@gamerman01 Haha, yeah, I see the logic. Ok, so UK got a hit. By the Rules, I think that if my bomber gets a hit, you have to take the hit on the sub, but otherwise, you can take on the BB. That seem right to you? (if not, let me know what you want me to do here).
Degrasse (Allies + 9) vs. Trajan (Axis) + TechTokens
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Research Technology - British
British spend 5 on tech rolls
British roll 6 and gets 1 hit
British removing all Technology Tokens after successful research.
British discover Heavy BomberActivate Technology - British
British activating Heavy Bomber
British giving technology to UK_Pacific: Heavy BomberPurchase Units - British
British buy 1 bomber, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
13 infantry moved from Eastern Persia to PersiaNon Combat Move - British
3 aaGuns moved from Eastern Persia to Persia
2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry moved from Iraq to PersiaPlace Units - British
1 submarine placed in 71 Sea Zone
1 mech_infantry placed in Union of South Africa
1 bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,3,3,5,2
British collect 18 PUs (8 lost to blockades); end with 18 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 mech_infantry
Ethiopia : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 submarine
Persia : 3 aaGuns, 2 armour, 1 artillery, 1 fighter, 14 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 48 / 77
Russians : 26 / 34
Japanese : 75 / 85
Americans : 53 / 73
Chinese : 0 / 1
British : 26 / 18
UK_Pacific : 0 / 0
Italians : 19 / 32
ANZAC : 11 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 6 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.059
Median : 3.000
Variance : 1.812
Standard Deviation : 1.346
Total rolls : 17Null / Other
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 3 times
Average roll : 3.833
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 1 times
Average roll : 2.571
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Italians
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 mech_infantry moved from Egypt to Syria
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Trans-Jordan to Anglo Egyptian Sudan
2 fighters moved from Trans-Jordan to Syria
1 fighter moved from Trans-Jordan to Alexandria
3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Italians
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 mech_infantry moved from Egypt to Syria
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Trans-Jordan to Anglo Egyptian Sudan
2 fighters moved from Trans-Jordan to Syria
1 fighter moved from Trans-Jordan to Alexandria
3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to IraqCombat - Italians
Battle in Alexandria
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 1/3 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Alexandria
Italians win, taking Alexandria from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Iraq
Italians attack with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Iraq, round 2 : 2/8 hits
Russians roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Iraq
Italians win, taking Iraq from Russians with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Syria
Italians attack with 2 fighters and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Syria, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Syria
Italians win, taking Syria from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Alexandria to Egypt
2 fighters moved from Syria to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 aaGun and 3 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to RomaniaPlace Units - Italians
2 mech_infantrys placed in Egypt
1 fighter placed in Southern Italy
1 destroyer and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag, 2 infantry
Egypt : 1 flag, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 2 mech_infantrys
Anglo Egyptian Sudan : 1 flag, 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 mech_infantry
Romania : 1 aaGun, 1 armour and 3 infantry
Northern Italy : 3 aaGuns, 1 factory_major and 5 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
80 Sea Zone : 1 submarine
95 Sea Zone : 2 destroyers and 1 transport
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Yugoslavia : 1 flag
98 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 48 / 77
Russians : 23 / 34
Japanese : 75 / 85
Americans : 53 / 73
Chinese : 0 / 1
British : 25 / 18
UK_Pacific : 0 / 0
Italians : 23 / 36
ANZAC : 11 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Research Technology - ANZAC
ANZAC roll 6 and gets 1 hit
ANZAC removing all Technology Tokens after successful research.
ANZAC discover Super subsActivate Technology - ANZAC
ANZAC activating Super subsPurchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Iwo Jima : 1 flag, 1 artillery and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 aaGun, 2 artilleries and 2 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
62 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 48 / 77
Russians : 23 / 34
Japanese : 75 / 85
Americans : 53 / 73
Chinese : 0 / 1
British : 25 / 18
UK_Pacific : 0 / 0
Italians : 23 / 36
ANZAC : 11 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 infantry
106 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 48 / 77
Russians : 23 / 34
Japanese : 75 / 85
Americans : 53 / 73
Chinese : 0 / 1
British : 25 / 18
UK_Pacific : 0 / 0
Italians : 23 / 36
ANZAC : 11 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rollsPurchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
1 tactical_bomber moved from Southern Italy to 91 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
1 mech_infantry moved from Caucasus to Northwest Persia
2 infantry moved from Archangel to Smolensk
2 bombers moved from Ukraine to Smolensk
2 infantry moved from Novgorod to Belarus
1 bomber moved from Ukraine to Belarus
2 mech_infantrys moved from Romania to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
2 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Caucasus to Kazakhstan
1 fighter moved from Ukraine to Kazakhstan
3 fighters and 3 tactical_bombers moved from Ukraine to Northwest Persia
1 fighter moved from Ukraine to Rostov
1 fighter moved from Western Germany to Western Ukraine
1 fighter moved from Western Germany to 91 Sea Zone
1 tactical_bomber moved from Ukraine to Rostov
5 armour, 2 artilleries, 1 fighter and 1 infantry moved from Ukraine to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 1 and gets 0 hitsPurchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
1 tactical_bomber moved from Southern Italy to 91 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
1 mech_infantry moved from Caucasus to Northwest Persia
2 infantry moved from Archangel to Smolensk
2 bombers moved from Ukraine to Smolensk
2 infantry moved from Novgorod to Belarus
1 bomber moved from Ukraine to Belarus
2 mech_infantrys moved from Romania to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
2 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Caucasus to Kazakhstan
1 fighter moved from Ukraine to Kazakhstan
3 fighters and 3 tactical_bombers moved from Ukraine to Northwest Persia
1 fighter moved from Ukraine to Rostov
1 fighter moved from Western Germany to Western Ukraine
1 fighter moved from Western Germany to 91 Sea Zone
1 tactical_bomber moved from Ukraine to Rostov
5 armour, 2 artilleries, 1 fighter and 1 infantry moved from Ukraine to BryanskCombat - Germans
Battle in Northwest Persia
Germans attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Northwest Persia, round 2 : 3/7 hits
Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Kazakhstan
retreated to Kazakhstan
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 5 armour, 2 artilleries, 1 fighter and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 5 armour, 2 artilleries, 1 fighter and 1 infantry in Bryansk, round 2 : 6/9 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 5 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits
Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 3 mech_infantrys in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 3 submarines
Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/5 hits
2 submarines owned by the Americans lost in 91 Sea Zone
Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 3/5 hits
1 submarine owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 3 submarinesNon Combat Move - Germans
1 bomber, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from Bryansk to Ukraine
3 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Nenetsia to Archangel
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
4 armour and 6 mech_infantrys moved from Caucasus to Bryansk
3 fighters and 3 tactical_bombers moved from Northwest Persia to Iraq
1 fighter moved from Kazakhstan to Tsinghai
1 fighter and 1 tactical_bomber moved from Rostov to Tsinghai
1 aaGun moved from Caucasus to Northwest Persia
2 aaGuns moved from Caucasus to Rostov
1 fighter moved from Western Ukraine to Ukraine
1 mech_infantry moved from Yugoslavia to Bessarabia
2 bombers moved from Smolensk to Novgorod
1 bomber moved from Belarus to Novgorod
1 fighter moved from Southern Italy to GibraltarPlace Units - Germans
3 infantry placed in Ukraine
3 mech_infantrys placed in Romania
3 mech_infantrys placed in Novgorod
1 bomber and 2 fighters placed in Western Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUsTerritory Summary for Germans :
Tsinghai : 2 fighters and 1 tactical_bomber
Gibraltar : 1 flag, 1 airfield, 1 bomber, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Egypt : 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Romania : 1 factory_minor and 3 mech_infantrys
Germany : 1 factory_major
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 9 armour, 2 artilleries, 1 infantry and 9 mech_infantrys
Rostov : 1 flag, 2 aaGuns and 2 infantry
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 3 artilleries and 2 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor, 2 fighters and 3 infantry
Western Ukraine : 1 flag, 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag
Smolensk : 1 flag, 2 infantry
112 Sea Zone : 1 battleship, 1 carrier, 3 destroyers and 2 transports
125 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 3 submarines
Iraq : 1 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Northwest Persia : 1 flag, 1 aaGun and 1 mech_infantry
91 Sea Zone : 1 destroyer
Finland : 1 flagProduction/PUs Summary :
Germans : 55 / 77
Russians : 16 / 34
Japanese : 75 / 85
Americans : 53 / 73
Chinese : 0 / 1
British : 25 / 18
UK_Pacific : 0 / 0
Italians : 23 / 36
ANZAC : 11 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
A couple edits coming - 10 mins pls.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 1 and gets 0 hitsPurchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
1 tactical_bomber moved from Southern Italy to 91 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
1 mech_infantry moved from Caucasus to Northwest Persia
2 infantry moved from Archangel to Smolensk
2 bombers moved from Ukraine to Smolensk
2 infantry moved from Novgorod to Belarus
1 bomber moved from Ukraine to Belarus
2 mech_infantrys moved from Romania to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
2 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Caucasus to Kazakhstan
1 fighter moved from Ukraine to Kazakhstan
3 fighters and 3 tactical_bombers moved from Ukraine to Northwest Persia
1 fighter moved from Ukraine to Rostov
1 fighter moved from Western Germany to Western Ukraine
1 fighter moved from Western Germany to 91 Sea Zone
1 tactical_bomber moved from Ukraine to Rostov
5 armour, 2 artilleries, 1 fighter and 1 infantry moved from Ukraine to BryanskCombat - Germans
Battle in Northwest Persia
Germans attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Northwest Persia, round 2 : 3/7 hits
Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Kazakhstan
retreated to Kazakhstan
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 5 armour, 2 artilleries, 1 fighter and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 5 armour, 2 artilleries, 1 fighter and 1 infantry in Bryansk, round 2 : 6/9 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 5 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits
Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 3 mech_infantrys in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 3 submarines
Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/5 hits
2 submarines owned by the Americans lost in 91 Sea Zone
Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 3/5 hits
1 submarine owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 3 submarinesNon Combat Move - Germans
1 bomber, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from Bryansk to Ukraine
3 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Nenetsia to Archangel
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
4 armour and 6 mech_infantrys moved from Caucasus to Bryansk
3 fighters and 3 tactical_bombers moved from Northwest Persia to Iraq
1 fighter moved from Kazakhstan to Tsinghai
1 fighter and 1 tactical_bomber moved from Rostov to Tsinghai
1 aaGun moved from Caucasus to Northwest Persia
2 aaGuns moved from Caucasus to Rostov
1 fighter moved from Western Ukraine to Ukraine
1 mech_infantry moved from Yugoslavia to Bessarabia
2 bombers moved from Smolensk to Novgorod
1 bomber moved from Belarus to Novgorod
1 fighter moved from Southern Italy to GibraltarPlace Units - Germans
3 infantry placed in Ukraine
3 mech_infantrys placed in Romania
3 mech_infantrys placed in Novgorod
1 bomber and 2 fighters placed in Western Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 3 mech_infantrys
EDIT: Adding units owned by Germans to Ukraine: 3 mech_infantrys
EDIT: Removing units owned by Germans from Ukraine: 3 infantry
EDIT: Adding units owned by Germans to Novgorod: 3 infantry
EDIT: Removing units owned by Germans from Iraq: 1 armour
EDIT: Adding units owned by Germans to Bryansk: 1 armour
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Tsinghai : 2 fighters and 1 tactical_bomber
Gibraltar : 1 flag, 1 airfield, 1 bomber, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Egypt : 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Romania : 1 factory_minor and 3 mech_infantrys
Germany : 1 factory_major
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 10 armour, 2 artilleries, 1 infantry and 9 mech_infantrys
Rostov : 1 flag, 2 aaGuns and 2 infantry
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 3 artilleries and 2 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor, 2 fighters and 3 mech_infantrys
Western Ukraine : 1 flag, 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag
Smolensk : 1 flag, 2 infantry
112 Sea Zone : 1 battleship, 1 carrier, 3 destroyers and 2 transports
125 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 3 submarines
Iraq : 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Northwest Persia : 1 flag, 1 aaGun and 1 mech_infantry
91 Sea Zone : 1 destroyer
Finland : 1 flagProduction/PUs Summary :
Germans : 55 / 77
Russians : 16 / 34
Japanese : 75 / 85
Americans : 53 / 73
Chinese : 0 / 1
British : 25 / 18
UK_Pacific : 0 / 0
Italians : 23 / 36
ANZAC : 11 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rollsPurchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
1 tactical_bomber moved from Southern Italy to 91 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
1 mech_infantry moved from Caucasus to Northwest Persia
2 infantry moved from Archangel to Smolensk
2 bombers moved from Ukraine to Smolensk
2 infantry moved from Novgorod to Belarus
1 bomber moved from Ukraine to Belarus
2 mech_infantrys moved from Romania to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
2 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Caucasus to Kazakhstan
1 fighter moved from Ukraine to Kazakhstan
3 fighters and 3 tactical_bombers moved from Ukraine to Northwest Persia
1 fighter moved from Ukraine to Rostov
1 fighter moved from Western Germany to Western Ukraine
1 fighter moved from Western Germany to 91 Sea Zone
1 tactical_bomber moved from Ukraine to Rostov
5 armour, 2 artilleries, 1 fighter and 1 infantry moved from Ukraine to BryanskCombat - Germans
Battle in Northwest Persia
Germans attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 mech_infantry
Germans win, taking Northwest Persia from Russians with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
retreated to Kazakhstan
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 5 armour, 2 artilleries, 1 fighter and 1 infantry
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 5 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 3 submarines
Germans win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 3 submarinesNon Combat Move - Germans
1 bomber, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from Bryansk to Ukraine
3 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Nenetsia to Archangel
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
4 armour and 6 mech_infantrys moved from Caucasus to Bryansk
3 fighters and 3 tactical_bombers moved from Northwest Persia to Iraq
1 fighter moved from Kazakhstan to Tsinghai
1 fighter and 1 tactical_bomber moved from Rostov to Tsinghai
1 aaGun moved from Caucasus to Northwest Persia
2 aaGuns moved from Caucasus to Rostov
1 fighter moved from Western Ukraine to Ukraine
1 mech_infantry moved from Yugoslavia to Bessarabia
2 bombers moved from Smolensk to Novgorod
1 bomber moved from Belarus to Novgorod
1 fighter moved from Southern Italy to GibraltarPlace Units - Germans
3 infantry placed in Ukraine
3 mech_infantrys placed in Romania
3 mech_infantrys placed in Novgorod
1 bomber and 2 fighters placed in Western Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 3 mech_infantrys
EDIT: Adding units owned by Germans to Ukraine: 3 mech_infantrys
EDIT: Removing units owned by Germans from Ukraine: 3 infantry
EDIT: Adding units owned by Germans to Novgorod: 3 infantry
EDIT: Removing units owned by Germans from Iraq: 1 armour
EDIT: Adding units owned by Germans to Bryansk: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Iraq: 2 mech_infantrys
EDIT: Adding units owned by Germans to Bryansk: 2 mech_infantrys
EDIT: Turning off Edit Mode -
That one’s final. Thanks for waiting…
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Research Technology - Russians
Russians spend 0 on tech rollsPurchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
5 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Volgograd to Tambov
2 artilleries and 4 infantry moved from Volgograd to Rostov
1 artillery and 2 infantry moved from Vologda to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Smolensk
2 infantry moved from Russia to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Research Technology - Russians
Russians spend 0 on tech rolls
Russians roll 5 and gets 0 hitsPurchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
5 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Volgograd to Tambov
2 artilleries and 4 infantry moved from Volgograd to Rostov
1 artillery and 2 infantry moved from Vologda to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Smolensk
2 infantry moved from Russia to SmolenskCombat - Russians
Battle in Rostov
Russians attack with 2 artilleries and 4 infantry
Germans defend with 2 aaGuns and 2 infantry
Russians roll dice for 2 artilleries and 4 infantry in Rostov, round 2 : 2/6 hits
Germans roll dice for 2 aaGuns and 2 infantry in Rostov, round 2 : 0/2 hits
2 aaGuns owned by the Germans lost in Rostov
Russians roll dice for 2 artilleries and 4 infantry in Rostov, round 3 : 2/6 hits
Germans roll dice for 2 infantry in Rostov, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 2 aaGuns and 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to RussiaPlace Units - Russians
1 artillery and 10 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 9 artilleries and 11 infantry
EDIT: Adding units owned by Russians to Tambov: 9 artilleries and 11 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
Russians collect 19 PUs (2 lost to blockades); end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUsTerritory Summary for Russians :
Italian Somaliland : 1 flag
Rostov : 2 artilleries and 3 infantry
Russia : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 20 infantry, 5 mech_infantrys and 1 tactical_bomber
Tambov : 9 artilleries and 12 infantry
Volgograd : 1 factory_minor
Caucasus : 1 infantry
Smolensk : 1 infantry
Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 77
Russians : 21 / 22
Japanese : 75 / 85
Americans : 53 / 73
Chinese : 0 / 1
British : 25 / 18
UK_Pacific : 0 / 0
Italians : 23 / 36
ANZAC : 11 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.800
Median : 4.000
Variance : 0.759
Standard Deviation : 0.871
Total rolls : 30Null / Other
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.429
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Russians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.952
Median : 4.000
Variance : 1.050
Standard Deviation : 1.025
Total rolls : 21 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Research Technology - Japanese
Japanese spend 5 on tech rollsPurchase Units - Japanese
Japanese buy 1 bomber, 2 destroyers, 1 harbour, 5 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 3 techTokens;Combat Move - Japanese
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from West India to Turkmenistan
Japanese take Turkmenistan from Russians
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 fighters moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
2 infantry moved from Yakut S.S.R. to Yenisey -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 1,1,5 and gets 0 hitsPurchase Units - Japanese
Japanese buy 1 bomber, 2 destroyers, 1 harbour, 5 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 3 techTokens;Combat Move - Japanese
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from West India to Turkmenistan
Japanese take Turkmenistan from Russians
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 fighters moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
2 infantry moved from Yakut S.S.R. to YeniseyCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/5 hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
2 fighters moved from India to Iraq
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Iraq
1 fighter and 2 tactical_bombers moved from Tsinghai to Bryansk
1 mech_infantry moved from Tsinghai to Turkmenistan
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 3 carriers, 5 fighters, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 transports moved from 42 Sea Zone to 36 Sea Zone
3 mech_infantrys moved from French Indo China to Szechwan
1 bomber moved from Malaya to India
1 tactical_bomber moved from Malaya to India
3 bombers moved from Malaya to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to Szechwan
1 fighter moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 harbour and 3 infantry placed in French Indo China
2 mech_infantrys placed in India
1 bomber and 2 infantry placed in Japan
2 destroyers and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 artillery and 2 infantry
Szechwan : 1 flag, 3 mech_infantrys and 1 tactical_bomber
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 3 bombers, 1 fighter and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 2 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 armour
Siberia : 1 flag
Kazakhstan : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
36 Sea Zone : 2 transports
35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport
39 Sea Zone : 1 carrier, 1 destroyer and 1 transport
22 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 3 destroyers, 2 fighters, 1 tactical_bomber and 2 transports
54 Sea Zone : 1 flag, 1 submarine
West India : 1 flag, 1 aaGun, 3 artilleries, 2 infantry and 7 mech_infantrys
Alexandria : 1 fighter and 1 tactical_bomber
Bryansk : 1 fighter and 2 tactical_bombers
Turkmenistan : 1 flag, 1 armour and 1 mech_infantry
Iraq : 3 fighters and 1 tactical_bomber
Eastern Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 50 / 77
Russians : 18 / 22
Japanese : 78 / 88
Americans : 53 / 73
Chinese : 0 / 1
British : 25 / 18
UK_Pacific : 0 / 0
Italians : 23 / 36
ANZAC : 11 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Research Technology - Americans
Americans spend 0 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover War BondsActivate Technology - Americans
Americans activating War BondsPurchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Libya
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 56 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 22 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 6,5 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover War BondsActivate Technology - Americans
Americans activating War BondsPurchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Libya
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 56 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 22 Sea ZoneCombat - Americans
Battle in 22 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 3
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 54 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 submarine
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 5 fighters moved from 62 Sea Zone to 30 Sea ZonePlace Units - Americans
1 fighter and 2 transports placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 bomber and 1 fighter placed in Western United States
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Americans collect 2 PUs from War Bonds; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
New South Wales : 2 bombers
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
Johnston Island : 1 armour and 1 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag, 1 submarine
30 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 transport
26 Sea Zone : 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
17 Sea Zone : 1 flag
16 Sea Zone : 1 submarine
2 Sea Zone : 1 flag
54 Sea Zone : 1 flag, 1 destroyer and 2 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Morocco : 2 artilleries and 4 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 artillery and 1 infantry
87 Sea Zone : 2 submarines
106 Sea Zone : 1 destroyer and 3 submarines
93 Sea Zone : 1 flag
101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 transports
Brazil : 1 flagProduction/PUs Summary :
Germans : 50 / 77
Russians : 18 / 22
Japanese : 78 / 88
Americans : 53 / 75
Chinese : 0 / 1
British : 25 / 18
UK_Pacific : 0 / 0
Italians : 23 / 36
ANZAC : 11 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 5 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 2.889
Median : 2.000
Variance : 2.625
Standard Deviation : 1.620
Total rolls : 9Null / Other
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Research Technology - British
British spend 5 on tech rolls
British roll 4 and gets 0 hitsPurchase Units - British
British buy 1 armour and 1 destroyer; Remaining resources: 0 PUs; 1 techTokens;Combat Move - British
1 mech_infantry moved from Union of South Africa to Belgian CongoNon Combat Move - British
Place Units - British
1 armour placed in Union of South Africa
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,1,1,1,2
British collect 20 PUs (5 lost to blockades); end with 20 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Ethiopia : 1 flag
106 Sea Zone : 1 destroyer
71 Sea Zone : 1 submarine
Persia : 3 aaGuns, 2 armour, 1 artillery, 1 fighter, 14 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 50 / 77
Russians : 18 / 22
Japanese : 78 / 88
Americans : 53 / 75
Chinese : 0 / 1
British : 25 / 20
UK_Pacific : 0 / 0
Italians : 23 / 36
ANZAC : 11 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.455
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Null / Other
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 2 times
Average roll : 2.167
Median : 1.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Research Technology - Italians
Italians spend 5 on tech rolls
Italians roll 2 and gets 0 hitsPurchase Units - Italians
Italians buy 2 destroyers, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Italians
2 infantry moved from Alexandria to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 bomber moved from Egypt to LibyaCombat - Italians
Battle in Libya
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Libya, round 2 : 2/3 hits
Americans roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Libya
Italians win, taking Libya from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 aaGun moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Libya to Egypt
2 mech_infantrys moved from Egypt to Iraq
3 fighters moved from Egypt to Iraq
1 mech_infantry moved from Syria to Iraq
1 fighter moved from Southern Italy to Bryansk
1 armour moved from Romania to Ukraine
1 aaGun and 3 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
3 mech_infantrys placed in Egypt
2 destroyers and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 aaGun and 1 infantry
Egypt : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 4 mech_infantrys
Anglo Egyptian Sudan : 1 flag
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
Syria : 1 flag
Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
Libya : 1 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Bryansk : 1 fighter
Bessarabia : 1 aaGun and 3 infantry
Ukraine : 1 armour
80 Sea Zone : 1 submarine
96 Sea Zone : 1 transport
95 Sea Zone : 2 destroyers and 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour, 3 artilleries, 3 fighters, 3 infantry and 4 mech_infantrys
92 Sea Zone : 2 destroyers and 1 transport
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 50 / 77
Russians : 18 / 22
Japanese : 78 / 88
Americans : 52 / 75
Chinese : 0 / 1
British : 25 / 20
UK_Pacific : 0 / 0
Italians : 24 / 36
ANZAC : 11 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Research Technology - ANZAC
ANZAC spend 5 on tech rollsPurchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 1 PUs; 1 techTokens;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java