Degrasse (Allies + 9) vs. Trajan (Axis) + TechTokens

  • '13

    Sorry about edits - that is the last one (Japanese Ftr + Tac in Ukr)

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Research Technology - Americans
                Americans spend 0 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Shipyards

    Activate Technology - Americans
                Americans activating Shipyards

    Purchase Units - Americans
                Americans buy 2 armour, 7 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                2 submarines moved from 92 Sea Zone to 94 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 bomber moved from 97 Sea Zone to 96 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 bomber moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 bomber moved from United Kingdom to Libya
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 infantry moved from Tobruk to Libya
                1 artillery and 3 infantry moved from Morocco to Algeria
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Tobruk to Libya
                1 armour moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Tobruk
                1 destroyer moved from 92 Sea Zone to 104 Sea Zone
                1 destroyer moved from 104 Sea Zone to 109 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 10 Sea Zone to 2 Sea Zone
                2 submarines moved from 26 Sea Zone to 16 Sea Zone
                2 submarines moved from 26 Sea Zone to 17 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                2 submarines moved from 33 Sea Zone to 45 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 23 Sea Zone
                1 destroyer moved from 26 Sea Zone to 23 Sea Zone
                5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 55 Sea Zone
                1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 55 Sea Zone to 42 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                1 mech_infantry moved from 42 Sea Zone to Java

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Research Technology - Americans
                Americans spend 0 on tech rolls
                    Americans roll 6,4 and gets 1 hit
                Americans removing all Technology Tokens after successful research.
                Americans discover Shipyards

    Activate Technology - Americans
                Americans activating Shipyards

    Purchase Units - Americans
                Americans buy 2 armour, 7 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                2 submarines moved from 92 Sea Zone to 94 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 bomber moved from 97 Sea Zone to 96 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 bomber moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 bomber moved from United Kingdom to Libya
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 infantry moved from Tobruk to Libya
                1 artillery and 3 infantry moved from Morocco to Algeria
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Tobruk to Libya
                1 armour moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Tobruk
                1 destroyer moved from 92 Sea Zone to 104 Sea Zone
                1 destroyer moved from 104 Sea Zone to 109 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 10 Sea Zone to 2 Sea Zone
                2 submarines moved from 26 Sea Zone to 16 Sea Zone
                2 submarines moved from 26 Sea Zone to 17 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                2 submarines moved from 33 Sea Zone to 45 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 23 Sea Zone
                1 destroyer moved from 26 Sea Zone to 23 Sea Zone
                5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 55 Sea Zone
                1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 55 Sea Zone to 42 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                1 mech_infantry moved from 42 Sea Zone to Java

    Combat - Americans
                Battle in 93 Sea Zone
                    Americans attack with 2 submarines
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 submarines in 93 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win, taking 93 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 destroyer
                Battle in Libya
                    Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Libya, round 2 :  2/4 hits
                        Italians roll dice for 1 infantry in Libya, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Libya
                    Americans win, taking Libya from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 99 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 transport
                Battle in 2 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 2 Sea Zone
                        Americans roll dice for 1 submarine in 2 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 96 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 transport
                Battle in 45 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 45 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 44 Sea Zone
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 :  3/6 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 23 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 94 Sea Zone
                    Americans attack with 2 submarines
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 submarines in 94 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 34 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 34 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 34 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 22 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 22 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 109 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    Americans win, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 submarine
                Battle in 98 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 fighter in 98 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 98 Sea Zone
                        1 transport owned by the Italians lost in 98 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 13
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Java
                Battle in 17 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 17 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking Java from Japanese, taking 17 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 2 submarines
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 :  1/3 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
                    1 submarine owned by the Germans Submerged
                    Americans win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 fighter moved from 98 Sea Zone to Tobruk
                1 bomber moved from 99 Sea Zone to Tobruk
                1 bomber moved from Libya to Tobruk
                1 bomber moved from 96 Sea Zone to Algeria
                4 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 bombers moved from Western United States to Queensland
                2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
                3 fighters moved from 44 Sea Zone to 55 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 33 Sea Zone to 55 Sea Zone

    Place Units - Americans
                1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States
                1 armour and 1 infantry placed in Western United States
                2 destroyers placed in 101 Sea Zone
                5 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 2 bombers
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
        Midway : 1 airfield
        Java : 1 flag, 1 artillery, 3 infantry and 2 mech_infantrys
        42 Sea Zone : 3 transports
        45 Sea Zone : 1 submarine
        34 Sea Zone : 1 submarine
        23 Sea Zone : 1 destroyer and 1 submarine
        26 Sea Zone : 4 submarines
        22 Sea Zone : 1 flag, 2 submarines
        10 Sea Zone : 5 destroyers
        17 Sea Zone : 1 flag, 2 submarines
        16 Sea Zone : 2 submarines
        2 Sea Zone : 1 flag, 1 submarine
        55 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        United Kingdom : 1 bomber
        Morocco : 1 artillery and 1 infantry
        Algeria : 1 artillery, 1 bomber and 3 infantry
        Tunisia : 1 artillery and 1 infantry
        Tobruk : 1 flag, 1 armour, 2 bombers, 1 fighter and 1 mech_infantry
        Libya : 1 flag, 1 infantry and 1 mech_infantry
        94 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag, 2 submarines
        109 Sea Zone : 1 flag, 1 destroyer
        92 Sea Zone : 1 cruiser
        101 Sea Zone : 2 destroyers and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 49 / 69
        Russians : 25 / 30
        Japanese : 69 / 91
        Americans : 55 / 70
        Chinese : 0 / 1
        British : 25 / 26
        UK_Pacific : 2 / 0
        Italians : 23 / 29
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 10 times
                3 was rolled 6 times
                4 was rolled 12 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.151
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 53

    Null / Other
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                2 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 11 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 2.829
            Median : 2.000
            Variance : 1.676
            Standard Deviation : 1.295
            Total rolls : 35

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Research Technology - British
                British spend 0 on tech rolls
                British removing all Technology Tokens after successful research.
                British discover Shipyards

    Activate Technology - British
                British activating Shipyards
                British giving technology to UK_Pacific: Shipyards

    Purchase Units - British
                British buy 3 destroyers and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                1 transport moved from 91 Sea Zone to 109 Sea Zone
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery and 2 infantry moved from West India to India
                2 armour and 1 mech_infantry moved from West India to Persia
                1 fighter moved from West India to India

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Research Technology - British
                British spend 0 on tech rolls
                    British roll 6 and gets 1 hit
                British removing all Technology Tokens after successful research.
                British discover Shipyards

    Activate Technology - British
                British activating Shipyards
                British giving technology to UK_Pacific: Shipyards

    Purchase Units - British
                British buy 3 destroyers and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                1 transport moved from 91 Sea Zone to 109 Sea Zone
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery and 2 infantry moved from West India to India
                2 armour and 1 mech_infantry moved from West India to Persia
                1 fighter moved from West India to India

    Combat - British
                Battle in India
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in India, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in India, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in India, round 3 :  0/4 hits
                        Japanese roll dice for 1 infantry in India, round 3 :  0/1 hits
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in India, round 4 :  0/4 hits
                        Japanese roll dice for 1 infantry in India, round 4 :  1/1 hits
                        1 infantry owned by the British lost in India
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in India, round 5 :  2/3 hits
                        Japanese roll dice for 1 infantry in India, round 5 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
                    British win, taking India from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter moved from India to West India

    Place Units - British
                3 destroyers and 1 submarine placed in 109 Sea Zone
                British undo move 1.
                1 submarine placed in 109 Sea Zone
                3 destroyers placed in 106 Sea Zone

    Turn Complete - British
                British collect 25 PUs; end with 25 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total

    Territory Summary for British, UK_Pacific :

    India : 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        West India : 3 aaGuns, 1 fighter and 13 infantry
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        106 Sea Zone : 3 destroyers
        109 Sea Zone : 1 submarine and 1 transport
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Persia : 2 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 49 / 69
        Russians : 25 / 30
        Japanese : 66 / 91
        Americans : 55 / 70
        Chinese : 0 / 1
        British : 25 / 25
        UK_Pacific : 5 / 5
        Italians : 23 / 29
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 10 times
                3 was rolled 10 times
                4 was rolled 15 times
                5 was rolled 10 times
                6 was rolled 10 times
            Average roll : 3.324
            Median : 3.000
            Variance : 0.643
            Standard Deviation : 0.802
            Total rolls : 71

    Null / Other
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.417
            Median : 4.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.643
            Standard Deviation : 1.282
            Total rolls : 15

    Italians Combat
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 11 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 2.829
            Median : 2.000
            Variance : 1.676
            Standard Deviation : 1.295
            Total rolls : 35

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 7 PUs; 0 techTokens;

    Combat Move - Italians
                1 infantry moved from Egypt to Alexandria
                      Italians take Alexandria from British

    Combat - Italians

    Non Combat Move - Italians
                1 armour moved from Iraq to Egypt
                1 infantry moved from Syria to Trans-Jordan
                2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Southern Italy to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                3 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 bomber placed in Southern Italy
                2 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,1,1
                Italians collect 20 PUs (3 lost to blockades); end with 27 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 2 artilleries, 2 fighters and 2 infantry
        Alexandria : 1 flag, 1 infantry
        Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Syria : 1 flag
        Northern Italy : 1 aaGun, 1 factory_major and 3 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 69
        Russians : 25 / 30
        Japanese : 66 / 91
        Americans : 55 / 70
        Chinese : 0 / 1
        British : 25 / 25
        UK_Pacific : 5 / 5
        Italians : 23 / 34
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Research Technology - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - ANZAC
                1 armour, 2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 cruiser moved from 33 Sea Zone to 46 Sea Zone
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 cruiser moved from 46 Sea Zone to 55 Sea Zone
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                2 fighters moved from Queensland to Java

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Research Technology - ANZAC
                    ANZAC roll 3 and gets 0 hits

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - ANZAC
                1 armour, 2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 cruiser moved from 33 Sea Zone to 46 Sea Zone
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 cruiser moved from 46 Sea Zone to 55 Sea Zone
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                2 fighters moved from Queensland to Java

    Combat - ANZAC
                Battle in Iwo Jima
                Battle in Celebes

    Non Combat Move - ANZAC
                1 armour and 1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Iwo Jima : 1 flag, 1 artillery and 1 infantry
        Queensland : 1 airfield, 1 armour and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 artillery and 1 infantry
        New Guinea : 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 armour, 2 fighters and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer and 1 transport
        44 Sea Zone : 1 transport
        46 Sea Zone : 1 destroyer
        45 Sea Zone : 1 destroyer
        17 Sea Zone : 1 transport
        55 Sea Zone : 1 cruiser
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 49 / 69
        Russians : 25 / 30
        Japanese : 62 / 91
        Americans : 55 / 70
        Chinese : 0 / 1
        British : 25 / 25
        UK_Pacific : 5 / 5
        Italians : 23 / 34
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Null / Other
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Morocco : 1 infantry
        106 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 49 / 69
        Russians : 25 / 30
        Japanese : 62 / 91
        Americans : 55 / 70
        Chinese : 0 / 1
        British : 25 / 25
        UK_Pacific : 5 / 5
        Italians : 23 / 34
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Null / Other
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 factory_minor, 2 fighters, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Germans
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
                2 fighters moved from 112 Sea Zone to 109 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Archangel to Smolensk
                1 tactical_bomber moved from Archangel to Smolensk
                1 tactical_bomber moved from Ukraine to Bryansk
                2 bombers, 2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
                1 bomber moved from Ukraine to Smolensk
                1 fighter moved from Ukraine to Bryansk
                1 mech_infantry moved from Iraq to Egypt

  • '13

    Scramble to z109?

  • '21 '19 '18 '17 '16

    Scramble three fighters, ool is ss, dd, then the three fighters.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 factory_minor, 2 fighters, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Germans
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
                2 fighters moved from 112 Sea Zone to 109 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Archangel to Smolensk
                1 tactical_bomber moved from Archangel to Smolensk
                1 tactical_bomber moved from Ukraine to Bryansk
                2 bombers, 2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
                1 bomber moved from Ukraine to Smolensk
                1 fighter moved from Ukraine to Bryansk
                1 mech_infantry moved from Iraq to Egypt

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in 109 Sea Zone
                    Germans attack with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 3 fighters, 1 submarine and 1 transport; Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 :  4/6 hits
                        British roll dice for 1 destroyer, 3 fighters and 1 transport in 109 Sea Zone, round 2 :  2/4 hits
                        1 destroyer owned by the Americans , 2 fighters owned by the British , 1 submarine owned by the British , 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 109 Sea Zone
                        Germans roll dice for 4 fighters and 1 tactical_bomber in 109 Sea Zone, round 3 :  1/5 hits
                        British roll dice for 1 fighter and 1 transport in 109 Sea Zone, round 3 :  0/1 hits
                        1 fighter owned by the British lost in 109 Sea Zone
                        1 transport owned by the British lost in 109 Sea Zone
                    Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 36
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for British: 3 fighters, 1 submarine and 1 transport
                    Casualties for Americans: 1 destroyer
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                    Germans win with 1 submarine and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 transport
                Battle in Gibraltar
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                        AA fire in Gibraltar :  0/1 hits
                        Germans roll dice for 1 bomber and 2 infantry in Gibraltar, round 2 :  0/3 hits
                        British roll dice for 1 aaGun and 1 infantry in Gibraltar, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 infantry in Gibraltar, round 3 :  1/3 hits
                        British roll dice for 1 aaGun and 1 infantry in Gibraltar, round 3 :  0/1 hits
                        1 aaGun owned by the British lost in Gibraltar
                        Germans roll dice for 1 bomber and 2 infantry in Gibraltar, round 4 :  0/3 hits
                        British roll dice for 1 infantry in Gibraltar, round 4 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 infantry in Gibraltar, round 5 :  1/3 hits
                        British roll dice for 1 infantry in Gibraltar, round 5 :  0/1 hits
                        1 infantry owned by the British lost in Gibraltar
                    Germans win, taking Gibraltar from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Caucasus
                    Germans attack with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 :  3/7 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 :  2/3 hits
                        Russians roll dice for 1 artillery in Bryansk, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                1 bomber moved from Gibraltar to Southern France
                1 armour moved from Iraq to Northwest Persia
                2 bombers, 2 fighters and 2 tactical_bombers moved from Caucasus to Ukraine
                1 bomber and 1 tactical_bomber moved from Smolensk to Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
                2 mech_infantrys moved from Western Germany to Southern France
                3 aaGuns moved from Northern Italy to Southern France
                2 infantry moved from France to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 battleship, 2 carriers, 4 destroyers and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from 109 Sea Zone to Holland Belgium
                1 fighter moved from Western Germany to Ukraine
                3 armour moved from Archangel to Eastern Poland
                2 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus

    Place Units - Germans
                1 factory_minor placed in Romania
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                3 submarines placed in 110 Sea Zone
                2 fighters placed in Western Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
                EDIT: Removing units owned by Germans from Southern France: 2 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 53 PUs; end with 54 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Egypt : 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 aaGun, 1 bomber and 2 mech_infantrys
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Romania : 1 factory_minor
        Germany : 1 factory_major
        Holland Belgium : 1 fighter and 3 infantry
        Belarus : 1 flag, 3 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 3 artilleries and 3 infantry
        Eastern Poland : 1 flag, 3 armour
        Bessarabia : 1 flag
        Ukraine : 1 flag, 5 armour, 3 bombers, 1 factory_minor, 4 fighters, 6 infantry, 10 mech_infantrys and 4 tactical_bombers
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Caucasus : 1 flag, 1 mech_infantry
        Smolensk : 1 flag, 1 infantry
        125 Sea Zone : 1 flag
        Northwest Persia : 1 flag, 3 aaGuns, 3 armour and 1 mech_infantry
        91 Sea Zone : 1 battleship, 2 carriers, 4 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        Finland : 1 flag
        110 Sea Zone : 3 submarines

    Production/PUs Summary :

    Germans : 53 / 76
        Russians : 21 / 30
        Japanese : 62 / 91
        Americans : 55 / 70
        Chinese : 0 / 1
        British : 25 / 25
        UK_Pacific : 5 / 5
        Italians : 23 / 34
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Research Technology - Russians
                Russians spend 0 on tech rolls

    Purchase Units - Russians
                Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Russians
                2 mech_infantrys moved from Yenisey to Buryatia
                1 mech_infantry moved from Eastern Persia to Iraq
                      Russians take Iraq from Italians
                2 artilleries and 3 infantry moved from Volgograd to Caucasus
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Research Technology - Russians
                Russians spend 0 on tech rolls
                    Russians roll 1 and gets 0 hits

    Purchase Units - Russians
                Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Russians
                2 mech_infantrys moved from Yenisey to Buryatia
                1 mech_infantry moved from Eastern Persia to Iraq
                      Russians take Iraq from Italians
                2 artilleries and 3 infantry moved from Volgograd to Caucasus
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 artilleries and 3 infantry in Caucasus, round 2 :  2/5 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 4 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 5 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 5 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 6 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 6 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Smolensk to Russia
                1 infantry moved from Nenetsia to Vologda
                1 infantry moved from Vologda to Russia
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                10 artilleries, 8 infantry and 5 mech_infantrys moved from Rostov to Tambov
                1 infantry moved from Novosibirsk to Kazakhstan
                4 infantry moved from Samara to Kazakhstan
                2 mech_infantrys moved from Persia to Iraq

    Place Units - Russians
                2 artilleries and 2 infantry placed in Volgograd
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs

    Territory Summary for Russians :

    Kazakhstan : 5 infantry
        Buryatia : 2 mech_infantrys
        Italian Somaliland : 1 flag
        Bryansk : 4 infantry
        Rostov : 4 infantry
        Russia : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 7 infantry and 1 tactical_bomber
        Tambov : 10 artilleries, 8 infantry and 5 mech_infantrys
        Vologda : 1 infantry
        Volgograd : 2 artilleries, 1 factory_minor and 2 infantry
        Caucasus : 2 artilleries and 3 infantry
        Smolensk : 1 infantry
        Iraq : 1 flag, 3 mech_infantrys
        Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 76
        Russians : 27 / 33
        Japanese : 62 / 91
        Americans : 55 / 70
        Chinese : 0 / 1
        British : 25 / 25
        UK_Pacific : 5 / 5
        Italians : 21 / 34
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 2 times
            Average roll : 3.571
            Median : 4.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 28

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.571
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Russians Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.700
            Median : 4.000
            Variance : 1.158
            Standard Deviation : 1.076
            Total rolls : 20

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                    Japanese roll 4,1,6,6 and gets 2 hits
                Japanese removing all Technology Tokens after successful research.
                Japanese discover AA Radar

    Activate Technology - Japanese
                Japanese activating AA Radar

    Purchase Units - Japanese
                Japanese buy 2 carriers, 3 destroyers, 1 harbour and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs; 0 techTokens;

    Combat Move - Japanese
                1 destroyer and 2 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer and 2 fighters moved from 6 Sea Zone to 17 Sea Zone
                2 infantry moved from Sakha to Buryatia
                1 armour moved from Siberia to Buryatia
                1 fighter moved from Japan to Buryatia
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                2 fighters moved from Japan to 22 Sea Zone
                1 submarine moved from 35 Sea Zone to 34 Sea Zone
                1 submarine moved from 34 Sea Zone to 46 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                2 bombers moved from French Indo China to 42 Sea Zone
                2 fighters moved from Philippines to Celebes
                2 fighters moved from 35 Sea Zone to 45 Sea Zone
                1 bomber moved from Philippines to 46 Sea Zone
                1 bomber moved from Philippines to 45 Sea Zone
                2 artilleries and 2 infantry moved from Burma to India
                1 armour and 7 mech_infantrys moved from Yunnan to India

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 2 submarines
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 3 :  1/3 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 10
                    Casualties for Americans: 2 submarines
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
                    ANZAC defend with 1 destroyer; Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 45 Sea Zone, round 2 :  2/4 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
                    Japanese win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 :  2/4 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer and 1 submarine
                    ANZAC defend with 1 destroyer and 1 transport; Americans defend with 3 transports
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer and 4 transports in 42 Sea Zone, round 2 :  1/1 hits
                        2 transports owned by the Americans , 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 2 bombers and 1 destroyer remaining. Battle score for attacker is 25
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Casualties for Americans: 3 transports
                Battle in Buryatia
                    Japanese attack with 1 armour, 1 fighter and 2 infantry
                    Russians defend with 2 mech_infantrys
                        Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Buryatia, round 2 :  2/4 hits
                        Russians roll dice for 2 mech_infantrys in Buryatia, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 mech_infantrys
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 2 submarines
                        Americans roll dice for 2 submarines in 22 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 2 :  2/3 hits
                        2 submarines owned by the Americans lost in 22 Sea Zone
                    Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 10
                    Casualties for Americans: 2 submarines
                Battle in 17 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 transport; Americans defend with 2 submarines
                        Americans roll dice for 2 submarines in 17 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 17 Sea Zone, round 2 :  2/3 hits
                        2 submarines owned by the Americans lost in 17 Sea Zone
                        1 transport owned by the ANZAC lost in 17 Sea Zone
                    Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 16
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 2 submarines
                Battle in 46 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber in 46 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in India
                    Japanese attack with 1 armour, 2 artilleries, 2 infantry and 7 mech_infantrys
                    British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 7 mech_infantrys in India, round 2 :  2/12 hits
                        UK_Pacific roll dice for 1 artillery in India, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery

    Non Combat Move - Japanese
                1 aaGun moved from Burma to India
                1 infantry moved from Burma to India
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                1 artillery and 1 infantry moved from Burma to India
                1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 2 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 20 Sea Zone to 43 Sea Zone
                2 battleships, 2 carriers and 2 cruisers moved from 35 Sea Zone to 43 Sea Zone
                2 fighters moved from Celebes to 43 Sea Zone
                1 fighter moved from 44 Sea Zone to 43 Sea Zone
                2 bombers moved from 42 Sea Zone to Philippines
                2 carriers and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 fighter moved from Buryatia to Amur
                2 fighters moved from 16 Sea Zone to Japan
                2 fighters moved from 17 Sea Zone to 35 Sea Zone
                2 fighters moved from 22 Sea Zone to 35 Sea Zone
                2 fighters moved from 45 Sea Zone to Philippines
                1 bomber moved from 45 Sea Zone to Philippines
                1 bomber moved from 46 Sea Zone to Philippines
                1 mech_infantry moved from French Indo China to Kweichow
                1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
                1 fighter moved from French Indo China to 43 Sea Zone
                1 tactical_bomber moved from French Indo China to Philippines
                1 tactical_bomber moved from French Indo China to Kweichow
                4 tactical_bombers moved from French Indo China to Philippines

    Place Units - Japanese
                2 carriers and 3 destroyers placed in 6 Sea Zone
                3 submarines placed in 36 Sea Zone
                1 harbour placed in Borneo

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 76 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 1 artillery and 3 infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 fighter, 1 mech_infantry and 2 tactical_bombers
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 7 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 artillery, 1 harbour and 3 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 4 bombers, 2 fighters, 1 harbour and 5 tactical_bombers
        Alaska : 1 flag, 1 infantry
        Sakha : 1 flag
        Amur : 1 flag, 1 fighter
        Siberia : 1 flag
        Buryatia : 1 flag, 1 armour and 2 infantry
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag, 1 artillery
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 transport
        43 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 3 transports
        45 Sea Zone : 1 destroyer
        36 Sea Zone : 3 submarines
        35 Sea Zone : 2 carriers, 3 destroyers and 4 fighters
        22 Sea Zone : 1 destroyer
        17 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 carriers and 3 destroyers
        Ukraine : 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 49 / 76
        Russians : 26 / 33
        Japanese : 69 / 81
        Americans : 55 / 70
        Chinese : 0 / 1
        British : 25 / 25
        UK_Pacific : 2 / 0
        Italians : 21 / 34
        ANZAC : 11 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                Japanese removing all Technology Tokens after successful research.
                Japanese discover AA Radar

    Activate Technology - Japanese
                Japanese activating AA Radar

    Purchase Units - Japanese
                Japanese buy 2 carriers, 3 destroyers, 1 harbour and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs; 0 techTokens;

    Combat Move - Japanese
                1 destroyer and 2 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer and 2 fighters moved from 6 Sea Zone to 17 Sea Zone
                2 infantry moved from Sakha to Buryatia
                1 armour moved from Siberia to Buryatia
                1 fighter moved from Japan to Buryatia
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                2 fighters moved from Japan to 22 Sea Zone
                1 submarine moved from 35 Sea Zone to 34 Sea Zone
                1 submarine moved from 34 Sea Zone to 46 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                2 bombers moved from French Indo China to 42 Sea Zone
                2 fighters moved from Philippines to Celebes
                2 fighters moved from 35 Sea Zone to 45 Sea Zone
                1 bomber moved from Philippines to 46 Sea Zone
                1 bomber moved from Philippines to 45 Sea Zone
                2 artilleries and 2 infantry moved from Burma to India
                1 armour and 7 mech_infantrys moved from Yunnan to India

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 2 submarines
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 10
                    Casualties for Americans: 2 submarines
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
                    ANZAC defend with 1 destroyer; Americans defend with 1 submarine
                    Japanese win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer and 1 submarine
                    ANZAC defend with 1 destroyer and 1 transport; Americans defend with 3 transports
                    Japanese win, taking 42 Sea Zone from ANZAC with 2 bombers and 1 destroyer remaining. Battle score for attacker is 25
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Casualties for Americans: 3 transports
                Battle in Buryatia
                    Japanese attack with 1 armour, 1 fighter and 2 infantry
                    Russians defend with 2 mech_infantrys
                    Japanese win, taking Buryatia from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 mech_infantrys
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 2 submarines
                    Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 10
                    Casualties for Americans: 2 submarines
                Battle in 17 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 transport; Americans defend with 2 submarines
                    Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 16
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 2 submarines
                Battle in 46 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in India
                    Japanese attack with 1 armour, 2 artilleries, 2 infantry and 7 mech_infantrys
                    British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery

    Non Combat Move - Japanese
                1 aaGun moved from Burma to India
                1 infantry moved from Burma to India
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                1 artillery and 1 infantry moved from Burma to India
                1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 2 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 20 Sea Zone to 43 Sea Zone
                2 battleships, 2 carriers and 2 cruisers moved from 35 Sea Zone to 43 Sea Zone
                2 fighters moved from Celebes to 43 Sea Zone
                1 fighter moved from 44 Sea Zone to 43 Sea Zone
                2 bombers moved from 42 Sea Zone to Philippines
                2 carriers and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 fighter moved from Buryatia to Amur
                2 fighters moved from 16 Sea Zone to Japan
                2 fighters moved from 17 Sea Zone to 35 Sea Zone
                2 fighters moved from 22 Sea Zone to 35 Sea Zone
                2 fighters moved from 45 Sea Zone to Philippines
                1 bomber moved from 45 Sea Zone to Philippines
                1 bomber moved from 46 Sea Zone to Philippines
                1 mech_infantry moved from French Indo China to Kweichow
                1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
                1 fighter moved from French Indo China to 43 Sea Zone
                1 tactical_bomber moved from French Indo China to Philippines
                1 tactical_bomber moved from French Indo China to Kweichow
                4 tactical_bombers moved from French Indo China to Philippines

    Place Units - Japanese
                2 carriers and 3 destroyers placed in 6 Sea Zone
                3 submarines placed in 36 Sea Zone
                1 harbour placed in Borneo

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 76 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Ukraine: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Southern Italy: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Research Technology - Americans
                Americans spend 10 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Jet Power

    Activate Technology - Americans
                Americans activating Jet Power

    Purchase Units - Americans
                Americans buy 12 submarines; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 bomber moved from United Kingdom to 91 Sea Zone
                1 bomber moved from Algeria to 91 Sea Zone
                2 bombers moved from Tobruk to 91 Sea Zone
                1 fighter moved from Tobruk to 91 Sea Zone
                2 submarines moved from 93 Sea Zone to 91 Sea Zone
                1 submarine moved from 94 Sea Zone to 91 Sea Zone
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Western United States to British Columbia
                1 armour moved from Western United States to Alaska
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 submarine moved from 23 Sea Zone to 22 Sea Zone
                1 submarine moved from 34 Sea Zone to 45 Sea Zone
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                1 destroyer moved from 23 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 submarine moved from 26 Sea Zone to 22 Sea Zone
                1 submarine moved from 2 Sea Zone to 7 Sea Zone
                5 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Queensland to 45 Sea Zone
                1 bomber moved from Queensland to 42 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from Libya to Alexandria
                1 armour moved from Tobruk to Alexandria
                1 mech_infantry moved from Tobruk to Alexandria

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Research Technology - Americans
                Americans spend 10 on tech rolls
                    Americans roll 1,6 and gets 1 hit
                Americans removing all Technology Tokens after successful research.
                Americans discover Jet Power

    Activate Technology - Americans
                Americans activating Jet Power

    Purchase Units - Americans
                Americans buy 12 submarines; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 bomber moved from United Kingdom to 91 Sea Zone
                1 bomber moved from Algeria to 91 Sea Zone
                2 bombers moved from Tobruk to 91 Sea Zone
                1 fighter moved from Tobruk to 91 Sea Zone
                2 submarines moved from 93 Sea Zone to 91 Sea Zone
                1 submarine moved from 94 Sea Zone to 91 Sea Zone
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Western United States to British Columbia
                1 armour moved from Western United States to Alaska
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 submarine moved from 23 Sea Zone to 22 Sea Zone
                1 submarine moved from 34 Sea Zone to 45 Sea Zone
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                1 destroyer moved from 23 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 submarine moved from 26 Sea Zone to 22 Sea Zone
                1 submarine moved from 2 Sea Zone to 7 Sea Zone
                5 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Queensland to 45 Sea Zone
                1 bomber moved from Queensland to 42 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from Libya to Alexandria
                1 armour moved from Tobruk to Alexandria
                1 mech_infantry moved from Tobruk to Alexandria

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 17 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 17 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 17 Sea Zone
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 22 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 22 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Alaska
                    Americans attack with 1 armour
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour in Alaska, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Alaska, round 2 :  0/1 hits
                        Americans roll dice for 1 armour in Alaska, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Alaska, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Alaska
                    Americans win, taking Alaska from Japanese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Alexandria
                    Americans attack with 1 armour and 2 mech_infantrys
                    Italians defend with 1 infantry
                        Americans roll dice for 1 armour and 2 mech_infantrys in Alexandria, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                    Americans win, taking Alexandria from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 91 Sea Zone
                    Americans attack with 4 bombers, 2 destroyers, 1 fighter and 3 submarines
                    Germans defend with 1 battleship, 2 carriers, 4 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
                        Americans roll dice for 3 submarines in 91 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 4 bombers, 2 destroyers and 1 fighter in 91 Sea Zone, round 2 :  5/11 hits
                    Units damaged: 2 carriers owned by the Germans
                        Germans roll dice for 1 battleship, 2 carriers, 4 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 :  4/11 hits
                        3 submarines owned by the Americans , 2 destroyers owned by the Americans , 1 destroyer owned by the Germans and 2 submarines owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 4 bombers and 1 fighter in 91 Sea Zone, round 3 :  4/9 hits
                        Germans roll dice for 1 battleship, 2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 3 :  7/10 hits
                        1 fighter owned by the Americans , 1 carrier owned by the Germans , 3 destroyers owned by the Germans and 4 bombers owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 battleship, 1 carrier, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -36
                    Casualties for Germans: 1 carrier, 4 destroyers and 2 submarines
                    Casualties for Americans: 4 bombers, 2 destroyers, 1 fighter and 3 submarines
                Battle in 44 Sea Zone
                    Americans attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 45 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    1 tactical_bomber owned by the Germans and 3 fighters owned by the Germans forced to land in Gibraltar

    Non Combat Move - Americans
                1 bomber moved from 42 Sea Zone to New South Wales
                1 bomber moved from 45 Sea Zone to New South Wales
                1 tactical_bomber moved from 44 Sea Zone to Java
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 5 fighters moved from 55 Sea Zone to 62 Sea Zone
                1 infantry moved from Libya to Tobruk
                1 artillery and 3 infantry moved from Algeria to Morocco
                1 artillery and 1 infantry moved from Tunisia to Libya
                2 transports moved from 101 Sea Zone to 11 Sea Zone

    Place Units - Americans
                8 submarines placed in 101 Sea Zone
                4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        British Columbia : 1 infantry
        New South Wales : 2 bombers
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Alaska : 1 armour
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
        Midway : 1 airfield
        Java : 1 flag, 1 artillery, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        42 Sea Zone : 1 flag, 1 submarine
        45 Sea Zone : 1 submarine
        26 Sea Zone : 5 destroyers
        22 Sea Zone : 1 flag, 2 submarines
        11 Sea Zone : 2 transports
        10 Sea Zone : 4 submarines
        17 Sea Zone : 1 flag, 1 submarine
        16 Sea Zone : 1 destroyer and 1 submarine
        2 Sea Zone : 1 flag
        7 Sea Zone : 1 submarine
        62 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 5 fighters
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Alexandria : 1 armour and 2 mech_infantrys
        Morocco : 2 artilleries and 4 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag, 1 artillery and 1 infantry
        93 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        92 Sea Zone : 1 cruiser
        101 Sea Zone : 8 submarines
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 49 / 76
        Russians : 26 / 33
        Japanese : 67 / 81
        Americans : 57 / 77
        Chinese : 0 / 1
        British : 25 / 25
        UK_Pacific : 2 / 0
        Italians : 21 / 34
        ANZAC : 11 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 17 times
                3 was rolled 10 times
                4 was rolled 12 times
                5 was rolled 8 times
                6 was rolled 12 times
            Average roll : 3.292
            Median : 3.000
            Variance : 0.648
            Standard Deviation : 0.805
            Total rolls : 72

    Null / Other
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.875
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Germans Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.130
            Median : 3.000
            Variance : 0.682
            Standard Deviation : 0.826
            Total rolls : 23

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 6 times
                2 was rolled 12 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 8 times
            Average roll : 3.263
            Median : 3.000
            Variance : 1.622
            Standard Deviation : 1.273
            Total rolls : 38

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Research Technology - British
                British spend 5 on tech rolls
                British removing all Technology Tokens after successful research.
                British discover AA Radar

    Activate Technology - British
                British activating AA Radar
                British giving technology to UK_Pacific: AA Radar

    Purchase Units - British
                British buy 2 fighters; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                3 destroyers moved from 106 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                2 armour and 1 mech_infantry moved from Persia to Iraq
                1 fighter moved from West India to Iraq
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone

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