@AndrewAAGamer
none.
I like the no edit thing!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in Philippines
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 1/4 hits
Americans roll dice for 1 armour and 1 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery and 2 infantry in Philippines, round 3 : 0/3 hits
Americans roll dice for 1 armour in Philippines, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 4 : 0/2 hits
Americans roll dice for 1 armour in Philippines, round 4 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 5 : 1/2 hits
Americans roll dice for 1 armour in Philippines, round 5 : 0/1 hits
1 armour owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Alaska
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer and 2 submarines
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 3/7 hits
ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC , 1 submarine owned by the Japanese and 2 submarines owned by the ANZAC lost in 25 Sea Zone
Japanese win, taking Alaska from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 2 submarines
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 18 Sea Zone to 6 Sea Zone
5 infantry moved from Manchuria to Jehol
1 aaGun moved from Korea to Manchuria
1 infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Shantung
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 fighter placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,6,1,1,5,2,3,1,3,4,5,5,2,6,4,4,1,3,1,5,4,4,6,5,2,6,6,1,5,2,5
Japanese collect 39 PUs (1 lost to blockades); end with 39 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 infantry
Kiangsu : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Jehol : 1 flag, 9 infantry
Manchuria : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Hainan : 1 harbour
Suiyuyan : 1 flag
Kansu : 1 flag, 1 infantry
Tsinghai : 1 flag
Chahar : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Alaska : 1 flag, 2 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Olgiy : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 2 transports
Dzavhan : 1 flag
25 Sea Zone : 1 destroyer
Central Mongolia : 1 flag
2 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag, 1 mech_infantry
Production/PUs Summary :
Germans : 56 / 105
Russians : 12 / 0
Japanese : 40 / 39
Americans : 54 / 83
Chinese : 10 / 14
British : 27 / 33
UK_Pacific : 24 / 29
Italians : 27 / 46
ANZAC : 13 / 23
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 3 destroyers, 6 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to 86 Sea Zone
1 tactical_bomber moved from Brazil to 86 Sea Zone
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 bomber moved from United Kingdom to 86 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 107 Sea Zone
1 destroyer moved from 109 Sea Zone to 107 Sea Zone
4 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 104 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 fighter moved from Western United States to 2 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Germans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 4/7 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in 86 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 tactical_bomber
Germans defend with 1 destroyer and 3 submarines
Germans roll dice for 3 submarines in 86 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 2 bombers, 1 destroyer and 1 tactical_bomber in 86 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 destroyer in 86 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Americans and 2 submarines owned by the Germans lost in 86 Sea Zone
Germans roll dice for 1 submarine in 86 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 bombers and 1 destroyer in 86 Sea Zone, round 3 : 0/3 hits
Germans roll dice for 1 destroyer in 86 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans lost in 86 Sea Zone
1 submarine owned by the Germans Submerged
Americans roll dice for 2 bombers in 86 Sea Zone, round 4 : 2/2 hits
Germans roll dice for 1 destroyer in 86 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 86 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -11
Casualties for Germans: 1 destroyer and 2 submarines
Casualties for Americans: 1 bomber, 1 destroyer and 1 tactical_bomber
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 0/4 hits
Italians roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 2 artilleries and 1 infantry in Gibraltar, round 3 : 0/3 hits
Italians roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 2 artilleries in Gibraltar, round 4 : 0/2 hits
Italians roll dice for 1 artillery in Gibraltar, round 4 : 1/1 hits
1 artillery owned by the Americans lost in Gibraltar
Americans roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits
Italians roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits
Americans roll dice for 1 artillery in Gibraltar, round 6 : 0/1 hits
Italians roll dice for 1 artillery in Gibraltar, round 6 : 1/1 hits
1 artillery owned by the Americans lost in Gibraltar
Italians win with 1 artillery remaining. Battle score for attacker is -14
Casualties for Americans: 2 artilleries and 2 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 107 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 107 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
3 artilleries and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 artillery moved from Eastern United States to New Brunswick Nova Scotia
1 bomber moved from 86 Sea Zone to Brazil
1 fighter moved from 104 Sea Zone to United Kingdom
1 fighter moved from 104 Sea Zone to United Kingdom
1 fighter moved from Kazakhstan to Caucasus
2 carriers, 2 destroyers, 1 fighter and 2 submarines moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from 25 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 2 Sea Zone to British Columbia
2 aaGuns moved from Western United States to British Columbia
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 104 Sea Zone to United Kingdom
1 fighter and 2 tactical_bombers moved from 104 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
Place Units - Americans
1 infantry placed in Brazil
1 destroyer and 1 transport placed in 10 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Western United States
2 destroyers and 1 submarine placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,2,1,2,4
Americans collect 54 PUs (3 lost to blockades); end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Kweichow to Hopei
2 artilleries moved from Kweichow to Hopei
3 infantry moved from Szechwan to Shensi
Place Units - Chinese
1 artillery and 1 infantry placed in Hunan
1 artillery and 1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - British
British buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
2 infantry moved from 126 Sea Zone to Norway
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 artillery and 1 infantry moved from Kiangsi to Kiangsu
1 armour moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 armour moved from Suiyuyan to Kansu
1 bomber moved from Kazakhstan to Kansu
2 armour moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
2 armour moved from Tsinghai to Kazakhstan
3 armour and 1 artillery moved from Eastern Persia to Persia
1 mech_infantry moved from French West Africa to Gold Coast
British take Gold Coast from Italians
1 armour moved from French West Africa to French Equatorial Africa
1 armour moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
1 mech_infantry moved from Kenya to French Equatorial Africa
1 armour and 1 artillery moved from Belgian Congo to French Equatorial Africa
1 mech_infantry moved from Kenya to French Equatorial Africa
1 mech_infantry moved from Kenya to French Equatorial Africa
1 tactical_bomber moved from Kazakhstan to Kansu
1 armour moved from Kazakhstan to Urals
2 fighters moved from Kazakhstan to Urals
Combat - British
Battle in Urals
British attack with 1 armour and 2 fighters
Japanese defend with 1 mech_infantry
British roll dice for 1 armour and 2 fighters in Urals, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits
1 armour owned by the British lost in Urals
British roll dice for 2 fighters in Urals, round 3 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Urals, round 3 : 1/1 hits
1 fighter owned by the British and 1 mech_infantry owned by the Japanese lost in Urals
British win with 1 fighter remaining. Battle score for attacker is -12
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour and 1 fighter
Battle in French Equatorial Africa
British attack with 3 armour, 1 artillery and 3 mech_infantrys
Italians defend with 1 infantry
British roll dice for 3 armour, 1 artillery and 3 mech_infantrys in French Equatorial Africa, round 2 : 3/7 hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits
1 infantry owned by the Italians lost in French Equatorial Africa
British win, taking French Equatorial Africa from Italians with 3 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kansu
British attack with 1 armour, 1 bomber and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Kansu, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
British win, taking Kansu from Japanese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Persia
British attack with 3 armour and 1 artillery
Italians defend with 1 armour
British roll dice for 3 armour and 1 artillery in Persia, round 2 : 1/4 hits
Italians roll dice for 1 armour in Persia, round 2 : 1/1 hits
1 artillery owned by the British and 1 armour owned by the Italians lost in Persia
British win, taking Persia from Italians with 3 armour remaining. Battle score for attacker is 2
Casualties for British: 1 artillery
Casualties for Italians: 1 armour
Battle in Norway
Non Combat Move - British
1 aaGun moved from United Kingdom to 110 Sea Zone
7 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 armour moved from India to Eastern Persia
1 bomber and 1 tactical_bomber moved from Kansu to Kazakhstan
1 fighter moved from Kazakhstan to Caucasus
6 infantry moved from Kwangtung to Kiangsi
3 infantry moved from Kwangsi to Hunan
3 infantry moved from French Indo China to Kwangsi
1 battleship and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Anhwe to Kiangsu
1 fighter moved from Urals to Archangel
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 bomber moved from Kazakhstan to Caucasus
Place Units - British
3 mech_infantrys placed in Normandy Bordeaux
7 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Place Units - UK_Pacific
1 armour placed in Kwangtung
3 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Units Change Ownership
Some Units in India change ownership: 3 armour and 1 mech_infantry
Some Units in Kwangtung change ownership: 1 armour
there were some real axis heroes this round. The art in gibralta really stood his ground and fortified himself.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 fighter, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 98 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from British
4 armour, 5 artilleries and 5 infantry moved from Egypt to Anglo Egyptian Sudan
1 battleship moved from 92 Sea Zone to 93 Sea Zone
1 cruiser moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from France to Southern France
1 artillery moved from France to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 armour, 3 artilleries and 8 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Southern France, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 armour, 3 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 4 armour, 5 artilleries and 5 infantry
British defend with 1 artillery
Italians roll dice for 4 armour, 5 artilleries and 5 infantry in Anglo Egyptian Sudan, round 2 : 7/14 hits
British roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 4 armour, 5 artilleries and 4 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Battle in 91 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 91 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Non Combat Move - Italians
1 carrier, 1 destroyer, 1 fighter and 6 submarines moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 aaGun moved from Yugoslavia to Northern Italy
1 aaGun moved from France to Southern France
2 artilleries moved from France to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Syria to Iraq
Place Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
1 fighter placed in Southern Italy
1 destroyer and 2 transports placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 airfield and 1 harbour
Egypt : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 4 armour, 5 artilleries and 4 infantry
Morocco : 1 flag, 1 airfield
Algeria : 1 flag, 1 airfield
Southern France : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Syria : 1 flag
Tunisia : 1 flag
Holland Belgium : 1 infantry
Northern Italy : 2 aaGuns, 2 artilleries and 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
95 Sea Zone : 1 destroyer and 2 transports
93 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 6 submarines and 2 transports
Greece : 1 flag
Iraq : 1 flag, 1 infantry
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 50 / 105
Russians : 12 / 0
Japanese : 34 / 39
Americans : 54 / 71
Chinese : 16 / 16
British : 34 / 38
UK_Pacific : 24 / 30
Italians : 26 / 43
ANZAC : 13 / 23
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
there were some real axis heroes this round. The art in gibralta really stood his ground and fortified himself.
That was crazy dice :|
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
3 fighters moved from Kazakhstan to Iraq
Combat - ANZAC
Battle in Iraq
ANZAC attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 3 fighters and 2 infantry in Iraq, round 2 : 0/5 hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
ANZAC roll dice for 3 fighters and 2 infantry in Iraq, round 3 : 3/5 hits
Italians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Iraq
ANZAC win, taking Iraq from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Iraq to Persia
1 carrier, 2 destroyers, 1 fighter, 7 submarines and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 62 Sea Zone to 30 Sea Zone
2 fighters moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
3 fighters moved from Kazakhstan to Iraq
Combat - ANZAC
Battle in Iraq
ANZAC attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 3 fighters and 2 infantry in Iraq, round 2 : 0/5 hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
ANZAC roll dice for 3 fighters and 2 infantry in Iraq, round 3 : 3/5 hits
Italians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Iraq
ANZAC win, taking Iraq from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Iraq to Persia
1 carrier, 2 destroyers, 1 fighter, 7 submarines and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 62 Sea Zone to 30 Sea Zone
2 fighters moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Combat Move - French
Non Combat Move - French
Turn Complete - French
I got some weird post error. Thus the double posting of anzac and FR turns. But the files works fine.
No worries sir
Good evening sir. In my tired state from snow blowing for an hour and a half, I forgot to move troops from Russia into Tambov. The only attack I rolled was a bomber against a lone transport. I hope it is ok if I redo the turn to include the battle in Tambov. If not, just let me know. I am going to save the map where it is, and will go with the first option if you do not want to allow it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour, 3 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Smolensk
4 armour moved from Russia to Smolensk
19 artilleries and 19 infantry moved from Russia to Tambov
1 bomber moved from Western Germany to 126 Sea Zone
Combat - Germans
Battle in 126 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 126 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Tambov
Germans attack with 19 artilleries and 19 infantry
Russians defend with 2 infantry
Germans roll dice for 19 artilleries and 19 infantry in Tambov, round 2 : 13/38 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 19 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 4 armour, 1 artillery and 1 infantry
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 4 armour, 1 artillery and 1 infantry in Smolensk, round 2 : 4/6 hits
Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 1/4 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 4 armour and 1 artillery remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Samara
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Samara, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Ukraine to Rostov
2 armour moved from Bryansk to Novgorod
5 artilleries and 10 infantry moved from France to Southern France
12 infantry moved from Germany to Western Germany
1 artillery and 3 infantry moved from Algeria to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 86 Sea Zone to 85 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from 126 Sea Zone to Western Germany
Place Units - Germans
3 artilleries placed in Novgorod
3 armour placed in Ukraine
3 armour placed in Russia
10 infantry placed in Germany
4 armour and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 infantry
EDIT: Adding units owned by Germans to Germany: 3 infantry
EDIT: Turning off Edit Mode
Territory Summary for Germans :
Trans-Jordan : 1 infantry
Egypt : 1 artillery and 3 infantry
Anglo Egyptian Sudan : 1 armour
Southern France : 5 artilleries and 10 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 4 armour, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 21 infantry, 1 mech_infantry and 2 tactical_bombers
Germany : 1 aaGun, 1 factory_major, 2 fighters, 13 infantry and 2 tactical_bombers
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield, 24 armour, 1 factory_minor and 5 mech_infantrys
Tambov : 1 flag, 19 artilleries and 18 infantry
Ukraine : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 1 artillery and 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag, 4 armour and 1 artillery
Samara : 1 flag, 1 artillery and 1 infantry
93 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
85 Sea Zone : 1 submarine
Bulgaria : 1 flag
Northwest Persia : 1 flag
98 Sea Zone : 1 submarine and 2 transports
Finland : 1 flag
Production/PUs Summary :
Germans : 54 / 71
Russians : 8 / 0
Japanese : 34 / 39
Americans : 54 / 71
Chinese : 16 / 16
British : 34 / 38
UK_Pacific : 24 / 30
Italians : 24 / 43
ANZAC : 15 / 26
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Combat Move - Russians
2 artilleries and 2 infantry moved from Archangel to Smolensk
17 artilleries and 18 infantry moved from Volgograd to Tambov
1 bomber and 2 fighters moved from Kazakhstan to Tambov
1 armour and 2 mech_infantrys moved from Caucasus to Tambov
1 armour and 2 mech_infantrys moved from Caucasus to Rostov
1 armour and 2 mech_infantrys moved from Caucasus to Samara
Combat - Russians
Battle in Smolensk
Russians attack with 2 artilleries and 2 infantry
Germans defend with 4 armour and 1 artillery
Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 1/4 hits
Germans roll dice for 4 armour and 1 artillery in Smolensk, round 2 : 4/5 hits
2 infantry owned by the Russians , 2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
Germans win with 4 armour remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Samara
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 : 0/3 hits
Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Samara, round 3 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Samara, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Samara
Russians roll dice for 1 armour and 1 mech_infantry in Samara, round 4 : 0/2 hits
Germans roll dice for 1 artillery in Samara, round 4 : 0/1 hits
Russians roll dice for 1 armour and 1 mech_infantry in Samara, round 5 : 1/2 hits
Germans roll dice for 1 artillery in Samara, round 5 : 1/1 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Rostov
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Rostov
Russians win, taking Rostov from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Russians attack with 1 armour, 17 artilleries, 1 bomber, 2 fighters, 18 infantry and 2 mech_infantrys
Germans defend with 19 artilleries and 18 infantry
Russians roll dice for 1 armour, 17 artilleries, 1 bomber, 2 fighters, 18 infantry and 2 mech_infantrys in Tambov, round 2 : 16/41 hits
Germans roll dice for 19 artilleries and 18 infantry in Tambov, round 2 : 10/37 hits
10 infantry owned by the Russians and 16 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 armour, 17 artilleries, 1 bomber, 2 fighters, 8 infantry and 2 mech_infantrys in Tambov, round 3 : 8/31 hits
Germans roll dice for 19 artilleries and 2 infantry in Tambov, round 3 : 1/21 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 6 artilleries owned by the Germans lost in Tambov
Russians roll dice for 1 armour, 17 artilleries, 1 bomber, 2 fighters, 7 infantry and 2 mech_infantrys in Tambov, round 4 : 10/30 hits
Germans roll dice for 13 artilleries in Tambov, round 4 : 3/13 hits
3 infantry owned by the Russians and 10 artilleries owned by the Germans lost in Tambov
Russians roll dice for 1 armour, 17 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 mech_infantrys in Tambov, round 5 : 10/27 hits
Germans roll dice for 3 artilleries in Tambov, round 5 : 2/3 hits
2 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 armour, 17 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 82
Casualties for Germans: 19 artilleries and 18 infantry
Casualties for Russians: 16 infantry
Non Combat Move - Russians
2 aaGuns moved from Archangel to Nenetsia
1 bomber and 2 fighters moved from Tambov to Volgograd
Turn Complete - Russians
Those german art should learn some skills from the one down in gibralta. weird dice.
Stupid me forgot to move the tanks along too :oops:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/7 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to Shantung
1 armour moved from Manchuria to Shantung
8 infantry moved from Jehol to Shantung
1 artillery and 1 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 submarine and 2 transports placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Manchuria
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 armour, 2 fighters and 9 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag, 1 artillery and 1 infantry
Manchuria : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Hainan : 1 harbour
Suiyuyan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Alaska : 1 flag, 2 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Olgiy : 1 flag
36 Sea Zone : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 4 submarines, 3 tactical_bombers and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag
Production/PUs Summary :
Germans : 50 / 71
Russians : 12 / 0
Japanese : 36 / 36
Americans : 54 / 71
Chinese : 14 / 16
British : 34 / 38
UK_Pacific : 24 / 30
Italians : 24 / 43
ANZAC : 15 / 26
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 37 Sea Zone to Philippines
1 armour moved from Western United States to Alaska
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 fighter moved from British Columbia to Alaska
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Philippines
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 : 3/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits
1 fighter owned by the Americans , 1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 fighter and 1 infantry
Battle in Alaska
Americans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Alaska, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Alaska
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Alaska, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Gibraltar
Non Combat Move - Americans
1 fighter moved from Alaska to Western United States
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 aaGuns moved from British Columbia to Western United States
1 fighter moved from Caucasus to Iraq
2 carriers, 2 destroyers and 2 submarines moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
5 submarines moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 107 Sea Zone to 91 Sea Zone
1 carrier and 4 submarines moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from Brazil to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
3 destroyers, 3 submarines and 3 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,2
Americans collect 56 PUs (2 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs