TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 5,3 and gets 0 hits
Purchase Units - Americans
Americans buy 3 artilleries, 2 fighters, 3 infantry and 4 transports; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Americans
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 87 Sea Zone
2 bombers moved from New South Wales to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 48 Sea Zone
1 submarine moved from 26 Sea Zone to 32 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 87 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 87 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 87 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer in 87 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 87 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers in 42 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in 48 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 48 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 48 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 48 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer
Battle in 32 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 32 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 91 Sea Zone
Americans attack with 1 submarine
Germans defend with 2 transports
2 transports owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 2 transports
Non Combat Move - Americans
1 destroyer and 2 submarines moved from 106 Sea Zone to 109 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 6 fighters and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 31 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
2 bombers moved from 42 Sea Zone to Western Australia
Place Units - Americans
3 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Americans collect 1 PU from War Bonds; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Territory Summary for Americans :
Western Australia : 2 bombers
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Johnston Island : 1 armour and 1 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 bomber, 1 harbour and 4 infantry
Midway : 1 airfield
46 Sea Zone : 1 destroyer
48 Sea Zone : 1 submarine
31 Sea Zone : 1 destroyer
30 Sea Zone : 1 destroyer
26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters and 2 transports
10 Sea Zone : 1 transport
17 Sea Zone : 1 flag
16 Sea Zone : 1 destroyer
2 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Morocco : 2 artilleries and 4 infantry
Tobruk : 1 flag
87 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
109 Sea Zone : 1 destroyer and 2 submarines
101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 6 transports
Brazil : 1 flag
91 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 54 / 76
Russians : 12 / 15
Japanese : 82 / 93
Americans : 50 / 66
Chinese : 0 / 1
British : 25 / 20
UK_Pacific : 0 / 0
Italians : 24 / 36
ANZAC : 11 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.769
Median : 4.000
Variance : 1.553
Standard Deviation : 1.246
Total rolls : 39
Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16
Japanese Combat
1 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Germans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16