UnknownSoldier (Axis) vs. mrcuengo (Allies+13), no tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 1 armour, 5 artilleries, 2 destroyers, 1 fighter, 9 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery moved from Tunisia to Libya
                      Americans take Libya from Italians
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
                2 artilleries and 2 infantry moved from 8 Sea Zone to Aleutian Islands

    Combat - Americans
                Battle in Aleutian Islands
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 2 artilleries and 2 infantry in Aleutian Islands, round 2 :  0/4 hits
                        Japanese roll dice for 2 infantry in Aleutian Islands, round 2 :  0/2 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Aleutian Islands, round 3 :  1/4 hits
                        Japanese roll dice for 2 infantry in Aleutian Islands, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                        Americans roll dice for 2 artilleries and 1 infantry in Aleutian Islands, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Aleutian Islands
                    Americans win, taking Aleutian Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                4 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
                4 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone
                4 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
                5 transports moved from 93 Sea Zone to 91 Sea Zone
                2 fighters moved from 93 Sea Zone to Southern Italy
                2 fighters moved from Normandy Bordeaux to Southern Italy
                1 fighter moved from Gibraltar to Southern Italy
                1 tactical_bomber moved from Gibraltar to Southern Italy
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 104 Sea Zone to 112 Sea Zone
                1 submarine moved from 105 Sea Zone to 112 Sea Zone
                1 carrier moved from 93 Sea Zone to 95 Sea Zone
                1 cruiser and 3 destroyers moved from 93 Sea Zone to 95 Sea Zone
                1 fighter moved from Iraq to Southern Italy
                1 bomber moved from Eastern United States to 92 Sea Zone
                1 bomber moved from 92 Sea Zone to Gibraltar

    Place Units - Americans
                1 armour and 2 infantry placed in Southern Italy
                1 transport placed in 101 Sea Zone
                5 artilleries and 5 infantry placed in Eastern United States
                2 infantry placed in Central United States
                Americans undo move 3.
                1 fighter placed in Eastern United States
                4 artilleries and 5 infantry placed in Eastern United States
                1 artillery placed in Central United States
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,5
                Americans collect 63 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Germans

    Combat - Chinese

    Non Combat Move - Chinese
                1 artillery and 3 infantry moved from Suiyuyan to Chahar
                3 infantry moved from Shensi to Hopei
                1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Shantung to Anhwe

    Place Units - Chinese
                3 artilleries and 4 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 17

    Purchase Units - British
                British buy 11 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Belgian Congo to French Equatorial Africa
                      British take French Equatorial Africa from Italians
                3 armour and 3 mech_infantrys moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                3 armour and 3 mech_infantrys moved from Ethiopia to Anglo Egyptian Sudan
                2 mech_infantrys moved from Eastern Persia to Persia
                1 fighter and 1 tactical_bomber moved from Iraq to Persia
                1 bomber moved from Iraq to Anglo Egyptian Sudan
                1 artillery moved from Bulgaria to Albania
                      British take Albania from Italians
                1 armour, 5 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Southern France
                2 fighters moved from United Kingdom to Southern France
                1 fighter moved from Southern Italy to Southern France

    Combat - British
                Battle in Persia
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 :  0/4 hits
                        Germans roll dice for 1 armour in Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the British lost in Persia
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Persia, round 3 :  2/3 hits
                        Germans roll dice for 1 armour in Persia, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Persia
                    British win, taking Persia from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 mech_infantry
                Battle in Southern France
                    British attack with 1 armour, 5 artilleries, 4 fighters, 5 infantry and 3 mech_infantrys
                    Germans defend with 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                        British roll dice for 1 armour, 5 artilleries, 4 fighters, 5 infantry and 3 mech_infantrys in Southern France, round 2 :  6/18 hits
                        Germans roll dice for 4 artilleries and 4 infantry in Southern France, round 2 :  2/8 hits
                        2 infantry owned by the British , 4 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Southern France
                    3 infantry owned by the British , 1 armour owned by the British , 3 mech_infantrys owned by the British and 5 artilleries owned by the British retreated to Normandy Bordeaux
                    Germans win with 2 artilleries remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 artilleries and 4 infantry
                    Casualties for British: 2 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 3 armour, 1 bomber and 3 mech_infantrys
                    Germans defend with 1 armour; Italians defend with 1 armour and 1 infantry
                        British roll dice for 3 armour, 1 bomber and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 :  3/7 hits
                        Italians roll dice for 2 armour and 1 infantry in Anglo Egyptian Sudan, round 2 :  2/3 hits
                        1 armour owned by the Germans , 2 mech_infantrys owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour
                    Casualties for British: 2 mech_infantrys
                    Casualties for Italians: 1 armour and 1 infantry

    Non Combat Move - British
                2 artilleries and 1 infantry moved from Belgian Congo to Kenya
                2 transports moved from 81 Sea Zone to 72 Sea Zone
                1 bomber moved from Anglo Egyptian Sudan to Iraq
                1 fighter and 1 tactical_bomber moved from Persia to Iraq
                3 armour and 1 mech_infantry moved from Eastern Persia to Iraq
                5 armour moved from India to Eastern Persia
                2 infantry moved from Kiangsi to Anhwe
                2 infantry moved from Kwangsi to Hunan
                1 fighter moved from Southern France to 95 Sea Zone
                3 fighters moved from Southern France to Southern Italy
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                3 infantry placed in Normandy Bordeaux
                8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total

    Place Units - UK_Pacific
                5 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 5 armour

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 17

    Combat Move - Italians
                2 armour moved from Egypt to Iraq
                      Italians take Trans-Jordan from British

    Combat - Italians
                Battle in Iraq
                    Italians attack with 2 armour
                    ANZAC defend with 4 armour, 1 bomber, 1 factory_minor, 2 fighters and 2 infantry; British defend with 3 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 fighter
                        Italians roll dice for 2 armour in Iraq, round 2 :  2/2 hits
                        ANZAC roll dice for 7 armour, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 :  7/17 hits
                        2 infantry owned by the ANZAC and 2 armour owned by the Italians lost in Iraq
                    ANZAC win with 7 armour, 2 bombers, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 2 infantry
                    Casualties for Italians: 2 armour

    Non Combat Move - Italians

    Turn Complete - Italians

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        British Somaliland : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Gold Coast : 1 flag
        Nigeria : 1 flag
        Malta : 1 flag
        French Central Africa : 1 flag
        French West Africa : 1 flag
        Holland Belgium : 1 infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 73 / 102
        Russians : 0 / 0
        Japanese : 25 / 25
        Americans : 63 / 89
        Chinese : 19 / 25
        British : 36 / 37
        UK_Pacific : 24 / 29
        Italians : 9 / 0
        ANZAC : 15 / 26
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 4 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 armour moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 armour moved from Trans-Jordan to Iraq

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                3 infantry placed in Iraq
                ANZAC undo move 1.
                1 armour and 2 infantry placed in Iraq
                2 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 17

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • If you attack Iraq with germans please remove ground troops first and then remove bombers as the first planes

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 20 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Germany to 110 Sea Zone
                1 mech_infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from British
                1 armour moved from Northern Italy to Albania
                1 mech_infantry moved from Romania to Albania
                1 mech_infantry moved from Volgograd to Tsinghai
                      Germans take Tsinghai from Chinese
                1 armour moved from Manchuria to Shantung
                      Germans take Shantung from Chinese
                1 artillery and 1 mech_infantry moved from Northwest Persia to Persia
                1 mech_infantry moved from Northwest Persia to Persia

    Combat - Germans
                Battle in Persia
                    Germans attack with 1 artillery and 2 mech_infantrys
                    British defend with 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Persia, round 2 :  1/3 hits
                        British roll dice for 1 mech_infantry in Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Persia
                    Germans win, taking Persia from British with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Albania
                    Germans attack with 1 armour and 1 mech_infantry
                    British defend with 1 artillery
                        Germans roll dice for 1 armour and 1 mech_infantry in Albania, round 2 :  1/2 hits
                        British roll dice for 1 artillery in Albania, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Albania
                    Germans win, taking Albania from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in 110 Sea Zone
                    Germans attack with 2 fighters and 2 tactical_bombers
                    British defend with 2 destroyers and 4 transports; Americans defend with 1 destroyer
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 3 destroyers and 4 transports in 110 Sea Zone, round 2 :  0/3 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the British lost in 110 Sea Zone
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 :  3/4 hits
                        British roll dice for 1 destroyer and 4 transports in 110 Sea Zone, round 3 :  0/1 hits
                        2 transports owned by the British and 1 destroyer owned by the British lost in 110 Sea Zone
                        2 transports owned by the British lost in 110 Sea Zone
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 52
                    Casualties for British: 2 destroyers and 4 transports
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
                1 aaGun, 2 artilleries and 12 infantry moved from Western Germany to Holland Belgium
                1 aaGun and 12 infantry moved from Germany to Western Germany
                3 armour moved from Northern Italy to Holland Belgium
                2 artilleries moved from Southern France to France
                1 aaGun, 2 armour, 13 infantry and 2 mech_infantrys moved from Northern Italy to France
                3 mech_infantrys moved from Ukraine to Caucasus
                2 mech_infantrys moved from Volgograd to Northwest Persia
                3 artilleries moved from Caucasus to Northwest Persia
                1 armour moved from Bryansk to Caucasus
                2 mech_infantrys moved from Finland to Novgorod
                1 aaGun moved from Finland to Karelia
                1 mech_infantry moved from Romania to Ukraine

    Place Units - Germans
                3 artilleries placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 armour placed in Russia
                10 infantry placed in Western Germany
                3 infantry placed in France
                3 infantry placed in Southern France
                3 infantry placed in Northern Italy
                1 infantry placed in Germany
                Germans undo move 7.
                3 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,2
                Germans collect 74 PUs (6 lost to blockades); end with 74 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs

    Territory Summary for Germans :

    Shantung : 1 flag, 1 armour
        Tsinghai : 1 flag, 1 mech_infantry
        Yenisey : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Kazakhstan : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 16 infantry and 2 mech_infantrys
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 22 infantry
        Germany : 1 factory_major and 4 infantry
        Holland Belgium : 1 aaGun, 3 armour, 2 artilleries, 2 fighters, 12 infantry and 2 tactical_bombers
        Albania : 1 flag, 1 armour and 1 mech_infantry
        Northern Italy : 1 flag, 1 factory_minor
        Belarus : 1 flag
        Karelia : 1 flag, 1 aaGun
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 3 armour and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 4 mech_infantrys
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 3 artilleries and 1 factory_minor
        Turkmenistan : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Caucasus : 1 flag, 1 armour and 3 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag
        85 Sea Zone : 1 submarine
        Bulgaria : 1 flag, 1 mech_infantry
        Northwest Persia : 1 flag, 1 aaGun, 10 armour, 3 artilleries and 4 mech_infantrys
        Persia : 1 flag, 1 artillery, 1 factory_minor and 2 mech_infantrys
        Finland : 1 flag, 3 artilleries

    Production/PUs Summary :

    Germans : 80 / 103
        Russians : 0 / 0
        Japanese : 25 / 25
        Americans : 63 / 89
        Chinese : 16 / 25
        British : 33 / 37
        UK_Pacific : 24 / 29
        Italians : 8 / 0
        ANZAC : 15 / 26
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 18

    Combat Move - Russians

    Non Combat Move - Russians
                1 fighter moved from Southern Italy to Greece
                1 fighter moved from Iraq to Greece

    Turn Complete - Russians

  • '13

    Well sir, after looking at the map and the gross difference in income/units, plus Germany is on her own, I have decided to concede. You played a very patient and strategic game. I left myself open in Russia when I forgot to move the tanks and then left open the Med and Italy fell. It is too much to overcome.

    Well played! Let me know if you want to play again

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