@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Research Technology - Russians
            Russians spend 0 on tech rolls
                Russians roll 1 and gets 0 hits
Purchase Units - Russians
            Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Russians
            2 mech_infantrys moved from Novosibirsk to Yenisey
            2 mech_infantrys moved from Turkmenistan to Persia
            1 mech_infantry moved from Kazakhstan to Eastern Persia
            1 infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Germans
            1 artillery and 2 infantry moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  3/6 hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bryansk, round 2 :  2/3 hits
                    2 infantry owned by the Russians , 1 infantry owned by the Germans , 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
                Casualties for Russians: 2 infantry
Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Bryansk to Russia
            4 artilleries moved from Volgograd to Rostov
            3 mech_infantrys moved from Volgograd to Rostov
            2 mech_infantrys moved from Russia to Rostov
            4 infantry moved from Russia to Samara
Place Units - Russians
            2 artilleries and 2 infantry placed in Volgograd
            2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs total
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Territory Summary for Russians :
Yenisey : 2 mech_infantrys
    Italian Somaliland : 1 flag
    Bryansk : 1 artillery
    Rostov : 10 artilleries, 12 infantry and 5 mech_infantrys
    Nenetsia : 1 infantry
    Russia : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber
    Novosibirsk : 1 infantry
    Vologda : 1 infantry
    Volgograd : 2 artilleries, 1 factory_minor and 3 infantry
    Caucasus : 1 infantry
    Smolensk : 1 infantry
    Samara : 4 infantry
    Eastern Persia : 1 mech_infantry
    Persia : 1 flag, 2 mech_infantrys
    115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 69
    Russians : 27 / 30
    Japanese : 66 / 71
    Americans : 52 / 74
    Chinese : 0 / 1
    British : 25 / 26
    UK_Pacific : 5 / 7
    Italians : 24 / 29
    ANZAC : 10 / 15
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 3 times
            2 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.000
        Median : 2.000
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 10
Null / Other
            1 was rolled 1 times
        Average roll : 1.000
        Median : 1.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Germans Combat
            1 was rolled 1 times
            2 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.000
        Median : 2.000
        Variance : 1.500
        Standard Deviation : 1.225
        Total rolls : 3
Russians Combat
            1 was rolled 1 times
            2 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.333
        Median : 3.000
        Variance : 0.400
        Standard Deviation : 0.632
        Total rolls : 6
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Research Technology - Japanese
            Japanese spend 0 on tech rolls
Purchase Units - Japanese
            Japanese buy 5 destroyers, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 4 techTokens;
Combat Move - Japanese
                Japanese captures 7PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
            1 infantry moved from 2 Sea Zone to Alaska
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters moved from Japan to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                  Japanese take 17 Sea Zone from Americans
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 fighter moved from 6 Sea Zone to 22 Sea Zone
            1 fighter moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 bomber moved from Malaya to 44 Sea Zone
            1 fighter moved from Malaya to 44 Sea Zone
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Burma to India
                  Japanese take India from UK_Pacific
            1 armour moved from Korea to Siberia
                  Japanese take Siberia from Russians
            2 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 fighter moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from Hunan to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 fighter moved from 6 Sea Zone to 23 Sea Zone
            1 fighter moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Hunan to 20 Sea Zone
            1 bomber moved from Malaya to 44 Sea Zone
            1 bomber moved from Shensi to 20 Sea Zone
            1 bomber moved from Shensi to 20 Sea Zone
            1 infantry moved from Kansu to Shensi
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese roll 1,2,5,5 and gets 0 hits
Purchase Units - Japanese
            Japanese buy 5 destroyers, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 4 techTokens;
Combat Move - Japanese
                Japanese captures 7PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
            1 infantry moved from 2 Sea Zone to Alaska
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters moved from Japan to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                  Japanese take 17 Sea Zone from Americans
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 fighter moved from 6 Sea Zone to 22 Sea Zone
            1 fighter moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 bomber moved from Malaya to 44 Sea Zone
            1 fighter moved from Malaya to 44 Sea Zone
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Burma to India
                  Japanese take India from UK_Pacific
            1 armour moved from Korea to Siberia
                  Japanese take Siberia from Russians
            2 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 fighter moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from Hunan to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 fighter moved from 6 Sea Zone to 23 Sea Zone
            1 fighter moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Hunan to 20 Sea Zone
            1 bomber moved from Malaya to 44 Sea Zone
            1 bomber moved from Shensi to 20 Sea Zone
            1 bomber moved from Shensi to 20 Sea Zone
            1 infantry moved from Kansu to Shensi
Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 2 :  3/3 hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 2 submarines
                    Americans roll dice for 2 submarines in 16 Sea Zone, round 2 :  0/2 hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 :  2/4 hits
                    2 submarines owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                Casualties for Americans: 2 submarines
            Battle in 23 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 fighter in 23 Sea Zone, round 2 :  1/1 hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Americans lost in 23 Sea Zone
                Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 :  1/2 hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 44 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 2 bombers, 1 destroyer and 1 fighter in 44 Sea Zone, round 2 :  2/4 hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines
                Americans defend with 1 submarine
                    Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 :  2/3 hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 20 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 2 bombers, 1 destroyer and 2 fighters in 20 Sea Zone, round 2 :  4/5 hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from Americans with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Alaska
Non Combat Move - Japanese
            3 fighters moved from 16 Sea Zone to Japan
            2 bombers moved from 20 Sea Zone to French Indo China
            2 bombers moved from 44 Sea Zone to Philippines
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            2 artilleries and 1 infantry moved from Java to 42 Sea Zone
            2 artilleries, 1 infantry and 4 transports moved from 42 Sea Zone to 35 Sea Zone
            2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 23 Sea Zone to 6 Sea Zone
            1 fighter moved from 19 Sea Zone to Philippines
            7 tactical_bombers moved from Burma to French Indo China
            2 fighters moved from Burma to French Indo China
            1 armour moved from Burma to Yunnan
            2 mech_infantrys moved from Burma to Yunnan
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from 22 Sea Zone to 35 Sea Zone
            1 fighter moved from 20 Sea Zone to 6 Sea Zone
            3 mech_infantrys moved from French Indo China to Yunnan
            1 fighter moved from 20 Sea Zone to Philippines
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
            2 infantry and 1 mech_infantry placed in French Indo China
            5 destroyers and 2 fighters placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 73 PUs; end with 81 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Territory Summary for Japanese :
Paulau Island : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
    Jehol : 1 flag
    Manchuria : 1 flag
    Shensi : 1 flag, 1 artillery and 3 infantry
    Yunnan : 1 flag, 1 armour and 7 mech_infantrys
    Suiyuyan : 1 flag
    Kweichow : 1 flag
    Hunan : 1 flag
    Kansu : 1 flag
    Hopei : 1 flag
    Tsinghai : 1 flag
    Szechwan : 1 flag
    Chahar : 1 flag
    Sikang : 1 flag
    Anhwe : 1 flag
    Ceylon : 1 flag
    Shan State : 1 flag
    Burma : 1 flag, 1 aaGun, 3 artilleries and 4 infantry
    India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 2 fighters, 1 harbour and 1 infantry
    Alaska : 1 flag, 1 infantry
    Sakha : 1 flag, 2 infantry
    Amur : 1 flag
    Siberia : 1 flag, 1 armour
    French Indo China : 1 flag, 2 bombers, 1 factory_minor, 2 fighters, 2 infantry, 1 mech_infantry and 7 tactical_bombers
    Celebes : 1 flag
    Java : 1 flag
    Sumatra : 1 flag
    42 Sea Zone : 1 flag
    41 Sea Zone : 1 flag
    44 Sea Zone : 1 flag, 1 destroyer
    45 Sea Zone : 1 destroyer
    35 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 4 transports
    34 Sea Zone : 1 destroyer
    23 Sea Zone : 1 submarine
    20 Sea Zone : 1 destroyer
    22 Sea Zone : 1 destroyer
    19 Sea Zone : 1 destroyer
    17 Sea Zone : 1 destroyer
    16 Sea Zone : 1 destroyer
    2 Sea Zone : 1 transport
    6 Sea Zone : 2 carriers, 5 destroyers and 4 fighters
    Alexandria : 1 fighter and 1 tactical_bomber
Production/PUs Summary :
Germans : 49 / 69
    Russians : 25 / 30
    Japanese : 73 / 91
    Americans : 50 / 74
    Chinese : 0 / 1
    British : 25 / 26
    UK_Pacific : 2 / 0
    Italians : 24 / 29
    ANZAC : 10 / 15
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese roll 1,2,5,5 and gets 0 hits
Purchase Units - Japanese
            Japanese buy 5 destroyers, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 4 techTokens;
Combat Move - Japanese
                Japanese captures 7PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
            1 infantry moved from 2 Sea Zone to Alaska
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters moved from Japan to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                  Japanese take 17 Sea Zone from Americans
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 fighter moved from 6 Sea Zone to 22 Sea Zone
            1 fighter moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 bomber moved from Malaya to 44 Sea Zone
            1 fighter moved from Malaya to 44 Sea Zone
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Burma to India
                  Japanese take India from UK_Pacific
            1 armour moved from Korea to Siberia
                  Japanese take Siberia from Russians
            2 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 fighter moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from Hunan to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 fighter moved from 6 Sea Zone to 23 Sea Zone
            1 fighter moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Hunan to 20 Sea Zone
            1 bomber moved from Malaya to 44 Sea Zone
            1 bomber moved from Shensi to 20 Sea Zone
            1 bomber moved from Shensi to 20 Sea Zone
            1 infantry moved from Kansu to Shensi
Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 2 :  3/3 hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 2 submarines
                    Americans roll dice for 2 submarines in 16 Sea Zone, round 2 :  0/2 hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 :  2/4 hits
                    2 submarines owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                Casualties for Americans: 2 submarines
            Battle in 23 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 fighter in 23 Sea Zone, round 2 :  1/1 hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Americans lost in 23 Sea Zone
                Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 :  1/2 hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 44 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 2 bombers, 1 destroyer and 1 fighter in 44 Sea Zone, round 2 :  2/4 hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines
                Americans defend with 1 submarine
                    Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 :  2/3 hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 20 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 2 bombers, 1 destroyer and 2 fighters in 20 Sea Zone, round 2 :  4/5 hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from Americans with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Alaska
Non Combat Move - Japanese
            3 fighters moved from 16 Sea Zone to Japan
            2 bombers moved from 20 Sea Zone to French Indo China
            2 bombers moved from 44 Sea Zone to Philippines
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            2 artilleries and 1 infantry moved from Java to 42 Sea Zone
            2 artilleries, 1 infantry and 4 transports moved from 42 Sea Zone to 35 Sea Zone
            2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 23 Sea Zone to 6 Sea Zone
            1 fighter moved from 19 Sea Zone to Philippines
            7 tactical_bombers moved from Burma to French Indo China
            2 fighters moved from Burma to French Indo China
            1 armour moved from Burma to Yunnan
            2 mech_infantrys moved from Burma to Yunnan
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from 22 Sea Zone to 35 Sea Zone
            1 fighter moved from 20 Sea Zone to 6 Sea Zone
            3 mech_infantrys moved from French Indo China to Yunnan
            1 fighter moved from 20 Sea Zone to Philippines
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
            2 infantry and 1 mech_infantry placed in French Indo China
            5 destroyers and 2 fighters placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 73 PUs; end with 81 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Alexandria: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Southern Italy: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Paulau Island : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
    Jehol : 1 flag
    Manchuria : 1 flag
    Shensi : 1 flag, 1 artillery and 3 infantry
    Yunnan : 1 flag, 1 armour and 7 mech_infantrys
    Suiyuyan : 1 flag
    Kweichow : 1 flag
    Hunan : 1 flag
    Kansu : 1 flag
    Hopei : 1 flag
    Tsinghai : 1 flag
    Szechwan : 1 flag
    Chahar : 1 flag
    Sikang : 1 flag
    Anhwe : 1 flag
    Ceylon : 1 flag
    Shan State : 1 flag
    Burma : 1 flag, 1 aaGun, 3 artilleries and 4 infantry
    India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 2 fighters, 1 harbour and 1 infantry
    Alaska : 1 flag, 1 infantry
    Sakha : 1 flag, 2 infantry
    Amur : 1 flag
    Siberia : 1 flag, 1 armour
    French Indo China : 1 flag, 2 bombers, 1 factory_minor, 2 fighters, 2 infantry, 1 mech_infantry and 7 tactical_bombers
    Celebes : 1 flag
    Java : 1 flag
    Sumatra : 1 flag
    42 Sea Zone : 1 flag
    41 Sea Zone : 1 flag
    44 Sea Zone : 1 flag, 1 destroyer
    45 Sea Zone : 1 destroyer
    35 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 4 transports
    34 Sea Zone : 1 destroyer
    23 Sea Zone : 1 submarine
    20 Sea Zone : 1 destroyer
    22 Sea Zone : 1 destroyer
    19 Sea Zone : 1 destroyer
    17 Sea Zone : 1 destroyer
    16 Sea Zone : 1 destroyer
    2 Sea Zone : 1 transport
    6 Sea Zone : 2 carriers, 5 destroyers and 4 fighters
    Southern Italy : 1 fighter and 1 tactical_bomber
Production/PUs Summary :
Germans : 49 / 69
    Russians : 25 / 30
    Japanese : 73 / 91
    Americans : 50 / 74
    Chinese : 0 / 1
    British : 25 / 26
    UK_Pacific : 2 / 0
    Italians : 24 / 29
    ANZAC : 10 / 15
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese roll 1,2,5,5 and gets 0 hits
Purchase Units - Japanese
            Japanese buy 5 destroyers, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 4 techTokens;
Combat Move - Japanese
                Japanese captures 7PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
            1 infantry moved from 2 Sea Zone to Alaska
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters moved from Japan to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                  Japanese take 17 Sea Zone from Americans
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 fighter moved from 6 Sea Zone to 22 Sea Zone
            1 fighter moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 bomber moved from Malaya to 44 Sea Zone
            1 fighter moved from Malaya to 44 Sea Zone
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Burma to India
                  Japanese take India from UK_Pacific
            1 armour moved from Korea to Siberia
                  Japanese take Siberia from Russians
            2 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 fighter moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from Hunan to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 fighter moved from 6 Sea Zone to 23 Sea Zone
            1 fighter moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Hunan to 20 Sea Zone
            1 bomber moved from Malaya to 44 Sea Zone
            1 bomber moved from Shensi to 20 Sea Zone
            1 bomber moved from Shensi to 20 Sea Zone
            1 infantry moved from Kansu to Shensi
Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 2 :  3/3 hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 2 submarines
                    Americans roll dice for 2 submarines in 16 Sea Zone, round 2 :  0/2 hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 :  2/4 hits
                    2 submarines owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                Casualties for Americans: 2 submarines
            Battle in 23 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 fighter in 23 Sea Zone, round 2 :  1/1 hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Americans lost in 23 Sea Zone
                Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 :  1/2 hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 44 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 2 bombers, 1 destroyer and 1 fighter in 44 Sea Zone, round 2 :  2/4 hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines
                Americans defend with 1 submarine
                    Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 :  2/3 hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 20 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 2 bombers, 1 destroyer and 2 fighters in 20 Sea Zone, round 2 :  4/5 hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from Americans with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Alaska
Non Combat Move - Japanese
            3 fighters moved from 16 Sea Zone to Japan
            2 bombers moved from 20 Sea Zone to French Indo China
            2 bombers moved from 44 Sea Zone to Philippines
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            2 artilleries and 1 infantry moved from Java to 42 Sea Zone
            2 artilleries, 1 infantry and 4 transports moved from 42 Sea Zone to 35 Sea Zone
            2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 23 Sea Zone to 6 Sea Zone
            1 fighter moved from 19 Sea Zone to Philippines
            7 tactical_bombers moved from Burma to French Indo China
            2 fighters moved from Burma to French Indo China
            1 armour moved from Burma to Yunnan
            2 mech_infantrys moved from Burma to Yunnan
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from 22 Sea Zone to 35 Sea Zone
            1 fighter moved from 20 Sea Zone to 6 Sea Zone
            3 mech_infantrys moved from French Indo China to Yunnan
            1 fighter moved from 20 Sea Zone to Philippines
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
            2 infantry and 1 mech_infantry placed in French Indo China
            5 destroyers and 2 fighters placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 73 PUs; end with 81 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Alexandria: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Southern Italy: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Southern Italy: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Ukraine: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Paulau Island : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
    Jehol : 1 flag
    Manchuria : 1 flag
    Shensi : 1 flag, 1 artillery and 3 infantry
    Yunnan : 1 flag, 1 armour and 7 mech_infantrys
    Suiyuyan : 1 flag
    Kweichow : 1 flag
    Hunan : 1 flag
    Kansu : 1 flag
    Hopei : 1 flag
    Tsinghai : 1 flag
    Szechwan : 1 flag
    Chahar : 1 flag
    Sikang : 1 flag
    Anhwe : 1 flag
    Ceylon : 1 flag
    Shan State : 1 flag
    Burma : 1 flag, 1 aaGun, 3 artilleries and 4 infantry
    India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 2 fighters, 1 harbour and 1 infantry
    Alaska : 1 flag, 1 infantry
    Sakha : 1 flag, 2 infantry
    Amur : 1 flag
    Siberia : 1 flag, 1 armour
    French Indo China : 1 flag, 2 bombers, 1 factory_minor, 2 fighters, 2 infantry, 1 mech_infantry and 7 tactical_bombers
    Celebes : 1 flag
    Java : 1 flag
    Sumatra : 1 flag
    42 Sea Zone : 1 flag
    41 Sea Zone : 1 flag
    44 Sea Zone : 1 flag, 1 destroyer
    45 Sea Zone : 1 destroyer
    35 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 4 transports
    34 Sea Zone : 1 destroyer
    23 Sea Zone : 1 submarine
    20 Sea Zone : 1 destroyer
    22 Sea Zone : 1 destroyer
    19 Sea Zone : 1 destroyer
    17 Sea Zone : 1 destroyer
    16 Sea Zone : 1 destroyer
    2 Sea Zone : 1 transport
    6 Sea Zone : 2 carriers, 5 destroyers and 4 fighters
    Ukraine : 1 fighter and 1 tactical_bomber
Production/PUs Summary :
Germans : 49 / 69
    Russians : 25 / 30
    Japanese : 73 / 91
    Americans : 50 / 74
    Chinese : 0 / 1
    British : 25 / 26
    UK_Pacific : 2 / 0
    Italians : 24 / 29
    ANZAC : 10 / 15
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Sorry about edits - that is the last one (Japanese Ftr + Tac in Ukr)
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Research Technology - Americans
            Americans spend 0 on tech rolls
            Americans removing all Technology Tokens after successful research.
            Americans discover Shipyards
Activate Technology - Americans
            Americans activating Shipyards
Purchase Units - Americans
            Americans buy 2 armour, 7 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
            2 submarines moved from 92 Sea Zone to 94 Sea Zone
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 bomber moved from 97 Sea Zone to 96 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 bomber moved from 97 Sea Zone to 99 Sea Zone
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 bomber moved from United Kingdom to Libya
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 infantry moved from Tobruk to Libya
            1 artillery and 3 infantry moved from Morocco to Algeria
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Tobruk to Libya
            1 armour moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Tobruk
            1 destroyer moved from 92 Sea Zone to 104 Sea Zone
            1 destroyer moved from 104 Sea Zone to 109 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 10 Sea Zone to 2 Sea Zone
            2 submarines moved from 26 Sea Zone to 16 Sea Zone
            2 submarines moved from 26 Sea Zone to 17 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            2 submarines moved from 33 Sea Zone to 45 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 23 Sea Zone
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
            1 artillery, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 55 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 55 Sea Zone to 42 Sea Zone
            1 artillery, 3 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
            1 mech_infantry moved from 42 Sea Zone to Java
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 6,4 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Shipyards
Activate Technology - Americans
            Americans activating Shipyards
Purchase Units - Americans
            Americans buy 2 armour, 7 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
            2 submarines moved from 92 Sea Zone to 94 Sea Zone
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 bomber moved from 97 Sea Zone to 96 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 bomber moved from 97 Sea Zone to 99 Sea Zone
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 bomber moved from United Kingdom to Libya
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 infantry moved from Tobruk to Libya
            1 artillery and 3 infantry moved from Morocco to Algeria
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Tobruk to Libya
            1 armour moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Tobruk
            1 destroyer moved from 92 Sea Zone to 104 Sea Zone
            1 destroyer moved from 104 Sea Zone to 109 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 10 Sea Zone to 2 Sea Zone
            2 submarines moved from 26 Sea Zone to 16 Sea Zone
            2 submarines moved from 26 Sea Zone to 17 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            2 submarines moved from 33 Sea Zone to 45 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 23 Sea Zone
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
            1 artillery, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 55 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 55 Sea Zone to 42 Sea Zone
            1 artillery, 3 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
            1 mech_infantry moved from 42 Sea Zone to Java
Combat - Americans
            Battle in 93 Sea Zone
                Americans attack with 2 submarines
                Italians defend with 1 destroyer
                    Americans roll dice for 2 submarines in 93 Sea Zone, round 2 :  2/2 hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 7
                Casualties for Italians: 1 destroyer
            Battle in Libya
                Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Libya, round 2 :  2/4 hits
                    Italians roll dice for 1 infantry in Libya, round 2 :  0/1 hits
                    1 infantry owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 99 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
            Battle in 2 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                    Americans roll dice for 1 submarine in 2 Sea Zone, round 2 :  0/1 hits
                Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 96 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
            Battle in 45 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 45 Sea Zone, round 2 :  2/2 hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in 44 Sea Zone
                Americans attack with 5 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 :  3/6 hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 3 :  1/1 hits
                    1 submarine owned by the Japanese lost in 23 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 94 Sea Zone
                Americans attack with 2 submarines
                Italians defend with 1 destroyer
                    Americans roll dice for 2 submarines in 94 Sea Zone, round 2 :  1/2 hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  1/1 hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Italians: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in 34 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 34 Sea Zone, round 2 :  0/2 hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 2 submarines in 34 Sea Zone, round 3 :  2/2 hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 :  1/1 hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in 22 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 22 Sea Zone, round 2 :  1/2 hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 109 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 :  1/1 hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                Americans win, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 5
                Casualties for Germans: 1 submarine
            Battle in 98 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 fighter in 98 Sea Zone, round 2 :  1/1 hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                    1 transport owned by the Italians lost in 98 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 13
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Java
            Battle in 17 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 17 Sea Zone, round 2 :  1/2 hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking Java from Japanese, taking 17 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 16 Sea Zone, round 2 :  2/2 hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 110 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 2 submarines
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  1/2 hits
                    Americans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 :  1/3 hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
                1 submarine owned by the Germans Submerged
                Americans win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
Non Combat Move - Americans
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 bomber moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 98 Sea Zone to Tobruk
            1 bomber moved from 99 Sea Zone to Tobruk
            1 bomber moved from Libya to Tobruk
            1 bomber moved from 96 Sea Zone to Algeria
            4 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 bombers moved from Western United States to Queensland
            2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
            3 fighters moved from 44 Sea Zone to 55 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 33 Sea Zone to 55 Sea Zone
Place Units - Americans
            1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States
            1 armour and 1 infantry placed in Western United States
            2 destroyers placed in 101 Sea Zone
            5 destroyers placed in 10 Sea Zone
Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Queensland : 2 bombers
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
    Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
    Midway : 1 airfield
    Java : 1 flag, 1 artillery, 3 infantry and 2 mech_infantrys
    42 Sea Zone : 3 transports
    45 Sea Zone : 1 submarine
    34 Sea Zone : 1 submarine
    23 Sea Zone : 1 destroyer and 1 submarine
    26 Sea Zone : 4 submarines
    22 Sea Zone : 1 flag, 2 submarines
    10 Sea Zone : 5 destroyers
    17 Sea Zone : 1 flag, 2 submarines
    16 Sea Zone : 2 submarines
    2 Sea Zone : 1 flag, 1 submarine
    55 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
    United Kingdom : 1 bomber
    Morocco : 1 artillery and 1 infantry
    Algeria : 1 artillery, 1 bomber and 3 infantry
    Tunisia : 1 artillery and 1 infantry
    Tobruk : 1 flag, 1 armour, 2 bombers, 1 fighter and 1 mech_infantry
    Libya : 1 flag, 1 infantry and 1 mech_infantry
    94 Sea Zone : 1 submarine
    93 Sea Zone : 1 flag, 2 submarines
    109 Sea Zone : 1 flag, 1 destroyer
    92 Sea Zone : 1 cruiser
    101 Sea Zone : 2 destroyers and 2 transports
    Brazil : 1 flag
    91 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 49 / 69
    Russians : 25 / 30
    Japanese : 69 / 91
    Americans : 55 / 70
    Chinese : 0 / 1
    British : 25 / 26
    UK_Pacific : 2 / 0
    Italians : 23 / 29
    ANZAC : 10 / 15
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 13 times
            2 was rolled 10 times
            3 was rolled 6 times
            4 was rolled 12 times
            5 was rolled 4 times
            6 was rolled 8 times
        Average roll : 3.151
        Median : 3.000
        Variance : 1.250
        Standard Deviation : 1.118
        Total rolls : 53
Null / Other
            2 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.500
        Standard Deviation : 1.225
        Total rolls : 3
Japanese Combat
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.143
        Standard Deviation : 1.069
        Total rolls : 8
Germans Combat
            1 was rolled 1 times
            3 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.333
        Median : 3.000
        Variance : 1.500
        Standard Deviation : 1.225
        Total rolls : 3
Italians Combat
            1 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
        Average roll : 3.500
        Median : 4.000
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 4
Americans Combat
            1 was rolled 11 times
            2 was rolled 7 times
            3 was rolled 5 times
            4 was rolled 6 times
            5 was rolled 1 times
            6 was rolled 5 times
        Average roll : 2.829
        Median : 2.000
        Variance : 1.676
        Standard Deviation : 1.295
        Total rolls : 35
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Research Technology - British
            British spend 0 on tech rolls
            British removing all Technology Tokens after successful research.
            British discover Shipyards
Activate Technology - British
            British activating Shipyards
            British giving technology to UK_Pacific: Shipyards
Purchase Units - British
            British buy 3 destroyers and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
            1 transport moved from 91 Sea Zone to 109 Sea Zone
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 artillery and 2 infantry moved from West India to India
            2 armour and 1 mech_infantry moved from West India to Persia
            1 fighter moved from West India to India
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Research Technology - British
            British spend 0 on tech rolls
                British roll 6 and gets 1 hit
            British removing all Technology Tokens after successful research.
            British discover Shipyards
Activate Technology - British
            British activating Shipyards
            British giving technology to UK_Pacific: Shipyards
Purchase Units - British
            British buy 3 destroyers and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
            1 transport moved from 91 Sea Zone to 109 Sea Zone
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 artillery and 2 infantry moved from West India to India
            2 armour and 1 mech_infantry moved from West India to Persia
            1 fighter moved from West India to India
Combat - British
            Battle in India
                British attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in India, round 2 :  0/4 hits
                    Japanese roll dice for 1 infantry in India, round 2 :  0/1 hits
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in India, round 3 :  0/4 hits
                    Japanese roll dice for 1 infantry in India, round 3 :  0/1 hits
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in India, round 4 :  0/4 hits
                    Japanese roll dice for 1 infantry in India, round 4 :  1/1 hits
                    1 infantry owned by the British lost in India
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in India, round 5 :  2/3 hits
                    Japanese roll dice for 1 infantry in India, round 5 :  1/1 hits
                    1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
                British win, taking India from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
Non Combat Move - British
            1 fighter moved from India to West India
Place Units - British
            3 destroyers and 1 submarine placed in 109 Sea Zone
            British undo move 1.
            1 submarine placed in 109 Sea Zone
            3 destroyers placed in 106 Sea Zone
Turn Complete - British
            British collect 25 PUs; end with 25 PUs total
Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs total
Territory Summary for British, UK_Pacific :
India : 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
    West India : 3 aaGuns, 1 fighter and 13 infantry
    Belgian Congo : 3 mech_infantrys
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
    New Brunswick Nova Scotia : 1 harbour
    Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
    Ethiopia : 1 flag
    106 Sea Zone : 3 destroyers
    109 Sea Zone : 1 submarine and 1 transport
    Eastern Persia : 1 flag
    71 Sea Zone : 1 transport
    Persia : 2 armour and 1 mech_infantry
Production/PUs Summary :
Germans : 49 / 69
    Russians : 25 / 30
    Japanese : 66 / 91
    Americans : 55 / 70
    Chinese : 0 / 1
    British : 25 / 25
    UK_Pacific : 5 / 5
    Italians : 23 / 29
    ANZAC : 10 / 15
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 16 times
            2 was rolled 10 times
            3 was rolled 10 times
            4 was rolled 15 times
            5 was rolled 10 times
            6 was rolled 10 times
        Average roll : 3.324
        Median : 3.000
        Variance : 0.643
        Standard Deviation : 0.802
        Total rolls : 71
Null / Other
            1 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.500
        Median : 3.500
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 2
Japanese Combat
            1 was rolled 2 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 4 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.417
        Median : 4.000
        Variance : 0.545
        Standard Deviation : 0.739
        Total rolls : 12
Germans Combat
            1 was rolled 1 times
            3 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.333
        Median : 3.000
        Variance : 1.500
        Standard Deviation : 1.225
        Total rolls : 3
British Combat
            2 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 3 times
            5 was rolled 6 times
            6 was rolled 2 times
        Average roll : 4.333
        Median : 5.000
        Variance : 1.643
        Standard Deviation : 1.282
        Total rolls : 15
Italians Combat
            1 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
        Average roll : 3.500
        Median : 4.000
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 4
Americans Combat
            1 was rolled 11 times
            2 was rolled 7 times
            3 was rolled 5 times
            4 was rolled 6 times
            5 was rolled 1 times
            6 was rolled 5 times
        Average roll : 2.829
        Median : 2.000
        Variance : 1.676
        Standard Deviation : 1.295
        Total rolls : 35
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Italians
            Italians buy 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 7 PUs; 0 techTokens;
Combat Move - Italians
            1 infantry moved from Egypt to Alexandria
                  Italians take Alexandria from British
Combat - Italians
Non Combat Move - Italians
            1 armour moved from Iraq to Egypt
            1 infantry moved from Syria to Trans-Jordan
            2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Southern Italy to Trans-Jordan
            1 fighter moved from Egypt to Trans-Jordan
            3 infantry moved from Northern Italy to Southern France
Place Units - Italians
            1 bomber placed in Southern Italy
            2 infantry and 1 mech_infantry placed in Egypt
Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,1,1
            Italians collect 20 PUs (3 lost to blockades); end with 27 PUs total
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 2 artilleries, 2 fighters and 2 infantry
    Alexandria : 1 flag, 1 infantry
    Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
    Anglo Egyptian Sudan : 1 flag
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    Syria : 1 flag
    Northern Italy : 1 aaGun, 1 factory_major and 3 infantry
    Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
    Bulgaria : 1 flag
    Greece : 1 flag
    97 Sea Zone : 1 flag
    Iraq : 1 flag
    Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 49 / 69
    Russians : 25 / 30
    Japanese : 66 / 91
    Americans : 55 / 70
    Chinese : 0 / 1
    British : 25 / 25
    UK_Pacific : 5 / 5
    Italians : 23 / 34
    ANZAC : 10 / 15
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Research Technology - ANZAC
Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - ANZAC
            1 armour, 2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 cruiser moved from 33 Sea Zone to 46 Sea Zone
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 cruiser moved from 46 Sea Zone to 55 Sea Zone
            1 destroyer moved from 62 Sea Zone to 46 Sea Zone
            2 fighters moved from Queensland to Java
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Research Technology - ANZAC
                ANZAC roll 3 and gets 0 hits
Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - ANZAC
            1 armour, 2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 cruiser moved from 33 Sea Zone to 46 Sea Zone
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 cruiser moved from 46 Sea Zone to 55 Sea Zone
            1 destroyer moved from 62 Sea Zone to 46 Sea Zone
            2 fighters moved from Queensland to Java
Combat - ANZAC
            Battle in Iwo Jima
            Battle in Celebes
Non Combat Move - ANZAC
            1 armour and 1 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Iwo Jima : 1 flag, 1 artillery and 1 infantry
    Queensland : 1 airfield, 1 armour and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    South Australia : 1 artillery and 1 infantry
    New Guinea : 1 infantry
    Celebes : 1 flag, 1 artillery and 1 infantry
    Java : 1 armour, 2 fighters and 1 infantry
    Dutch New Guinea : 1 flag
    42 Sea Zone : 1 flag, 1 destroyer and 1 transport
    44 Sea Zone : 1 transport
    46 Sea Zone : 1 destroyer
    45 Sea Zone : 1 destroyer
    17 Sea Zone : 1 transport
    55 Sea Zone : 1 cruiser
    62 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 49 / 69
    Russians : 25 / 30
    Japanese : 62 / 91
    Americans : 55 / 70
    Chinese : 0 / 1
    British : 25 / 25
    UK_Pacific : 5 / 5
    Italians : 23 / 34
    ANZAC : 14 / 19
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            3 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Null / Other
            3 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
    Morocco : 1 infantry
    106 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 49 / 69
    Russians : 25 / 30
    Japanese : 62 / 91
    Americans : 55 / 70
    Chinese : 0 / 1
    British : 25 / 25
    UK_Pacific : 5 / 5
    Italians : 23 / 34
    ANZAC : 14 / 19
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            3 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Null / Other
            3 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
            Germans buy 1 factory_minor, 2 fighters, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Germans
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
            2 fighters moved from 112 Sea Zone to 109 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Southern Italy to Gibraltar
            1 mech_infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Archangel to Smolensk
            1 tactical_bomber moved from Archangel to Smolensk
            1 tactical_bomber moved from Ukraine to Bryansk
            2 bombers, 2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
            1 bomber moved from Ukraine to Smolensk
            1 fighter moved from Ukraine to Bryansk
            1 mech_infantry moved from Iraq to Egypt
Scramble to z109?
Scramble three fighters, ool is ss, dd, then the three fighters.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
            Germans buy 1 factory_minor, 2 fighters, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Germans
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
            2 fighters moved from 112 Sea Zone to 109 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Southern Italy to Gibraltar
            1 mech_infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Archangel to Smolensk
            1 tactical_bomber moved from Archangel to Smolensk
            1 tactical_bomber moved from Ukraine to Bryansk
            2 bombers, 2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
            1 bomber moved from Ukraine to Smolensk
            1 fighter moved from Ukraine to Bryansk
            1 mech_infantry moved from Iraq to Egypt
Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
            Battle in 109 Sea Zone
                Germans attack with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
                British defend with 3 fighters, 1 submarine and 1 transport; Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                    British roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                    Germans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 :  4/6 hits
                    British roll dice for 1 destroyer, 3 fighters and 1 transport in 109 Sea Zone, round 2 :  2/4 hits
                    1 destroyer owned by the Americans , 2 fighters owned by the British , 1 submarine owned by the British , 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 109 Sea Zone
                    Germans roll dice for 4 fighters and 1 tactical_bomber in 109 Sea Zone, round 3 :  1/5 hits
                    British roll dice for 1 fighter and 1 transport in 109 Sea Zone, round 3 :  0/1 hits
                    1 fighter owned by the British lost in 109 Sea Zone
                    1 transport owned by the British lost in 109 Sea Zone
                Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 36
                Casualties for Germans: 1 destroyer and 1 submarine
                Casualties for British: 3 fighters, 1 submarine and 1 transport
                Casualties for Americans: 1 destroyer
            Battle in 91 Sea Zone
                Germans attack with 1 submarine and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                Germans win with 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Gibraltar
                Germans attack with 1 bomber and 2 infantry
                British defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                    AA fire in Gibraltar :  0/1 hits
                    Germans roll dice for 1 bomber and 2 infantry in Gibraltar, round 2 :  0/3 hits
                    British roll dice for 1 aaGun and 1 infantry in Gibraltar, round 2 :  0/1 hits
                    Germans roll dice for 1 bomber and 2 infantry in Gibraltar, round 3 :  1/3 hits
                    British roll dice for 1 aaGun and 1 infantry in Gibraltar, round 3 :  0/1 hits
                    1 aaGun owned by the British lost in Gibraltar
                    Germans roll dice for 1 bomber and 2 infantry in Gibraltar, round 4 :  0/3 hits
                    British roll dice for 1 infantry in Gibraltar, round 4 :  0/1 hits
                    Germans roll dice for 1 bomber and 2 infantry in Gibraltar, round 5 :  1/3 hits
                    British roll dice for 1 infantry in Gibraltar, round 5 :  0/1 hits
                    1 infantry owned by the British lost in Gibraltar
                Germans win, taking Gibraltar from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
            Battle in Caucasus
                Germans attack with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 :  3/7 hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/3 hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 :  2/3 hits
                    Russians roll dice for 1 artillery in Bryansk, round 2 :  0/1 hits
                    1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
Non Combat Move - Germans
            1 bomber moved from Gibraltar to Southern France
            1 armour moved from Iraq to Northwest Persia
            2 bombers, 2 fighters and 2 tactical_bombers moved from Caucasus to Ukraine
            1 bomber and 1 tactical_bomber moved from Smolensk to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
            2 mech_infantrys moved from Western Germany to Southern France
            3 aaGuns moved from Northern Italy to Southern France
            2 infantry moved from France to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 battleship, 2 carriers, 4 destroyers and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
            3 fighters and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
            1 fighter moved from 109 Sea Zone to Holland Belgium
            1 fighter moved from Western Germany to Ukraine
            3 armour moved from Archangel to Eastern Poland
            2 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
Place Units - Germans
            1 factory_minor placed in Romania
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            3 submarines placed in 110 Sea Zone
            2 fighters placed in Western Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
            EDIT: Removing units owned by Germans from Southern France: 2 aaGuns
            EDIT: Turning off Edit Mode
Turn Complete - Germans
            Germans collect 53 PUs; end with 54 PUs total
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 airfield, 1 harbour and 2 infantry
    Egypt : 1 mech_infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 aaGun, 1 bomber and 2 mech_infantrys
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
    Romania : 1 factory_minor
    Germany : 1 factory_major
    Holland Belgium : 1 fighter and 3 infantry
    Belarus : 1 flag, 3 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 1 flag, 1 infantry
    Vyborg : 1 flag
    Archangel : 1 flag, 3 artilleries and 3 infantry
    Eastern Poland : 1 flag, 3 armour
    Bessarabia : 1 flag
    Ukraine : 1 flag, 5 armour, 3 bombers, 1 factory_minor, 4 fighters, 6 infantry, 10 mech_infantrys and 4 tactical_bombers
    Western Ukraine : 1 flag
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
    Caucasus : 1 flag, 1 mech_infantry
    Smolensk : 1 flag, 1 infantry
    125 Sea Zone : 1 flag
    Northwest Persia : 1 flag, 3 aaGuns, 3 armour and 1 mech_infantry
    91 Sea Zone : 1 battleship, 2 carriers, 4 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
    Finland : 1 flag
    110 Sea Zone : 3 submarines
Production/PUs Summary :
Germans : 53 / 76
    Russians : 21 / 30
    Japanese : 62 / 91
    Americans : 55 / 70
    Chinese : 0 / 1
    British : 25 / 25
    UK_Pacific : 5 / 5
    Italians : 23 / 34
    ANZAC : 14 / 19
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Research Technology - Russians
            Russians spend 0 on tech rolls
Purchase Units - Russians
            Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Russians
            2 mech_infantrys moved from Yenisey to Buryatia
            1 mech_infantry moved from Eastern Persia to Iraq
                  Russians take Iraq from Italians
            2 artilleries and 3 infantry moved from Volgograd to Caucasus
            2 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            1 fighter moved from Russia to Smolensk
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Research Technology - Russians
            Russians spend 0 on tech rolls
                Russians roll 1 and gets 0 hits
Purchase Units - Russians
            Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Russians
            2 mech_infantrys moved from Yenisey to Buryatia
            1 mech_infantry moved from Eastern Persia to Iraq
                  Russians take Iraq from Italians
            2 artilleries and 3 infantry moved from Volgograd to Caucasus
            2 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            1 fighter moved from Russia to Smolensk
Combat - Russians
            Battle in Caucasus
                Russians attack with 2 artilleries and 3 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Caucasus, round 2 :  2/5 hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 :  0/3 hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 :  0/2 hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 :  0/2 hits
                    Germans roll dice for 1 infantry in Smolensk, round 4 :  0/1 hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 5 :  0/2 hits
                    Germans roll dice for 1 infantry in Smolensk, round 5 :  0/1 hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 6 :  1/2 hits
                    Germans roll dice for 1 infantry in Smolensk, round 6 :  0/1 hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/4 hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            1 fighter moved from Smolensk to Russia
            1 infantry moved from Nenetsia to Vologda
            1 infantry moved from Vologda to Russia
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            10 artilleries, 8 infantry and 5 mech_infantrys moved from Rostov to Tambov
            1 infantry moved from Novosibirsk to Kazakhstan
            4 infantry moved from Samara to Kazakhstan
            2 mech_infantrys moved from Persia to Iraq
Place Units - Russians
            2 artilleries and 2 infantry placed in Volgograd
            1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs total
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs
Territory Summary for Russians :
Kazakhstan : 5 infantry
    Buryatia : 2 mech_infantrys
    Italian Somaliland : 1 flag
    Bryansk : 4 infantry
    Rostov : 4 infantry
    Russia : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 7 infantry and 1 tactical_bomber
    Tambov : 10 artilleries, 8 infantry and 5 mech_infantrys
    Vologda : 1 infantry
    Volgograd : 2 artilleries, 1 factory_minor and 2 infantry
    Caucasus : 2 artilleries and 3 infantry
    Smolensk : 1 infantry
    Iraq : 1 flag, 3 mech_infantrys
    Persia : 1 flag
    115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 76
    Russians : 27 / 33
    Japanese : 62 / 91
    Americans : 55 / 70
    Chinese : 0 / 1
    British : 25 / 25
    UK_Pacific : 5 / 5
    Italians : 21 / 34
    ANZAC : 14 / 19
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 5 times
            4 was rolled 6 times
            5 was rolled 8 times
            6 was rolled 2 times
        Average roll : 3.571
        Median : 4.000
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 28
Null / Other
            1 was rolled 1 times
        Average roll : 1.000
        Median : 1.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Germans Combat
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 1 times
        Average roll : 3.571
        Median : 4.000
        Variance : 1.167
        Standard Deviation : 1.080
        Total rolls : 7
Russians Combat
            1 was rolled 4 times
            2 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 3 times
            5 was rolled 7 times
            6 was rolled 2 times
        Average roll : 3.700
        Median : 4.000
        Variance : 1.158
        Standard Deviation : 1.076
        Total rolls : 20