Degrasse (Allies + 9) vs. Trajan (Axis) + TechTokens

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Research Technology - ANZAC
                ANZAC spend 0 on tech rolls
                ANZAC removing all Technology Tokens after successful research.
                ANZAC discover Jet Power

    Activate Technology - ANZAC
                ANZAC activating Jet Power

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to New Guinea
                1 fighter moved from Queensland to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Research Technology - ANZAC
                ANZAC spend 0 on tech rolls
                    ANZAC roll 6 and gets 1 hit
                ANZAC removing all Technology Tokens after successful research.
                ANZAC discover Jet Power

    Activate Technology - ANZAC
                ANZAC activating Jet Power

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to New Guinea
                1 fighter moved from Queensland to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                        ANZAC roll dice for 1 fighter in 42 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -18
                    Casualties for ANZAC: 1 destroyer and 1 fighter

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2
                ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 45
        Russians : 34 / 39
        Japanese : 46 / 49
        Americans : 50 / 70
        Chinese : 6 / 6
        British : 26 / 26
        UK_Pacific : 11 / 10
        Italians : 20 / 24
        ANZAC : 14 / 17
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.556
            Median : 2.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.333
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                1 destroyer moved from 71 Sea Zone to 83 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt
                2 infantry moved from Morocco to Algeria
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 106 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                1 destroyer moved from 71 Sea Zone to 83 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt
                2 infantry moved from Morocco to Algeria
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 106 Sea Zone

    Combat - French
                Battle in 106 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  1/1 hits
                        French roll dice for 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the French and 1 submarine owned by the Germans lost in 106 Sea Zone
                    French win, taking 106 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                    Casualties for French: 1 cruiser

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 3 infantry
        106 Sea Zone : 1 flag, 1 destroyer
        83 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 45
        Russians : 34 / 39
        Japanese : 46 / 49
        Americans : 50 / 70
        Chinese : 6 / 6
        British : 26 / 26
        UK_Pacific : 11 / 10
        Italians : 20 / 24
        ANZAC : 14 / 17
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.500
            Median : 2.000
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.333
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    French Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Research Technology - Germans
                Germans spend 10 on tech rolls
                    Germans roll 3,1,1,1 and gets 0 hits

    Purchase Units - Germans
                Germans buy 1 carrier, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 4 techTokens;

    Combat Move - Germans
                1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                2 tactical_bombers moved from 112 Sea Zone to 125 Sea Zone
                2 tactical_bombers moved from Holland Belgium to Southern Italy
                1 submarine moved from 110 Sea Zone to 112 Sea Zone
                7 infantry moved from Karelia to Novgorod
                2 armour moved from Eastern Poland to Novgorod
                1 armour, 3 artilleries and 11 infantry moved from Baltic States to Novgorod
                1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
                1 bomber moved from Southern Italy to Novgorod
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 2 tactical_bombers
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 2 tactical_bombers in 125 Sea Zone, round 2 :  3/3 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Novgorod
                    Germans attack with 3 armour, 4 artilleries, 2 bombers, 2 fighters, 19 infantry and 1 tactical_bomber
                    Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 19 infantry
                        AA fire in Novgorod :  1/5 hits
                        1 fighter owned by the Germans lost in Novgorod
                        Germans roll dice for 3 armour, 4 artilleries, 2 bombers, 1 fighter, 19 infantry and 1 tactical_bomber in Novgorod, round 2 :  8/30 hits
                        Russians roll dice for 2 aaGuns, 1 artillery and 19 infantry in Novgorod, round 2 :  9/20 hits
                        6 infantry owned by the Russians , 9 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
                        Germans roll dice for 3 armour, 4 artilleries, 2 bombers, 1 fighter, 10 infantry and 1 tactical_bomber in Novgorod, round 3 :  8/21 hits
                        Russians roll dice for 1 artillery and 13 infantry in Novgorod, round 3 :  4/14 hits
                        8 infantry owned by the Russians and 4 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 3 armour, 4 artilleries, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber in Novgorod, round 4 :  11/17 hits
                        Russians roll dice for 1 artillery and 5 infantry in Novgorod, round 4 :  4/6 hits
                        5 infantry owned by the Russians , 4 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 3 armour, 4 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 fighter and 17 infantry
                    Casualties for Russians: 2 aaGuns, 1 artillery and 19 infantry

    Non Combat Move - Germans
                2 bombers, 1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
                2 mech_infantrys moved from Germany to Baltic States
                3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                3 aaGuns, 1 artillery and 8 infantry moved from Eastern Poland to Bessarabia
                2 mech_infantrys moved from Normandy Bordeaux to Western Germany
                3 armour moved from Germany to Western Germany
                2 tactical_bombers moved from 125 Sea Zone to Western Germany

    Place Units - Germans
                1 infantry placed in France
                1 carrier and 2 destroyers placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Research Technology - Russians
                Russians spend 5 on tech rolls

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - Russians
                2 infantry moved from Northwest Persia to Iraq
                2 armour moved from Northwest Persia to Iraq
                1 artillery and 2 infantry moved from Bryansk to Belarus
                1 fighter moved from Caucasus to Belarus
                1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
                1 artillery moved from Bryansk to Western Ukraine
                2 infantry moved from Ukraine to Western Ukraine

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Research Technology - Russians
                Russians spend 5 on tech rolls
                    Russians roll 4,4 and gets 0 hits

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - Russians
                2 infantry moved from Northwest Persia to Iraq
                2 armour moved from Northwest Persia to Iraq
                1 artillery and 2 infantry moved from Bryansk to Belarus
                1 fighter moved from Caucasus to Belarus
                1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
                1 artillery moved from Bryansk to Western Ukraine
                2 infantry moved from Ukraine to Western Ukraine

    Combat - Russians
                Battle in Iraq
                    Russians attack with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 :  4/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        3 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 3 :  1/3 hits
                        Germans roll dice for 1 artillery in Belarus, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
                1 mech_infantry moved from Northwest Persia to Persia
                      Russians take Persia from Neutral_Allies
                2 mech_infantrys moved from Northwest Persia to Trans-Jordan
                2 mech_infantrys moved from Northwest Persia to Caucasus
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 6 infantry moved from Yakut S.S.R. to Yenisey
                1 artillery moved from Russia to Vologda
                3 infantry moved from Russia to Vologda
                5 infantry moved from Russia to Bryansk
                1 infantry moved from Ukraine to Bryansk

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs

    Territory Summary for Russians :

    Sakha : 6 infantry
        Yenisey : 2 aaGuns and 6 infantry
        Timguska : 6 infantry
        Trans-Jordan : 2 mech_infantrys
        Belarus : 1 artillery and 1 infantry
        Bryansk : 2 aaGuns, 2 artilleries, 1 fighter and 13 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
        Ukraine : 1 factory_minor
        Western Ukraine : 1 artillery and 2 infantry
        Vologda : 1 artillery and 3 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Caucasus : 1 fighter, 2 mech_infantrys and 1 tactical_bomber
        Iraq : 1 flag, 2 armour and 2 infantry
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        Persia : 1 flag, 2 infantry and 1 mech_infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 36 / 39
        Japanese : 46 / 49
        Americans : 50 / 70
        Chinese : 6 / 6
        British : 26 / 26
        UK_Pacific : 11 / 10
        Italians : 20 / 24
        ANZAC : 14 / 17
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.560
            Median : 4.000
            Variance : 1.292
            Standard Deviation : 1.137
            Total rolls : 25

    Null / Other
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Neutral_Axis Combat
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Germans Combat
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.375
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 16

  • '13

    Hi,
    I accidentally forgot to offload for the Amphib in Java. This is of course after Tech Roll (bot 1, hit Super Subs) but before any Combat rolls.
    I am going to set up a new board, and get to the exact same point before rolling. You’ll see me edit in the Tech + Token issue.
    -Trajan

  • '13

    You’ll also see some extra tech rolls as i try to get the board right.

  • '13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Jet Power

    Activate Technology - Japanese
                Japanese activating Jet Power

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Removing Technology Jet Power for Japanese
                EDIT: Adding Technology Super subs for Japanese
                EDIT: Turning off Edit Mode
                Japanese buy 4 destroyers and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                2 fighters moved from Japan to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                2 infantry moved from Chahar to Suiyuyan
                1 artillery and 2 infantry moved from Hopei to Suiyuyan
                2 bombers moved from Kwangsi to Suiyuyan
                1 infantry moved from Kweichow to Shensi
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shensi
                1 artillery and 1 infantry moved from Kweichow to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 artillery moved from Malaya to Shan State
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 cruiser moved from 35 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese roll 2,6,5,5 and gets 1 hit
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Jet Power

    Activate Technology - Japanese
                Japanese activating Jet Power

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Removing Technology Jet Power for Japanese
                EDIT: Adding Technology Super subs for Japanese
                EDIT: Turning off Edit Mode
                Japanese buy 4 destroyers and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                2 fighters moved from Japan to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                2 infantry moved from Chahar to Suiyuyan
                1 artillery and 2 infantry moved from Hopei to Suiyuyan
                2 bombers moved from Kwangsi to Suiyuyan
                1 infantry moved from Kweichow to Shensi
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shensi
                1 artillery and 1 infantry moved from Kweichow to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 artillery moved from Malaya to Shan State
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 cruiser moved from 35 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 41 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 41 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from UK_Pacific with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 :  2/2 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Celebes
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Sumatra, round 2 :  2/6 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 2 :  2/2 hits
                        2 infantry owned by the British and 2 infantry owned by the Japanese lost in Sumatra
                    Japanese win, taking Celebes from Dutch, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
                    British defend with 1 artillery
                        Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Shan State, round 2 :  4/5 hits
                        UK_Pacific roll dice for 1 artillery in Shan State, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Shensi
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 2 bombers and 4 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 4 infantry in Suiyuyan, round 2 :  4/7 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from 16 Sea Zone to Japan
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 mech_infantry moved from Kwangtung to Yunnan
                2 infantry moved from Kwangtung to Kwangsi
                2 fighters and 2 tactical_bombers moved from Shan State to Yunnan
                2 infantry moved from Jehol to Chahar
                2 bombers moved from Suiyuyan to Kweichow
                1 aaGun and 3 infantry moved from Anhwe to Kweichow
                2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
                1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
                1 armour moved from Kwangsi to Yunnan
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                2 infantry moved from Jehol to Anhwe

    Place Units - Japanese
                4 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Research Technology - Americans
                Americans spend 10 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover AA Radar

    Activate Technology - Americans
                Americans activating AA Radar

    Purchase Units - Americans
                Americans buy 4 destroyers, 1 infantry and 4 submarines; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from United Kingdom to 127 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 armour moved from Morocco to Tunisia

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Research Technology - Americans
                Americans spend 10 on tech rolls
                    Americans roll 3,6,3,3 and gets 1 hit
                Americans removing all Technology Tokens after successful research.
                Americans discover AA Radar

    Activate Technology - Americans
                Americans activating AA Radar

    Purchase Units - Americans
                Americans buy 4 destroyers, 1 infantry and 4 submarines; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from United Kingdom to 127 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 armour moved from Morocco to Tunisia

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  4/6 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 127 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 127 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 127 Sea Zone to Vologda
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Eastern United States to Western United States

    Place Units - Americans
                1 infantry placed in Eastern United States
                2 destroyers and 2 submarines placed in 10 Sea Zone
                2 destroyers and 2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 5 infantry and 1 mech_infantry
        Midway : 1 airfield
        44 Sea Zone : 1 flag, 1 destroyer
        26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 destroyers and 2 submarines
        16 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Gibraltar : 1 fighter
        Algeria : 1 infantry
        Tunisia : 1 armour
        Vologda : 1 bomber
        101 Sea Zone : 2 destroyers, 2 submarines and 1 transport
        91 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 36 / 39
        Japanese : 61 / 66
        Americans : 50 / 71
        Chinese : 3 / 6
        British : 26 / 26
        UK_Pacific : 6 / 10
        Italians : 20 / 24
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

    Null / Other
                3 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 3.000
            Variance : 4.250
            Standard Deviation : 2.062
            Total rolls : 5

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                1 fighter moved from Kansu to Shensi

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                1 fighter moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai
                2 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Tsinghai : 1 fighter and 4 infantry

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 36 / 39
        Japanese : 60 / 66
        Americans : 50 / 71
        Chinese : 4 / 4
        British : 26 / 26
        UK_Pacific : 6 / 10
        Italians : 20 / 24
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.467
            Median : 3.000
            Variance : 1.214
            Standard Deviation : 1.102
            Total rolls : 15

    Null / Other
                3 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 3.000
            Variance : 4.250
            Standard Deviation : 2.062
            Total rolls : 5

    Japanese Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Combat Move - British
                2 infantry moved from Belgian Congo to Rhodesia
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Egypt to Kenya
                      British take Kenya from Italians
                1 armour moved from Egypt to Ethiopia
                      British take Ethiopia from Italians
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 battleship and 1 cruiser moved from 72 Sea Zone to 76 Sea Zone
                1 battleship and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from West India to India
                1 bomber moved from Gibraltar to France

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Research Technology - British
                British spend 5 on tech rolls
                    British roll 5 and gets 0 hits

    Purchase Units - British
                British buy 1 armour and 2 transports; Remaining resources: 1 PUs; 1 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Belgian Congo to Rhodesia
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Egypt to Kenya
                      British take Kenya from Italians
                1 armour moved from Egypt to Ethiopia
                      British take Ethiopia from Italians
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 battleship and 1 cruiser moved from 72 Sea Zone to 76 Sea Zone
                1 battleship and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from West India to India
                1 bomber moved from Gibraltar to France

    Combat - British
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 6 and causes: 6 damage to unit: airfield
                    Bombing raid in France causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from France to United Kingdom

    Place Units - British
                1 armour placed in Union of South Africa
                2 transports placed in 106 Sea Zone

    Turn Complete - British
                British collect 28 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 1 mech_infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 harbour and 5 infantry
        Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 mech_infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
        Rhodesia : 2 infantry
        Ethiopia : 1 flag, 1 armour
        106 Sea Zone : 2 transports
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship and 1 cruiser

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 36 / 39
        Japanese : 60 / 66
        Americans : 50 / 71
        Chinese : 4 / 4
        British : 28 / 29
        UK_Pacific : 6 / 6
        Italians : 18 / 24
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.500
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

  • '13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Research Technology - Italians
                Italians spend 0 on tech rolls

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; 2 techTokens;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                1 artillery and 1 infantry moved from Alexandria to Egypt
                2 cruisers, 2 destroyers and 2 transports moved from 95 Sea Zone to 97 Sea Zone
                1 armour moved from Yugoslavia to 97 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                2 infantry moved from Greece to 97 Sea Zone
                2 armour, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 armour and 2 infantry moved from 98 Sea Zone to Egypt
                2 fighters moved from Southern Italy to Egypt
                1 artillery and 2 infantry moved from Tanganyika Territory to Kenya

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Research Technology - Italians
                Italians spend 0 on tech rolls
                    Italians roll 3,5 and gets 0 hits

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; 2 techTokens;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                1 artillery and 1 infantry moved from Alexandria to Egypt
                2 cruisers, 2 destroyers and 2 transports moved from 95 Sea Zone to 97 Sea Zone
                1 armour moved from Yugoslavia to 97 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                2 infantry moved from Greece to 97 Sea Zone
                2 armour, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 armour and 2 infantry moved from 98 Sea Zone to Egypt
                2 fighters moved from Southern Italy to Egypt
                1 artillery and 2 infantry moved from Tanganyika Territory to Kenya

    Combat - Italians
                Battle in Kenya
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 :  0/3 hits
                        British roll dice for 1 mech_infantry in Kenya, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Kenya
                        Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 :  0/2 hits
                        British roll dice for 1 mech_infantry in Kenya, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Kenya
                        Italians roll dice for 1 artillery in Kenya, round 4 :  1/1 hits
                        British roll dice for 1 mech_infantry in Kenya, round 4 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kenya
                    Italians win, taking Kenya from British with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 2 infantry
                Battle in Egypt
                    Italians attack with 3 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
                    ANZAC defend with 1 infantry; French defend with 1 infantry; British defend with 2 artilleries, 1 harbour and 5 infantry
                        Italians roll dice for 2 cruisers in Egypt, round 2 :  0/2 hits
                        Italians roll dice for 3 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Egypt, round 2 :  1/10 hits
                        British roll dice for 2 artilleries and 7 infantry in Egypt, round 2 :  4/9 hits
                        1 infantry owned by the ANZAC , 1 mech_infantry owned by the Italians and 3 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 3 armour, 1 artillery and 2 fighters in Egypt, round 3 :  2/6 hits
                        British roll dice for 2 artilleries and 6 infantry in Egypt, round 3 :  3/8 hits
                        2 infantry owned by the British , 1 artillery owned by the Italians and 2 armour owned by the Italians lost in Egypt
                    1 armour retreated to Alexandria
                    British win with 2 artilleries and 4 infantry remaining. Battle score for attacker is -20
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 armour, 1 artillery, 3 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 artillery and 3 infantry moved from Tobruk to Alexandria
                2 fighters moved from Egypt to Alexandria
                1 infantry moved from Yugoslavia to Northern Italy
                3 infantry moved from Romania to Yugoslavia

    Place Units - Italians
                2 destroyers and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total

  • '13

    Ouch…that couldn’t have gone much worse for me…
    I took the Anzac Inf as first casualty and left the French. Feel free to switch if you want.

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