombers, 2 fighters and 3 tactical_bombers moved from Ukraine to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
                    Russians defend with 2 artilleries and 1 infantry
                        Germans roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Bryansk, round 2 :  6/12 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 :  0/3 hits
                        1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery, 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Northwest Persia
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Northwest Persia, round 2 :  0/4 hits
                        Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                        Germans roll dice for 2 armour and 2 mech_infantrys in Northwest Persia, round 3 :  2/4 hits
                        Russians roll dice for 1 mech_infantry in Northwest Persia, round 3 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Northwest Persia
                    Germans win, taking Northwest Persia from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber and 3 infantry
                    French defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 bomber and 3 infantry in Normandy Bordeaux, round 2 :  2/4 hits
                        French roll dice for 2 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        2 infantry owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 3 fighters, 2 submarines and 1 tactical_bomber
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the British and 1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport

    Non Combat Move - Germans
                1 bomber moved from Normandy Bordeaux to Southern Italy
                3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 infantry moved from Holland Belgium to France
                2 mech_infantrys moved from Holland Belgium to Western Germany
                2 armour and 4 mech_infantrys moved from Belarus to Ukraine
                1 bomber moved from Smolensk to Ukraine
                3 aaGuns moved from Caucasus to Northwest Persia
                1 armour and 1 mech_infantry moved from Caucasus to Iraq
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                3 infantry moved from Novgorod to Archangel
                2 artilleries moved from Belarus to Archangel
                1 mech_infantry moved from Germany to Eastern Poland
                2 mech_infantrys moved from Poland to Eastern Poland
                1 tactical_bomber moved from Bryansk to Archangel
                2 bombers, 3 fighters and 3 tactical_bombers moved from Bryansk to Ukraine
                1 armour moved from Archangel to Eastern Poland
                1 infantry moved from Northern Italy to France

    Place Units - Germans
                1 destroyer and 2 submarines placed in 112 Sea Zone
                2 fighters placed in Western Germany
                2 armour and 1 infantry placed in Ukraine
                3 infantry placed in Novgorod
                Germans undo move 2.
                2 fighters placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
        Western Germany : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        Germany : 1 factory_major
        Northern Italy : 3 aaGuns
        Southern Italy : 1 bomber
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 3 armour, 3 artilleries, 4 infantry and 1 tactical_bomber
        Eastern Poland : 1 flag, 1 armour and 3 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 4 armour, 3 bombers, 1 factory_minor, 3 fighters, 4 infantry, 7 mech_infantrys and 3 tactical_bombers
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 flag
        112 Sea Zone : 1 battleship, 2 carriers, 5 destroyers, 2 fighters, 2 submarines and 1 transport
        125 Sea Zone : 1 flag
        109 Sea Zone : 1 submarine
        Iraq : 1 armour and 1 mech_infantry
        Northwest Persia : 1 flag, 3 aaGuns, 2 armour and 2 mech_infantrys
        Finland : 1 flag
        110 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 24 / 34
        Japanese : 66 / 71
        Americans : 52 / 74
        Chinese : 0 / 1
        British : 25 / 26
        UK_Pacific : 5 / 7
        Italians : 24 / 29
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Research Technology - Russians
                Russians spend 0 on tech rolls

    Purchase Units - Russians
                Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Russians
                2 mech_infantrys moved from Novosibirsk to Yenisey
                2 mech_infantrys moved from Turkmenistan to Persia
                1 mech_infantry moved from Kazakhstan to Eastern Persia
                1 infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Germans
                1 artillery and 2 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk

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