@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
A couple edits coming - 10 mins pls.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Politics - Germans
Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 1 and gets 0 hits
Purchase Units - Germans
            Germans buy 1 bomber, 1 destroyer, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 91 Sea Zone
            1 bomber moved from Southern Italy to 91 Sea Zone
            1 tactical_bomber moved from Southern Italy to 91 Sea Zone
            1 fighter moved from Western Germany to 91 Sea Zone
            1 mech_infantry moved from Caucasus to Northwest Persia
            2 infantry moved from Archangel to Smolensk
            2 bombers moved from Ukraine to Smolensk
            2 infantry moved from Novgorod to Belarus
            1 bomber moved from Ukraine to Belarus
            2 mech_infantrys moved from Romania to Western Ukraine
            1 mech_infantry moved from Romania to Western Ukraine
            2 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Caucasus to Kazakhstan
            1 fighter moved from Ukraine to Kazakhstan
            3 fighters and 3 tactical_bombers moved from Ukraine to Northwest Persia
            1 fighter moved from Ukraine to Rostov
            1 fighter moved from Western Germany to Western Ukraine
            1 fighter moved from Western Germany to 91 Sea Zone
            1 tactical_bomber moved from Ukraine to Rostov
            5 armour, 2 artilleries, 1 fighter and 1 infantry moved from Ukraine to Bryansk
Combat - Germans
            Battle in Northwest Persia
                Germans attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
                Russians defend with 1 mech_infantry
                    Germans roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Northwest Persia, round 2 :  3/7 hits
                    Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                    1 mech_infantry owned by the Russians lost in Northwest Persia
                Germans win, taking Northwest Persia from Russians with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Kazakhstan
                Germans attack with 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 :  0/2 hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                retreated to Kazakhstan
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 :  2/4 hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  0/2 hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Bryansk
                Germans attack with 5 armour, 2 artilleries, 1 fighter and 1 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 5 armour, 2 artilleries, 1 fighter and 1 infantry in Bryansk, round 2 :  6/9 hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                    2 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 5 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Rostov
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  1/4 hits
                    Russians roll dice for 1 artillery in Rostov, round 2 :  0/1 hits
                    1 artillery owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Belarus
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 :  1/3 hits
                    Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 3 mech_infantrys in Western Ukraine, round 2 :  1/4 hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in 91 Sea Zone
                Germans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 3 submarines
                    Americans roll dice for 3 submarines in 91 Sea Zone, round 2 :  0/3 hits
                    Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 :  2/5 hits
                    2 submarines owned by the Americans lost in 91 Sea Zone
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                    Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 :  3/5 hits
                    1 submarine owned by the Americans lost in 91 Sea Zone
                Germans win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Americans: 3 submarines
Non Combat Move - Germans
            1 bomber, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Bryansk to Ukraine
            3 mech_infantrys moved from Eastern Poland to Bryansk
            1 infantry moved from Nenetsia to Archangel
            1 armour and 2 mech_infantrys moved from Caucasus to Iraq
            4 armour and 6 mech_infantrys moved from Caucasus to Bryansk
            3 fighters and 3 tactical_bombers moved from Northwest Persia to Iraq
            1 fighter moved from Kazakhstan to Tsinghai
            1 fighter and 1 tactical_bomber moved from Rostov to Tsinghai
            1 aaGun moved from Caucasus to Northwest Persia
            2 aaGuns moved from Caucasus to Rostov
            1 fighter moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Yugoslavia to Bessarabia
            2 bombers moved from Smolensk to Novgorod
            1 bomber moved from Belarus to Novgorod
            1 fighter moved from Southern Italy to Gibraltar
Place Units - Germans
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Romania
            3 mech_infantrys placed in Novgorod
            1 bomber and 2 fighters placed in Western Germany
            1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs total
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 3 mech_infantrys
            EDIT: Adding units owned by Germans to Ukraine: 3 mech_infantrys
            EDIT: Removing units owned by Germans from Ukraine: 3 infantry
            EDIT: Adding units owned by Germans to Novgorod: 3 infantry
            EDIT: Removing units owned by Germans from Iraq: 1 armour
            EDIT: Adding units owned by Germans to Bryansk: 1 armour
            EDIT: Turning off Edit Mode
Territory Summary for Germans :
Tsinghai : 2 fighters and 1 tactical_bomber
    Gibraltar : 1 flag, 1 airfield, 1 bomber, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
    Egypt : 1 mech_infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
    Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
    Romania : 1 factory_minor and 3 mech_infantrys
    Germany : 1 factory_major
    Belarus : 1 flag, 2 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 1 flag, 10 armour, 2 artilleries, 1 infantry and 9 mech_infantrys
    Rostov : 1 flag, 2 aaGuns and 2 infantry
    Nenetsia : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag, 3 artilleries and 2 infantry
    Eastern Poland : 1 flag
    Bessarabia : 1 flag, 1 mech_infantry
    Ukraine : 1 flag, 1 factory_minor, 2 fighters and 3 mech_infantrys
    Western Ukraine : 1 flag, 2 mech_infantrys
    Novgorod : 1 flag, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour and 3 infantry
    Caucasus : 1 flag
    Smolensk : 1 flag, 2 infantry
    112 Sea Zone : 1 battleship, 1 carrier, 3 destroyers and 2 transports
    125 Sea Zone : 1 flag
    109 Sea Zone : 1 flag, 3 submarines
    Iraq : 3 fighters, 2 mech_infantrys and 3 tactical_bombers
    Northwest Persia : 1 flag, 1 aaGun and 1 mech_infantry
    91 Sea Zone : 1 destroyer
    Finland : 1 flag
Production/PUs Summary :
Germans : 55 / 77
    Russians : 16 / 34
    Japanese : 75 / 85
    Americans : 53 / 73
    Chinese : 0 / 1
    British : 25 / 18
    UK_Pacific : 0 / 0
    Italians : 23 / 36
    ANZAC : 11 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Politics - Germans
Research Technology - Germans
            Germans spend 5 on tech rolls
Purchase Units - Germans
            Germans buy 1 bomber, 1 destroyer, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 91 Sea Zone
            1 bomber moved from Southern Italy to 91 Sea Zone
            1 tactical_bomber moved from Southern Italy to 91 Sea Zone
            1 fighter moved from Western Germany to 91 Sea Zone
            1 mech_infantry moved from Caucasus to Northwest Persia
            2 infantry moved from Archangel to Smolensk
            2 bombers moved from Ukraine to Smolensk
            2 infantry moved from Novgorod to Belarus
            1 bomber moved from Ukraine to Belarus
            2 mech_infantrys moved from Romania to Western Ukraine
            1 mech_infantry moved from Romania to Western Ukraine
            2 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Caucasus to Kazakhstan
            1 fighter moved from Ukraine to Kazakhstan
            3 fighters and 3 tactical_bombers moved from Ukraine to Northwest Persia
            1 fighter moved from Ukraine to Rostov
            1 fighter moved from Western Germany to Western Ukraine
            1 fighter moved from Western Germany to 91 Sea Zone
            1 tactical_bomber moved from Ukraine to Rostov
            5 armour, 2 artilleries, 1 fighter and 1 infantry moved from Ukraine to Bryansk
Combat - Germans
            Battle in Northwest Persia
                Germans attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
                Russians defend with 1 mech_infantry
                Germans win, taking Northwest Persia from Russians with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Kazakhstan
                Germans attack with 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                retreated to Kazakhstan
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Bryansk
                Germans attack with 5 armour, 2 artilleries, 1 fighter and 1 infantry
                Russians defend with 2 infantry
                Germans win, taking Bryansk from Russians with 5 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Rostov
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Belarus
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter and 3 mech_infantrys
                Russians defend with 1 infantry
                Germans win, taking Western Ukraine from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in 91 Sea Zone
                Germans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 3 submarines
                Germans win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Americans: 3 submarines
Non Combat Move - Germans
            1 bomber, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Bryansk to Ukraine
            3 mech_infantrys moved from Eastern Poland to Bryansk
            1 infantry moved from Nenetsia to Archangel
            1 armour and 2 mech_infantrys moved from Caucasus to Iraq
            4 armour and 6 mech_infantrys moved from Caucasus to Bryansk
            3 fighters and 3 tactical_bombers moved from Northwest Persia to Iraq
            1 fighter moved from Kazakhstan to Tsinghai
            1 fighter and 1 tactical_bomber moved from Rostov to Tsinghai
            1 aaGun moved from Caucasus to Northwest Persia
            2 aaGuns moved from Caucasus to Rostov
            1 fighter moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Yugoslavia to Bessarabia
            2 bombers moved from Smolensk to Novgorod
            1 bomber moved from Belarus to Novgorod
            1 fighter moved from Southern Italy to Gibraltar
Place Units - Germans
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Romania
            3 mech_infantrys placed in Novgorod
            1 bomber and 2 fighters placed in Western Germany
            1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs total
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 3 mech_infantrys
            EDIT: Adding units owned by Germans to Ukraine: 3 mech_infantrys
            EDIT: Removing units owned by Germans from Ukraine: 3 infantry
            EDIT: Adding units owned by Germans to Novgorod: 3 infantry
            EDIT: Removing units owned by Germans from Iraq: 1 armour
            EDIT: Adding units owned by Germans to Bryansk: 1 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Iraq: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Bryansk: 2 mech_infantrys
            EDIT: Turning off Edit Mode
That one’s final. Thanks for waiting…
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Research Technology - Russians
            Russians spend 0 on tech rolls
Purchase Units - Russians
            Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Russians
            1 infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Germans
            5 mech_infantrys moved from Volgograd to Russia
            1 infantry moved from Volgograd to Tambov
            2 artilleries and 4 infantry moved from Volgograd to Rostov
            1 artillery and 2 infantry moved from Vologda to Russia
            2 fighters and 1 tactical_bomber moved from Volgograd to Smolensk
            2 infantry moved from Russia to Smolensk
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Research Technology - Russians
            Russians spend 0 on tech rolls
                Russians roll 5 and gets 0 hits
Purchase Units - Russians
            Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Russians
            1 infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Germans
            5 mech_infantrys moved from Volgograd to Russia
            1 infantry moved from Volgograd to Tambov
            2 artilleries and 4 infantry moved from Volgograd to Rostov
            1 artillery and 2 infantry moved from Vologda to Russia
            2 fighters and 1 tactical_bomber moved from Volgograd to Smolensk
            2 infantry moved from Russia to Smolensk
Combat - Russians
            Battle in Rostov
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 2 aaGuns and 2 infantry
                    Russians roll dice for 2 artilleries and 4 infantry in Rostov, round 2 :  2/6 hits
                    Germans roll dice for 2 aaGuns and 2 infantry in Rostov, round 2 :  0/2 hits
                    2 aaGuns owned by the Germans lost in Rostov
                    Russians roll dice for 2 artilleries and 4 infantry in Rostov, round 3 :  2/6 hits
                    Germans roll dice for 2 infantry in Rostov, round 3 :  1/2 hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 13
                Casualties for Germans: 2 aaGuns and 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/5 hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 :  1/2 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 3 :  2/4 hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Smolensk to Russia
Place Units - Russians
            1 artillery and 10 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Volgograd: 9 artilleries and 11 infantry
            EDIT: Adding units owned by Russians to Tambov: 9 artilleries and 11 infantry
            EDIT: Turning off Edit Mode
Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
            Russians collect 19 PUs (2 lost to blockades); end with 19 PUs total
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Territory Summary for Russians :
Italian Somaliland : 1 flag
    Rostov : 2 artilleries and 3 infantry
    Russia : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 20 infantry, 5 mech_infantrys and 1 tactical_bomber
    Tambov : 9 artilleries and 12 infantry
    Volgograd : 1 factory_minor
    Caucasus : 1 infantry
    Smolensk : 1 infantry
    Persia : 1 flag
    115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 50 / 77
    Russians : 21 / 22
    Japanese : 75 / 85
    Americans : 53 / 73
    Chinese : 0 / 1
    British : 25 / 18
    UK_Pacific : 0 / 0
    Italians : 23 / 36
    ANZAC : 11 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 5 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 8 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.800
        Median : 4.000
        Variance : 0.759
        Standard Deviation : 0.871
        Total rolls : 30
Null / Other
            2 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.500
        Median : 3.500
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 2
Germans Combat
            1 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.429
        Median : 4.000
        Variance : 0.500
        Standard Deviation : 0.707
        Total rolls : 7
Russians Combat
            1 was rolled 3 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 6 times
            5 was rolled 2 times
            6 was rolled 6 times
        Average roll : 3.952
        Median : 4.000
        Variance : 1.050
        Standard Deviation : 1.025
        Total rolls : 21
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Research Technology - Japanese
            Japanese spend 5 on tech rolls
Purchase Units - Japanese
            Japanese buy 1 bomber, 2 destroyers, 1 harbour, 5 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 3 techTokens;
Combat Move - Japanese
            1 armour moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 armour moved from West India to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            2 fighters moved from 6 Sea Zone to 22 Sea Zone
            1 fighter moved from 35 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
            2 infantry moved from Yakut S.S.R. to Yenisey
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese roll 1,1,5 and gets 0 hits
Purchase Units - Japanese
            Japanese buy 1 bomber, 2 destroyers, 1 harbour, 5 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 3 techTokens;
Combat Move - Japanese
            1 armour moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 armour moved from West India to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            2 fighters moved from 6 Sea Zone to 22 Sea Zone
            1 fighter moved from 35 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
            2 infantry moved from Yakut S.S.R. to Yenisey
Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  1/1 hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 destroyer
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 :  2/5 hits
                    1 submarine owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Americans: 1 submarine
Non Combat Move - Japanese
            1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
            1 fighter moved from 22 Sea Zone to 6 Sea Zone
            1 fighter moved from 22 Sea Zone to 6 Sea Zone
            1 fighter moved from 22 Sea Zone to 35 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
            1 destroyer moved from 42 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
            2 fighters moved from India to Iraq
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Iraq
            1 fighter and 2 tactical_bombers moved from Tsinghai to Bryansk
            1 mech_infantry moved from Tsinghai to Turkmenistan
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 5 fighters, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            2 transports moved from 42 Sea Zone to 36 Sea Zone
            3 mech_infantrys moved from French Indo China to Szechwan
            1 bomber moved from Malaya to India
            1 tactical_bomber moved from Malaya to India
            3 bombers moved from Malaya to Philippines
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Philippines to Szechwan
            1 fighter moved from 35 Sea Zone to Philippines
Place Units - Japanese
            1 harbour and 3 infantry placed in French Indo China
            2 mech_infantrys placed in India
            1 bomber and 2 infantry placed in Japan
            2 destroyers and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 78 PUs; end with 78 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Territory Summary for Japanese :
Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
    Jehol : 1 flag
    Manchuria : 1 flag
    Shensi : 1 flag
    Yunnan : 1 flag
    Suiyuyan : 1 flag
    Kweichow : 1 flag
    Hunan : 1 flag
    Kansu : 1 flag
    Hopei : 1 flag
    Tsinghai : 1 flag, 1 artillery and 2 infantry
    Szechwan : 1 flag, 3 mech_infantrys and 1 tactical_bomber
    Chahar : 1 flag
    Sikang : 1 flag
    Anhwe : 1 flag
    Ceylon : 1 flag
    Shan State : 1 flag
    Burma : 1 flag
    India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag, 1 harbour
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield, 1 artillery, 3 bombers, 1 fighter and 1 harbour
    Sakha : 1 flag
    Evenkiyskiy : 1 flag
    Yenisey : 1 flag, 2 infantry
    Amur : 1 flag
    Yakut S.S.R. : 1 flag
    Timguska : 1 flag, 1 armour
    Siberia : 1 flag
    Kazakhstan : 1 flag, 1 infantry
    Buryatia : 1 flag
    French Indo China : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    Celebes : 1 flag
    Java : 1 flag
    Sumatra : 1 flag
    42 Sea Zone : 1 flag
    41 Sea Zone : 1 flag
    44 Sea Zone : 1 flag
    36 Sea Zone : 2 transports
    35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport
    39 Sea Zone : 1 carrier, 1 destroyer and 1 transport
    22 Sea Zone : 1 destroyer
    6 Sea Zone : 2 carriers, 3 destroyers, 2 fighters, 1 tactical_bomber and 2 transports
    54 Sea Zone : 1 flag, 1 submarine
    West India : 1 flag, 1 aaGun, 3 artilleries, 2 infantry and 7 mech_infantrys
    Alexandria : 1 fighter and 1 tactical_bomber
    Bryansk : 1 fighter and 2 tactical_bombers
    Turkmenistan : 1 flag, 1 armour and 1 mech_infantry
    Iraq : 3 fighters and 1 tactical_bomber
    Eastern Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 50 / 77
    Russians : 18 / 22
    Japanese : 78 / 88
    Americans : 53 / 73
    Chinese : 0 / 1
    British : 25 / 18
    UK_Pacific : 0 / 0
    Italians : 23 / 36
    ANZAC : 11 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Research Technology - Americans
            Americans spend 0 on tech rolls
            Americans removing all Technology Tokens after successful research.
            Americans discover War Bonds
Activate Technology - Americans
            Americans activating War Bonds
Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to Libya
            1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 56 Sea Zone to 42 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            1 submarine moved from 26 Sea Zone to 22 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 6,5 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover War Bonds
Activate Technology - Americans
            Americans activating War Bonds
Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to Libya
            1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 56 Sea Zone to 42 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            1 submarine moved from 26 Sea Zone to 22 Sea Zone
Combat - Americans
            Battle in 22 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  1/1 hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in 54 Sea Zone
                Americans attack with 1 destroyer and 2 submarines
                Japanese defend with 1 submarine
                    Americans roll dice for 2 submarines in 54 Sea Zone, round 2 :  1/2 hits
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
Non Combat Move - Americans
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 5 fighters moved from 62 Sea Zone to 30 Sea Zone
Place Units - Americans
            1 fighter and 2 transports placed in 101 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 bomber and 1 fighter placed in Western United States
            2 infantry placed in Eastern United States
Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs total
            Americans collect 2 PUs from War Bonds; end with 55 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
    New South Wales : 2 bombers
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
    Johnston Island : 1 armour and 1 infantry
    Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
    Midway : 1 airfield
    42 Sea Zone : 1 flag, 1 submarine
    30 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 transport
    26 Sea Zone : 1 submarine
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
    17 Sea Zone : 1 flag
    16 Sea Zone : 1 submarine
    2 Sea Zone : 1 flag
    54 Sea Zone : 1 flag, 1 destroyer and 2 submarines
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
    Morocco : 2 artilleries and 4 infantry
    Tobruk : 1 flag
    Libya : 1 flag, 1 artillery and 1 infantry
    87 Sea Zone : 2 submarines
    106 Sea Zone : 1 destroyer and 3 submarines
    93 Sea Zone : 1 flag
    101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 transports
    Brazil : 1 flag
Production/PUs Summary :
Germans : 50 / 77
    Russians : 18 / 22
    Japanese : 78 / 88
    Americans : 53 / 75
    Chinese : 0 / 1
    British : 25 / 18
    UK_Pacific : 0 / 0
    Italians : 23 / 36
    ANZAC : 11 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            2 was rolled 5 times
            3 was rolled 2 times
            5 was rolled 2 times
        Average roll : 2.889
        Median : 2.000
        Variance : 2.625
        Standard Deviation : 1.620
        Total rolls : 9
Null / Other
            2 was rolled 2 times
            3 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.000
        Median : 2.500
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 4
Japanese Combat
            2 was rolled 1 times
        Average roll : 2.000
        Median : 2.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Americans Combat
            2 was rolled 2 times
            3 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.000
        Median : 2.500
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Research Technology - British
            British spend 5 on tech rolls
                British roll 4 and gets 0 hits
Purchase Units - British
            British buy 1 armour and 1 destroyer; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - British
            1 mech_infantry moved from Union of South Africa to Belgian Congo
Non Combat Move - British
Place Units - British
            1 armour placed in Union of South Africa
            1 destroyer placed in 106 Sea Zone
Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,1,1,1,2
            British collect 20 PUs (5 lost to blockades); end with 20 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Belgian Congo : 3 mech_infantrys
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    New Brunswick Nova Scotia : 1 harbour
    Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
    Ethiopia : 1 flag
    106 Sea Zone : 1 destroyer
    71 Sea Zone : 1 submarine
    Persia : 3 aaGuns, 2 armour, 1 artillery, 1 fighter, 14 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 50 / 77
    Russians : 18 / 22
    Japanese : 78 / 88
    Americans : 53 / 75
    Chinese : 0 / 1
    British : 25 / 20
    UK_Pacific : 0 / 0
    Italians : 23 / 36
    ANZAC : 11 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 3 times
            2 was rolled 4 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
        Average roll : 2.455
        Median : 2.000
        Variance : 1.500
        Standard Deviation : 1.225
        Total rolls : 11
Null / Other
            1 was rolled 3 times
            2 was rolled 1 times
            4 was rolled 2 times
        Average roll : 2.167
        Median : 1.500
        Variance : 1.600
        Standard Deviation : 1.265
        Total rolls : 6
Japanese Combat
            2 was rolled 1 times
        Average roll : 2.000
        Median : 2.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Americans Combat
            2 was rolled 2 times
            3 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.000
        Median : 2.500
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Research Technology - Italians
            Italians spend 5 on tech rolls
                Italians roll 2 and gets 0 hits
Purchase Units - Italians
            Italians buy 2 destroyers, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Italians
            2 infantry moved from Alexandria to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Libya
            1 bomber moved from Egypt to Libya
Combat - Italians
            Battle in Libya
                Italians attack with 1 bomber and 2 infantry
                Americans defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Libya, round 2 :  2/3 hits
                    Americans roll dice for 1 artillery and 1 infantry in Libya, round 2 :  1/2 hits
                    1 artillery owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Libya
                Italians win, taking Libya from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
            1 aaGun moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Libya to Egypt
            2 mech_infantrys moved from Egypt to Iraq
            3 fighters moved from Egypt to Iraq
            1 mech_infantry moved from Syria to Iraq
            1 fighter moved from Southern Italy to Bryansk
            1 armour moved from Romania to Ukraine
            1 aaGun and 3 infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Northern Italy to Southern France
            1 aaGun moved from Northern Italy to Southern France
            1 infantry moved from Northern Italy to Southern France
Place Units - Italians
            3 mech_infantrys placed in Egypt
            2 destroyers and 1 submarine placed in 95 Sea Zone
Turn Complete - Italians
            Italians collect 24 PUs; end with 24 PUs total
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
    Alexandria : 1 flag
    Gibraltar : 1 aaGun and 1 infantry
    Egypt : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 4 mech_infantrys
    Anglo Egyptian Sudan : 1 flag
    Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
    Syria : 1 flag
    Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
    Libya : 1 infantry
    Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
    Bryansk : 1 fighter
    Bessarabia : 1 aaGun and 3 infantry
    Ukraine : 1 armour
    80 Sea Zone : 1 submarine
    96 Sea Zone : 1 transport
    95 Sea Zone : 2 destroyers and 1 submarine
    Bulgaria : 1 flag
    Greece : 1 flag
    97 Sea Zone : 1 flag
    Iraq : 1 flag, 1 armour, 3 artilleries, 3 fighters, 3 infantry and 4 mech_infantrys
    92 Sea Zone : 2 destroyers and 1 transport
    Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 50 / 77
    Russians : 18 / 22
    Japanese : 78 / 88
    Americans : 52 / 75
    Chinese : 0 / 1
    British : 25 / 20
    UK_Pacific : 0 / 0
    Italians : 24 / 36
    ANZAC : 11 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Research Technology - ANZAC
            ANZAC spend 5 on tech rolls
Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Research Technology - ANZAC
            ANZAC spend 5 on tech rolls
                ANZAC roll 1 and gets 0 hits
Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
            Battle in Java
Non Combat Move - ANZAC
            1 carrier moved from 62 Sea Zone to 50 Sea Zone
            1 carrier moved from 50 Sea Zone to 30 Sea Zone
Place Units - ANZAC
            1 fighter placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Territory Summary for ANZAC :
Iwo Jima : 1 flag, 1 artillery and 1 infantry
    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
    South Australia : 1 aaGun, 1 artillery and 1 infantry
    New Guinea : 1 infantry
    Java : 1 flag, 1 artillery and 1 infantry
    Dutch New Guinea : 1 flag
    42 Sea Zone : 1 transport
    30 Sea Zone : 1 carrier
    62 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Production/PUs Summary :
Germans : 50 / 77
    Russians : 18 / 22
    Japanese : 74 / 88
    Americans : 52 / 75
    Chinese : 0 / 1
    British : 25 / 20
    UK_Pacific : 0 / 0
    Italians : 24 / 36
    ANZAC : 15 / 21
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 1 times
        Average roll : 1.000
        Median : 1.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Null / Other
            1 was rolled 1 times
        Average roll : 1.000
        Median : 1.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
    Morocco : 1 infantry
    106 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 50 / 77
    Russians : 18 / 22
    Japanese : 74 / 88
    Americans : 52 / 75
    Chinese : 0 / 1
    British : 25 / 20
    UK_Pacific : 0 / 0
    Italians : 24 / 36
    ANZAC : 15 / 21
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 1 times
        Average roll : 1.000
        Median : 1.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Null / Other
            1 was rolled 1 times
        Average roll : 1.000
        Median : 1.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Politics - Germans
Research Technology - Germans
            Germans spend 5 on tech rolls
Purchase Units - Germans
            Germans buy 3 fighters, 6 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Germans
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 bomber moved from Novgorod to Smolensk
            1 mech_infantry moved from Northwest Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
            1 destroyer moved from 91 Sea Zone to 87 Sea Zone
            1 bomber moved from Gibraltar to Rostov
            2 fighters moved from Ukraine to Rostov
            2 fighters and 1 tactical_bomber moved from Tsinghai to Rostov
            2 bombers moved from Novgorod to Rostov
            1 bomber moved from Western Germany to Rostov
            2 fighters and 2 tactical_bombers moved from Iraq to Rostov
            1 infantry and 2 mech_infantrys moved from Bryansk to Rostov
            3 fighters and 1 tactical_bomber moved from Gibraltar to 87 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Politics - Germans
Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 5,5 and gets 0 hits
Purchase Units - Germans
            Germans buy 3 fighters, 6 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Germans
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 bomber moved from Novgorod to Smolensk
            1 mech_infantry moved from Northwest Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
            1 destroyer moved from 91 Sea Zone to 87 Sea Zone
            1 bomber moved from Gibraltar to Rostov
            2 fighters moved from Ukraine to Rostov
            2 fighters and 1 tactical_bomber moved from Tsinghai to Rostov
            2 bombers moved from Novgorod to Rostov
            1 bomber moved from Western Germany to Rostov
            2 fighters and 2 tactical_bombers moved from Iraq to Rostov
            1 infantry and 2 mech_infantrys moved from Bryansk to Rostov
            3 fighters and 1 tactical_bomber moved from Gibraltar to 87 Sea Zone
Combat - Germans
            Battle in Rostov
                Germans attack with 4 bombers, 6 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
                Russians defend with 2 artilleries and 3 infantry
                    Germans roll dice for 4 bombers, 6 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Rostov, round 2 :  5/16 hits
                    Russians roll dice for 2 artilleries and 3 infantry in Rostov, round 2 :  3/5 hits
                    3 infantry owned by the Russians , 1 infantry owned by the Germans , 2 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov
                Germans win with 4 bombers, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry and 2 mech_infantrys
                Casualties for Russians: 2 artilleries and 3 infantry
            Battle in Caucasus
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 :  0/3 hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 :  2/3 hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 :  0/1 hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 :  1/2 hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 87 Sea Zone
                Germans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 2 submarines
                    Americans roll dice for 2 submarines in 87 Sea Zone, round 2 :  0/2 hits
                    Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 87 Sea Zone, round 2 :  3/5 hits
                    2 submarines owned by the Americans lost in 87 Sea Zone
                Germans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Americans: 2 submarines
Non Combat Move - Germans
            3 fighters and 1 tactical_bomber moved from 87 Sea Zone to Gibraltar
            1 mech_infantry moved from Western Germany to 112 Sea Zone
            3 infantry moved from Western Germany to 112 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
            3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun moved from France to Western Germany
            3 submarines moved from 109 Sea Zone to 105 Sea Zone
            2 fighters moved from Western Germany to Bryansk
            1 mech_infantry moved from Bessarabia to Bryansk
            3 mech_infantrys moved from Ukraine to Bryansk
            2 mech_infantrys moved from Western Ukraine to Bryansk
            2 infantry moved from Belarus to Bryansk
            1 bomber moved from Smolensk to Bryansk
            4 bombers, 6 fighters and 3 tactical_bombers moved from Rostov to Bryansk
            1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
            1 mech_infantry moved from Romania to Germany
            2 aaGuns moved from Western Germany to Germany
            2 mech_infantrys moved from Romania to Ukraine
            2 artilleries moved from Archangel to Belarus
            2 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Archangel
Place Units - Germans
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            3 fighters and 3 infantry placed in Western Germany
            2 transports placed in 112 Sea Zone
Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs total
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 airfield, 3 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
    Egypt : 1 mech_infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
    Romania : 1 factory_minor
    Germany : 2 aaGuns, 1 factory_major and 1 mech_infantry
    Belarus : 1 flag, 2 artilleries and 2 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 1 flag, 10 armour, 2 artilleries, 5 bombers, 9 fighters, 2 infantry, 15 mech_infantrys and 4 tactical_bombers
    Nenetsia : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag, 1 artillery and 1 infantry
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Ukraine : 1 flag, 1 factory_minor, 3 infantry and 2 mech_infantrys
    Western Ukraine : 1 flag
    Vologda : 1 flag, 1 infantry
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
    Caucasus : 1 flag, 1 mech_infantry
    Smolensk : 1 flag, 1 infantry
    112 Sea Zone : 1 battleship, 1 carrier, 3 destroyers and 2 transports
    125 Sea Zone : 1 flag
    87 Sea Zone : 1 destroyer
    109 Sea Zone : 1 flag
    Northwest Persia : 1 flag, 1 aaGun
    91 Sea Zone : 2 transports
    Finland : 1 flag
    105 Sea Zone : 3 submarines
Production/PUs Summary :
Germans : 54 / 76
    Russians : 14 / 22
    Japanese : 74 / 88
    Americans : 52 / 75
    Chinese : 0 / 1
    British : 25 / 20
    UK_Pacific : 0 / 0
    Italians : 24 / 36
    ANZAC : 15 / 21
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
I don’t think you will hit Bryansk.
But if you do, and in your first round you hit > 18 times (I see expected around 14), I’ll want to go round by round.
Thanks!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Research Technology - Russians
            Russians spend 0 on tech rolls
                Russians roll 6 and gets 1 hit
            Russians removing all Technology Tokens after successful research.
            Russians discover Improved_Mech_Inf
Activate Technology - Russians
            Russians activating Improved_Mech_Inf
            Trigger Russians Improved Mech Inf: Russians is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called armour with name:supportAttachmentMechanizedTechnology
Purchase Units - Russians
            Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
            9 artilleries and 12 infantry moved from Tambov to Russia
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
Combat - Russians
            Battle in Smolensk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  0/3 hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                    1 infantry owned by the Russians lost in Smolensk
                retreated to Smolensk
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  1/2 hits
                    Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
Place Units - Russians
            6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
            Russians collect 12 PUs (2 lost to blockades); end with 12 PUs total
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 15 PUs
Territory Summary for Russians :
Italian Somaliland : 1 flag
    Russia : 4 aaGuns, 1 airfield, 12 artilleries, 1 factory_major, 2 fighters, 36 infantry, 6 mech_infantrys and 1 tactical_bomber
    Volgograd : 1 factory_minor
    Persia : 1 flag
    115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 54 / 76
    Russians : 14 / 15
    Japanese : 74 / 88
    Americans : 52 / 75
    Chinese : 0 / 1
    British : 25 / 20
    UK_Pacific : 0 / 0
    Italians : 24 / 36
    ANZAC : 15 / 21
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 2 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 0.375
        Standard Deviation : 0.612
        Total rolls : 9
Null / Other
            3 was rolled 2 times
        Average roll : 3.000
        Median : 3.000
        Variance : 4.000
        Standard Deviation : 2.000
        Total rolls : 2
Germans Combat
            1 was rolled 1 times
            2 was rolled 1 times
        Average roll : 1.500
        Median : 1.500
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 2
Russians Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.600
        Median : 4.000
        Variance : 1.250
        Standard Deviation : 1.118
        Total rolls : 5
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Research Technology - Japanese
            Japanese spend 5 on tech rolls
            Japanese removing all Technology Tokens after successful research.
            Japanese discover Shipyards
Activate Technology - Japanese
            Japanese activating Shipyards
Purchase Units - Japanese
            Japanese buy 2 bombers, 1 destroyer, 2 fighters, 2 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs; 0 techTokens;
Combat Move - Japanese
            1 armour moved from Timguska to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Kazakhstan
            1 infantry moved from Kazakhstan to Samara
                  Japanese take Samara from Russians
            1 transport moved from 39 Sea Zone to 79 Sea Zone
            1 infantry moved from West India to 79 Sea Zone
            1 mech_infantry moved from West India to 79 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
            1 infantry and 1 mech_infantry moved from 76 Sea Zone to Italian Somaliland
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from Philippines to 42 Sea Zone
            1 bomber moved from Philippines to 42 Sea Zone
            1 bomber moved from India to Java
            1 bomber moved from Philippines to Java
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 bomber moved from Philippines to 42 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 35 Sea Zone to 48 Sea Zone
            1 destroyer moved from 35 Sea Zone to 32 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            1 bomber moved from Japan to 16 Sea Zone
            2 fighters moved from 6 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            2 infantry moved from Yenisey to Evenkiyskiy
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            1 infantry moved from 2 Sea Zone to Alaska