@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Combat Move - British
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 battleship and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 infantry moved from Rhodesia to Tanganyika Territory
                  British take Tanganyika Territory from Italians
            1 infantry moved from Rhodesia to Belgian Congo
            1 armour moved from Union of South Africa to Belgian Congo
            1 armour moved from Ethiopia to Kenya
            1 armour moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour moved from Burma to India
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 98 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Research Technology - British
            British spend 5 on tech rolls
                British roll 3,3 and gets 0 hits
Purchase Units - British
            British buy 2 bombers; Remaining resources: 0 PUs; 2 techTokens;
Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 battleship and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 infantry moved from Rhodesia to Tanganyika Territory
                  British take Tanganyika Territory from Italians
            1 infantry moved from Rhodesia to Belgian Congo
            1 armour moved from Union of South Africa to Belgian Congo
            1 armour moved from Ethiopia to Kenya
            1 armour moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour moved from Burma to India
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 98 Sea Zone
Combat - British
            Battle in Kenya
                British attack with 1 armour
                Italians defend with 1 artillery
                    British roll dice for 1 armour in Kenya, round 2 :  1/1 hits
                    Italians roll dice for 1 artillery in Kenya, round 2 :  0/1 hits
                    1 artillery owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 98 Sea Zone
                British attack with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber
                Italians defend with 2 cruisers, 2 destroyers and 2 transports
                    British roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 :  2/4 hits
                    Italians roll dice for 2 cruisers, 2 destroyers and 2 transports in 98 Sea Zone, round 2 :  4/4 hits
                Units damaged: 1 battleship owned by the British
                    2 destroyers owned by the Italians , 1 tactical_bomber owned by the British , 1 cruiser owned by the British and 1 fighter owned by the British lost in 98 Sea Zone
                    British roll dice for 1 battleship in 98 Sea Zone, round 3 :  1/1 hits
                    Italians roll dice for 2 cruisers and 2 transports in 98 Sea Zone, round 3 :  2/2 hits
                    1 battleship owned by the British and 1 cruiser owned by the Italians lost in 98 Sea Zone
                Italians win with 1 cruiser and 2 transports remaining. Battle score for attacker is -25
                Casualties for British: 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber
                Casualties for Italians: 1 cruiser and 2 destroyers
            Battle in 97 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Italians defend with 2 destroyers and 1 transport
                    British roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 2 :  2/2 hits
                    Italians roll dice for 2 destroyers and 1 transport in 97 Sea Zone, round 2 :  0/2 hits
                    2 destroyers owned by the Italians lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 23
                Casualties for Italians: 2 destroyers and 1 transport
Non Combat Move - British
            1 bomber moved from 97 Sea Zone to Malta
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
Place Units - British
            2 bombers placed in United Kingdom
Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
            British collect 27 PUs (2 lost to blockades); end with 27 PUs total
Place Units - UK_Pacific
            2 infantry placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,5,6,3,3,6
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
            Some Units in India change ownership: 2 infantry
Territory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber
    Belgian Congo : 1 armour and 1 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 2 artilleries, 1 harbour and 3 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Kenya : 1 armour
    Malta : 1 bomber
    United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
    Tanganyika Territory : 1 infantry
    Morocco : 1 armour, 1 artillery and 2 infantry
    Ethiopia : 1 flag
    97 Sea Zone : 1 flag, 1 destroyer
    Eastern Persia : 1 flag
    91 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 45 / 59
    Russians : 34 / 37
    Japanese : 63 / 70
    Americans : 52 / 73
    Chinese : 1 / 2
    British : 29 / 27
    UK_Pacific : 6 / 3
    Italians : 17 / 20
    ANZAC : 10 / 15
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 4 times
            2 was rolled 5 times
            3 was rolled 8 times
            4 was rolled 1 times
            5 was rolled 5 times
            6 was rolled 2 times
        Average roll : 3.160
        Median : 3.000
        Variance : 1.292
        Standard Deviation : 1.137
        Total rolls : 25
Null / Other
            3 was rolled 4 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.143
        Median : 3.000
        Variance : 2.167
        Standard Deviation : 1.472
        Total rolls : 7
British Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 2 times
        Average roll : 3.125
        Median : 3.000
        Variance : 0.571
        Standard Deviation : 0.756
        Total rolls : 8
Italians Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 2 times
            5 was rolled 2 times
        Average roll : 2.500
        Median : 2.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Research Technology - Italians
            Italians spend 0 on tech rolls
                Italians roll 5,5 and gets 0 hits
Purchase Units - Italians
            Italians buy 2 destroyers; Remaining resources: 4 PUs; 2 techTokens;
Combat Move - Italians
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Alexandria to 97 Sea Zone
Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 cruiser and 1 fighter
                British defend with 1 destroyer
                    Italians roll dice for 1 cruiser and 1 fighter in 97 Sea Zone, round 2 :  1/2 hits
                    British roll dice for 1 destroyer in 97 Sea Zone, round 2 :  1/1 hits
                    1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is -4
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 cruiser
Non Combat Move - Italians
            1 fighter moved from 97 Sea Zone to Southern Italy
            2 transports moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 2 infantry moved from Greece to 97 Sea Zone
            1 artillery and 2 infantry moved from 97 Sea Zone to Southern Italy
            3 infantry moved from Yugoslavia to Northern Italy
            2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
            2 destroyers placed in 97 Sea Zone
Turn Complete - Italians
            Italians collect 17 PUs; end with 21 PUs total
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Research Technology - ANZAC
            ANZAC spend 0 on tech rolls
                ANZAC roll 3 and gets 0 hits
Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 62 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 2 aaGuns, 2 armour, 1 factory_minor, 1 harbour and 2 infantry
    South Australia : 1 artillery and 1 infantry
    New Guinea : 1 infantry
    Dutch New Guinea : 1 flag
    54 Sea Zone : 1 submarine
    62 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 45 / 59
    Russians : 34 / 37
    Japanese : 63 / 70
    Americans : 52 / 73
    Chinese : 1 / 2
    British : 29 / 27
    UK_Pacific : 6 / 3
    Italians : 17 / 26
    ANZAC : 10 / 15
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            3 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Null / Other
            3 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Combat Move - French
            1 infantry moved from Scotland to United Kingdom
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
Non Combat Move - French
            3 infantry moved from Algeria to Morocco
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
    United Kingdom : 2 infantry
    Morocco : 3 infantry
    104 Sea Zone : 1 destroyer
    106 Sea Zone : 1 flag
    91 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 45 / 59
    Russians : 34 / 37
    Japanese : 63 / 70
    Americans : 52 / 73
    Chinese : 1 / 2
    British : 29 / 27
    UK_Pacific : 6 / 3
    Italians : 17 / 26
    ANZAC : 10 / 15
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            3 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Null / Other
            3 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Germans
Research Technology - Germans
            Germans spend 0 on tech rolls
Purchase Units - Germans
            Germans buy 1 bomber, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 4 techTokens;
Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            1 fighter moved from Western Germany to 104 Sea Zone
            1 tactical_bomber moved from Western Germany to 104 Sea Zone
            1 mech_infantry moved from Novgorod to Archangel
            1 bomber moved from Novgorod to Bryansk
            1 tactical_bomber moved from Novgorod to Bryansk
            1 fighter moved from Novgorod to Bryansk
            2 tactical_bombers moved from Novgorod to Archangel
            3 armour, 4 artilleries and 2 mech_infantrys moved from Novgorod to Belarus
            1 infantry moved from Western Ukraine to Bryansk
            2 armour, 1 infantry and 5 mech_infantrys moved from Western Ukraine to Ukraine
            1 bomber moved from Western Germany to Malta
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Germans
Research Technology - Germans
            Germans spend 0 on tech rolls
Purchase Units - Germans
            Germans buy 1 bomber, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 4 techTokens;
Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            1 fighter moved from Western Germany to 104 Sea Zone
            1 tactical_bomber moved from Western Germany to 104 Sea Zone
            1 mech_infantry moved from Novgorod to Archangel
            1 bomber moved from Novgorod to Bryansk
            1 tactical_bomber moved from Novgorod to Bryansk
            1 fighter moved from Novgorod to Bryansk
            2 tactical_bombers moved from Novgorod to Archangel
            3 armour, 4 artilleries and 2 mech_infantrys moved from Novgorod to Belarus
            1 infantry moved from Western Ukraine to Bryansk
            2 armour, 1 infantry and 5 mech_infantrys moved from Western Ukraine to Ukraine
            1 bomber moved from Western Germany to Malta
Combat - Germans
            Battle in Malta
                Germans attack with 1 bomber
                British defend with 1 bomber
                Germans win with 1 bomber remaining. Battle score for attacker is 12
                Casualties for British: 1 bomber
            Battle in 104 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                French defend with 1 destroyer
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for French: 1 destroyer
            Battle in Bryansk
                Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 2 armour, 1 infantry and 5 mech_infantrys
                Russians defend with 1 factory_minor and 2 mech_infantrys
                Germans win, taking Ukraine from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 2 mech_infantrys
            Battle in Archangel
                Germans attack with 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                Germans win with 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 3 armour, 4 artilleries and 2 mech_infantrys
                Russians defend with 1 artillery
                Germans win, taking Belarus from Russians with 3 armour, 4 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
Non Combat Move - Germans
            2 tactical_bombers moved from Archangel to Novgorod
            3 armour and 2 mech_infantrys moved from Poland to Belarus
            3 aaGuns, 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Western Ukraine to Ukraine
            1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Western Germany
            2 infantry moved from Western Germany to France
            1 bomber moved from Malta to Southern Italy
            3 aaGuns moved from Western Germany to Northern Italy
            1 fighter and 1 tactical_bomber moved from Western Germany to Alexandria
Place Units - Germans
            3 infantry placed in Novgorod
            6 mech_infantrys placed in Germany
            1 bomber, 1 fighter and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Research Technology - Russians
            Russians spend 5 on tech rolls
Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Russians
            6 infantry moved from Sakha to Amur
            1 artillery and 2 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
                  Russians take Italian Somaliland from Italians
            4 infantry moved from Northwest Persia to Caucasus
            2 armour and 1 mech_infantry moved from Caucasus to Tsinghai
            1 infantry moved from Vologda to Smolensk
            1 infantry moved from Vologda to Archangel
            6 infantry moved from Novosibirsk to Tsinghai
            6 infantry moved from Timguska to Kansu
            1 infantry moved from Vologda to Novosibirsk
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Research Technology - Russians
            Russians spend 5 on tech rolls
                Russians roll 1 and gets 0 hits
Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Russians
            6 infantry moved from Sakha to Amur
            1 artillery and 2 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
                  Russians take Italian Somaliland from Italians
            4 infantry moved from Northwest Persia to Caucasus
            2 armour and 1 mech_infantry moved from Caucasus to Tsinghai
            1 infantry moved from Vologda to Smolensk
            1 infantry moved from Vologda to Archangel
            6 infantry moved from Novosibirsk to Tsinghai
            6 infantry moved from Timguska to Kansu
            1 infantry moved from Vologda to Novosibirsk
Combat - Russians
            Battle in Kansu
                Russians attack with 6 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 6 infantry in Kansu, round 2 :  0/6 hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                    Russians roll dice for 6 infantry in Kansu, round 3 :  3/6 hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  0/3 hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 :  2/3 hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
            2 mech_infantrys moved from Russia to Kazakhstan
            1 mech_infantry moved from Russia to Kazakhstan
            2 aaGuns moved from Timguska to Novosibirsk
Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs total
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs
Territory Summary for Russians :
Kansu : 5 infantry
    Tsinghai : 2 armour, 6 infantry and 1 mech_infantry
    Amur : 6 infantry
    Kazakhstan : 3 mech_infantrys
    Egypt : 1 mech_infantry
    Italian Somaliland : 1 flag, 1 mech_infantry
    Bryansk : 1 artillery and 1 infantry
    Rostov : 1 infantry
    Archangel : 1 infantry
    Russia : 2 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 2 fighters, 30 infantry and 1 tactical_bomber
    Novosibirsk : 2 aaGuns and 1 infantry
    Volgograd : 1 factory_minor
    Caucasus : 4 infantry
    Smolensk : 1 infantry
    Iraq : 1 flag
    Northwest Persia : 1 flag
    Persia : 1 flag
    115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 59
    Russians : 31 / 37
    Japanese : 62 / 70
    Americans : 52 / 73
    Chinese : 2 / 2
    British : 29 / 27
    UK_Pacific : 6 / 3
    Italians : 17 / 26
    ANZAC : 10 / 15
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 7 times
            2 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 8 times
            6 was rolled 1 times
        Average roll : 3.043
        Median : 2.000
        Variance : 2.591
        Standard Deviation : 1.610
        Total rolls : 23
Null / Other
            1 was rolled 1 times
        Average roll : 1.000
        Median : 1.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Japanese Combat
            1 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 2
Germans Combat
            1 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 2
Russians Combat
            1 was rolled 4 times
            2 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 6 times
            6 was rolled 1 times
        Average roll : 3.167
        Median : 2.500
        Variance : 1.529
        Standard Deviation : 1.237
        Total rolls : 18
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Research Technology - Japanese
            Japanese spend 5 on tech rolls
            Japanese removing all Technology Tokens after successful research.
            Japanese discover Jet Power
Activate Technology - Japanese
            Japanese activating Jet Power
Purchase Units - Japanese
            Japanese buy 1 bomber, 3 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 0 techTokens;
Combat Move - Japanese
            1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Shensi to Tsinghai
            3 tactical_bombers moved from Kweichow to Tsinghai
            2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Tsinghai
            4 infantry moved from Shensi to Tsinghai
            1 artillery moved from Shensi to Tsinghai
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese roll 1,5,2,6 and gets 1 hit
            Japanese removing all Technology Tokens after successful research.
            Japanese discover Jet Power
Activate Technology - Japanese
            Japanese activating Jet Power
Purchase Units - Japanese
            Japanese buy 1 bomber, 3 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 0 techTokens;
Combat Move - Japanese
            1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Shensi to Tsinghai
            3 tactical_bombers moved from Kweichow to Tsinghai
            2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Tsinghai
            4 infantry moved from Shensi to Tsinghai
            1 artillery moved from Shensi to Tsinghai
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
Combat - Japanese
            Battle in Iraq
            Battle in Tsinghai
                Japanese attack with 1 artillery, 2 bombers, 2 fighters, 6 infantry and 5 tactical_bombers
                Russians defend with 2 armour, 6 infantry and 1 mech_infantry; Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 6 infantry and 5 tactical_bombers in Tsinghai, round 2 :  8/16 hits
                    Chinese roll dice for 2 armour, 7 infantry and 1 mech_infantry in Tsinghai, round 2 :  3/10 hits
                    6 infantry owned by the Russians , 3 infantry owned by the Japanese , 1 mech_infantry owned by the Russians and 1 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 3 infantry and 5 tactical_bombers in Tsinghai, round 3 :  7/13 hits
                    Chinese roll dice for 2 armour in Tsinghai, round 3 :  0/2 hits
                    2 armour owned by the Russians lost in Tsinghai
                Japanese win, taking Iraq from Russians, taking Tsinghai from Chinese with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 28
                Casualties for Japanese: 3 infantry
                Casualties for Russians: 2 armour, 6 infantry and 1 mech_infantry
                Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
            2 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Kweichow to Shensi
            1 mech_infantry moved from Yunnan to Kweichow
            2 bombers, 2 fighters and 5 tactical_bombers moved from Tsinghai to Shensi
            1 bomber moved from Japan to Kweichow
            1 bomber moved from Kweichow to Shensi
            1 infantry moved from Kweichow to Yunnan
            1 tactical_bomber moved from Philippines to Yunnan
            1 fighter moved from Philippines to Yunnan
            1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 destroyer moved from 44 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Kweichow
Place Units - Japanese
            3 mech_infantrys placed in French Indo China
            1 bomber, 3 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
            Japanese collect 66 PUs; end with 71 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Research Technology - Americans
            Americans spend 0 on tech rolls
            Americans removing all Technology Tokens after successful research.
            Americans discover Long Range Aircraft
Activate Technology - Americans
            Americans activating Long Range Aircraft
Purchase Units - Americans
            Americans buy 12 submarines; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Americans
            1 armour moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 armour moved from Libya to Tunisia
            1 infantry moved from Algeria to Tunisia
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 3,6 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Long Range Aircraft
Activate Technology - Americans
            Americans activating Long Range Aircraft
Purchase Units - Americans
            Americans buy 12 submarines; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Americans
            1 armour moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 armour moved from Libya to Tunisia
            1 infantry moved from Algeria to Tunisia
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 7 Sea Zone
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
Place Units - Americans
            10 submarines placed in 10 Sea Zone
            2 submarines placed in 101 Sea Zone
Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
New Zealand : 1 infantry and 1 mech_infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour, 6 infantry and 1 mech_infantry
    Midway : 1 airfield
    26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 2 transports
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 10 submarines
    17 Sea Zone : 1 submarine
    16 Sea Zone : 1 submarine
    7 Sea Zone : 1 submarine
    63 Sea Zone : 1 transport
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
    Gibraltar : 1 fighter
    Morocco : 1 artillery, 3 infantry and 2 mech_infantrys
    Tunisia : 1 armour and 1 infantry
    Libya : 1 flag
    Vologda : 1 bomber
    92 Sea Zone : 1 submarine
    101 Sea Zone : 2 submarines
    Brazil : 1 flag, 3 infantry
    91 Sea Zone : 1 cruiser, 3 destroyers, 3 submarines and 3 transports
Production/PUs Summary :
Germans : 48 / 59
    Russians : 29 / 37
    Japanese : 66 / 76
    Americans : 53 / 74
    Chinese : 1 / 2
    British : 29 / 27
    UK_Pacific : 5 / 3
    Italians : 16 / 26
    ANZAC : 10 / 15
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            3 was rolled 3 times
            6 was rolled 2 times
        Average roll : 4.200
        Median : 3.000
        Variance : 3.250
        Standard Deviation : 1.803
        Total rolls : 5
Null / Other
            3 was rolled 2 times
            6 was rolled 1 times
        Average roll : 4.000
        Median : 3.000
        Variance : 2.500
        Standard Deviation : 1.581
        Total rolls : 3
Japanese Combat
            6 was rolled 1 times
        Average roll : 6.000
        Median : 6.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Americans Combat
            3 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 3,6 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Long Range Aircraft
Activate Technology - Americans
            Americans activating Long Range Aircraft
Purchase Units - Americans
            Americans buy 12 submarines; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Americans
            1 armour moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 armour moved from Libya to Tunisia
            1 infantry moved from Algeria to Tunisia
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 7 Sea Zone
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
Place Units - Americans
            10 submarines placed in 10 Sea Zone
            2 submarines placed in 101 Sea Zone
Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Vologda: 1 bomber
            EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
            EDIT: Removing units owned by Americans from United Kingdom: 1 bomber
            EDIT: Adding units owned by Americans to Scotland: 1 bomber
            EDIT: Turning off Edit Mode
Territory Summary for Americans :
New Zealand : 1 infantry and 1 mech_infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour, 6 infantry and 1 mech_infantry
    Midway : 1 airfield
    26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 2 transports
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 10 submarines
    17 Sea Zone : 1 submarine
    16 Sea Zone : 1 submarine
    7 Sea Zone : 1 submarine
    63 Sea Zone : 1 transport
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
    Gibraltar : 1 fighter
    Scotland : 1 bomber
    Morocco : 1 artillery, 3 infantry and 2 mech_infantrys
    Tunisia : 1 armour and 1 infantry
    Libya : 1 flag
    92 Sea Zone : 1 submarine
    101 Sea Zone : 2 submarines
    Brazil : 1 flag, 3 infantry
    91 Sea Zone : 1 cruiser, 3 destroyers, 3 submarines and 3 transports
Production/PUs Summary :
Germans : 48 / 59
    Russians : 29 / 37
    Japanese : 66 / 76
    Americans : 53 / 74
    Chinese : 1 / 2
    British : 29 / 27
    UK_Pacific : 5 / 3
    Italians : 16 / 26
    ANZAC : 10 / 15
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            3 was rolled 3 times
            6 was rolled 2 times
        Average roll : 4.200
        Median : 3.000
        Variance : 3.250
        Standard Deviation : 1.803
        Total rolls : 5
Null / Other
            3 was rolled 2 times
            6 was rolled 1 times
        Average roll : 4.000
        Median : 3.000
        Variance : 2.500
        Standard Deviation : 1.581
        Total rolls : 3
Japanese Combat
            6 was rolled 1 times
        Average roll : 6.000
        Median : 6.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Americans Combat
            3 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 48 / 59
    Russians : 29 / 37
    Japanese : 66 / 76
    Americans : 53 / 74
    Chinese : 1 / 3
    British : 29 / 27
    UK_Pacific : 5 / 3
    Italians : 16 / 26
    ANZAC : 10 / 15
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            3 was rolled 3 times
            6 was rolled 2 times
        Average roll : 4.200
        Median : 3.000
        Variance : 3.250
        Standard Deviation : 1.803
        Total rolls : 5
Null / Other
            3 was rolled 2 times
            6 was rolled 1 times
        Average roll : 4.000
        Median : 3.000
        Variance : 2.500
        Standard Deviation : 1.581
        Total rolls : 3
Japanese Combat
            6 was rolled 1 times
        Average roll : 6.000
        Median : 6.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Americans Combat
            3 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - British
            1 armour moved from Morocco to 91 Sea Zone
            1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour moved from Kenya to Egypt
            1 armour moved from Belgian Congo to Egypt
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Tanganyika Territory to Belgian Congo
            2 fighters and 1 tactical_bomber moved from India to Iraq
            1 armour moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour moved from Burma to India
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Research Technology - British
            British spend 0 on tech rolls
                British roll 4,1 and gets 0 hits
Purchase Units - British
            British buy 2 fighters and 1 transport; Remaining resources: 0 PUs; 2 techTokens;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 armour moved from Morocco to 91 Sea Zone
            1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour moved from Kenya to Egypt
            1 armour moved from Belgian Congo to Egypt
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Tanganyika Territory to Belgian Congo
            2 fighters and 1 tactical_bomber moved from India to Iraq
            1 armour moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour moved from Burma to India
Combat - British
            Battle in Iraq
                British attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 2 fighters and 1 tactical_bomber in Iraq, round 2 :  3/3 hits
                    Japanese roll dice for 1 artillery and 1 infantry in Iraq, round 2 :  2/2 hits
                    1 tactical_bomber owned by the British , 1 infantry owned by the Japanese , 1 fighter owned by the British and 1 artillery owned by the Japanese lost in Iraq
                British win with 1 fighter remaining. Battle score for attacker is -14
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 1 fighter and 1 tactical_bomber
            Battle in Normandy Bordeaux
Non Combat Move - British
            1 fighter moved from Iraq to Northwest Persia
Place Units - British
            1 transport placed in 106 Sea Zone
            2 fighters placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 2 infantry
            EDIT: Adding units owned by British to Scotland: 2 infantry
            EDIT: Turning off Edit Mode
Turn Complete - British
            British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
            1 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs total
            Some Units in India change ownership: 1 infantry
Territory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
    Belgian Congo : 1 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 2 armour, 2 artilleries, 1 harbour and 3 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield and 2 infantry
    United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
    Anglo Egyptian Sudan : 1 infantry
    Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Ethiopia : 1 flag
    106 Sea Zone : 1 transport
    97 Sea Zone : 1 flag
    Eastern Persia : 1 flag
    Northwest Persia : 1 fighter
    110 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 46 / 59
    Russians : 29 / 37
    Japanese : 65 / 76
    Americans : 53 / 74
    Chinese : 1 / 3
    British : 31 / 31
    UK_Pacific : 6 / 6
    Italians : 16 / 26
    ANZAC : 10 / 15
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 1 times
            2 was rolled 4 times
            3 was rolled 1 times
            4 was rolled 2 times
            6 was rolled 1 times
        Average roll : 2.889
        Median : 2.000
        Variance : 1.375
        Standard Deviation : 1.173
        Total rolls : 9
Null / Other
            1 was rolled 1 times
            4 was rolled 1 times
        Average roll : 2.500
        Median : 2.500
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 2
Japanese Combat
            2 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.333
        Median : 2.000
        Variance : 2.500
        Standard Deviation : 1.581
        Total rolls : 3
British Combat
            2 was rolled 2 times
            4 was rolled 1 times
        Average roll : 2.667
        Median : 2.000
        Variance : 2.500
        Standard Deviation : 1.581
        Total rolls : 3
Americans Combat
            3 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Research Technology - Italians
            Italians spend 0 on tech rolls
                Italians roll 3,5 and gets 0 hits
Purchase Units - Italians
            Italians buy 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Italians
Combat - Italians
            Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
            1 fighter moved from Alexandria to Southern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
            1 infantry placed in Southern Italy
            2 destroyers and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs total
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Research Technology - ANZAC
            ANZAC spend 0 on tech rolls
Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from Queensland to New South Wales
            2 infantry moved from Queensland to New South Wales
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from South Australia to Western Australia
            2 fighters moved from Queensland to Western Australia
            2 armour moved from New South Wales to Western Australia
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Research Technology - ANZAC
            ANZAC spend 0 on tech rolls
                ANZAC roll 4 and gets 0 hits
Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from Queensland to New South Wales
            2 infantry moved from Queensland to New South Wales
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from South Australia to Western Australia
            2 fighters moved from Queensland to Western Australia
            2 armour moved from New South Wales to Western Australia
Combat - ANZAC
            Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Western Australia : 2 armour, 1 artillery, 2 fighters and 1 infantry
    New Guinea : 1 infantry
    Java : 1 flag, 2 infantry
    Dutch New Guinea : 1 flag
    42 Sea Zone : 1 transport
    54 Sea Zone : 1 submarine
    62 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
Production/PUs Summary :
Germans : 46 / 59
    Russians : 29 / 37
    Japanese : 61 / 76
    Americans : 53 / 74
    Chinese : 1 / 3
    British : 31 / 31
    UK_Pacific : 6 / 6
    Italians : 16 / 21
    ANZAC : 14 / 19
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            4 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Null / Other
            4 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1