@Adam514 not at my computer right now but wanted to make an ncm change if not too late. The loaded transport adjacent to South Africa will unload in Egypt. I’m fine if you do it but can get to it in the morning too
Degrasse (Allies + 9) vs. Trajan (Axis) + TechTokens
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Research Technology - British
British spend 5 on tech rolls
British roll 5 and gets 0 hitsPurchase Units - British
British buy 1 artillery, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 2 PUs;Combat Move - British
1 bomber moved from Libya to 98 Sea Zone
1 bomber moved from Tunisia to 98 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 106 Sea Zone to 91 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 2 bombers
Italians defend with 4 destroyers and 3 transports
British roll dice for 2 bombers in 98 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 4 destroyers and 3 transports in 98 Sea Zone, round 2 : 2/4 hits
2 bombers owned by the British and 1 destroyer owned by the Italians lost in 98 Sea Zone
Italians win with 3 destroyers and 3 transports remaining. Battle score for attacker is -16
Casualties for British: 2 bombers
Casualties for Italians: 1 destroyerNon Combat Move - British
3 aaGuns, 2 armour, 1 artillery, 1 fighter, 15 infantry and 1 mech_infantry moved from India to West IndiaPlace Units - British
1 destroyer placed in 110 Sea Zone
3 mech_infantrys placed in Union of South Africa
1 artillery placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,6
British collect 26 PUs (1 lost to blockades); end with 26 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs totalTerritory Summary for British, UK_Pacific :
India : 1 airfield, 1 factory_major and 1 harbour
West India : 3 aaGuns, 2 armour, 1 artillery, 1 fighter, 15 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Ethiopia : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
91 Sea Zone : 1 transport
110 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 51 / 71
Russians : 27 / 34
Japanese : 66 / 71
Americans : 53 / 74
Chinese : 0 / 1
British : 27 / 26
UK_Pacific : 5 / 7
Italians : 18 / 38
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.294
Median : 3.000
Variance : 0.540
Standard Deviation : 0.735
Total rolls : 51Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Germans Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Americans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 1 times
Average roll : 3.357
Median : 4.000
Variance : 1.481
Standard Deviation : 1.217
Total rolls : 28 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Research Technology - Italians
Italians spend 0 on tech rolls
Italians roll 6,2,4 and gets 1 hit
Italians removing all Technology Tokens after successful research.
Italians discover ShipyardsActivate Technology - Italians
Italians activating ShipyardsPurchase Units - Italians
Italians buy 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Italians
1 armour moved from Egypt to Iraq
Italians take Trans-Jordan from British
Italians take Iraq from Russians
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Alexandria to Anglo Egyptian Sudan
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to LibyaCombat - Italians
Battle in Syria
Battle in Libya
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 infantry; Russians defend with 1 mech_infantry
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits
British roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
1 infantry owned by the British and 1 mech_infantry owned by the Russians lost in Anglo Egyptian Sudan
Italians win, taking Syria from French, taking Libya from Americans, taking Anglo Egyptian Sudan from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 98 Sea Zone to 93 Sea ZonePlace Units - Italians
1 factory_minor placed in Egypt
1 fighter and 2 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Italians collect 21 PUs (3 lost to blockades); end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 infantry
Northern Italy : 1 aaGun, 1 factory_major and 6 infantry
Libya : 1 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
96 Sea Zone : 1 transport
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 transport
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour
Yugoslavia : 1 flag
98 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 51 / 71
Russians : 25 / 34
Japanese : 66 / 71
Americans : 52 / 74
Chinese : 0 / 1
British : 25 / 26
UK_Pacific : 5 / 7
Italians : 24 / 29
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Research Technology - ANZAC
ANZAC spend 5 on tech rollsPurchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - ANZAC
1 armour, 2 artilleries and 3 infantry moved from New South Wales to 62 Sea Zone
2 fighters moved from Western Australia to Queensland
1 artillery and 1 infantry moved from Western Australia to South Australia
1 armour moved from Western Australia to Queensland
1 armour, 2 artilleries, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 62 Sea Zone to 33 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Research Technology - ANZAC
ANZAC spend 5 on tech rolls
ANZAC roll 2 and gets 0 hitsPurchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - ANZAC
1 armour, 2 artilleries and 3 infantry moved from New South Wales to 62 Sea Zone
2 fighters moved from Western Australia to Queensland
1 artillery and 1 infantry moved from Western Australia to South Australia
1 armour moved from Western Australia to Queensland
1 armour, 2 artilleries, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 62 Sea Zone to 33 Sea ZoneNon Combat Move - ANZAC
1 armour, 2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 armour, 2 artilleries and 3 infantry
Queensland : 1 airfield, 1 armour, 2 fighters and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 artillery and 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 cruiser, 2 destroyers and 3 transports
62 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 71
Russians : 25 / 34
Japanese : 66 / 71
Americans : 52 / 74
Chinese : 0 / 1
British : 25 / 26
UK_Pacific : 5 / 7
Italians : 24 / 29
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - French
Battle in Normandy BordeauxNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 infantry
Normandy Bordeaux : 1 factory_minor, 1 harbour and 2 infantry
106 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 49 / 71
Russians : 25 / 34
Japanese : 66 / 71
Americans : 52 / 74
Chinese : 0 / 1
British : 25 / 26
UK_Pacific : 5 / 7
Italians : 24 / 29
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Politics - Germans
Research Technology - Germans
Germans spend 10 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover AA RadarActivate Technology - Germans
Germans activating AA RadarPurchase Units - Germans
Germans buy 2 armour, 1 destroyer, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to Normandy Bordeaux
3 infantry moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Archangel to Bryansk
1 artillery and 1 infantry moved from Belarus to Bryansk
1 infantry moved from Archangel to Smolensk
1 bomber moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
2 bombers, 2 fighters and 3 tactical_bombers moved from Ukraine to Bryansk -
scramble to z110?
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No scramble this round
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Politics - Germans
Research Technology - Germans
Germans spend 10 on tech rolls
Germans roll 4,6,3,4 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover AA RadarActivate Technology - Germans
Germans activating AA RadarPurchase Units - Germans
Germans buy 2 armour, 1 destroyer, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to Normandy Bordeaux
3 infantry moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Archangel to Bryansk
1 artillery and 1 infantry moved from Belarus to Bryansk
1 infantry moved from Archangel to Smolensk
1 bomber moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
2 bombers, 2 fighters and 3 tactical_bombers moved from Ukraine to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Bryansk, round 2 : 6/12 hits
Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 : 0/3 hits
1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Northwest Persia
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Northwest Persia, round 2 : 0/4 hits
Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
Germans roll dice for 2 armour and 2 mech_infantrys in Northwest Persia, round 3 : 2/4 hits
Russians roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 3 infantry
French defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits
French roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
2 infantry owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 3 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transportNon Combat Move - Germans
1 bomber moved from Normandy Bordeaux to Southern Italy
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 infantry moved from Holland Belgium to France
2 mech_infantrys moved from Holland Belgium to Western Germany
2 armour and 4 mech_infantrys moved from Belarus to Ukraine
1 bomber moved from Smolensk to Ukraine
3 aaGuns moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Caucasus to Iraq
1 submarine moved from 112 Sea Zone to 109 Sea Zone
3 infantry moved from Novgorod to Archangel
2 artilleries moved from Belarus to Archangel
1 mech_infantry moved from Germany to Eastern Poland
2 mech_infantrys moved from Poland to Eastern Poland
1 tactical_bomber moved from Bryansk to Archangel
2 bombers, 3 fighters and 3 tactical_bombers moved from Bryansk to Ukraine
1 armour moved from Archangel to Eastern Poland
1 infantry moved from Northern Italy to FrancePlace Units - Germans
1 destroyer and 2 submarines placed in 112 Sea Zone
2 fighters placed in Western Germany
2 armour and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
Germans undo move 2.
2 fighters placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Germany : 1 factory_major
Northern Italy : 3 aaGuns
Southern Italy : 1 bomber
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 3 armour, 3 artilleries, 4 infantry and 1 tactical_bomber
Eastern Poland : 1 flag, 1 armour and 3 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 4 armour, 3 bombers, 1 factory_minor, 3 fighters, 4 infantry, 7 mech_infantrys and 3 tactical_bombers
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag
112 Sea Zone : 1 battleship, 2 carriers, 5 destroyers, 2 fighters, 2 submarines and 1 transport
125 Sea Zone : 1 flag
109 Sea Zone : 1 submarine
Iraq : 1 armour and 1 mech_infantry
Northwest Persia : 1 flag, 3 aaGuns, 2 armour and 2 mech_infantrys
Finland : 1 flag
110 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 52 / 69
Russians : 24 / 34
Japanese : 66 / 71
Americans : 52 / 74
Chinese : 0 / 1
British : 25 / 26
UK_Pacific : 5 / 7
Italians : 24 / 29
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Research Technology - Russians
Russians spend 0 on tech rollsPurchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Russians
2 mech_infantrys moved from Novosibirsk to Yenisey
2 mech_infantrys moved from Turkmenistan to Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
1 artillery and 2 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Research Technology - Russians
Russians spend 0 on tech rolls
Russians roll 1 and gets 0 hitsPurchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Russians
2 mech_infantrys moved from Novosibirsk to Yenisey
2 mech_infantrys moved from Turkmenistan to Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
1 artillery and 2 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 2/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans , 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
4 artilleries moved from Volgograd to Rostov
3 mech_infantrys moved from Volgograd to Rostov
2 mech_infantrys moved from Russia to Rostov
4 infantry moved from Russia to SamaraPlace Units - Russians
2 artilleries and 2 infantry placed in Volgograd
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUsTerritory Summary for Russians :
Yenisey : 2 mech_infantrys
Italian Somaliland : 1 flag
Bryansk : 1 artillery
Rostov : 10 artilleries, 12 infantry and 5 mech_infantrys
Nenetsia : 1 infantry
Russia : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber
Novosibirsk : 1 infantry
Vologda : 1 infantry
Volgograd : 2 artilleries, 1 factory_minor and 3 infantry
Caucasus : 1 infantry
Smolensk : 1 infantry
Samara : 4 infantry
Eastern Persia : 1 mech_infantry
Persia : 1 flag, 2 mech_infantrys
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 69
Russians : 27 / 30
Japanese : 66 / 71
Americans : 52 / 74
Chinese : 0 / 1
British : 25 / 26
UK_Pacific : 5 / 7
Italians : 24 / 29
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Research Technology - Japanese
Japanese spend 0 on tech rollsPurchase Units - Japanese
Japanese buy 5 destroyers, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 4 techTokens;Combat Move - Japanese
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
Japanese take 17 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from Malaya to 44 Sea Zone
1 fighter moved from Malaya to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 armour moved from Korea to Siberia
Japanese take Siberia from Russians
2 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Hunan to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Hunan to 20 Sea Zone
1 bomber moved from Malaya to 44 Sea Zone
1 bomber moved from Shensi to 20 Sea Zone
1 bomber moved from Shensi to 20 Sea Zone
1 infantry moved from Kansu to Shensi -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 1,2,5,5 and gets 0 hitsPurchase Units - Japanese
Japanese buy 5 destroyers, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 4 techTokens;Combat Move - Japanese
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
Japanese take 17 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from Malaya to 44 Sea Zone
1 fighter moved from Malaya to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 armour moved from Korea to Siberia
Japanese take Siberia from Russians
2 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Hunan to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Hunan to 20 Sea Zone
1 bomber moved from Malaya to 44 Sea Zone
1 bomber moved from Shensi to 20 Sea Zone
1 bomber moved from Shensi to 20 Sea Zone
1 infantry moved from Kansu to ShensiCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 2 submarines
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 2/4 hits
2 submarines owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 23 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 23 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines
Americans defend with 1 submarine
Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 2 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 4/5 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in AlaskaNon Combat Move - Japanese
3 fighters moved from 16 Sea Zone to Japan
2 bombers moved from 20 Sea Zone to French Indo China
2 bombers moved from 44 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from Java to 42 Sea Zone
2 artilleries, 1 infantry and 4 transports moved from 42 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 23 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to Philippines
7 tactical_bombers moved from Burma to French Indo China
2 fighters moved from Burma to French Indo China
1 armour moved from Burma to Yunnan
2 mech_infantrys moved from Burma to Yunnan
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from French Indo China to Yunnan
1 fighter moved from 20 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 infantry and 1 mech_infantry placed in French Indo China
5 destroyers and 2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 73 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 artillery and 3 infantry
Yunnan : 1 flag, 1 armour and 7 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 aaGun, 3 artilleries and 4 infantry
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 2 fighters, 1 harbour and 1 infantry
Alaska : 1 flag, 1 infantry
Sakha : 1 flag, 2 infantry
Amur : 1 flag
Siberia : 1 flag, 1 armour
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 2 fighters, 2 infantry, 1 mech_infantry and 7 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 destroyer
35 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 4 transports
34 Sea Zone : 1 destroyer
23 Sea Zone : 1 submarine
20 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
19 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
2 Sea Zone : 1 transport
6 Sea Zone : 2 carriers, 5 destroyers and 4 fighters
Alexandria : 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 49 / 69
Russians : 25 / 30
Japanese : 73 / 91
Americans : 50 / 74
Chinese : 0 / 1
British : 25 / 26
UK_Pacific : 2 / 0
Italians : 24 / 29
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 1,2,5,5 and gets 0 hitsPurchase Units - Japanese
Japanese buy 5 destroyers, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 4 techTokens;Combat Move - Japanese
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
Japanese take 17 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from Malaya to 44 Sea Zone
1 fighter moved from Malaya to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 armour moved from Korea to Siberia
Japanese take Siberia from Russians
2 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Hunan to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Hunan to 20 Sea Zone
1 bomber moved from Malaya to 44 Sea Zone
1 bomber moved from Shensi to 20 Sea Zone
1 bomber moved from Shensi to 20 Sea Zone
1 infantry moved from Kansu to ShensiCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 2 submarines
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 2/4 hits
2 submarines owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 23 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 23 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines
Americans defend with 1 submarine
Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 2 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 4/5 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in AlaskaNon Combat Move - Japanese
3 fighters moved from 16 Sea Zone to Japan
2 bombers moved from 20 Sea Zone to French Indo China
2 bombers moved from 44 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from Java to 42 Sea Zone
2 artilleries, 1 infantry and 4 transports moved from 42 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 23 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to Philippines
7 tactical_bombers moved from Burma to French Indo China
2 fighters moved from Burma to French Indo China
1 armour moved from Burma to Yunnan
2 mech_infantrys moved from Burma to Yunnan
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from French Indo China to Yunnan
1 fighter moved from 20 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 infantry and 1 mech_infantry placed in French Indo China
5 destroyers and 2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 73 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Alexandria: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 artillery and 3 infantry
Yunnan : 1 flag, 1 armour and 7 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 aaGun, 3 artilleries and 4 infantry
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 2 fighters, 1 harbour and 1 infantry
Alaska : 1 flag, 1 infantry
Sakha : 1 flag, 2 infantry
Amur : 1 flag
Siberia : 1 flag, 1 armour
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 2 fighters, 2 infantry, 1 mech_infantry and 7 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 destroyer
35 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 4 transports
34 Sea Zone : 1 destroyer
23 Sea Zone : 1 submarine
20 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
19 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
2 Sea Zone : 1 transport
6 Sea Zone : 2 carriers, 5 destroyers and 4 fighters
Southern Italy : 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 49 / 69
Russians : 25 / 30
Japanese : 73 / 91
Americans : 50 / 74
Chinese : 0 / 1
British : 25 / 26
UK_Pacific : 2 / 0
Italians : 24 / 29
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 1,2,5,5 and gets 0 hitsPurchase Units - Japanese
Japanese buy 5 destroyers, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 4 techTokens;Combat Move - Japanese
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
Japanese take 17 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from Malaya to 44 Sea Zone
1 fighter moved from Malaya to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 armour moved from Korea to Siberia
Japanese take Siberia from Russians
2 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Hunan to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Hunan to 20 Sea Zone
1 bomber moved from Malaya to 44 Sea Zone
1 bomber moved from Shensi to 20 Sea Zone
1 bomber moved from Shensi to 20 Sea Zone
1 infantry moved from Kansu to ShensiCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 2 submarines
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 2/4 hits
2 submarines owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 23 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 23 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines
Americans defend with 1 submarine
Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 2 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 4/5 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in AlaskaNon Combat Move - Japanese
3 fighters moved from 16 Sea Zone to Japan
2 bombers moved from 20 Sea Zone to French Indo China
2 bombers moved from 44 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from Java to 42 Sea Zone
2 artilleries, 1 infantry and 4 transports moved from 42 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 23 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to Philippines
7 tactical_bombers moved from Burma to French Indo China
2 fighters moved from Burma to French Indo China
1 armour moved from Burma to Yunnan
2 mech_infantrys moved from Burma to Yunnan
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from French Indo China to Yunnan
1 fighter moved from 20 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 infantry and 1 mech_infantry placed in French Indo China
5 destroyers and 2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 73 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Alexandria: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Ukraine: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 artillery and 3 infantry
Yunnan : 1 flag, 1 armour and 7 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 aaGun, 3 artilleries and 4 infantry
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 2 fighters, 1 harbour and 1 infantry
Alaska : 1 flag, 1 infantry
Sakha : 1 flag, 2 infantry
Amur : 1 flag
Siberia : 1 flag, 1 armour
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 2 fighters, 2 infantry, 1 mech_infantry and 7 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 destroyer
35 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 4 transports
34 Sea Zone : 1 destroyer
23 Sea Zone : 1 submarine
20 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
19 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
2 Sea Zone : 1 transport
6 Sea Zone : 2 carriers, 5 destroyers and 4 fighters
Ukraine : 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 49 / 69
Russians : 25 / 30
Japanese : 73 / 91
Americans : 50 / 74
Chinese : 0 / 1
British : 25 / 26
UK_Pacific : 2 / 0
Italians : 24 / 29
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry about edits - that is the last one (Japanese Ftr + Tac in Ukr)
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Research Technology - Americans
Americans spend 0 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover ShipyardsActivate Technology - Americans
Americans activating ShipyardsPurchase Units - Americans
Americans buy 2 armour, 7 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 submarines moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 bomber moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 bomber moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 bomber moved from United Kingdom to Libya
1 artillery and 1 infantry moved from Algeria to Tunisia
1 infantry moved from Tobruk to Libya
1 artillery and 3 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Tobruk to Libya
1 armour moved from Tobruk to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Tobruk
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
2 submarines moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 submarines moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 55 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 55 Sea Zone to 42 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from 42 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 6,4 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover ShipyardsActivate Technology - Americans
Americans activating ShipyardsPurchase Units - Americans
Americans buy 2 armour, 7 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 submarines moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 bomber moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 bomber moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 bomber moved from United Kingdom to Libya
1 artillery and 1 infantry moved from Algeria to Tunisia
1 infantry moved from Tobruk to Libya
1 artillery and 3 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Tobruk to Libya
1 armour moved from Tobruk to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Tobruk
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
2 submarines moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 submarines moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 55 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 55 Sea Zone to 42 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in 93 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 7
Casualties for Italians: 1 destroyer
Battle in Libya
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Libya, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 96 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in 45 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 45 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 23 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 94 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 94 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 34 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 22 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 5
Casualties for Germans: 1 submarine
Battle in 98 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 destroyer and 1 transport
Americans roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 13
Casualties for Italians: 1 destroyer and 1 transport
Battle in Java
Battle in 17 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 17 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking Java from Japanese, taking 17 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 : 1/3 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
1 submarine owned by the Germans Submerged
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from 98 Sea Zone to Tobruk
1 bomber moved from 99 Sea Zone to Tobruk
1 bomber moved from Libya to Tobruk
1 bomber moved from 96 Sea Zone to Algeria
4 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Queensland
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
3 fighters moved from 44 Sea Zone to 55 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 33 Sea Zone to 55 Sea ZonePlace Units - Americans
1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States
1 armour and 1 infantry placed in Western United States
2 destroyers placed in 101 Sea Zone
5 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 2 bombers
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
Midway : 1 airfield
Java : 1 flag, 1 artillery, 3 infantry and 2 mech_infantrys
42 Sea Zone : 3 transports
45 Sea Zone : 1 submarine
34 Sea Zone : 1 submarine
23 Sea Zone : 1 destroyer and 1 submarine
26 Sea Zone : 4 submarines
22 Sea Zone : 1 flag, 2 submarines
10 Sea Zone : 5 destroyers
17 Sea Zone : 1 flag, 2 submarines
16 Sea Zone : 2 submarines
2 Sea Zone : 1 flag, 1 submarine
55 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
United Kingdom : 1 bomber
Morocco : 1 artillery and 1 infantry
Algeria : 1 artillery, 1 bomber and 3 infantry
Tunisia : 1 artillery and 1 infantry
Tobruk : 1 flag, 1 armour, 2 bombers, 1 fighter and 1 mech_infantry
Libya : 1 flag, 1 infantry and 1 mech_infantry
94 Sea Zone : 1 submarine
93 Sea Zone : 1 flag, 2 submarines
109 Sea Zone : 1 flag, 1 destroyer
92 Sea Zone : 1 cruiser
101 Sea Zone : 2 destroyers and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 49 / 69
Russians : 25 / 30
Japanese : 69 / 91
Americans : 55 / 70
Chinese : 0 / 1
British : 25 / 26
UK_Pacific : 2 / 0
Italians : 23 / 29
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 12 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.151
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 53Null / Other
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Germans Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 2.829
Median : 2.000
Variance : 1.676
Standard Deviation : 1.295
Total rolls : 35 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Research Technology - British
British spend 0 on tech rolls
British removing all Technology Tokens after successful research.
British discover ShipyardsActivate Technology - British
British activating Shipyards
British giving technology to UK_Pacific: ShipyardsPurchase Units - British
British buy 3 destroyers and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 transport moved from 91 Sea Zone to 109 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 2 infantry moved from West India to India
2 armour and 1 mech_infantry moved from West India to Persia
1 fighter moved from West India to India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Research Technology - British
British spend 0 on tech rolls
British roll 6 and gets 1 hit
British removing all Technology Tokens after successful research.
British discover ShipyardsActivate Technology - British
British activating Shipyards
British giving technology to UK_Pacific: ShipyardsPurchase Units - British
British buy 3 destroyers and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 transport moved from 91 Sea Zone to 109 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 2 infantry moved from West India to India
2 armour and 1 mech_infantry moved from West India to Persia
1 fighter moved from West India to IndiaCombat - British
Battle in India
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in India, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits
British roll dice for 1 artillery, 1 fighter and 2 infantry in India, round 3 : 0/4 hits
Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits
British roll dice for 1 artillery, 1 fighter and 2 infantry in India, round 4 : 0/4 hits
Japanese roll dice for 1 infantry in India, round 4 : 1/1 hits
1 infantry owned by the British lost in India
British roll dice for 1 artillery, 1 fighter and 1 infantry in India, round 5 : 2/3 hits
Japanese roll dice for 1 infantry in India, round 5 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 fighter moved from India to West IndiaPlace Units - British
3 destroyers and 1 submarine placed in 109 Sea Zone
British undo move 1.
1 submarine placed in 109 Sea Zone
3 destroyers placed in 106 Sea ZoneTurn Complete - British
British collect 25 PUs; end with 25 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs totalTerritory Summary for British, UK_Pacific :
India : 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
West India : 3 aaGuns, 1 fighter and 13 infantry
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Ethiopia : 1 flag
106 Sea Zone : 3 destroyers
109 Sea Zone : 1 submarine and 1 transport
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Persia : 2 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 49 / 69
Russians : 25 / 30
Japanese : 66 / 91
Americans : 55 / 70
Chinese : 0 / 1
British : 25 / 25
UK_Pacific : 5 / 5
Italians : 23 / 29
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 10 times
3 was rolled 10 times
4 was rolled 15 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.324
Median : 3.000
Variance : 0.643
Standard Deviation : 0.802
Total rolls : 71Null / Other
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.417
Median : 4.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12Germans Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 1.643
Standard Deviation : 1.282
Total rolls : 15Italians Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 2.829
Median : 2.000
Variance : 1.676
Standard Deviation : 1.295
Total rolls : 35