@axis-dominion GLHF! Scramble?
Degrasse (Allies + 9) vs. Trajan (Axis) + TechTokens
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Research Technology - Russians
Russians spend 0 on tech rolls
Russians roll 1 and gets 0 hitsPurchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Russians
2 mech_infantrys moved from Novosibirsk to Yenisey
2 mech_infantrys moved from Turkmenistan to Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
1 artillery and 2 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 2/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans , 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
4 artilleries moved from Volgograd to Rostov
3 mech_infantrys moved from Volgograd to Rostov
2 mech_infantrys moved from Russia to Rostov
4 infantry moved from Russia to SamaraPlace Units - Russians
2 artilleries and 2 infantry placed in Volgograd
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUsTerritory Summary for Russians :
Yenisey : 2 mech_infantrys
Italian Somaliland : 1 flag
Bryansk : 1 artillery
Rostov : 10 artilleries, 12 infantry and 5 mech_infantrys
Nenetsia : 1 infantry
Russia : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber
Novosibirsk : 1 infantry
Vologda : 1 infantry
Volgograd : 2 artilleries, 1 factory_minor and 3 infantry
Caucasus : 1 infantry
Smolensk : 1 infantry
Samara : 4 infantry
Eastern Persia : 1 mech_infantry
Persia : 1 flag, 2 mech_infantrys
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 69
Russians : 27 / 30
Japanese : 66 / 71
Americans : 52 / 74
Chinese : 0 / 1
British : 25 / 26
UK_Pacific : 5 / 7
Italians : 24 / 29
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Research Technology - Japanese
Japanese spend 0 on tech rollsPurchase Units - Japanese
Japanese buy 5 destroyers, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 4 techTokens;Combat Move - Japanese
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
Japanese take 17 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from Malaya to 44 Sea Zone
1 fighter moved from Malaya to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 armour moved from Korea to Siberia
Japanese take Siberia from Russians
2 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Hunan to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Hunan to 20 Sea Zone
1 bomber moved from Malaya to 44 Sea Zone
1 bomber moved from Shensi to 20 Sea Zone
1 bomber moved from Shensi to 20 Sea Zone
1 infantry moved from Kansu to Shensi -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 1,2,5,5 and gets 0 hitsPurchase Units - Japanese
Japanese buy 5 destroyers, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 4 techTokens;Combat Move - Japanese
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
Japanese take 17 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from Malaya to 44 Sea Zone
1 fighter moved from Malaya to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 armour moved from Korea to Siberia
Japanese take Siberia from Russians
2 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Hunan to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Hunan to 20 Sea Zone
1 bomber moved from Malaya to 44 Sea Zone
1 bomber moved from Shensi to 20 Sea Zone
1 bomber moved from Shensi to 20 Sea Zone
1 infantry moved from Kansu to ShensiCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 2 submarines
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 2/4 hits
2 submarines owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 23 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 23 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines
Americans defend with 1 submarine
Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 2 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 4/5 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in AlaskaNon Combat Move - Japanese
3 fighters moved from 16 Sea Zone to Japan
2 bombers moved from 20 Sea Zone to French Indo China
2 bombers moved from 44 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from Java to 42 Sea Zone
2 artilleries, 1 infantry and 4 transports moved from 42 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 23 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to Philippines
7 tactical_bombers moved from Burma to French Indo China
2 fighters moved from Burma to French Indo China
1 armour moved from Burma to Yunnan
2 mech_infantrys moved from Burma to Yunnan
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from French Indo China to Yunnan
1 fighter moved from 20 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 infantry and 1 mech_infantry placed in French Indo China
5 destroyers and 2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 73 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 artillery and 3 infantry
Yunnan : 1 flag, 1 armour and 7 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 aaGun, 3 artilleries and 4 infantry
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 2 fighters, 1 harbour and 1 infantry
Alaska : 1 flag, 1 infantry
Sakha : 1 flag, 2 infantry
Amur : 1 flag
Siberia : 1 flag, 1 armour
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 2 fighters, 2 infantry, 1 mech_infantry and 7 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 destroyer
35 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 4 transports
34 Sea Zone : 1 destroyer
23 Sea Zone : 1 submarine
20 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
19 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
2 Sea Zone : 1 transport
6 Sea Zone : 2 carriers, 5 destroyers and 4 fighters
Alexandria : 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 49 / 69
Russians : 25 / 30
Japanese : 73 / 91
Americans : 50 / 74
Chinese : 0 / 1
British : 25 / 26
UK_Pacific : 2 / 0
Italians : 24 / 29
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 1,2,5,5 and gets 0 hitsPurchase Units - Japanese
Japanese buy 5 destroyers, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 4 techTokens;Combat Move - Japanese
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
Japanese take 17 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from Malaya to 44 Sea Zone
1 fighter moved from Malaya to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 armour moved from Korea to Siberia
Japanese take Siberia from Russians
2 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Hunan to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Hunan to 20 Sea Zone
1 bomber moved from Malaya to 44 Sea Zone
1 bomber moved from Shensi to 20 Sea Zone
1 bomber moved from Shensi to 20 Sea Zone
1 infantry moved from Kansu to ShensiCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 2 submarines
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 2/4 hits
2 submarines owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 23 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 23 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines
Americans defend with 1 submarine
Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 2 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 4/5 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in AlaskaNon Combat Move - Japanese
3 fighters moved from 16 Sea Zone to Japan
2 bombers moved from 20 Sea Zone to French Indo China
2 bombers moved from 44 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from Java to 42 Sea Zone
2 artilleries, 1 infantry and 4 transports moved from 42 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 23 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to Philippines
7 tactical_bombers moved from Burma to French Indo China
2 fighters moved from Burma to French Indo China
1 armour moved from Burma to Yunnan
2 mech_infantrys moved from Burma to Yunnan
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from French Indo China to Yunnan
1 fighter moved from 20 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 infantry and 1 mech_infantry placed in French Indo China
5 destroyers and 2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 73 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Alexandria: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 artillery and 3 infantry
Yunnan : 1 flag, 1 armour and 7 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 aaGun, 3 artilleries and 4 infantry
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 2 fighters, 1 harbour and 1 infantry
Alaska : 1 flag, 1 infantry
Sakha : 1 flag, 2 infantry
Amur : 1 flag
Siberia : 1 flag, 1 armour
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 2 fighters, 2 infantry, 1 mech_infantry and 7 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 destroyer
35 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 4 transports
34 Sea Zone : 1 destroyer
23 Sea Zone : 1 submarine
20 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
19 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
2 Sea Zone : 1 transport
6 Sea Zone : 2 carriers, 5 destroyers and 4 fighters
Southern Italy : 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 49 / 69
Russians : 25 / 30
Japanese : 73 / 91
Americans : 50 / 74
Chinese : 0 / 1
British : 25 / 26
UK_Pacific : 2 / 0
Italians : 24 / 29
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 1,2,5,5 and gets 0 hitsPurchase Units - Japanese
Japanese buy 5 destroyers, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 4 techTokens;Combat Move - Japanese
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
Japanese take 17 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from Malaya to 44 Sea Zone
1 fighter moved from Malaya to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 armour moved from Korea to Siberia
Japanese take Siberia from Russians
2 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Hunan to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Hunan to 20 Sea Zone
1 bomber moved from Malaya to 44 Sea Zone
1 bomber moved from Shensi to 20 Sea Zone
1 bomber moved from Shensi to 20 Sea Zone
1 infantry moved from Kansu to ShensiCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 2 submarines
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 2/4 hits
2 submarines owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 23 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 23 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines
Americans defend with 1 submarine
Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 2 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 4/5 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in AlaskaNon Combat Move - Japanese
3 fighters moved from 16 Sea Zone to Japan
2 bombers moved from 20 Sea Zone to French Indo China
2 bombers moved from 44 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from Java to 42 Sea Zone
2 artilleries, 1 infantry and 4 transports moved from 42 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 23 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to Philippines
7 tactical_bombers moved from Burma to French Indo China
2 fighters moved from Burma to French Indo China
1 armour moved from Burma to Yunnan
2 mech_infantrys moved from Burma to Yunnan
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from French Indo China to Yunnan
1 fighter moved from 20 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 infantry and 1 mech_infantry placed in French Indo China
5 destroyers and 2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 73 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Alexandria: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Ukraine: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 artillery and 3 infantry
Yunnan : 1 flag, 1 armour and 7 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 aaGun, 3 artilleries and 4 infantry
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 2 fighters, 1 harbour and 1 infantry
Alaska : 1 flag, 1 infantry
Sakha : 1 flag, 2 infantry
Amur : 1 flag
Siberia : 1 flag, 1 armour
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 2 fighters, 2 infantry, 1 mech_infantry and 7 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 destroyer
35 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 4 transports
34 Sea Zone : 1 destroyer
23 Sea Zone : 1 submarine
20 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
19 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
2 Sea Zone : 1 transport
6 Sea Zone : 2 carriers, 5 destroyers and 4 fighters
Ukraine : 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 49 / 69
Russians : 25 / 30
Japanese : 73 / 91
Americans : 50 / 74
Chinese : 0 / 1
British : 25 / 26
UK_Pacific : 2 / 0
Italians : 24 / 29
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry about edits - that is the last one (Japanese Ftr + Tac in Ukr)
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Research Technology - Americans
Americans spend 0 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover ShipyardsActivate Technology - Americans
Americans activating ShipyardsPurchase Units - Americans
Americans buy 2 armour, 7 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 submarines moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 bomber moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 bomber moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 bomber moved from United Kingdom to Libya
1 artillery and 1 infantry moved from Algeria to Tunisia
1 infantry moved from Tobruk to Libya
1 artillery and 3 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Tobruk to Libya
1 armour moved from Tobruk to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Tobruk
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
2 submarines moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 submarines moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 55 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 55 Sea Zone to 42 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from 42 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 6,4 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover ShipyardsActivate Technology - Americans
Americans activating ShipyardsPurchase Units - Americans
Americans buy 2 armour, 7 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 submarines moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 bomber moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 bomber moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 bomber moved from United Kingdom to Libya
1 artillery and 1 infantry moved from Algeria to Tunisia
1 infantry moved from Tobruk to Libya
1 artillery and 3 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Tobruk to Libya
1 armour moved from Tobruk to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Tobruk
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
2 submarines moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 submarines moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 55 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 55 Sea Zone to 42 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in 93 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 7
Casualties for Italians: 1 destroyer
Battle in Libya
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Libya, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 96 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in 45 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 45 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 23 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 94 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 94 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 34 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 22 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 5
Casualties for Germans: 1 submarine
Battle in 98 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 destroyer and 1 transport
Americans roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 13
Casualties for Italians: 1 destroyer and 1 transport
Battle in Java
Battle in 17 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 17 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking Java from Japanese, taking 17 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 : 1/3 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
1 submarine owned by the Germans Submerged
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from 98 Sea Zone to Tobruk
1 bomber moved from 99 Sea Zone to Tobruk
1 bomber moved from Libya to Tobruk
1 bomber moved from 96 Sea Zone to Algeria
4 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Queensland
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
3 fighters moved from 44 Sea Zone to 55 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 33 Sea Zone to 55 Sea ZonePlace Units - Americans
1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States
1 armour and 1 infantry placed in Western United States
2 destroyers placed in 101 Sea Zone
5 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 2 bombers
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
Midway : 1 airfield
Java : 1 flag, 1 artillery, 3 infantry and 2 mech_infantrys
42 Sea Zone : 3 transports
45 Sea Zone : 1 submarine
34 Sea Zone : 1 submarine
23 Sea Zone : 1 destroyer and 1 submarine
26 Sea Zone : 4 submarines
22 Sea Zone : 1 flag, 2 submarines
10 Sea Zone : 5 destroyers
17 Sea Zone : 1 flag, 2 submarines
16 Sea Zone : 2 submarines
2 Sea Zone : 1 flag, 1 submarine
55 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
United Kingdom : 1 bomber
Morocco : 1 artillery and 1 infantry
Algeria : 1 artillery, 1 bomber and 3 infantry
Tunisia : 1 artillery and 1 infantry
Tobruk : 1 flag, 1 armour, 2 bombers, 1 fighter and 1 mech_infantry
Libya : 1 flag, 1 infantry and 1 mech_infantry
94 Sea Zone : 1 submarine
93 Sea Zone : 1 flag, 2 submarines
109 Sea Zone : 1 flag, 1 destroyer
92 Sea Zone : 1 cruiser
101 Sea Zone : 2 destroyers and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 49 / 69
Russians : 25 / 30
Japanese : 69 / 91
Americans : 55 / 70
Chinese : 0 / 1
British : 25 / 26
UK_Pacific : 2 / 0
Italians : 23 / 29
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 12 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.151
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 53Null / Other
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Germans Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 2.829
Median : 2.000
Variance : 1.676
Standard Deviation : 1.295
Total rolls : 35 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Research Technology - British
British spend 0 on tech rolls
British removing all Technology Tokens after successful research.
British discover ShipyardsActivate Technology - British
British activating Shipyards
British giving technology to UK_Pacific: ShipyardsPurchase Units - British
British buy 3 destroyers and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 transport moved from 91 Sea Zone to 109 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 2 infantry moved from West India to India
2 armour and 1 mech_infantry moved from West India to Persia
1 fighter moved from West India to India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Research Technology - British
British spend 0 on tech rolls
British roll 6 and gets 1 hit
British removing all Technology Tokens after successful research.
British discover ShipyardsActivate Technology - British
British activating Shipyards
British giving technology to UK_Pacific: ShipyardsPurchase Units - British
British buy 3 destroyers and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 transport moved from 91 Sea Zone to 109 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 2 infantry moved from West India to India
2 armour and 1 mech_infantry moved from West India to Persia
1 fighter moved from West India to IndiaCombat - British
Battle in India
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in India, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits
British roll dice for 1 artillery, 1 fighter and 2 infantry in India, round 3 : 0/4 hits
Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits
British roll dice for 1 artillery, 1 fighter and 2 infantry in India, round 4 : 0/4 hits
Japanese roll dice for 1 infantry in India, round 4 : 1/1 hits
1 infantry owned by the British lost in India
British roll dice for 1 artillery, 1 fighter and 1 infantry in India, round 5 : 2/3 hits
Japanese roll dice for 1 infantry in India, round 5 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 fighter moved from India to West IndiaPlace Units - British
3 destroyers and 1 submarine placed in 109 Sea Zone
British undo move 1.
1 submarine placed in 109 Sea Zone
3 destroyers placed in 106 Sea ZoneTurn Complete - British
British collect 25 PUs; end with 25 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs totalTerritory Summary for British, UK_Pacific :
India : 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
West India : 3 aaGuns, 1 fighter and 13 infantry
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Ethiopia : 1 flag
106 Sea Zone : 3 destroyers
109 Sea Zone : 1 submarine and 1 transport
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Persia : 2 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 49 / 69
Russians : 25 / 30
Japanese : 66 / 91
Americans : 55 / 70
Chinese : 0 / 1
British : 25 / 25
UK_Pacific : 5 / 5
Italians : 23 / 29
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 10 times
3 was rolled 10 times
4 was rolled 15 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.324
Median : 3.000
Variance : 0.643
Standard Deviation : 0.802
Total rolls : 71Null / Other
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.417
Median : 4.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12Germans Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 1.643
Standard Deviation : 1.282
Total rolls : 15Italians Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 2.829
Median : 2.000
Variance : 1.676
Standard Deviation : 1.295
Total rolls : 35 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 7 PUs; 0 techTokens;Combat Move - Italians
1 infantry moved from Egypt to Alexandria
Italians take Alexandria from BritishCombat - Italians
Non Combat Move - Italians
1 armour moved from Iraq to Egypt
1 infantry moved from Syria to Trans-Jordan
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Southern Italy to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
3 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 bomber placed in Southern Italy
2 infantry and 1 mech_infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,1,1
Italians collect 20 PUs (3 lost to blockades); end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 artilleries, 2 fighters and 2 infantry
Alexandria : 1 flag, 1 infantry
Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Syria : 1 flag
Northern Italy : 1 aaGun, 1 factory_major and 3 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 49 / 69
Russians : 25 / 30
Japanese : 66 / 91
Americans : 55 / 70
Chinese : 0 / 1
British : 25 / 25
UK_Pacific : 5 / 5
Italians : 23 / 34
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Research Technology - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 1 techTokens;Combat Move - ANZAC
1 armour, 2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 cruiser moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 cruiser moved from 46 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to Java -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Research Technology - ANZAC
ANZAC roll 3 and gets 0 hitsPurchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 1 techTokens;Combat Move - ANZAC
1 armour, 2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 cruiser moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 cruiser moved from 46 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to JavaCombat - ANZAC
Battle in Iwo Jima
Battle in CelebesNon Combat Move - ANZAC
1 armour and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Iwo Jima : 1 flag, 1 artillery and 1 infantry
Queensland : 1 airfield, 1 armour and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 artillery and 1 infantry
New Guinea : 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 armour, 2 fighters and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer and 1 transport
44 Sea Zone : 1 transport
46 Sea Zone : 1 destroyer
45 Sea Zone : 1 destroyer
17 Sea Zone : 1 transport
55 Sea Zone : 1 cruiser
62 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 49 / 69
Russians : 25 / 30
Japanese : 62 / 91
Americans : 55 / 70
Chinese : 0 / 1
British : 25 / 25
UK_Pacific : 5 / 5
Italians : 23 / 34
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 infantry
106 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 49 / 69
Russians : 25 / 30
Japanese : 62 / 91
Americans : 55 / 70
Chinese : 0 / 1
British : 25 / 25
UK_Pacific : 5 / 5
Italians : 23 / 34
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 2 fighters, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Germans
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 fighters moved from 112 Sea Zone to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 mech_infantry moved from Northwest Persia to Caucasus
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Archangel to Smolensk
1 tactical_bomber moved from Archangel to Smolensk
1 tactical_bomber moved from Ukraine to Bryansk
2 bombers, 2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
1 bomber moved from Ukraine to Smolensk
1 fighter moved from Ukraine to Bryansk
1 mech_infantry moved from Iraq to Egypt -
Scramble to z109?
-
Scramble three fighters, ool is ss, dd, then the three fighters.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 2 fighters, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Germans
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 fighters moved from 112 Sea Zone to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 mech_infantry moved from Northwest Persia to Caucasus
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Archangel to Smolensk
1 tactical_bomber moved from Archangel to Smolensk
1 tactical_bomber moved from Ukraine to Bryansk
2 bombers, 2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
1 bomber moved from Ukraine to Smolensk
1 fighter moved from Ukraine to Bryansk
1 mech_infantry moved from Iraq to EgyptCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
British defend with 3 fighters, 1 submarine and 1 transport; Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 4/6 hits
British roll dice for 1 destroyer, 3 fighters and 1 transport in 109 Sea Zone, round 2 : 2/4 hits
1 destroyer owned by the Americans , 2 fighters owned by the British , 1 submarine owned by the British , 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 109 Sea Zone
Germans roll dice for 4 fighters and 1 tactical_bomber in 109 Sea Zone, round 3 : 1/5 hits
British roll dice for 1 fighter and 1 transport in 109 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the British lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for British: 3 fighters, 1 submarine and 1 transport
Casualties for Americans: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Gibraltar
Germans attack with 1 bomber and 2 infantry
British defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
AA fire in Gibraltar : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Gibraltar, round 2 : 0/3 hits
British roll dice for 1 aaGun and 1 infantry in Gibraltar, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Gibraltar, round 3 : 1/3 hits
British roll dice for 1 aaGun and 1 infantry in Gibraltar, round 3 : 0/1 hits
1 aaGun owned by the British lost in Gibraltar
Germans roll dice for 1 bomber and 2 infantry in Gibraltar, round 4 : 0/3 hits
British roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Gibraltar, round 5 : 1/3 hits
British roll dice for 1 infantry in Gibraltar, round 5 : 0/1 hits
1 infantry owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Caucasus
Germans attack with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 3/7 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 bomber moved from Gibraltar to Southern France
1 armour moved from Iraq to Northwest Persia
2 bombers, 2 fighters and 2 tactical_bombers moved from Caucasus to Ukraine
1 bomber and 1 tactical_bomber moved from Smolensk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Western Germany to Southern France
3 aaGuns moved from Northern Italy to Southern France
2 infantry moved from France to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 battleship, 2 carriers, 4 destroyers and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from 109 Sea Zone to Holland Belgium
1 fighter moved from Western Germany to Ukraine
3 armour moved from Archangel to Eastern Poland
2 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to BelarusPlace Units - Germans
1 factory_minor placed in Romania
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
3 submarines placed in 110 Sea Zone
2 fighters placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
EDIT: Removing units owned by Germans from Southern France: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 53 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 airfield, 1 harbour and 2 infantry
Egypt : 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 aaGun, 1 bomber and 2 mech_infantrys
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Romania : 1 factory_minor
Germany : 1 factory_major
Holland Belgium : 1 fighter and 3 infantry
Belarus : 1 flag, 3 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 3 artilleries and 3 infantry
Eastern Poland : 1 flag, 3 armour
Bessarabia : 1 flag
Ukraine : 1 flag, 5 armour, 3 bombers, 1 factory_minor, 4 fighters, 6 infantry, 10 mech_infantrys and 4 tactical_bombers
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag
Northwest Persia : 1 flag, 3 aaGuns, 3 armour and 1 mech_infantry
91 Sea Zone : 1 battleship, 2 carriers, 4 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Finland : 1 flag
110 Sea Zone : 3 submarinesProduction/PUs Summary :
Germans : 53 / 76
Russians : 21 / 30
Japanese : 62 / 91
Americans : 55 / 70
Chinese : 0 / 1
British : 25 / 25
UK_Pacific : 5 / 5
Italians : 23 / 34
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Research Technology - Russians
Russians spend 0 on tech rollsPurchase Units - Russians
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Russians
2 mech_infantrys moved from Yenisey to Buryatia
1 mech_infantry moved from Eastern Persia to Iraq
Russians take Iraq from Italians
2 artilleries and 3 infantry moved from Volgograd to Caucasus
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Research Technology - Russians
Russians spend 0 on tech rolls
Russians roll 1 and gets 0 hitsPurchase Units - Russians
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Russians
2 mech_infantrys moved from Yenisey to Buryatia
1 mech_infantry moved from Eastern Persia to Iraq
Russians take Iraq from Italians
2 artilleries and 3 infantry moved from Volgograd to Caucasus
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Caucasus
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 artilleries and 3 infantry in Caucasus, round 2 : 2/5 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 5 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 6 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 6 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Nenetsia to Vologda
1 infantry moved from Vologda to Russia
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
10 artilleries, 8 infantry and 5 mech_infantrys moved from Rostov to Tambov
1 infantry moved from Novosibirsk to Kazakhstan
4 infantry moved from Samara to Kazakhstan
2 mech_infantrys moved from Persia to IraqPlace Units - Russians
2 artilleries and 2 infantry placed in Volgograd
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUsTerritory Summary for Russians :
Kazakhstan : 5 infantry
Buryatia : 2 mech_infantrys
Italian Somaliland : 1 flag
Bryansk : 4 infantry
Rostov : 4 infantry
Russia : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 7 infantry and 1 tactical_bomber
Tambov : 10 artilleries, 8 infantry and 5 mech_infantrys
Vologda : 1 infantry
Volgograd : 2 artilleries, 1 factory_minor and 2 infantry
Caucasus : 2 artilleries and 3 infantry
Smolensk : 1 infantry
Iraq : 1 flag, 3 mech_infantrys
Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 76
Russians : 27 / 33
Japanese : 62 / 91
Americans : 55 / 70
Chinese : 0 / 1
British : 25 / 25
UK_Pacific : 5 / 5
Italians : 21 / 34
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 2 times
Average roll : 3.571
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 28Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.571
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Russians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.700
Median : 4.000
Variance : 1.158
Standard Deviation : 1.076
Total rolls : 20