@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
UnknownSoldier (Axis) vs. mrcuengo (Allies+13), no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
2 armour, 4 artilleries and 4 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Ethiopia to Belgian Congo
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 cruiser moved from 92 Sea Zone to 94 Sea Zone
1 battleship moved from 81 Sea Zone to 94 Sea ZoneCombat - Italians
Battle in Belgian Congo
Italians attack with 2 armour, 4 artilleries, 4 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 2 armour, 4 artilleries, 4 infantry and 1 mech_infantry in Belgian Congo, round 2 : 4/11 hits
British roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Belgian Congo
Italians win, taking Belgian Congo from British with 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
Italians attack with 3 artilleries and 3 infantry
British defend with 1 armour
Italians roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/2 hits
British roll dice for 1 armour in Tunisia, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in AlgeriaNon Combat Move - Italians
1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 81 Sea Zone to 94 Sea Zone
1 bomber moved from Trans-Jordan to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Southern France to Northern Italy
1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
Italians undo move 1.
2 infantry placed in Northern Italy
2 armour and 1 artillery placed in Northern Italy
2 armour and 1 infantry placed in Egypt
1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry
Trans-Jordan : 1 infantry
Alexandria : 1 flag
Gibraltar : 1 flag, 1 airfield and 1 harbour
Egypt : 1 flag, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Nigeria : 1 flag, 1 infantry
Kenya : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
Tanganyika Territory : 1 flag, 1 infantry
French Equatorial Africa : 1 flag
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag, 3 artilleries and 2 infantry
Northern Italy : 2 armour, 1 artillery, 1 factory_major and 3 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
94 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 5 transports
93 Sea Zone : 1 flag
Greece : 1 flag, 1 aaGun
Persia : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 51 / 70
Russians : 28 / 29
Japanese : 39 / 40
Americans : 57 / 78
Chinese : 12 / 9
British : 22 / 30
UK_Pacific : 17 / 17
Italians : 26 / 38
ANZAC : 10 / 20
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 43 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to Northern Territory
1 carrier, 2 destroyers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 tactical_bomber moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Burma to French Indo China
2 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
Since the French only have the 2 infantry in London, I assume it will be ok to just click through their turn and do Germany.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Germans
Germans buy 7 artilleries, 8 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Belarus to Bryansk
2 infantry moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
3 armour, 3 artilleries, 3 infantry and 5 mech_infantrys moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 armour, 3 artilleries, 3 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 3 artilleries, 3 infantry and 5 mech_infantrys in Western Ukraine, round 2 : 3/14 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 armour, 3 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Western Ukraine
1 bomber moved from Bryansk to Belarus
3 armour moved from Novgorod to Belarus
4 artilleries and 5 infantry moved from Karelia to Novgorod
1 armour moved from Karelia to Belarus
3 submarines moved from 93 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 6 submarines and 2 transports moved from 92 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
3 infantry moved from France to Southern France
4 infantry moved from Western Germany to 113 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Gibraltar to Western Germany
2 fighters and 2 tactical_bombers moved from Gibraltar to TunisiaPlace Units - Germans
3 submarines placed in 93 Sea Zone
3 artilleries placed in Novgorod
3 artilleries placed in France
1 artillery and 8 infantry placed in Western Germany
Germans undo move 4.
1 artillery and 3 infantry placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag
Egypt : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
Syria : 1 flag
France : 1 flag, 1 airfield, 3 artilleries and 1 factory_minor
Tunisia : 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 2 tactical_bombers
Germany : 1 artillery, 1 factory_major and 3 infantry
Belarus : 1 flag, 2 aaGuns, 14 armour, 12 artilleries, 1 bomber, 21 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 3 infantry and 5 mech_infantrys
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 7 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 submarine
94 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 9 submarines and 2 transports
93 Sea Zone : 3 submarines
Bulgaria : 1 flag
Eastern Persia : 1 flag
115 Sea Zone : 2 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 56 / 71
Russians : 23 / 29
Japanese : 39 / 40
Americans : 57 / 78
Chinese : 12 / 9
British : 22 / 30
UK_Pacific : 17 / 17
Italians : 26 / 38
ANZAC : 10 / 21
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Vologda
1 mech_infantry moved from Samara to Vologda
2 infantry moved from Russia to Smolensk
1 bomber moved from Samara to Bryansk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
3 armour, 18 artilleries, 22 infantry and 2 mech_infantrys moved from Russia to SmolenskCombat - Russians
Battle in Bryansk
Russians attack with 1 bomber and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 4 infantry in Bryansk, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Vologda, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 3 armour, 18 artilleries, 1 fighter, 24 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 3 armour, 18 artilleries, 1 fighter, 24 infantry and 2 mech_infantrys in Smolensk, round 2 : 15/48 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 armour, 18 artilleries, 1 fighter, 24 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 bomber moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
3 aaGuns moved from Russia to Smolensk
6 infantry moved from Russia to Smolensk
1 mech_infantry moved from Samara to Smolensk
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Caucasus to Rostov
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Central Mongolia to Ulaanbaatar
1 infantry moved from Chahar to HopeiPlace Units - Russians
2 infantry placed in Ukraine
5 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
Sorry. forgot the two french inf. Good call taking your turn. It could have been a while before I would have noticed that I missed the move.
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Sorry. forgot the two french inf. Good call taking your turn. It could have been a while before I would have noticed that I missed the move.
I have done the same thing myself :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory_minor and 1 fighter; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Korea to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Korea to Sakha
Japanese take Sakha from Russians
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 artilleries moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from Korea to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
2 artilleries moved from 36 Sea Zone to Hainan
1 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from 36 Sea Zone to Hainan
1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Hainan
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Hainan, round 2 : 1/1 hits
Japanese roll dice for 2 artilleries and 2 infantry in Hainan, round 2 : 2/4 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Hainan, round 2 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Hainan
Japanese win, taking Hainan from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Kwangsi, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 carrier and 1 transport in 42 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
3 carriers, 3 destroyers, 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 2 artilleries moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
6 artilleries moved from Korea to ManchuriaPlace Units - Japanese
1 factory_minor placed in Kwangtung
3 armour placed in Manchuria
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4,3,6
Japanese collect 38 PUs (6 lost to blockades); end with 38 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery and 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag, 1 aaGun, 1 armour and 2 artilleries
Manchuria : 1 flag, 3 armour, 6 artilleries and 1 factory_minor
Hainan : 2 artilleries, 1 harbour and 2 infantry
Hunan : 1 flag
Chahar : 1 flag, 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Sakha : 1 flag, 1 armour
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 mech_infantry
Celebes : 1 flag
36 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 3 transports
Buyant-Uhaa : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 53 / 71
Russians : 23 / 26
Japanese : 44 / 38
Americans : 57 / 78
Chinese : 10 / 9
British : 22 / 30
UK_Pacific : 17 / 17
Italians : 26 / 38
ANZAC : 10 / 21
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 1 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Philippines
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Morocco to Algeria
1 fighter moved from Morocco to Algeria
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Philippines
Americans attack with 1 armour, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/3 hits
Japanese roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 tactical_bomber
Battle in Gibraltar
Battle in Algeria
Americans attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Gibraltar from Italians, taking Algeria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 fighter moved from Algeria to Morocco
2 submarines moved from 86 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 43 Sea Zone to 55 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Morocco
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 destroyer and 2 submarines placed in 86 Sea Zone
1 destroyer, 5 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
3 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to YunnanPlace Units - Chinese
3 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Kweichow to Kwangsi
Chinese take Hunan from Japanese
7 infantry moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Kwangsi
3 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from India to Belgian Congo
1 armour moved from Iraq to Persia
British take Persia from Italians
1 armour moved from Persia to Northwest Persia
1 mech_infantry moved from West India to Eastern Persia
British take Eastern Persia from Germans
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Morocco to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea ZoneCombat - British
Battle in 93 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 3 submarines
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 submarines in 93 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Germans lost in 93 Sea Zone
British roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 2 submarines in 93 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 3 : 1/3 hits
1 submarine owned by the Germans lost in 93 Sea Zone
British roll dice for 1 submarine in 93 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 4 : 1/3 hits
1 submarine owned by the Germans lost in 93 Sea Zone
British win, taking 93 Sea Zone from Italians with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 18
Casualties for Germans: 3 submarines
Battle in Kwangsi
British attack with 1 armour, 1 artillery and 7 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery and 7 infantry in Kwangsi, round 2 : 1/9 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangsi
British roll dice for 1 armour, 1 artillery and 6 infantry in Kwangsi, round 3 : 3/8 hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Belgian Congo
British attack with 3 armour, 2 artilleries, 1 bomber, 1 infantry and 5 mech_infantrys
Italians defend with 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry
British roll dice for 3 armour, 2 artilleries, 1 bomber, 1 infantry and 5 mech_infantrys in Belgian Congo, round 2 : 3/12 hits
Italians roll dice for 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/10 hits
1 infantry owned by the British and 3 infantry owned by the Italians lost in Belgian Congo
British roll dice for 3 armour, 2 artilleries, 1 bomber and 5 mech_infantrys in Belgian Congo, round 3 : 5/11 hits
Italians roll dice for 2 armour, 4 artilleries and 1 mech_infantry in Belgian Congo, round 3 : 1/7 hits
4 artilleries owned by the Italians , 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Belgian Congo
British roll dice for 3 armour, 2 artilleries, 1 bomber and 4 mech_infantrys in Belgian Congo, round 4 : 4/10 hits
Italians roll dice for 2 armour in Belgian Congo, round 4 : 2/2 hits
2 mech_infantrys owned by the British and 2 armour owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 3 armour, 2 artilleries, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 26
Casualties for British: 1 infantry and 3 mech_infantrys
Casualties for Italians: 2 armour, 4 artilleries, 3 infantry and 1 mech_infantryNon Combat Move - British
1 bomber moved from Belgian Congo to Rhodesia
1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Tambov to Smolensk
3 fighters and 1 tactical_bomber moved from Russia to Smolensk
1 aaGun, 1 armour and 1 infantry moved from Shan State to French Indo China
1 armour moved from India to Shan State
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from West India to India
1 transport moved from 91 Sea Zone to 102 Sea Zone
1 transport moved from 102 Sea Zone to 106 Sea Zone
2 fighters moved from 93 Sea Zone to MoroccoPlace Units - British
1 armour placed in Quebec
1 fighter placed in United Kingdom
2 mech_infantrys placed in Union of South Africa
1 submarine placed in 106 Sea ZoneTurn Complete - British
British collect 25 PUs; end with 25 PUs totalPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5,2,1,6,6,2,3,4,6,5,5,6,2,5,4,5
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour
Some Units in French Indo China change ownership: 1 artillery, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 2 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 infantry moved from Nigeria to French West Africa
Italians take French West Africa from French
3 artilleries and 2 infantry moved from Tunisia to Algeria
4 transports moved from 94 Sea Zone to 95 Sea Zone
1 armour moved from Southern Italy to 95 Sea Zone
2 armour moved from Northern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
3 armour, 1 artillery, 4 infantry and 4 transports moved from 95 Sea Zone to 94 Sea Zone
4 infantry moved from 94 Sea Zone to Algeria
3 armour moved from 94 Sea Zone to Algeria
1 artillery moved from 94 Sea Zone to Algeria
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
2 fighters moved from 94 Sea Zone to 93 Sea Zone
1 bomber moved from Egypt to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
British defend with 1 destroyer and 1 submarine
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 4/4 hits
British roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians , 1 submarine owned by the British , 1 bomber owned by the Italians and 1 destroyer owned by the British lost in 93 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is -6
Casualties for British: 1 destroyer and 1 submarine
Casualties for Italians: 1 bomber and 1 destroyer
Battle in Algeria
Italians attack with 3 armour, 4 artilleries and 6 infantry
Americans defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 0/2 hits
Italians roll dice for 3 armour, 4 artilleries and 6 infantry in Algeria, round 2 : 1/13 hits
Americans roll dice for 2 infantry in Algeria, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Italians roll dice for 3 armour, 4 artilleries and 5 infantry in Algeria, round 3 : 5/12 hits
Americans roll dice for 1 infantry in Algeria, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from Americans with 3 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 aaGun moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 aaGun moved from 94 Sea Zone to Algeria
2 fighters moved from 93 Sea Zone to 94 Sea Zone
1 artillery moved from Northern Italy to Southern France
1 infantry moved from Egypt to Anglo Egyptian SudanPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
2 destroyers and 2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Nigeria : 1 flag
Kenya : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 infantry
Tanganyika Territory : 1 flag, 1 infantry
French Equatorial Africa : 1 flag
Algeria : 1 flag, 1 aaGun, 3 armour, 4 artilleries and 5 infantry
Southern France : 1 artillery
French West Africa : 1 flag, 1 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
95 Sea Zone : 2 destroyers and 2 submarines
94 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 5 transports
Greece : 1 flag, 1 aaGun
Iraq : 1 flag, 1 infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 53 / 71
Russians : 23 / 26
Japanese : 36 / 38
Americans : 59 / 85
Chinese : 16 / 20
British : 23 / 25
UK_Pacific : 17 / 15
Italians : 26 / 38
ANZAC : 10 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 20 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
1 carrier, 2 destroyers and 1 fighter moved from 26 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 1 destroyer and 8 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 transport moved from 94 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from Tunisia to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Tunisia to 92 Sea Zone
2 fighters moved from 94 Sea Zone to Gibraltar
2 fighters and 2 tactical_bombers moved from Western Germany to 92 Sea Zone
2 infantry moved from Western Ukraine to Bryansk
2 artilleries moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Belarus to Bryansk
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
1 artillery moved from Western Ukraine to Bryansk -
I need scramble orders for sz92 from Morocco sir
-
no scramble.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 1 destroyer and 8 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 transport moved from 94 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from Tunisia to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Tunisia to 92 Sea Zone
2 fighters moved from 94 Sea Zone to Gibraltar
2 fighters and 2 tactical_bombers moved from Western Germany to 92 Sea Zone
2 infantry moved from Western Ukraine to Bryansk
2 artilleries moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Belarus to Bryansk
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
1 artillery moved from Western Ukraine to BryanskCombat - Germans
Battle in Gibraltar
Germans attack with 2 fighters and 2 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Gibraltar, round 2 : 1/4 hits
British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 1/6 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Ukraine, round 3 : 3/6 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 3 artilleries, 1 bomber and 3 infantry
Russians defend with 4 infantry
Germans roll dice for 3 artilleries, 1 bomber and 3 infantry in Bryansk, round 2 : 4/7 hits
Russians roll dice for 4 infantry in Bryansk, round 2 : 0/4 hits
4 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 3 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantryNon Combat Move - Germans
4 mech_infantrys moved from Western Ukraine to Belarus
2 armour moved from Western Ukraine to Belarus
1 infantry moved from Novgorod to Archangel
7 artilleries and 8 infantry moved from Novgorod to Belarus
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
3 artilleries moved from France to Southern France
4 fighters and 4 tactical_bombers moved from 92 Sea Zone to Algeria
2 artilleries and 2 infantry moved from Tunisia to Algeria
1 transport moved from 94 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
2 fighters moved from Gibraltar to 94 Sea Zone
1 aaGun moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
1 bomber moved from Bryansk to Southern ItalyPlace Units - Germans
1 destroyer placed in 110 Sea Zone
3 armour placed in Novgorod
3 infantry placed in Southern France
1 artillery and 2 infantry placed in France
2 artilleries and 1 infantry placed in Germany
2 artilleries and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 54 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 harbour and 2 infantry
Egypt : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 2 artilleries, 4 fighters, 4 infantry and 4 tactical_bombers
Southern France : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Syria : 1 flag
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 11 infantry
Germany : 2 artilleries, 1 factory_major and 1 infantry
Southern Italy : 1 bomber
Belarus : 1 flag, 2 aaGuns, 16 armour, 19 artilleries, 29 infantry and 5 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 artilleries and 3 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 1 factory_minor, 2 infantry and 2 mech_infantrys
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 submarine
94 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 9 submarines and 1 transport
Bulgaria : 1 flag
92 Sea Zone : 1 transport
115 Sea Zone : 2 transports
Finland : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 56 / 70
Russians : 20 / 26
Japanese : 33 / 38
Americans : 59 / 85
Chinese : 16 / 20
British : 23 / 25
UK_Pacific : 17 / 15
Italians : 26 / 38
ANZAC : 13 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Smolensk to Bryansk
1 artillery moved from Smolensk to Bryansk
1 bomber moved from Russia to 115 Sea Zone
2 fighters moved from Russia to Bryansk
1 artillery moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Smolensk to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 artillery in Archangel, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits
1 artillery owned by the Russians lost in Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Russians attack with 2 artilleries, 2 fighters and 4 infantry
Germans defend with 3 artilleries and 3 infantry
Russians roll dice for 2 artilleries, 2 fighters and 4 infantry in Bryansk, round 2 : 1/8 hits
Germans roll dice for 3 artilleries and 3 infantry in Bryansk, round 2 : 2/6 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries, 2 fighters and 2 infantry in Bryansk, round 3 : 1/6 hits
Germans roll dice for 3 artilleries and 2 infantry in Bryansk, round 3 : 3/5 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
1 artillery owned by the Russians retreated to Smolensk
Germans win with 3 artilleries and 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in 115 Sea Zone
Russians attack with 1 bomber
Germans defend with 2 transports
2 transports owned by the Germans lost in 115 Sea Zone
Russians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transportsNon Combat Move - Russians
1 bomber moved from 115 Sea Zone to Vologda
2 fighters moved from Bryansk to Russia
2 infantry moved from Novosibirsk to Vologda
1 infantry moved from Central Mongolia to Tsagaan Olom
1 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Hopei to Shensi
3 aaGuns, 3 armour, 15 artilleries, 25 infantry and 3 mech_infantrys moved from Smolensk to RussiaPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Sakha to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Chahar to Anhwe
Japanese take Anhwe from Chinese
2 artilleries and 2 infantry moved from Hainan to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 20 Sea Zone
2 destroyers moved from 36 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kiangsi
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kiangsi
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsi
1 armour moved from Jehol to KiangsuCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 destroyers and 3 transports
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 3 transports in 20 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 2 destroyers and 3 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kiangsi
Japanese attack with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 4/9 hits
Chinese roll dice for 6 infantry in Kiangsi, round 2 : 2/6 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 3 artilleries, 2 fighters and 2 tactical_bombers in Kiangsi, round 3 : 3/7 hits
Chinese roll dice for 2 infantry in Kiangsi, round 3 : 1/2 hits
2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 6 infantry
Battle in Kiangsu
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese roll dice for 1 armour in Kiangsu, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the ANZAC lost in 6 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 fighter moved from 6 Sea Zone to Japan
1 aaGun and 1 artillery moved from Jehol to Anhwe
3 armour moved from Manchuria to Anhwe
6 artilleries moved from Manchuria to Jehol
3 carriers moved from 36 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsi to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Manchuria
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2
Japanese collect 36 PUs (3 lost to blockades); end with 36 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kiangsu : 1 flag, 1 armour
Kiangsi : 1 flag, 2 artilleries
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag, 6 artilleries
Manchuria : 1 flag, 1 factory_minor and 3 infantry
Hainan : 1 harbour
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun, 3 armour, 1 artillery and 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 mech_infantry
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
36 Sea Zone : 1 flag
20 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 3 transports
6 Sea Zone : 2 destroyers and 2 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 armour and 1 infantryProduction/PUs Summary :
Germans : 56 / 70
Russians : 19 / 20
Japanese : 39 / 36
Americans : 59 / 85
Chinese : 11 / 20
British : 23 / 25
UK_Pacific : 17 / 15
Italians : 26 / 38
ANZAC : 13 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





