@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
    Morocco : 1 infantry
    106 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 54 / 76
    Russians : 10 / 15
    Japanese : 82 / 93
    Americans : 50 / 66
    Chinese : 0 / 1
    British : 26 / 26
    UK_Pacific : 0 / 0
    Italians : 25 / 39
    ANZAC : 11 / 17
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            3 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Null / Other
            3 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Politics - Germans
Research Technology - Germans
            Germans spend 5 on tech rolls
            Germans removing all Technology Tokens after successful research.
            Germans discover Super subs
Activate Technology - Germans
            Germans activating Super subs
Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 carrier, 3 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
            3 bombers and 9 fighters moved from Bryansk to Russia
            1 bomber moved from Bryansk to Russia
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Bryansk
            1 armour moved from Bryansk to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Rostov to Bryansk
            1 mech_infantry moved from Caucasus to Volgograd
                  Germans take Volgograd from Russians
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            3 fighters moved from Gibraltar to 91 Sea Zone
            1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 fighter moved from Western Germany to 91 Sea Zone
            3 submarines moved from 105 Sea Zone to 92 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Politics - Germans
Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 1,5,6 and gets 1 hit
            Germans removing all Technology Tokens after successful research.
            Germans discover Super subs
Activate Technology - Germans
            Germans activating Super subs
Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 carrier, 3 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
            3 bombers and 9 fighters moved from Bryansk to Russia
            1 bomber moved from Bryansk to Russia
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Bryansk
            1 armour moved from Bryansk to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Rostov to Bryansk
            1 mech_infantry moved from Caucasus to Volgograd
                  Germans take Volgograd from Russians
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            3 fighters moved from Gibraltar to 91 Sea Zone
            1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 fighter moved from Western Germany to 91 Sea Zone
            3 submarines moved from 105 Sea Zone to 92 Sea Zone
Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                    Germans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 :  5/6 hits
                    1 submarine owned by the Americans lost in 91 Sea Zone
                Germans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Americans: 1 submarine
            Air Battle in Russia
                Germans attacks with 13 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia :  0/4 hits
                Bombing raid in Russia rolls: 5,7,7,3 and causes: 20 damage to unit: factory_major
                Bombing raid in Russia causes 20 damage total.
            Cleaning up after air battles
Non Combat Move - Germans
            4 bombers and 9 fighters moved from Russia to Bryansk
            3 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
            2 artilleries and 2 infantry moved from Belarus to Bryansk
            1 infantry moved from Smolensk to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            4 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            3 infantry moved from Western Germany to Germany
Place Units - Germans
            2 armour and 1 mech_infantry placed in Ukraine
            3 artilleries and 1 infantry placed in Western Germany
            1 carrier, 3 destroyers and 1 transport placed in 112 Sea Zone
            Germans undo move 2.
            Germans undo move 1.
            3 artilleries placed in Ukraine
            2 armour and 1 mech_infantry placed in Novgorod
            1 infantry placed in Western Germany
Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs total
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 airfield, 4 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
    Egypt : 1 mech_infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
    Romania : 1 factory_minor
    Germany : 2 aaGuns, 1 factory_major, 3 infantry and 1 mech_infantry
    Belarus : 1 flag
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 1 flag, 10 armour, 4 artilleries, 5 bombers, 9 fighters, 8 infantry, 20 mech_infantrys and 4 tactical_bombers
    Rostov : 1 flag
    Nenetsia : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag, 1 artillery and 1 infantry
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Tambov : 1 flag
    Ukraine : 1 flag, 3 artilleries and 1 factory_minor
    Western Ukraine : 1 flag
    Vologda : 1 flag
    Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
    Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
    Caucasus : 1 flag
    Smolensk : 1 flag
    112 Sea Zone : 1 battleship, 2 carriers, 5 destroyers and 3 transports
    125 Sea Zone : 1 flag
    92 Sea Zone : 3 submarines
    91 Sea Zone : 1 destroyer
    Finland : 1 flag
Production/PUs Summary :
Germans : 59 / 84
    Russians : 5 / 15
    Japanese : 82 / 93
    Americans : 50 / 66
    Chinese : 0 / 1
    British : 26 / 26
    UK_Pacific : 0 / 0
    Italians : 25 / 39
    ANZAC : 11 / 17
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
I assumed no intercept at Russia, seemed safe as I had big force there.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - Russians
            Russians buy 1 harbour; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
            8 artilleries and 36 infantry moved from Russia to Samara
            4 artilleries moved from Russia to Samara
            2 fighters and 1 tactical_bomber moved from Russia to Samara
            1 mech_infantry moved from Russia to Urals
                  Russians take Vologda from Germans
            5 mech_infantrys moved from Russia to Urals
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - Russians
            Russians buy 1 harbour; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
            8 artilleries and 36 infantry moved from Russia to Samara
            4 artilleries moved from Russia to Samara
            2 fighters and 1 tactical_bomber moved from Russia to Samara
            1 mech_infantry moved from Russia to Urals
                  Russians take Vologda from Germans
            5 mech_infantrys moved from Russia to Urals
Combat - Russians
            Battle in Samara
                Russians attack with 12 artilleries, 2 fighters, 36 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 12 artilleries, 2 fighters, 36 infantry and 1 tactical_bomber in Samara, round 2 :  10/51 hits
                    Japanese roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Samara
                Russians win, taking Samara from Japanese with 12 artilleries, 2 fighters, 36 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Russians
            4 aaGuns moved from Russia to Samara
            2 fighters and 1 tactical_bomber moved from Samara to Vologda
            2 fighters and 1 tactical_bomber moved from Vologda to Urals
Place Units - Russians
            1 harbour placed in Soviet Far East
Turn Complete - Russians
            Russians collect 7 PUs; end with 7 PUs total
Territory Summary for Russians :
Soviet Far East : 1 harbour
    Urals : 2 fighters, 6 mech_infantrys and 1 tactical_bomber
    Russia : 1 airfield and 1 factory_major
    Samara : 4 aaGuns, 12 artilleries and 36 infantry
    115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 58 / 84
    Russians : 7 / 7
    Japanese : 81 / 93
    Americans : 50 / 66
    Chinese : 0 / 1
    British : 26 / 26
    UK_Pacific : 0 / 0
    Italians : 25 / 39
    ANZAC : 11 / 17
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 8 times
            2 was rolled 7 times
            3 was rolled 8 times
            4 was rolled 10 times
            5 was rolled 8 times
            6 was rolled 11 times
        Average roll : 3.692
        Median : 4.000
        Variance : 0.275
        Standard Deviation : 0.524
        Total rolls : 52
Japanese Combat
            3 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Russians Combat
            1 was rolled 8 times
            2 was rolled 7 times
            3 was rolled 7 times
            4 was rolled 10 times
            5 was rolled 8 times
            6 was rolled 11 times
        Average roll : 3.706
        Median : 4.000
        Variance : 0.300
        Standard Deviation : 0.548
        Total rolls : 51
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Research Technology - Japanese
            Japanese spend 20 on tech rolls
Purchase Units - Japanese
            Japanese buy 1 bomber, 7 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 4 techTokens;
Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            2 fighters moved from Japan to 16 Sea Zone
            1 submarine moved from 33 Sea Zone to 30 Sea Zone
            1 submarine moved from 6 Sea Zone to 31 Sea Zone
                  Japanese take 17 Sea Zone from Americans
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
            3 bombers moved from Japan to 16 Sea Zone
            1 armour and 3 mech_infantrys moved from Kazakhstan to Northwest Persia
            1 armour, 1 fighter, 9 mech_infantrys and 3 tactical_bombers moved from Eastern Persia to Northwest Persia
            2 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
            1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Northwest Persia
            1 infantry moved from Alaska to Yukon Territory
                  Japanese take Yukon Territory from British
            1 destroyer moved from 33 Sea Zone to 25 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Research Technology - Japanese
            Japanese spend 20 on tech rolls
                Japanese roll 1,3,5,2 and gets 0 hits
Purchase Units - Japanese
            Japanese buy 1 bomber, 7 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 4 techTokens;
Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            2 fighters moved from Japan to 16 Sea Zone
            1 submarine moved from 33 Sea Zone to 30 Sea Zone
            1 submarine moved from 6 Sea Zone to 31 Sea Zone
                  Japanese take 17 Sea Zone from Americans
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
            3 bombers moved from Japan to 16 Sea Zone
            1 armour and 3 mech_infantrys moved from Kazakhstan to Northwest Persia
            1 armour, 1 fighter, 9 mech_infantrys and 3 tactical_bombers moved from Eastern Persia to Northwest Persia
            2 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
            1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Northwest Persia
            1 infantry moved from Alaska to Yukon Territory
                  Japanese take Yukon Territory from British
            1 destroyer moved from 33 Sea Zone to 25 Sea Zone
Combat - Japanese
            Battle in Northwest Persia
                Japanese attack with 2 armour, 4 fighters, 12 mech_infantrys and 5 tactical_bombers
                British defend with 2 armour, 1 artillery, 11 infantry and 1 mech_infantry
                    Japanese roll dice for 2 armour, 4 fighters, 12 mech_infantrys and 5 tactical_bombers in Northwest Persia, round 2 :  4/23 hits
                    British roll dice for 2 armour, 1 artillery, 11 infantry and 1 mech_infantry in Northwest Persia, round 2 :  7/15 hits
                    4 infantry owned by the British and 7 mech_infantrys owned by the Japanese lost in Northwest Persia
                    Japanese roll dice for 2 armour, 4 fighters, 5 mech_infantrys and 5 tactical_bombers in Northwest Persia, round 3 :  11/16 hits
                    British roll dice for 2 armour, 1 artillery, 7 infantry and 1 mech_infantry in Northwest Persia, round 3 :  5/11 hits
                    7 infantry owned by the British , 2 armour owned by the British , 1 mech_infantry owned by the British , 1 artillery owned by the British and 5 mech_infantrys owned by the Japanese lost in Northwest Persia
                Japanese win, taking Northwest Persia from British with 2 armour, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 12 mech_infantrys
                Casualties for British: 2 armour, 1 artillery, 11 infantry and 1 mech_infantry
            Battle in 16 Sea Zone
                Japanese attack with 3 bombers, 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 3 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 destroyer
            Battle in 46 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 :  2/4 hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 destroyer
            Battle in 31 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 3 :  1/1 hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 3 :  0/1 hits
                    1 destroyer owned by the Americans lost in 31 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 destroyer
            Battle in 30 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 :  1/1 hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 :  1/1 hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 30 Sea Zone
                Americans win with no units remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
            1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
            3 bombers and 2 fighters moved from 16 Sea Zone to Japan
            3 infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
            3 infantry moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from French Indo China to 36 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 battleship, 3 carriers, 1 cruiser and 6 fighters moved from 33 Sea Zone to 6 Sea Zone
            1 carrier, 1 destroyer and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 fighter moved from Shan State to 80 Sea Zone
            1 artillery and 2 infantry moved from Kazakhstan to Tsinghai
            2 bombers moved from Shan State to Tsinghai
            1 aaGun, 2 artilleries and 1 infantry moved from Eastern Persia to Turkmenistan
            2 fighters and 1 tactical_bomber moved from Northwest Persia to Egypt
            1 fighter moved from Northwest Persia to Turkmenistan
            3 tactical_bombers moved from Northwest Persia to Turkmenistan
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
            2 infantry moved from Evenkiyskiy to Yenisey
Place Units - Japanese
            3 mech_infantrys placed in French Indo China
            3 destroyers placed in 39 Sea Zone
            Japanese undo move 2.
            2 destroyers placed in 39 Sea Zone
            5 destroyers placed in 6 Sea Zone
            1 bomber placed in Japan
Turn Complete - Japanese
            Japanese collect 81 PUs; end with 81 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Territory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
    Jehol : 1 flag
    Manchuria : 1 flag
    Shensi : 1 flag
    Yunnan : 1 flag
    Suiyuyan : 1 flag
    Kweichow : 1 flag
    Hunan : 1 flag
    Kansu : 1 flag
    Hopei : 1 flag
    Tsinghai : 1 flag, 1 artillery, 2 bombers and 2 infantry
    Szechwan : 1 flag
    Chahar : 1 flag
    Sikang : 1 flag
    Anhwe : 1 flag
    Ceylon : 1 flag
    Shan State : 1 flag
    Burma : 1 flag
    India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag, 1 harbour
    Yukon Territory : 1 flag, 1 infantry
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield, 2 bombers, 1 harbour, 5 infantry and 1 mech_infantry
    Alaska : 1 flag
    Sakha : 1 flag
    Evenkiyskiy : 1 flag
    Yenisey : 1 flag, 2 infantry
    Amur : 1 flag
    Yakut S.S.R. : 1 flag
    Timguska : 1 flag
    Siberia : 1 flag
    Kazakhstan : 1 flag
    Buryatia : 1 flag
    French Indo China : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
    Celebes : 1 flag
    Java : 1 flag, 1 artillery
    Sumatra : 1 flag
    42 Sea Zone : 1 flag
    41 Sea Zone : 1 flag
    44 Sea Zone : 1 flag
    46 Sea Zone : 1 submarine
    31 Sea Zone : 1 submarine
    35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
    39 Sea Zone : 2 destroyers
    25 Sea Zone : 1 destroyer
    16 Sea Zone : 1 submarine
    6 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 6 fighters and 2 submarines
    West India : 1 flag
    Gibraltar : 1 fighter and 1 tactical_bomber
    Egypt : 2 fighters and 1 tactical_bomber
    Novosibirsk : 1 flag
    Turkmenistan : 1 flag, 1 aaGun, 2 artilleries, 1 fighter, 1 infantry and 3 tactical_bombers
    80 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
    Iraq : 1 fighter and 1 tactical_bomber
    Eastern Persia : 1 flag, 1 artillery and 1 infantry
    Northwest Persia : 1 flag, 2 armour
Production/PUs Summary :
Germans : 58 / 84
    Russians : 7 / 7
    Japanese : 81 / 91
    Americans : 50 / 66
    Chinese : 0 / 1
    British : 26 / 26
    UK_Pacific : 0 / 0
    Italians : 25 / 39
    ANZAC : 11 / 17
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
By the way - just realized. Italy will walk into Moscow. You don’t have any way to re-take, which would be 8 VCs on Atlantic side.
If you want to edit a few Russian Inf’s into Moscow, I wouldn’t mind. On the other hand, I think Moscow will fall without possibility of recovery in 2 turns max. Let me know.
Yes, I moved out, Italy can move in, and I need to retake a city in the round after I13.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Research Technology - Americans
            Americans spend 0 on tech rolls
Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Americans
            1 submarine moved from 2 Sea Zone to 3 Sea Zone
            2 fighters moved from Western United States to Yukon Territory
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
            1 submarine moved from 87 Sea Zone to 91 Sea Zone
            2 bombers moved from Western Australia to Hawaiian Islands
            1 bomber moved from Hawaiian Islands to 25 Sea Zone
            1 cruiser moved from 26 Sea Zone to 25 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 5,5 and gets 0 hits
Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Americans
            1 submarine moved from 2 Sea Zone to 3 Sea Zone
            2 fighters moved from Western United States to Yukon Territory
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
            1 submarine moved from 87 Sea Zone to 91 Sea Zone
            2 bombers moved from Western Australia to Hawaiian Islands
            1 bomber moved from Hawaiian Islands to 25 Sea Zone
            1 cruiser moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
            Germans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
            Battle in 91 Sea Zone
                Americans attack with 1 submarine
                Germans defend with 1 destroyer and 3 fighters
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                    Germans roll dice for 1 destroyer and 3 fighters in 91 Sea Zone, round 2 :  2/4 hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 91 Sea Zone
                Germans win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in 25 Sea Zone
                Americans attack with 1 bomber and 1 cruiser
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber and 1 cruiser in 25 Sea Zone, round 2 :  2/3 hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                    1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 cruiser
            Battle in Alaska
            Battle in Yukon Territory
                Americans attack with 2 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters in Yukon Territory, round 2 :  2/2 hits
                    Japanese roll dice for 1 infantry in Yukon Territory, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Yukon Territory
                Americans win, taking Alaska from Japanese with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Americans
            2 fighters moved from Yukon Territory to Soviet Far East
            1 bomber moved from 25 Sea Zone to Hawaiian Islands
            1 submarine moved from 48 Sea Zone to 54 Sea Zone
            1 destroyer and 2 submarines moved from 109 Sea Zone to 123 Sea Zone
            2 aaGuns, 1 armour, 2 artilleries and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            6 infantry moved from Eastern United States to 101 Sea Zone
            2 aaGuns, 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 123 Sea Zone
            1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
Place Units - Americans
            1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
            2 artilleries, 1 fighter and 3 infantry placed in Eastern United States
Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs total
            Americans collect 3 PUs from War Bonds; end with 55 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 factory_major and 1 harbour
    Alaska : 1 artillery and 1 infantry
    Johnston Island : 1 armour and 1 infantry
    Hawaiian Islands : 2 aaGuns, 1 airfield, 3 bombers, 1 harbour and 4 infantry
    Midway : 1 airfield
    Soviet Far East : 2 fighters
    26 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 7 fighters and 2 transports
    2 Sea Zone : 1 flag
    1 Sea Zone : 1 transport
    3 Sea Zone : 1 submarine
    54 Sea Zone : 1 flag, 1 submarine
    Central United States : 1 factory_major
    Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
    Iceland : 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
    Morocco : 2 artilleries and 4 infantry
    123 Sea Zone : 2 aaGuns, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 6 transports
    93 Sea Zone : 1 flag
    101 Sea Zone : 1 carrier, 2 destroyers and 2 transports
    Brazil : 1 flag
Production/PUs Summary :
Germans : 58 / 84
    Russians : 7 / 7
    Japanese : 79 / 91
    Americans : 52 / 75
    Chinese : 0 / 1
    British : 26 / 26
    UK_Pacific : 0 / 0
    Italians : 25 / 39
    ANZAC : 11 / 17
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 2 times
            2 was rolled 6 times
            3 was rolled 9 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.800
        Median : 3.000
        Variance : 3.053
        Standard Deviation : 1.747
        Total rolls : 20
Null / Other
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 4 times
        Average roll : 2.429
        Median : 3.000
        Variance : 2.167
        Standard Deviation : 1.472
        Total rolls : 7
Japanese Combat
            2 was rolled 1 times
            4 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 2
Germans Combat
            2 was rolled 1 times
            3 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 4
Americans Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 4 times
        Average roll : 2.429
        Median : 3.000
        Variance : 2.167
        Standard Deviation : 1.472
        Total rolls : 7
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Research Technology - British
            British spend 0 on tech rolls
Purchase Units - British
            British buy 2 destroyers and 2 submarines; Remaining resources: 2 PUs; 1 techTokens;
Combat Move - British
            1 infantry moved from Union of South Africa to Rhodesia
            1 mech_infantry moved from Italian Somaliland to Belgian Congo
            1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
            1 fighter moved from Kenya to Belgian Congo
            1 submarine moved from 58 Sea Zone to 39 Sea Zone
                  UK_Pacific take 41 Sea Zone from Japanese
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Research Technology - British
            British spend 0 on tech rolls
                British roll 1 and gets 0 hits
Purchase Units - British
            British buy 2 destroyers and 2 submarines; Remaining resources: 2 PUs; 1 techTokens;
Combat Move - British
            1 infantry moved from Union of South Africa to Rhodesia
            1 mech_infantry moved from Italian Somaliland to Belgian Congo
            1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
            1 fighter moved from Kenya to Belgian Congo
            1 submarine moved from 58 Sea Zone to 39 Sea Zone
                  UK_Pacific take 41 Sea Zone from Japanese
Combat - British
            Battle in 39 Sea Zone
                British attack with 1 submarine
                Japanese defend with 2 destroyers
                    British roll dice for 1 submarine in 39 Sea Zone, round 2 :  1/1 hits
                    Japanese roll dice for 2 destroyers in 39 Sea Zone, round 2 :  1/2 hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 39 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 destroyer
                Casualties for British: 1 submarine
Non Combat Move - British
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
Place Units - British
            2 destroyers and 2 submarines placed in 109 Sea Zone
Turn Complete - British
            British collect 26 PUs; end with 28 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
41 Sea Zone : 1 flag
    Belgian Congo : 1 armour, 1 fighter and 2 mech_infantrys
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    New Brunswick Nova Scotia : 1 harbour
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
    Rhodesia : 1 infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    109 Sea Zone : 1 flag, 3 destroyers and 2 submarines
    91 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 58 / 84
    Russians : 7 / 7
    Japanese : 79 / 91
    Americans : 52 / 75
    Chinese : 0 / 1
    British : 26 / 28
    UK_Pacific : 0 / 0
    Italians : 25 / 39
    ANZAC : 11 / 17
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 3 times
            2 was rolled 5 times
            3 was rolled 5 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.765
        Median : 3.000
        Variance : 1.312
        Standard Deviation : 1.146
        Total rolls : 17
Null / Other
            1 was rolled 1 times
        Average roll : 1.000
        Median : 1.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Japanese Combat
            2 was rolled 2 times
            4 was rolled 2 times
        Average roll : 3.000
        Median : 3.000
        Variance : 2.667
        Standard Deviation : 1.633
        Total rolls : 4
Germans Combat
            2 was rolled 1 times
            3 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 4
British Combat
            1 was rolled 1 times
        Average roll : 1.000
        Median : 1.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Americans Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 4 times
        Average roll : 2.429
        Median : 3.000
        Variance : 2.167
        Standard Deviation : 1.472
        Total rolls : 7
I used the battle simulator, retreating to fight next round had a small chance of success as opposed to standing still and getting run over.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Research Technology - Italians
            Italians spend 5 on tech rolls
                Italians roll 5,5,1 and gets 0 hits
Purchase Units - Italians
            Italians buy 1 airfield, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 3 techTokens;
Combat Move - Italians
                Italians captures 7PUs while taking Russians capital
                Italians converts factory_major into different units
            1 armour moved from Bryansk to Russia
                  Italians take Russia from Russians
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 mech_infantry moved from Tobruk to Tunisia
                  Italians take Tunisia from French
            2 transports moved from 92 Sea Zone to 93 Sea Zone
            3 infantry moved from Southern France to 93 Sea Zone
            3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            4 infantry moved from 92 Sea Zone to Algeria
            2 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 submarine moved from 80 Sea Zone to 72 Sea Zone
Combat - Italians
            Battle in Algeria
Non Combat Move - Italians
            1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
            2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Egypt to Southern Italy
            2 fighters moved from Iraq to Egypt
            2 fighters moved from Iraq to Southern Italy
            1 armour and 2 mech_infantrys moved from Iraq to Caucasus
            2 mech_infantrys moved from Iraq to Egypt
            1 infantry moved from Northern Italy to Southern France
            1 aaGun and 3 infantry moved from Ukraine to Bryansk
Place Units - Italians
            3 infantry placed in Southern France
            1 fighter placed in Southern Italy
            1 airfield placed in Egypt
Turn Complete - Italians
            Italians collect 31 PUs; end with 38 PUs total
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 42 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 52 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
    Alexandria : 1 flag
    Gibraltar : 2 aaGuns and 2 infantry
    Egypt : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 mech_infantrys
    Anglo Egyptian Sudan : 1 flag, 3 mech_infantrys
    Algeria : 1 flag, 6 infantry
    Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry
    Syria : 1 flag
    Tunisia : 1 flag, 1 mech_infantry
    Northern Italy : 1 factory_major
    Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 3 fighters and 1 harbour
    Bryansk : 1 aaGun and 3 infantry
    Russia : 1 flag, 1 airfield, 1 armour and 1 factory_minor
    Caucasus : 1 armour and 2 mech_infantrys
    Bulgaria : 1 flag
    Greece : 1 flag
    97 Sea Zone : 1 flag
    Iraq : 1 flag
    92 Sea Zone : 5 destroyers, 2 submarines and 3 transports
    72 Sea Zone : 1 submarine
    Persia : 1 flag
    Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 58 / 84
    Russians : 4 / 0
    Japanese : 79 / 91
    Americans : 52 / 75
    Chinese : 0 / 1
    British : 25 / 28
    UK_Pacific : 0 / 0
    Italians : 31 / 52
    ANZAC : 11 / 17
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Research Technology - ANZAC
                ANZAC roll 4 and gets 0 hits
Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 46 Sea Zone
            2 fighters moved from 62 Sea Zone to 46 Sea Zone
Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                    ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 :  2/3 hits
                    1 submarine owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
            2 fighters moved from 46 Sea Zone to 62 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from Western Australia to South Australia
            1 carrier moved from 63 Sea Zone to 62 Sea Zone
Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Territory Summary for ANZAC :
Iwo Jima : 1 flag, 1 artillery and 1 infantry
    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
    South Australia : 1 aaGun, 1 artillery and 1 infantry
    New Guinea : 1 infantry
    Dutch New Guinea : 1 flag
    46 Sea Zone : 1 destroyer
    62 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 58 / 84
    Russians : 4 / 0
    Japanese : 79 / 91
    Americans : 52 / 75
    Chinese : 0 / 1
    British : 25 / 28
    UK_Pacific : 0 / 0
    Italians : 31 / 52
    ANZAC : 11 / 17
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            3 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : 2.750
        Standard Deviation : 1.658
        Total rolls : 5
Null / Other
            4 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Japanese Combat
            4 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
ANZAC Combat
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.500
        Standard Deviation : 1.225
        Total rolls : 3
Do you have France? Think this one is over, unfortunately…
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
    Morocco : 1 infantry
    106 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 58 / 84
    Russians : 4 / 0
    Japanese : 79 / 91
    Americans : 52 / 75
    Chinese : 0 / 1
    British : 25 / 28
    UK_Pacific : 0 / 0
    Italians : 31 / 52
    ANZAC : 11 / 17
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Oops, messed up on the button mashing there. I think you’re right, likely Germany will crush the Russian army in Samara even though I retreated to maximize their small chance of winning.