UnknownSoldier (Axis) vs. mrcuengo (Allies+13), no tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 14

    Combat Move - Russians
                1 bomber moved from Volgograd to Trans-Jordan

    Combat - Russians
                Battle in Trans-Jordan
                    Russians attack with 1 bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 bomber in Trans-Jordan, round 2 :  0/1 hits
                        Germans roll dice for 2 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 bomber owned by the Russians lost in Trans-Jordan
                    Germans win with 2 infantry remaining. Battle score for attacker is -12
                    Casualties for Russians: 1 bomber

    Non Combat Move - Russians
                1 aaGun moved from Volgograd to Caucasus
                2 fighters moved from Volgograd to Iraq

    Turn Complete - Russians

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 infantry and 3 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from Shantung to Kiangsu
                      Japanese take Kiangsu from Chinese
                1 artillery and 1 infantry moved from Jehol to Chahar
                1 submarine moved from 6 Sea Zone to 1 Sea Zone
                1 armour moved from Shantung to Chahar

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Chahar, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Chahar, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 1 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 1 Sea Zone
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                2 fighters moved from Shantung to Japan
                8 infantry moved from Shantung to Anhwe
                1 armour moved from Manchuria to Buryatia
                1 artillery and 1 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                3 submarines placed in 6 Sea Zone
                2 artilleries placed in Japan
                1 artillery and 2 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kiangsu : 1 flag, 1 infantry
        Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag, 1 artillery and 1 infantry
        Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
        Hainan : 1 harbour
        Chahar : 1 flag, 1 armour and 1 artillery
        Anhwe : 1 flag, 8 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 armour
        36 Sea Zone : 1 flag
        Dzavhan : 1 flag
        25 Sea Zone : 1 submarine
        Central Mongolia : 1 flag
        1 Sea Zone : 1 flag, 1 submarine
        6 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 5 submarines, 3 tactical_bombers and 2 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Urals : 1 flag

    Production/PUs Summary :

    Germans : 58 / 73
        Russians : 6 / 0
        Japanese : 33 / 33
        Americans : 58 / 82
        Chinese : 12 / 22
        British : 29 / 37
        UK_Pacific : 25 / 30
        Italians : 28 / 39
        ANZAC : 15 / 33
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • scramble?

    usturn14.tsvg

  • '13

    yessir…both fighters and a tac


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 3 artilleries, 4 destroyers, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 carrier, 5 destroyers, 2 fighters and 11 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
                2 tactical_bombers moved from Normandy Bordeaux to 92 Sea Zone
                1 bomber and 3 fighters moved from United Kingdom to 92 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 fighter moved from Queensland to Philippines

    Combat - Americans
                Americans creates battle in territory 35 Sea Zone
                Italians scrambles 3 units out of Algeria to defend against the attack in 92 Sea Zone
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 1 cruiser, 6 destroyers, 6 fighters, 12 submarines and 2 tactical_bombers
                    Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 6 submarines and 4 transports
                        Americans roll dice for 12 submarines in 92 Sea Zone, round 2 :  3/12 hits
                    Units damaged: 1 carrier owned by the Italians , 1 battleship owned by the Italians and 1 carrier owned by the Germans
                        Italians roll dice for 9 submarines in 92 Sea Zone, round 2 :  2/9 hits
                    Units damaged: 2 carriers owned by the Americans
                        Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 6 destroyers, 6 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 :  10/16 hits
                        Italians roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 tactical_bomber and 4 transports in 92 Sea Zone, round 2 :  7/15 hits
                        6 submarines owned by the Americans , 1 destroyer owned by the Italians , 6 submarines owned by the Italians , 1 carrier owned by the Americans and 3 submarines owned by the Germans lost in 92 Sea Zone
                        Americans roll dice for 6 submarines in 92 Sea Zone, round 3 :  2/6 hits
                        Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 6 destroyers, 6 fighters and 2 tactical_bombers in 92 Sea Zone, round 3 :  6/16 hits
                        Italians roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 tactical_bomber and 4 transports in 92 Sea Zone, round 3 :  3/14 hits
                        1 carrier owned by the Italians , 3 submarines owned by the Americans , 1 destroyer owned by the Italians , 1 battleship owned by the Italians , 1 tactical_bomber owned by the Germans , 1 cruiser owned by the Germans , 1 carrier owned by the Germans , 1 destroyer owned by the Germans and 1 cruiser owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 3 submarines in 92 Sea Zone, round 4 :  1/3 hits
                        1 transport owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 6 destroyers, 6 fighters and 2 tactical_bombers in 92 Sea Zone, round 4 :  6/16 hits
                        Italians roll dice for 6 fighters in 92 Sea Zone, round 4 :  5/6 hits
                        3 fighters owned by the Italians , 5 destroyers owned by the Americans and 3 fighters owned by the Germans lost in 92 Sea Zone
                        3 transports owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 3 submarines in 92 Sea Zone, round 5 :  2/3 hits
                    Americans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 143
                    Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber
                    Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 6 submarines and 4 transports
                    Casualties for Americans: 1 carrier, 5 destroyers and 9 submarines

    Non Combat Move - Americans
                1 fighter moved from 92 Sea Zone to Normandy Bordeaux
                1 fighter moved from 92 Sea Zone to Normandy Bordeaux
                1 bomber moved from 92 Sea Zone to Gibraltar
                4 fighters moved from 92 Sea Zone to Gibraltar
                2 tactical_bombers moved from 92 Sea Zone to Gibraltar
                5 transports moved from 91 Sea Zone to 90 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 submarines moved from 101 Sea Zone to 11 Sea Zone
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                5 transports moved from 90 Sea Zone to 101 Sea Zone
                1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Alaska to British Columbia
                1 armour moved from Alaska to Western United States

    Place Units - Americans
                1 fighter placed in Western United States
                2 destroyers and 1 submarine placed in 10 Sea Zone
                2 destroyers placed in 101 Sea Zone
                3 artilleries and 7 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,1
                Americans collect 56 PUs (2 lost to blockades); end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 armour and 1 artillery
                        Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour and 1 artillery in Chahar, round 2 :  1/2 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Chahar
                        Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 3 :  0/2 hits
                        Japanese roll dice for 1 armour in Chahar, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 1 artillery in Chahar, round 4 :  1/1 hits
                        Japanese roll dice for 1 armour in Chahar, round 4 :  0/1 hits
                        1 armour owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                2 artilleries and 5 infantry moved from Kwangsi to Hunan

    Place Units - Chinese
                1 infantry placed in Kiangsi
                1 infantry placed in Chahar
                2 infantry placed in Kweichow
                1 artillery and 1 infantry placed in Hunan
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 14

    Purchase Units - British
                British buy 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Algeria
                1 infantry moved from 92 Sea Zone to Algeria
                1 armour moved from Yenisey to Buryatia
                      UK_Pacific take Yakut S.S.R. from Japanese
                1 armour moved from Iraq to Syria
                      British take Syria from Italians
                1 armour moved from Syria to Trans-Jordan
                4 armour moved from Iraq to Trans-Jordan
                1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan

    Combat - British
                Battle in Southern Italy
                    British captures 39PUs while taking Italians capital
                Battle in Algeria
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 tactical_bomber; Italians defend with 1 airfield
                        British roll dice for 1 artillery and 1 infantry in Algeria, round 2 :  1/2 hits
                        Italians roll dice for 1 tactical_bomber in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 tactical_bomber owned by the Germans lost in Algeria
                    British win, taking Southern Italy from Italians, taking Algeria from Italians with 1 artillery remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    British attack with 5 armour, 1 bomber, 1 fighter and 1 tactical_bomber
                    Germans defend with 2 infantry
                        British roll dice for 5 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Trans-Jordan, round 2 :  4/8 hits
                        Germans roll dice for 2 infantry in Trans-Jordan, round 2 :  2/2 hits
                        2 armour owned by the British and 2 infantry owned by the Germans lost in Trans-Jordan
                    British win, taking Trans-Jordan from Germans with 3 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 armour
                Battle in Buryatia
                    British attack with 1 armour
                    Japanese defend with 1 armour
                        British roll dice for 1 armour in Buryatia, round 2 :  1/1 hits
                        Japanese roll dice for 1 armour in Buryatia, round 2 :  1/1 hits
                        1 armour owned by the British and 1 armour owned by the Japanese lost in Buryatia
                    Japanese win with no units remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 armour

    Non Combat Move - British
                1 artillery and 5 infantry moved from Kiangsi to Kwangsi
                2 infantry moved from Kiangsi to Kwangtung
                3 armour and 1 mech_infantry moved from Eastern Persia to Iraq
                2 armour moved from Northwest Persia to Trans-Jordan
                1 bomber, 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
                4 armour moved from India to Eastern Persia
                3 armour and 3 mech_infantrys moved from Rhodesia to Union of South Africa
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                3 infantry placed in Normandy Bordeaux
                2 fighters placed in United Kingdom
                2 artilleries placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,1
                British collect 34 PUs (1 lost to blockades); end with 73 PUs total

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                2 armour, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 26 PUs; end with 26 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
                Units Change Ownership
                    Some Units in India change ownership: 2 armour, 1 infantry and 2 mech_infantrys
                    Some Units in 39 Sea Zone change ownership: 1 transport

  • '13

    Nice move on Italy…did not see that  :oops:

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 14

    Combat Move - Italians
                5 infantry moved from Northern Italy to Southern Italy
                1 armour moved from French Central Africa to Gold Coast
                      Italians take French West Africa from British
                      Italians take Gold Coast from British
                1 infantry moved from Belgian Congo to Rhodesia
                      Italians take Rhodesia from British
                1 infantry moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British
                1 mech_infantry moved from Kenya to Italian Somaliland
                      Italians take Italian Somaliland from British

    Combat - Italians
                Battle in Southern Italy
                    Italians attack with 5 infantry
                    British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 5 infantry in Southern Italy, round 2 :  1/5 hits
                        British roll dice for 2 infantry in Southern Italy, round 2 :  2/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Southern Italy
                        Italians roll dice for 3 infantry in Southern Italy, round 3 :  0/3 hits
                        British roll dice for 1 infantry in Southern Italy, round 3 :  0/1 hits
                        Italians roll dice for 3 infantry in Southern Italy, round 4 :  1/3 hits
                        British roll dice for 1 infantry in Southern Italy, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Southern Italy
                    Italians win, taking Southern Italy from British with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Northern Italy to Southern Italy
                2 aaGuns, 3 artilleries and 6 infantry moved from Southern France to Northern Italy
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                5 artilleries and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Nigeria to Anglo Egyptian Sudan

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,3,1,2,4
                Italians collect 26 PUs (3 lost to blockades); end with 26 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag
        British Somaliland : 1 flag, 1 infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 1 airfield, 4 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Gold Coast : 1 flag, 1 armour
        Nigeria : 1 flag, 2 armour
        Kenya : 1 flag
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 armour, 5 artilleries and 2 infantry
        Rhodesia : 1 flag, 1 infantry
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        French West Africa : 1 flag
        Tunisia : 1 flag
        Holland Belgium : 1 infantry
        Northern Italy : 2 aaGuns, 3 artilleries, 1 factory_major and 6 infantry
        Italian Somaliland : 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 57 / 73
        Russians : 6 / 0
        Japanese : 31 / 33
        Americans : 58 / 82
        Chinese : 13 / 19
        British : 29 / 73
        UK_Pacific : 26 / 31
        Italians : 29 / 31
        ANZAC : 15 / 33
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 3 armour, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 39 Sea Zone to 44 Sea Zone
                1 bomber moved from Shan State to Trans-Jordan
                3 fighters moved from Iraq to Trans-Jordan

    Place Units - ANZAC
                3 armour placed in Iraq
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • it’s a tight race for the allies to keep the victory cities i europe at the moment.

  • '13

    @mrcunego:

    it’s a tight race for the allies to keep the victory cities i europe at the moment.

    either way, it has been a great game!

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 11 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Finland to Norway
                      Germans take Norway from British
                1 armour moved from Norway to Finland
                1 armour moved from Samara to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Caucasus
                1 artillery moved from Samara to Volgograd
                      Germans take Volgograd from Russians
                1 armour moved from Novosibirsk to Suiyuyan
                      Germans take Kansu from Chinese
                      Germans take Suiyuyan from Chinese
                1 armour moved from Novosibirsk to Sikang
                      Germans take Tsinghai from Chinese
                      Germans take Sikang from Chinese
                1 armour moved from Urals to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Timguska to Yenisey
                      Germans take Yenisey from UK_Pacific
                1 bomber moved from Egypt to 95 Sea Zone

    Combat - Germans
                Battle in 95 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 95 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Caucasus
                    Germans attack with 1 armour
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun

    Non Combat Move - Germans
                3 mech_infantrys moved from Ukraine to Caucasus
                1 aaGun, 3 armour and 1 artillery moved from Rostov to Caucasus
                4 armour moved from Tambov to Caucasus
                1 aaGun moved from Tambov to Volgograd
                1 armour moved from Nenetsia to Samara
                1 armour moved from Urals to Tsinghai
                1 aaGun and 3 artilleries moved from Karelia to Finland
                5 artilleries and 10 infantry moved from Southern France to France
                1 artillery moved from Western Germany to France
                3 armour moved from Germany to France
                4 armour moved from Western Germany to France
                1 mech_infantry moved from Western Germany to France
                1 bomber moved from 95 Sea Zone to France
                10 infantry moved from Western Germany to France
                13 infantry moved from Germany to Western Germany
                1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                3 artilleries placed in France
                10 infantry placed in Germany
                1 artillery and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 71 PUs; end with 71 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs

    Territory Summary for Germans :

    Suiyuyan : 1 flag, 1 armour
        Kansu : 1 flag
        Tsinghai : 1 flag, 1 armour
        Sikang : 1 flag, 1 armour
        Yenisey : 1 flag, 1 armour
        Timguska : 1 flag
        Kazakhstan : 1 flag
        Egypt : 1 artillery and 1 infantry
        Anglo Egyptian Sudan : 1 armour
        Tanganyika Territory : 1 flag
        France : 1 flag, 1 aaGun, 1 airfield, 7 armour, 11 artilleries, 1 bomber, 1 factory_minor, 42 infantry and 1 mech_infantry
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 2 tactical_bombers
        Germany : 1 aaGun, 1 factory_major and 10 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag, 1 infantry
        Vologda : 1 flag
        Volgograd : 1 flag, 1 aaGun, 1 artillery and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 aaGun, 8 armour, 1 artillery and 3 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag, 1 armour
        85 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Finland : 1 flag, 1 aaGun, 1 armour, 3 artilleries and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 71 / 101
        Russians : 0 / 0
        Japanese : 31 / 33
        Americans : 58 / 82
        Chinese : 9 / 19
        British : 26 / 73
        UK_Pacific : 25 / 31
        Italians : 29 / 31
        ANZAC : 15 / 26
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 15

    Combat Move - Russians

    Non Combat Move - Russians
                2 fighters moved from Iraq to Trans-Jordan

    Turn Complete - Russians

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 fighter moved from Japan to Chahar

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 artillery, 1 fighter and 2 infantry
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Chahar, round 2 :  1/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                        Japanese roll dice for 1 artillery and 1 fighter in Chahar, round 3 :  0/2 hits
                        Chinese roll dice for 1 artillery in Chahar, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 fighter in Chahar, round 4 :  0/2 hits
                        Chinese roll dice for 1 artillery in Chahar, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 fighter in Chahar, round 5 :  2/2 hits
                        Chinese roll dice for 1 artillery in Chahar, round 5 :  0/1 hits
                        1 artillery owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 artillery and 2 infantry moved from Manchuria to Jehol
                1 fighter moved from Chahar to Jehol
                6 infantry moved from Anhwe to Jehol
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 1 Sea Zone to 4 Sea Zone

    Place Units - Japanese
                3 infantry placed in Manchuria
                2 artilleries, 1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Korea : 2 artilleries and 2 infantry
        Kiangsu : 1 flag, 1 infantry
        Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag, 1 artillery, 1 fighter and 8 infantry
        Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
        Hainan : 1 harbour
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 artillery
        Anhwe : 1 flag
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        36 Sea Zone : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        1 Sea Zone : 1 flag
        4 Sea Zone : 1 submarine
        6 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 5 submarines, 3 tactical_bombers and 2 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Urals : 1 flag

    Production/PUs Summary :

    Germans : 71 / 101
        Russians : 0 / 0
        Japanese : 33 / 33
        Americans : 58 / 82
        Chinese : 7 / 19
        British : 26 / 73
        UK_Pacific : 25 / 31
        Italians : 29 / 31
        ANZAC : 15 / 26
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 5 artilleries, 1 bomber, 5 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                1 artillery moved from Gibraltar to 91 Sea Zone
                3 artilleries moved from Morocco to 91 Sea Zone
                4 infantry moved from Morocco to 91 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
                2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
                2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
                1 bomber moved from Gibraltar to Southern Italy
                1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 destroyer and 1 submarine moved from 10 Sea Zone to 4 Sea Zone
                      Americans take 1 Sea Zone from Japanese

    Combat - Americans
                Battle in Southern Italy
                    Americans attack with 4 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                    Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        AA fire in Southern Italy :  2/3 hits
                        1 fighter owned by the Americans and 1 tactical_bomber owned by the Americans lost in Southern Italy
                        Americans roll dice for 1 cruiser in Southern Italy, round 2 :  1/1 hits
                        Americans roll dice for 4 artilleries, 1 bomber and 4 infantry in Southern Italy, round 2 :  2/9 hits
                        Italians roll dice for 2 aaGuns and 3 infantry in Southern Italy, round 2 :  0/3 hits
                        2 aaGuns owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
                        Americans roll dice for 4 artilleries, 1 bomber and 4 infantry in Southern Italy, round 3 :  4/9 hits
                        Italians roll dice for 2 infantry in Southern Italy, round 3 :  1/2 hits
                        1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                    Americans captures 31PUs while taking Italians capital
                    Americans win, taking Southern Italy from Italians with 4 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is -5
                    Casualties for Italians: 2 aaGuns and 3 infantry
                    Casualties for Americans: 1 fighter, 1 infantry and 1 tactical_bomber
                Battle in 4 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 4 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 4 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 4 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 armour moved from Western United States to Central United States
                2 submarines moved from 11 Sea Zone to 26 Sea Zone
                1 bomber moved from Southern Italy to Algeria
                1 carrier moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from Gibraltar to 95 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                2 destroyers moved from 91 Sea Zone to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 105 Sea Zone
                3 artilleries and 7 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 2 destroyers, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from Morocco to Algeria
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                1 bomber placed in Eastern United States
                5 artilleries and 5 infantry placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,1
                Americans collect 63 PUs (1 lost to blockades); end with 94 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 119 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 3 infantry moved from Kweichow to Hopei
                3 artilleries and 6 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 artillery and 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 4 infantry in Hopei, round 2 :  4/5 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                2 infantry moved from Kweichow to Anhwe

    Place Units - Chinese
                1 artillery placed in Anhwe
                2 infantry placed in Shensi
                2 infantry placed in Szechwan
                Chinese undo move 2.
                1 infantry placed in Shensi
                1 infantry placed in Szechwan
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 15

    Purchase Units - British
                British buy 3 artilleries, 1 factory_minor, 1 fighter, 6 infantry and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery moved from Algeria to 92 Sea Zone
                1 artillery and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Greece
                5 armour moved from Trans-Jordan to Egypt
                3 armour moved from Iraq to Egypt
                1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                1 armour and 1 infantry moved from India to 39 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Italian Somaliland
                3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from Union of South Africa to Rhodesia

    Combat - British
                Battle in Egypt
                    British attack with 8 armour, 1 bomber, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry; Italians defend with 1 airfield, 4 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                        British roll dice for 8 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Egypt, round 2 :  4/11 hits
                        Italians roll dice for 4 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 :  3/7 hits
                        3 armour owned by the British , 1 infantry owned by the Germans , 1 mech_infantry owned by the Italians , 1 artillery owned by the Germans and 1 armour owned by the Italians lost in Egypt
                        British roll dice for 5 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Egypt, round 3 :  5/8 hits
                        Italians roll dice for 3 armour in Egypt, round 3 :  1/3 hits
                        1 armour owned by the British and 3 armour owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 4 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 4 armour
                    Casualties for Italians: 4 armour and 1 mech_infantry
                Battle in Rhodesia
                    British attack with 3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Rhodesia, round 2 :  6/10 hits
                        Italians roll dice for 1 infantry in Rhodesia, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Rhodesia
                    British win, taking Rhodesia from Italians with 3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Greece
                Battle in Italian Somaliland
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 mech_infantry
                        British roll dice for 1 armour and 1 infantry in Italian Somaliland, round 2 :  1/2 hits
                        Italians roll dice for 1 mech_infantry in Italian Somaliland, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Italian Somaliland
                    British win, taking Greece from Italians, taking Italian Somaliland from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - British
                1 mech_infantry moved from Iraq to Northwest Persia
                4 armour moved from Eastern Persia to Iraq
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                2 infantry moved from Kwangsi to Kiangsi
                3 infantry moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan

    Place Units - British
                1 factory_minor placed in Persia
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                3 infantry placed in Normandy Bordeaux
                2 artilleries, 1 fighter and 2 infantry placed in United Kingdom
                2 transports placed in 110 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                3 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 26 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
                Some Units in India change ownership: 3 armour and 3 mech_infantrys

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 15

    Combat Move - Italians
                1 armour, 5 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                3 artilleries and 6 infantry moved from Northern Italy to Southern Italy

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 5 artilleries and 2 infantry
                    British defend with 1 airfield, 4 armour, 1 factory_minor and 1 harbour
                    Italians win, taking Egypt from British with 1 armour and 5 artilleries remaining. Battle score for attacker is 18
                    Casualties for British: 4 armour
                    Casualties for Italians: 2 infantry
                Battle in Southern Italy
                    Italians attack with 3 artilleries and 6 infantry
                    Americans defend with 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                    Americans win with 3 artilleries remaining. Battle score for attacker is -17
                    Casualties for Italians: 3 artilleries and 6 infantry
                    Casualties for Americans: 1 artillery and 3 infantry

    Non Combat Move - Italians
                1 armour moved from Gold Coast to French Central Africa
                1 armour moved from Nigeria to Belgian Congo
                1 armour moved from Nigeria to Anglo Egyptian Sudan
                1 infantry moved from British Somaliland to Ethiopia

    Turn Complete - Italians

Suggested Topics

  • 25
  • 48
  • 36
  • 31
  • 36
  • 48
  • 41
  • 2.8k
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

17.9k

Users

40.7k

Topics

1.8m

Posts