Degrasse (Allies + 9) vs. Trajan (Axis) + TechTokens

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Research Technology - British
                British spend 5 on tech rolls
                    British roll 6 and gets 1 hit
                British removing all Technology Tokens after successful research.
                British discover Heavy Bomber

    Activate Technology - British
                British activating Heavy Bomber
                British giving technology to UK_Pacific: Heavy Bomber

    Purchase Units - British
                British buy 1 bomber, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                13 infantry moved from Eastern Persia to Persia

    Non Combat Move - British
                3 aaGuns moved from Eastern Persia to Persia
                2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry moved from Iraq to Persia

    Place Units - British
                1 submarine placed in 71 Sea Zone
                1 mech_infantry placed in Union of South Africa
                1 bomber placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,3,3,5,2
                British collect 18 PUs (8 lost to blockades); end with 18 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 mech_infantry
        Ethiopia : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 1 submarine
        Persia : 3 aaGuns, 2 armour, 1 artillery, 1 fighter, 14 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 48 / 77
        Russians : 26 / 34
        Japanese : 75 / 85
        Americans : 53 / 73
        Chinese : 0 / 1
        British : 26 / 18
        UK_Pacific : 0 / 0
        Italians : 19 / 32
        ANZAC : 11 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.059
            Median : 3.000
            Variance : 1.812
            Standard Deviation : 1.346
            Total rolls : 17

    Null / Other
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 3 times
            Average roll : 3.833
            Median : 4.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.571
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

  • '13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Italians
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria
                1 mech_infantry moved from Egypt to Syria
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Trans-Jordan to Anglo Egyptian Sudan
                2 fighters moved from Trans-Jordan to Syria
                1 fighter moved from Trans-Jordan to Alexandria
                3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Italians
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria
                1 mech_infantry moved from Egypt to Syria
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Trans-Jordan to Anglo Egyptian Sudan
                2 fighters moved from Trans-Jordan to Syria
                1 fighter moved from Trans-Jordan to Alexandria
                3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 fighter and 2 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 fighter and 2 infantry in Alexandria, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Alexandria
                    Italians win, taking Alexandria from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Iraq
                    Italians attack with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Iraq, round 2 :  2/8 hits
                        Russians roll dice for 1 mech_infantry in Iraq, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Iraq
                    Italians win, taking Iraq from Russians with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Syria
                    Italians attack with 2 fighters and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 2 fighters and 1 mech_infantry in Syria, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Syria, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Syria
                    Italians win, taking Syria from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 bomber and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Alexandria to Egypt
                2 fighters moved from Syria to Egypt
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 submarine moved from 81 Sea Zone to 80 Sea Zone
                1 aaGun and 3 infantry moved from Yugoslavia to Romania
                1 armour moved from Northern Italy to Romania

    Place Units - Italians
                2 mech_infantrys placed in Egypt
                1 fighter placed in Southern Italy
                1 destroyer and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 23 PUs; end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag, 2 infantry
        Egypt : 1 flag, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 2 mech_infantrys
        Anglo Egyptian Sudan : 1 flag, 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 mech_infantry
        Romania : 1 aaGun, 1 armour and 3 infantry
        Northern Italy : 3 aaGuns, 1 factory_major and 5 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        80 Sea Zone : 1 submarine
        95 Sea Zone : 2 destroyers and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
        Yugoslavia : 1 flag
        98 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 48 / 77
        Russians : 23 / 34
        Japanese : 75 / 85
        Americans : 53 / 73
        Chinese : 0 / 1
        British : 25 / 18
        UK_Pacific : 0 / 0
        Italians : 23 / 36
        ANZAC : 11 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Research Technology - ANZAC
                    ANZAC roll 6 and gets 1 hit
                ANZAC removing all Technology Tokens after successful research.
                ANZAC discover Super subs

    Activate Technology - ANZAC
                ANZAC activating Super subs

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Iwo Jima : 1 flag, 1 artillery and 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 aaGun, 2 artilleries and 2 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        62 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 48 / 77
        Russians : 23 / 34
        Japanese : 75 / 85
        Americans : 53 / 73
        Chinese : 0 / 1
        British : 25 / 18
        UK_Pacific : 0 / 0
        Italians : 23 / 36
        ANZAC : 11 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Morocco : 1 infantry
        106 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 48 / 77
        Russians : 23 / 34
        Japanese : 75 / 85
        Americans : 53 / 73
        Chinese : 0 / 1
        British : 25 / 18
        UK_Pacific : 0 / 0
        Italians : 23 / 36
        ANZAC : 11 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern Italy to 91 Sea Zone
                1 tactical_bomber moved from Southern Italy to 91 Sea Zone
                1 fighter moved from Western Germany to 91 Sea Zone
                1 mech_infantry moved from Caucasus to Northwest Persia
                2 infantry moved from Archangel to Smolensk
                2 bombers moved from Ukraine to Smolensk
                2 infantry moved from Novgorod to Belarus
                1 bomber moved from Ukraine to Belarus
                2 mech_infantrys moved from Romania to Western Ukraine
                1 mech_infantry moved from Romania to Western Ukraine
                2 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 fighter moved from Ukraine to Kazakhstan
                3 fighters and 3 tactical_bombers moved from Ukraine to Northwest Persia
                1 fighter moved from Ukraine to Rostov
                1 fighter moved from Western Germany to Western Ukraine
                1 fighter moved from Western Germany to 91 Sea Zone
                1 tactical_bomber moved from Ukraine to Rostov
                5 armour, 2 artilleries, 1 fighter and 1 infantry moved from Ukraine to Bryansk

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 1 and gets 0 hits

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern Italy to 91 Sea Zone
                1 tactical_bomber moved from Southern Italy to 91 Sea Zone
                1 fighter moved from Western Germany to 91 Sea Zone
                1 mech_infantry moved from Caucasus to Northwest Persia
                2 infantry moved from Archangel to Smolensk
                2 bombers moved from Ukraine to Smolensk
                2 infantry moved from Novgorod to Belarus
                1 bomber moved from Ukraine to Belarus
                2 mech_infantrys moved from Romania to Western Ukraine
                1 mech_infantry moved from Romania to Western Ukraine
                2 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 fighter moved from Ukraine to Kazakhstan
                3 fighters and 3 tactical_bombers moved from Ukraine to Northwest Persia
                1 fighter moved from Ukraine to Rostov
                1 fighter moved from Western Germany to Western Ukraine
                1 fighter moved from Western Germany to 91 Sea Zone
                1 tactical_bomber moved from Ukraine to Rostov
                5 armour, 2 artilleries, 1 fighter and 1 infantry moved from Ukraine to Bryansk

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Northwest Persia, round 2 :  3/7 hits
                        Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Northwest Persia
                    Germans win, taking Northwest Persia from Russians with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Kazakhstan
                    Germans attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Kazakhstan
                    retreated to Kazakhstan
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Bryansk
                    Germans attack with 5 armour, 2 artilleries, 1 fighter and 1 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 5 armour, 2 artilleries, 1 fighter and 1 infantry in Bryansk, round 2 :  6/9 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 5 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery in Rostov, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Belarus
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 3 mech_infantrys in Western Ukraine, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 3 submarines
                        Americans roll dice for 3 submarines in 91 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 :  2/5 hits
                        2 submarines owned by the Americans lost in 91 Sea Zone
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 :  3/5 hits
                        1 submarine owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Americans: 3 submarines

    Non Combat Move - Germans
                1 bomber, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Bryansk to Ukraine
                3 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Nenetsia to Archangel
                1 armour and 2 mech_infantrys moved from Caucasus to Iraq
                4 armour and 6 mech_infantrys moved from Caucasus to Bryansk
                3 fighters and 3 tactical_bombers moved from Northwest Persia to Iraq
                1 fighter moved from Kazakhstan to Tsinghai
                1 fighter and 1 tactical_bomber moved from Rostov to Tsinghai
                1 aaGun moved from Caucasus to Northwest Persia
                2 aaGuns moved from Caucasus to Rostov
                1 fighter moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Yugoslavia to Bessarabia
                2 bombers moved from Smolensk to Novgorod
                1 bomber moved from Belarus to Novgorod
                1 fighter moved from Southern Italy to Gibraltar

    Place Units - Germans
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Romania
                3 mech_infantrys placed in Novgorod
                1 bomber and 2 fighters placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs

    Territory Summary for Germans :

    Tsinghai : 2 fighters and 1 tactical_bomber
        Gibraltar : 1 flag, 1 airfield, 1 bomber, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Egypt : 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Romania : 1 factory_minor and 3 mech_infantrys
        Germany : 1 factory_major
        Belarus : 1 flag, 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 9 armour, 2 artilleries, 1 infantry and 9 mech_infantrys
        Rostov : 1 flag, 2 aaGuns and 2 infantry
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 3 artilleries and 2 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 mech_infantry
        Ukraine : 1 flag, 1 factory_minor, 2 fighters and 3 infantry
        Western Ukraine : 1 flag, 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Caucasus : 1 flag
        Smolensk : 1 flag, 2 infantry
        112 Sea Zone : 1 battleship, 1 carrier, 3 destroyers and 2 transports
        125 Sea Zone : 1 flag
        109 Sea Zone : 1 flag, 3 submarines
        Iraq : 1 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
        Northwest Persia : 1 flag, 1 aaGun and 1 mech_infantry
        91 Sea Zone : 1 destroyer
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 55 / 77
        Russians : 16 / 34
        Japanese : 75 / 85
        Americans : 53 / 73
        Chinese : 0 / 1
        British : 25 / 18
        UK_Pacific : 0 / 0
        Italians : 23 / 36
        ANZAC : 11 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    A couple edits coming - 10 mins pls.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 1 and gets 0 hits

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern Italy to 91 Sea Zone
                1 tactical_bomber moved from Southern Italy to 91 Sea Zone
                1 fighter moved from Western Germany to 91 Sea Zone
                1 mech_infantry moved from Caucasus to Northwest Persia
                2 infantry moved from Archangel to Smolensk
                2 bombers moved from Ukraine to Smolensk
                2 infantry moved from Novgorod to Belarus
                1 bomber moved from Ukraine to Belarus
                2 mech_infantrys moved from Romania to Western Ukraine
                1 mech_infantry moved from Romania to Western Ukraine
                2 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 fighter moved from Ukraine to Kazakhstan
                3 fighters and 3 tactical_bombers moved from Ukraine to Northwest Persia
                1 fighter moved from Ukraine to Rostov
                1 fighter moved from Western Germany to Western Ukraine
                1 fighter moved from Western Germany to 91 Sea Zone
                1 tactical_bomber moved from Ukraine to Rostov
                5 armour, 2 artilleries, 1 fighter and 1 infantry moved from Ukraine to Bryansk

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Northwest Persia, round 2 :  3/7 hits
                        Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Northwest Persia
                    Germans win, taking Northwest Persia from Russians with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Kazakhstan
                    Germans attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Kazakhstan
                    retreated to Kazakhstan
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Bryansk
                    Germans attack with 5 armour, 2 artilleries, 1 fighter and 1 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 5 armour, 2 artilleries, 1 fighter and 1 infantry in Bryansk, round 2 :  6/9 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 5 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery in Rostov, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Belarus
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 3 mech_infantrys in Western Ukraine, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 3 submarines
                        Americans roll dice for 3 submarines in 91 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 :  2/5 hits
                        2 submarines owned by the Americans lost in 91 Sea Zone
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 :  3/5 hits
                        1 submarine owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Americans: 3 submarines

    Non Combat Move - Germans
                1 bomber, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Bryansk to Ukraine
                3 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Nenetsia to Archangel
                1 armour and 2 mech_infantrys moved from Caucasus to Iraq
                4 armour and 6 mech_infantrys moved from Caucasus to Bryansk
                3 fighters and 3 tactical_bombers moved from Northwest Persia to Iraq
                1 fighter moved from Kazakhstan to Tsinghai
                1 fighter and 1 tactical_bomber moved from Rostov to Tsinghai
                1 aaGun moved from Caucasus to Northwest Persia
                2 aaGuns moved from Caucasus to Rostov
                1 fighter moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Yugoslavia to Bessarabia
                2 bombers moved from Smolensk to Novgorod
                1 bomber moved from Belarus to Novgorod
                1 fighter moved from Southern Italy to Gibraltar

    Place Units - Germans
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Romania
                3 mech_infantrys placed in Novgorod
                1 bomber and 2 fighters placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 3 mech_infantrys
                EDIT: Adding units owned by Germans to Ukraine: 3 mech_infantrys
                EDIT: Removing units owned by Germans from Ukraine: 3 infantry
                EDIT: Adding units owned by Germans to Novgorod: 3 infantry
                EDIT: Removing units owned by Germans from Iraq: 1 armour
                EDIT: Adding units owned by Germans to Bryansk: 1 armour
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Tsinghai : 2 fighters and 1 tactical_bomber
        Gibraltar : 1 flag, 1 airfield, 1 bomber, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Egypt : 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Romania : 1 factory_minor and 3 mech_infantrys
        Germany : 1 factory_major
        Belarus : 1 flag, 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 10 armour, 2 artilleries, 1 infantry and 9 mech_infantrys
        Rostov : 1 flag, 2 aaGuns and 2 infantry
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 3 artilleries and 2 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 mech_infantry
        Ukraine : 1 flag, 1 factory_minor, 2 fighters and 3 mech_infantrys
        Western Ukraine : 1 flag, 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 flag
        Smolensk : 1 flag, 2 infantry
        112 Sea Zone : 1 battleship, 1 carrier, 3 destroyers and 2 transports
        125 Sea Zone : 1 flag
        109 Sea Zone : 1 flag, 3 submarines
        Iraq : 3 fighters, 2 mech_infantrys and 3 tactical_bombers
        Northwest Persia : 1 flag, 1 aaGun and 1 mech_infantry
        91 Sea Zone : 1 destroyer
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 55 / 77
        Russians : 16 / 34
        Japanese : 75 / 85
        Americans : 53 / 73
        Chinese : 0 / 1
        British : 25 / 18
        UK_Pacific : 0 / 0
        Italians : 23 / 36
        ANZAC : 11 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern Italy to 91 Sea Zone
                1 tactical_bomber moved from Southern Italy to 91 Sea Zone
                1 fighter moved from Western Germany to 91 Sea Zone
                1 mech_infantry moved from Caucasus to Northwest Persia
                2 infantry moved from Archangel to Smolensk
                2 bombers moved from Ukraine to Smolensk
                2 infantry moved from Novgorod to Belarus
                1 bomber moved from Ukraine to Belarus
                2 mech_infantrys moved from Romania to Western Ukraine
                1 mech_infantry moved from Romania to Western Ukraine
                2 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 fighter moved from Ukraine to Kazakhstan
                3 fighters and 3 tactical_bombers moved from Ukraine to Northwest Persia
                1 fighter moved from Ukraine to Rostov
                1 fighter moved from Western Germany to Western Ukraine
                1 fighter moved from Western Germany to 91 Sea Zone
                1 tactical_bomber moved from Ukraine to Rostov
                5 armour, 2 artilleries, 1 fighter and 1 infantry moved from Ukraine to Bryansk

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 1 mech_infantry
                    Germans win, taking Northwest Persia from Russians with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Kazakhstan
                    Germans attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                    retreated to Kazakhstan
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Bryansk
                    Germans attack with 5 armour, 2 artilleries, 1 fighter and 1 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Bryansk from Russians with 5 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                    Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Belarus
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 3 submarines
                    Germans win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Americans: 3 submarines

    Non Combat Move - Germans
                1 bomber, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Bryansk to Ukraine
                3 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Nenetsia to Archangel
                1 armour and 2 mech_infantrys moved from Caucasus to Iraq
                4 armour and 6 mech_infantrys moved from Caucasus to Bryansk
                3 fighters and 3 tactical_bombers moved from Northwest Persia to Iraq
                1 fighter moved from Kazakhstan to Tsinghai
                1 fighter and 1 tactical_bomber moved from Rostov to Tsinghai
                1 aaGun moved from Caucasus to Northwest Persia
                2 aaGuns moved from Caucasus to Rostov
                1 fighter moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Yugoslavia to Bessarabia
                2 bombers moved from Smolensk to Novgorod
                1 bomber moved from Belarus to Novgorod
                1 fighter moved from Southern Italy to Gibraltar

    Place Units - Germans
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Romania
                3 mech_infantrys placed in Novgorod
                1 bomber and 2 fighters placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 3 mech_infantrys
                EDIT: Adding units owned by Germans to Ukraine: 3 mech_infantrys
                EDIT: Removing units owned by Germans from Ukraine: 3 infantry
                EDIT: Adding units owned by Germans to Novgorod: 3 infantry
                EDIT: Removing units owned by Germans from Iraq: 1 armour
                EDIT: Adding units owned by Germans to Bryansk: 1 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Iraq: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Bryansk: 2 mech_infantrys
                EDIT: Turning off Edit Mode

  • '13

    That one’s final. Thanks for waiting…

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Research Technology - Russians
                Russians spend 0 on tech rolls

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Russians
                1 infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Germans
                5 mech_infantrys moved from Volgograd to Russia
                1 infantry moved from Volgograd to Tambov
                2 artilleries and 4 infantry moved from Volgograd to Rostov
                1 artillery and 2 infantry moved from Vologda to Russia
                2 fighters and 1 tactical_bomber moved from Volgograd to Smolensk
                2 infantry moved from Russia to Smolensk

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Research Technology - Russians
                Russians spend 0 on tech rolls
                    Russians roll 5 and gets 0 hits

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Russians
                1 infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Germans
                5 mech_infantrys moved from Volgograd to Russia
                1 infantry moved from Volgograd to Tambov
                2 artilleries and 4 infantry moved from Volgograd to Rostov
                1 artillery and 2 infantry moved from Vologda to Russia
                2 fighters and 1 tactical_bomber moved from Volgograd to Smolensk
                2 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Rostov
                    Russians attack with 2 artilleries and 4 infantry
                    Germans defend with 2 aaGuns and 2 infantry
                        Russians roll dice for 2 artilleries and 4 infantry in Rostov, round 2 :  2/6 hits
                        Germans roll dice for 2 aaGuns and 2 infantry in Rostov, round 2 :  0/2 hits
                        2 aaGuns owned by the Germans lost in Rostov
                        Russians roll dice for 2 artilleries and 4 infantry in Rostov, round 3 :  2/6 hits
                        Germans roll dice for 2 infantry in Rostov, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 aaGuns and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/5 hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 3 :  2/4 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Smolensk to Russia

    Place Units - Russians
                1 artillery and 10 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Volgograd: 9 artilleries and 11 infantry
                EDIT: Adding units owned by Russians to Tambov: 9 artilleries and 11 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
                Russians collect 19 PUs (2 lost to blockades); end with 19 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs

    Territory Summary for Russians :

    Italian Somaliland : 1 flag
        Rostov : 2 artilleries and 3 infantry
        Russia : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 20 infantry, 5 mech_infantrys and 1 tactical_bomber
        Tambov : 9 artilleries and 12 infantry
        Volgograd : 1 factory_minor
        Caucasus : 1 infantry
        Smolensk : 1 infantry
        Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 77
        Russians : 21 / 22
        Japanese : 75 / 85
        Americans : 53 / 73
        Chinese : 0 / 1
        British : 25 / 18
        UK_Pacific : 0 / 0
        Italians : 23 / 36
        ANZAC : 11 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.759
            Standard Deviation : 0.871
            Total rolls : 30

    Null / Other
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.429
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Russians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.952
            Median : 4.000
            Variance : 1.050
            Standard Deviation : 1.025
            Total rolls : 21

  • '13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Research Technology - Japanese
                Japanese spend 5 on tech rolls

    Purchase Units - Japanese
                Japanese buy 1 bomber, 2 destroyers, 1 harbour, 5 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 3 techTokens;

    Combat Move - Japanese
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 armour moved from West India to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                2 fighters moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from 35 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
                2 infantry moved from Yakut S.S.R. to Yenisey

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese roll 1,1,5 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 1 bomber, 2 destroyers, 1 harbour, 5 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 3 techTokens;

    Combat Move - Japanese
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 armour moved from West India to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                2 fighters moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from 35 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
                2 infantry moved from Yakut S.S.R. to Yenisey

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 destroyer
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 :  2/5 hits
                        1 submarine owned by the Americans lost in 22 Sea Zone
                    Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
                1 fighter moved from 22 Sea Zone to 6 Sea Zone
                1 fighter moved from 22 Sea Zone to 6 Sea Zone
                1 fighter moved from 22 Sea Zone to 35 Sea Zone
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
                2 fighters moved from India to Iraq
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Iraq
                1 fighter and 2 tactical_bombers moved from Tsinghai to Bryansk
                1 mech_infantry moved from Tsinghai to Turkmenistan
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 5 fighters, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                2 transports moved from 42 Sea Zone to 36 Sea Zone
                3 mech_infantrys moved from French Indo China to Szechwan
                1 bomber moved from Malaya to India
                1 tactical_bomber moved from Malaya to India
                3 bombers moved from Malaya to Philippines
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Philippines to Szechwan
                1 fighter moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 harbour and 3 infantry placed in French Indo China
                2 mech_infantrys placed in India
                1 bomber and 2 infantry placed in Japan
                2 destroyers and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 78 PUs; end with 78 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 artillery and 2 infantry
        Szechwan : 1 flag, 3 mech_infantrys and 1 tactical_bomber
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 3 bombers, 1 fighter and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag, 2 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 armour
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        36 Sea Zone : 2 transports
        35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        39 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        22 Sea Zone : 1 destroyer
        6 Sea Zone : 2 carriers, 3 destroyers, 2 fighters, 1 tactical_bomber and 2 transports
        54 Sea Zone : 1 flag, 1 submarine
        West India : 1 flag, 1 aaGun, 3 artilleries, 2 infantry and 7 mech_infantrys
        Alexandria : 1 fighter and 1 tactical_bomber
        Bryansk : 1 fighter and 2 tactical_bombers
        Turkmenistan : 1 flag, 1 armour and 1 mech_infantry
        Iraq : 3 fighters and 1 tactical_bomber
        Eastern Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 50 / 77
        Russians : 18 / 22
        Japanese : 78 / 88
        Americans : 53 / 73
        Chinese : 0 / 1
        British : 25 / 18
        UK_Pacific : 0 / 0
        Italians : 23 / 36
        ANZAC : 11 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Research Technology - Americans
                Americans spend 0 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover War Bonds

    Activate Technology - Americans
                Americans activating War Bonds

    Purchase Units - Americans
                Americans buy 1 bomber, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to Libya
                1 destroyer moved from 63 Sea Zone to 54 Sea Zone
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 56 Sea Zone to 42 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 submarine moved from 26 Sea Zone to 22 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Research Technology - Americans
                Americans spend 0 on tech rolls
                    Americans roll 6,5 and gets 1 hit
                Americans removing all Technology Tokens after successful research.
                Americans discover War Bonds

    Activate Technology - Americans
                Americans activating War Bonds

    Purchase Units - Americans
                Americans buy 1 bomber, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to Libya
                1 destroyer moved from 63 Sea Zone to 54 Sea Zone
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 56 Sea Zone to 42 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 submarine moved from 26 Sea Zone to 22 Sea Zone

    Combat - Americans
                Battle in 22 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 54 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 submarine
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Japanese lost in 54 Sea Zone
                    Americans win, taking 54 Sea Zone from Japanese with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 5 fighters moved from 62 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 fighter and 2 transports placed in 101 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 bomber and 1 fighter placed in Western United States
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Americans collect 2 PUs from War Bonds; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        New South Wales : 2 bombers
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
        Johnston Island : 1 armour and 1 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag, 1 submarine
        30 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 transport
        26 Sea Zone : 1 submarine
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        17 Sea Zone : 1 flag
        16 Sea Zone : 1 submarine
        2 Sea Zone : 1 flag
        54 Sea Zone : 1 flag, 1 destroyer and 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Morocco : 2 artilleries and 4 infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 artillery and 1 infantry
        87 Sea Zone : 2 submarines
        106 Sea Zone : 1 destroyer and 3 submarines
        93 Sea Zone : 1 flag
        101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 transports
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 50 / 77
        Russians : 18 / 22
        Japanese : 78 / 88
        Americans : 53 / 75
        Chinese : 0 / 1
        British : 25 / 18
        UK_Pacific : 0 / 0
        Italians : 23 / 36
        ANZAC : 11 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 5 times
                3 was rolled 2 times
                5 was rolled 2 times
            Average roll : 2.889
            Median : 2.000
            Variance : 2.625
            Standard Deviation : 1.620
            Total rolls : 9

    Null / Other
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Research Technology - British
                British spend 5 on tech rolls
                    British roll 4 and gets 0 hits

    Purchase Units - British
                British buy 1 armour and 1 destroyer; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - British
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Non Combat Move - British

    Place Units - British
                1 armour placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,1,1,1,2
                British collect 20 PUs (5 lost to blockades); end with 20 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 destroyer
        71 Sea Zone : 1 submarine
        Persia : 3 aaGuns, 2 armour, 1 artillery, 1 fighter, 14 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 50 / 77
        Russians : 18 / 22
        Japanese : 78 / 88
        Americans : 53 / 75
        Chinese : 0 / 1
        British : 25 / 20
        UK_Pacific : 0 / 0
        Italians : 23 / 36
        ANZAC : 11 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.455
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.167
            Median : 1.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Research Technology - Italians
                Italians spend 5 on tech rolls
                    Italians roll 2 and gets 0 hits

    Purchase Units - Italians
                Italians buy 2 destroyers, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Italians
                2 infantry moved from Alexandria to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Libya
                1 bomber moved from Egypt to Libya

    Combat - Italians
                Battle in Libya
                    Italians attack with 1 bomber and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Libya, round 2 :  2/3 hits
                        Americans roll dice for 1 artillery and 1 infantry in Libya, round 2 :  1/2 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Libya
                    Italians win, taking Libya from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Libya to Egypt
                2 mech_infantrys moved from Egypt to Iraq
                3 fighters moved from Egypt to Iraq
                1 mech_infantry moved from Syria to Iraq
                1 fighter moved from Southern Italy to Bryansk
                1 armour moved from Romania to Ukraine
                1 aaGun and 3 infantry moved from Romania to Bessarabia
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                3 mech_infantrys placed in Egypt
                2 destroyers and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 aaGun and 1 infantry
        Egypt : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 4 mech_infantrys
        Anglo Egyptian Sudan : 1 flag
        Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
        Syria : 1 flag
        Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
        Libya : 1 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Bryansk : 1 fighter
        Bessarabia : 1 aaGun and 3 infantry
        Ukraine : 1 armour
        80 Sea Zone : 1 submarine
        96 Sea Zone : 1 transport
        95 Sea Zone : 2 destroyers and 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour, 3 artilleries, 3 fighters, 3 infantry and 4 mech_infantrys
        92 Sea Zone : 2 destroyers and 1 transport
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 50 / 77
        Russians : 18 / 22
        Japanese : 78 / 88
        Americans : 52 / 75
        Chinese : 0 / 1
        British : 25 / 20
        UK_Pacific : 0 / 0
        Italians : 24 / 36
        ANZAC : 11 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Research Technology - ANZAC
                ANZAC spend 5 on tech rolls

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 1 PUs; 1 techTokens;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

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