@AndrewAAGamer
none.
I like the no edit thing!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 6 infantry and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Anhwe to Kiangsi
1 armour moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 armour moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
3 fighters and 3 tactical_bombers moved from 20 Sea Zone to Kiangsi
1 armour moved from Kiangsu to Kiangsi
1 infantry moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Ulaanbaatar to Olgiy
Japanese take Dzavhan from Russians
1 armour moved from Anhwe to Hunan
1 armour moved from Anhwe to Kweichow
Combat - Japanese
Battle in Hunan
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese roll dice for 1 armour in Hunan, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Olgiy
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Olgiy, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Olgiy, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Olgiy
Japanese win, taking Olgiy from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Kiangsi, round 2 : 3/9 hits
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits
2 infantry owned by the British and 1 artillery owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Japanese
1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 3 transports moved from 20 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Korea
6 artilleries moved from Jehol to Anhwe
1 infantry moved from Siberia to Amur
3 infantry moved from Manchuria to Jehol
3 fighters and 3 tactical_bombers moved from Kiangsi to 6 Sea Zone
Place Units - Japanese
3 submarines placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Korea : 3 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 armour, 1 artillery and 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag, 3 infantry
Manchuria : 1 flag, 1 factory_minor and 3 infantry
Hainan : 1 harbour
Suiyuyan : 1 flag, 1 armour
Kweichow : 1 flag, 1 armour
Hunan : 1 flag, 1 armour
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun and 6 artilleries
Sakha : 1 flag
Yenisey : 1 flag, 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Olgiy : 1 flag, 1 armour
36 Sea Zone : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 1 infantry
6 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 3 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Production/PUs Summary :
Germans : 58 / 73
Russians : 16 / 17
Japanese : 37 / 37
Americans : 58 / 86
Chinese : 7 / 17
British : 24 / 27
UK_Pacific : 24 / 22
Italians : 26 / 41
ANZAC : 13 / 23
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 artilleries, 2 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 86 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 bomber moved from United Kingdom to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 3/3 hits
Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 92 Sea Zone
Americans attack with 1 bomber and 2 submarines
Germans defend with 1 destroyer, 2 submarines and 1 transport
2 submarines owned by the Germans Submerged
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 bomber in 92 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 92 Sea Zone
1 transport owned by the Germans lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 92 Sea Zone to British Guiana
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 118 Sea Zone
1 bomber moved from Gibraltar to French Guiana
1 destroyer moved from 86 Sea Zone to 88 Sea Zone
1 destroyer moved from 89 Sea Zone to 88 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
3 transports moved from 110 Sea Zone to 107 Sea Zone
2 submarines moved from 101 Sea Zone to 88 Sea Zone
3 submarines moved from 89 Sea Zone to 88 Sea Zone
1 carrier moved from 110 Sea Zone to 118 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 118 Sea Zone
1 carrier moved from 110 Sea Zone to 118 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 118 Sea Zone
3 fighters moved from 110 Sea Zone to Scotland
1 fighter moved from 110 Sea Zone to United Kingdom
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 101 Sea Zone to 107 Sea Zone
1 fighter moved from Midway to 20 Sea Zone
2 carriers, 2 destroyers, 1 fighter and 2 submarines moved from 43 Sea Zone to 20 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Turkmenistan to Russia
1 destroyer moved from 16 Sea Zone to 18 Sea Zone
Place Units - Americans
1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters placed in Western United States
1 tactical_bomber placed in Eastern United States
1 transport placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 3 infantry moved from Kwangsi to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 armour, 1 artillery and 1 infantry
Chinese roll dice for 2 artilleries and 3 infantry in Kiangsi, round 2 : 1/5 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kiangsi, round 2 : 2/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 2 artilleries and 1 infantry in Kiangsi, round 3 : 2/3 hits
Japanese roll dice for 1 armour and 1 artillery in Kiangsi, round 3 : 1/2 hits
1 armour owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 3 infantry placed in Yunnan
Chinese undo move 1.
1 infantry placed in Kiangsi
2 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - British
British buy 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 transport moved from 109 Sea Zone to 110 Sea Zone
10 infantry moved from United Kingdom to 110 Sea Zone
10 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Rhodesia to 98 Sea Zone
1 armour moved from Iraq to Syria
British take Syria from Germans
1 armour moved from Syria to Trans-Jordan
British take Trans-Jordan from Germans
1 artillery and 2 infantry moved from Kwangsi to Hunan
5 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 armour moved from Belgian Congo to Tanganyika Territory
British take Tanganyika Territory from Italians
1 armour moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Rhodesia to Kenya
2 mech_infantrys moved from Belgian Congo to Kenya
1 artillery moved from Belgian Congo to Kenya
2 armour, 1 artillery and 2 mech_infantrys moved from Belgian Congo to French Equatorial Africa
Combat - British
Battle in Ukraine
British attack with 5 fighters and 1 tactical_bomber
Germans defend with 3 armour and 1 factory_minor
British roll dice for 5 fighters and 1 tactical_bomber in Ukraine, round 2 : 4/6 hits
Germans roll dice for 3 armour in Ukraine, round 2 : 3/3 hits
3 armour owned by the Germans and 3 fighters owned by the British lost in Ukraine
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Germans: 3 armour
Casualties for British: 3 fighters
Battle in Hunan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
British roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits
Japanese roll dice for 1 armour in Hunan, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in French Equatorial Africa
British attack with 2 armour, 1 artillery and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 2 armour, 1 artillery and 2 mech_infantrys in French Equatorial Africa, round 2 : 0/5 hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits
British roll dice for 2 armour, 1 artillery and 2 mech_infantrys in French Equatorial Africa, round 3 : 1/5 hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits
1 infantry owned by the Italians lost in French Equatorial Africa
British win, taking French Equatorial Africa from Italians with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kenya
British attack with 1 armour, 1 artillery and 3 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Kenya, round 2 : 2/5 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
British attack with 10 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 10 infantry in Normandy Bordeaux, round 2 : 3/10 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 9 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in 98 Sea Zone
British attack with 1 bomber
Italians defend with 4 transports
4 transports owned by the Italians lost in 98 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 28
Casualties for Italians: 4 transports
Non Combat Move - British
1 bomber moved from 98 Sea Zone to Iraq
1 armour moved from Eastern Persia to Iraq
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Kazakhstan to Russia
1 artillery moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
1 battleship and 1 destroyer moved from 43 Sea Zone to 20 Sea Zone
3 infantry moved from French Indo China to Yunnan
2 aaGuns and 3 infantry moved from Kwangsi to Hunan
1 armour moved from Kwangsi to Hunan
1 armour moved from Kwangtung to Hunan
2 destroyers moved from 109 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
2 destroyers and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 armour and 1 mech_infantry moved from Kwangtung to Hunan
2 infantry moved from Kwangtung to Kwangsi
Place Units - British
9 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
2 armour placed in India
3 infantry placed in Kwangtung
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Units Change Ownership
Some Units in India change ownership: 2 armour
Some Units in Kwangtung change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Gold Coast to French West Africa
2 armour, 4 artilleries and 4 infantry moved from Egypt to Trans-Jordan
3 submarines moved from 95 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from British
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 battleship moved from 93 Sea Zone to 92 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in 92 Sea Zone
Germans loiter and taunt with ; Italians attack with 1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 1 transport
Americans defend with 1 submarine
Italians roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Italians win with 1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Gibraltar
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Trans-Jordan
Italians attack with 2 armour, 4 artilleries and 4 infantry
British defend with 1 armour
Italians roll dice for 2 armour, 4 artilleries and 4 infantry in Trans-Jordan, round 2 : 3/10 hits
British roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits
1 armour owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 aaGun moved from Greece to Albania
2 artilleries and 3 infantry moved from Northern Italy to France
1 aaGun and 1 artillery moved from Southern France to France
1 armour moved from Morocco to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
2 fighters moved from Gibraltar to 92 Sea Zone
1 carrier moved from 93 Sea Zone to 92 Sea Zone
Place Units - Italians
4 submarines and 1 transport placed in 95 Sea Zone
1 artillery and 2 infantry placed in Egypt
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag, 1 infantry
Trans-Jordan : 1 flag, 2 armour, 4 artilleries and 4 infantry
Alexandria : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 artillery and 1 harbour
Egypt : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Gold Coast : 1 flag
Nigeria : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 infantry
Morocco : 1 flag, 1 airfield
Algeria : 1 flag, 1 airfield, 1 artillery and 1 infantry
French West Africa : 1 flag, 1 infantry
France : 1 aaGun, 3 artilleries and 3 infantry
Tunisia : 1 flag, 1 armour
Albania : 1 aaGun
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
95 Sea Zone : 4 submarines and 1 transport
93 Sea Zone : 1 flag
Greece : 1 flag
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 transport
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 54 / 73
Russians : 16 / 17
Japanese : 35 / 37
Americans : 58 / 83
Chinese : 9 / 14
British : 29 / 31
UK_Pacific : 24 / 30
Italians : 25 / 40
ANZAC : 13 / 23
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 30 Sea Zone
1 submarine moved from 54 Sea Zone to 30 Sea Zone
2 fighters moved from Kazakhstan to Russia
1 fighter moved from 43 Sea Zone to Yunnan
1 carrier, 2 destroyers, 7 submarines and 1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries, 2 fighters, 4 infantry and 4 tactical_bombers moved from France to Normandy Bordeaux
1 bomber and 1 fighter moved from Western Germany to Normandy Bordeaux
2 fighters moved from 93 Sea Zone to Normandy Bordeaux
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 armour moved from Rostov to Northwest Persia
Germans take Caucasus from Russians
Germans take Northwest Persia from British
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Samara
Germans take Samara from Russians
18 armour, 22 artilleries, 28 infantry and 5 mech_infantrys moved from Smolensk to Bryansk
3 armour moved from Novgorod to Bryansk
1 artillery moved from Rostov to Tambov
1 mech_infantry moved from Rostov to Tambov
1 artillery moved from Rostov to Bryansk
1 armour moved from Rostov to Bryansk
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Tambov
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Tambov, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 22 armour, 23 artilleries, 28 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 22 armour, 23 artilleries, 28 infantry and 5 mech_infantrys in Bryansk, round 2 : 23/78 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 22 armour, 23 artilleries, 28 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 bomber, 5 fighters, 4 infantry and 4 tactical_bombers
French defend with 2 infantry; British defend with 1 factory_minor, 1 harbour and 9 infantry
Germans roll dice for 2 artilleries, 1 bomber, 5 fighters, 4 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 4/16 hits
British roll dice for 11 infantry in Normandy Bordeaux, round 2 : 4/11 hits
4 infantry owned by the British and 4 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 1 bomber, 5 fighters and 4 tactical_bombers in Normandy Bordeaux, round 3 : 6/12 hits
British roll dice for 7 infantry in Normandy Bordeaux, round 3 : 2/7 hits
5 infantry owned by the British , 1 infantry owned by the French and 2 artilleries owned by the Germans lost in Normandy Bordeaux
retreated to Normandy Bordeaux
British win with 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 artilleries and 4 infantry
Casualties for French: 1 infantry
Casualties for British: 9 infantry
Non Combat Move - Germans
1 fighter moved from Normandy Bordeaux to 92 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 7 submarines and 2 transports moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Western Germany to France
2 artilleries moved from Western Germany to France
1 aaGun moved from Smolensk to Bryansk
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
1 artillery and 1 infantry moved from Archangel to Belarus
1 aaGun moved from Archangel to Novgorod
1 aaGun moved from Rostov to Ukraine
1 fighter moved from Normandy Bordeaux to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to Algeria
2 tactical_bombers moved from Normandy Bordeaux to Algeria
1 bomber moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
2 artilleries and 1 infantry placed in France
1 artillery and 2 infantry placed in Southern France
4 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 1.
Germans undo move 4.
3 armour placed in Ukraine
4 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2,2
Germans collect 59 PUs (3 lost to blockades); end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Territory Summary for Germans :
Egypt : 1 infantry
Algeria : 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 14 infantry, 1 mech_infantry and 2 tactical_bombers
Germany : 1 factory_major
Belarus : 1 flag, 1 artillery and 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 22 armour, 23 artilleries, 28 infantry and 5 mech_infantrys
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 artillery and 1 mech_infantry
Ukraine : 1 flag, 1 aaGun, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 armour
Bulgaria : 1 flag
92 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 8 submarines and 2 transports
Northwest Persia : 1 flag, 1 armour
91 Sea Zone : 1 submarine
Finland : 1 flag
Production/PUs Summary :
Germans : 62 / 86
Russians : 8 / 17
Japanese : 35 / 37
Americans : 58 / 83
Chinese : 9 / 14
British : 29 / 31
UK_Pacific : 24 / 30
Italians : 25 / 40
ANZAC : 13 / 28
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
3 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
2 fighters moved from Russia to Tambov
3 artilleries moved from Russia to Samara
2 artilleries moved from Russia to Vologda
1 artillery moved from Russia to Smolensk
1 infantry moved from Kansu to Olgiy
1 bomber moved from Russia to Olgiy
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 2 fighters and 3 infantry in Tambov, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Tambov, round 2 : 0/2 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians roll dice for 2 fighters and 3 infantry in Tambov, round 3 : 2/5 hits
Germans roll dice for 1 artillery in Tambov, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Olgiy
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 armour
Russians roll dice for 1 bomber and 1 infantry in Olgiy, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Olgiy, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Olgiy
Russians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 3 artilleries and 2 infantry
Germans defend with 1 armour
Russians roll dice for 3 artilleries and 2 infantry in Samara, round 2 : 2/5 hits
Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 bomber moved from Olgiy to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
2 fighters moved from Tambov to Kazakhstan
1 armour moved from Russia to Kazakhstan
3 mech_infantrys moved from Russia to Kazakhstan
8 artilleries moved from Russia to Samara
11 infantry moved from Russia to Samara
4 infantry moved from Russia to Samara
3 artilleries moved from Russia to Samara
2 aaGuns moved from Russia to Vologda
1 aaGun moved from Russia to Samara
3 artilleries and 3 infantry moved from Russia to Samara
2 infantry moved from Russia to Samara
2 armour and 3 mech_infantrys moved from Russia to Kazakhstan
2 artilleries and 2 infantry moved from Russia to Vologda
4 infantry moved from Russia to Samara
Place Units - Russians
1 artillery, 3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 armour moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
3 artilleries moved from Anhwe to Kiangsi
2 artilleries moved from Anhwe to Kiangsi
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Kiangsi
Japanese attack with 5 artilleries
Chinese defend with 2 artilleries and 1 infantry
Japanese roll dice for 5 artilleries in Kiangsi, round 2 : 2/5 hits
Chinese roll dice for 2 artilleries and 1 infantry in Kiangsi, round 2 : 2/3 hits
1 artillery owned by the Chinese , 1 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Kiangsi
Japanese roll dice for 3 artilleries in Kiangsi, round 3 : 2/3 hits
Chinese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits
1 artillery owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 3 artilleries remaining. Battle score for attacker is 3
Casualties for Japanese: 2 artilleries
Casualties for Chinese: 2 artilleries and 1 infantry
Battle in 18 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 4/4 hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 25 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 18 Sea Zone to Japan
1 fighter and 2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
1 infantry moved from Amur to Manchuria
3 infantry moved from Manchuria to Jehol
3 infantry moved from Korea to Manchuria
3 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 3 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Anhwe to Jehol
Place Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
3 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,2,6,5,1,1,4,1,5,6,6,4,4,4,3,3,6,3,6,1,3,6,6,3,2,2,3,2,2
Japanese collect 39 PUs (2 lost to blockades); end with 39 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Korea : 1 aaGun and 3 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 3 artilleries
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 flag, 1 artillery and 6 infantry
Manchuria : 1 flag, 1 factory_minor and 7 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 armour
Suiyuyan : 1 flag
Kweichow : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 armour
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 mech_infantry
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Olgiy : 1 flag
36 Sea Zone : 1 flag
Dzavhan : 1 flag
25 Sea Zone : 1 submarine
Central Mongolia : 1 flag
18 Sea Zone : 1 submarine
6 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 3 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 58 / 86
Russians : 11 / 12
Japanese : 41 / 39
Americans : 58 / 83
Chinese : 4 / 14
British : 29 / 31
UK_Pacific : 24 / 30
Italians : 25 / 40
ANZAC : 13 / 28
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 artilleries, 3 destroyers, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from French Guiana to 91 Sea Zone
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Americans creates battle in territory 20 Sea Zone
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 transport
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 1 transport in 91 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 1 transport in 91 Sea Zone, round 4 : 0/2 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 1 transport in 91 Sea Zone, round 5 : 2/2 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 bomber moved from 91 Sea Zone to United Kingdom
1 armour, 1 infantry and 1 transport moved from 118 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
3 fighters moved from Scotland to Normandy Bordeaux
3 transports moved from 107 Sea Zone to 106 Sea Zone
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
3 infantry moved from Eastern United States to New Brunswick Nova Scotia
3 artilleries moved from Eastern United States to New Brunswick Nova Scotia
1 tactical_bomber moved from Eastern United States to Brazil
1 bomber moved from British Guiana to United Kingdom
1 destroyer moved from 107 Sea Zone to 109 Sea Zone
1 carrier moved from 118 Sea Zone to 109 Sea Zone
1 carrier moved from 118 Sea Zone to 110 Sea Zone
3 submarines moved from 110 Sea Zone to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from 118 Sea Zone to Normandy Bordeaux
1 fighter moved from Russia to Kazakhstan
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
2 submarines moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer and 5 submarines moved from 88 Sea Zone to 86 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Brazil
1 fighter placed in Western United States
3 artilleries and 2 infantry placed in Eastern United States
1 destroyer and 3 transports placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
Americans undo move 2.
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 artilleries moved from Yunnan to Kweichow
Place Units - Chinese
2 infantry placed in Szechwan
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - British
British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters and 1 tactical_bomber moved from Russia to Tsinghai
1 armour and 1 mech_infantry moved from Hunan to Shensi
1 artillery moved from Hunan to Kiangsi
1 armour moved from Hunan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Hunan to Anhwe
3 infantry moved from Hunan to Kiangsi
1 armour moved from Hunan to Shensi
1 armour and 1 mech_infantry moved from French Equatorial Africa to French West Africa
British take Nigeria from Italians
1 armour moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Kenya
1 armour, 1 artillery and 1 mech_infantry moved from French Equatorial Africa to Belgian Congo
Combat - British
Battle in Shensi
British attack with 2 armour and 1 mech_infantry
Japanese defend with 1 armour
British roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits
British roll dice for 2 armour and 1 mech_infantry in Shensi, round 3 : 2/3 hits
Japanese roll dice for 1 armour in Shensi, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi
British win, taking Shensi from Japanese with 2 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for British: 1 mech_infantry
Battle in Tsinghai
British attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 3 fighters and 1 tactical_bomber in Tsinghai, round 2 : 2/4 hits
Japanese roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Tsinghai
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Belgian Congo
British attack with 1 armour, 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Belgian Congo, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Belgian Congo
British roll dice for 1 armour and 1 artillery in Belgian Congo, round 3 : 2/2 hits
Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Anhwe
British attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Kiangsi
British attack with 1 artillery and 3 infantry
Japanese defend with 3 artilleries
British roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 : 1/4 hits
Japanese roll dice for 3 artilleries in Kiangsi, round 2 : 1/3 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Kiangsi
British roll dice for 1 artillery and 2 infantry in Kiangsi, round 3 : 2/3 hits
Japanese roll dice for 2 artilleries in Kiangsi, round 3 : 2/2 hits
2 infantry owned by the British and 2 artilleries owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 3 artilleries
Casualties for British: 3 infantry
Battle in French West Africa
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in French West Africa, round 2 : 1/2 hits
Italians roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits
1 infantry owned by the Italians lost in French West Africa
British win, taking French West Africa from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 aaGun, 1 armour, 2 artilleries and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Tsinghai to Kazakhstan
3 infantry moved from Yunnan to Kwangsi
2 infantry moved from Kwangsi to Kwangtung
2 infantry moved from Kwangtung to Kiangsi
1 armour moved from Eastern Persia to Kazakhstan
1 armour moved from Iraq to Eastern Persia
2 armour moved from India to Eastern Persia
1 bomber moved from Iraq to Kazakhstan
Place Units - British
1 artillery and 2 infantry placed in Normandy Bordeaux
7 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
2 armour placed in India
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Units Change Ownership
Some Units in India change ownership: 2 armour
Some Units in Kwangtung change ownership: 3 infantry
Some Units in French Indo China change ownership: 3 infantry
sorry the delay.
Been on some vacation and the wifi has been poor
sorry the delay.
Been on some vacation and the wifi has been poor
No worries sir. Life is more important than the game. :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from British
1 armour moved from Trans-Jordan to Persia
Italians take Iraq from British
Italians take Persia from British
1 infantry moved from Trans-Jordan to Syria
Italians take Syria from British
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 submarine moved from 95 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits
British roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Battle in 91 Sea Zone
Italians attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer and 1 transport
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 fighters in 91 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone
1 transport owned by the Americans lost in 91 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 9
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Italians
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 95 Sea Zone to 98 Sea Zone
1 aaGun moved from Albania to Yugoslavia
1 armour moved from Trans-Jordan to Egypt
4 artilleries and 3 infantry moved from Trans-Jordan to Egypt
3 submarines moved from 95 Sea Zone to 92 Sea Zone
Place Units - Italians
1 artillery and 6 infantry placed in Northern Italy
3 armour placed in Egypt
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 artillery and 1 harbour
Egypt : 1 flag, 1 airfield, 4 armour, 5 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Gold Coast : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
Morocco : 1 flag, 1 airfield
French Equatorial Africa : 1 flag, 1 infantry
Algeria : 1 flag, 1 airfield
Syria : 1 flag, 1 infantry
France : 1 aaGun, 3 artilleries and 3 infantry
Tunisia : 1 flag, 1 armour
Northern Italy : 1 artillery, 1 factory_major and 6 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 6 submarines and 1 transport
Persia : 1 flag, 1 armour
Yugoslavia : 1 flag, 1 aaGun
98 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 58 / 86
Russians : 11 / 12
Japanese : 35 / 39
Americans : 58 / 83
Chinese : 10 / 14
British : 27 / 33
UK_Pacific : 24 / 29
Italians : 27 / 46
ANZAC : 13 / 28
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 2 submarines moved from 30 Sea Zone to 25 Sea Zone
Combat - ANZAC
Battle in 25 Sea Zone
ANZAC attack with 1 destroyer and 2 submarines
Japanese defend with 1 submarine
ANZAC roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
ANZAC win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from Queensland to 20 Sea Zone
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Russia to Kazakhstan
1 fighter moved from Yunnan to Kazakhstan
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 16 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Belarus to Smolensk
1 armour moved from Novgorod to Smolensk
1 artillery and 2 infantry moved from Bryansk to Tambov
1 submarine moved from 92 Sea Zone to 107 Sea Zone
2 fighters moved from 92 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 infantry moved from Bryansk to Tambov
22 armour, 22 artilleries, 25 infantry and 5 mech_infantrys moved from Bryansk to Russia
1 destroyer moved from 92 Sea Zone to 86 Sea Zone
6 submarines moved from 92 Sea Zone to 86 Sea Zone
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
British defend with 2 destroyers and 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/4 hits
British roll dice for 2 destroyers in 104 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the British lost in 104 Sea Zone
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 3 : 3/4 hits
British roll dice for 2 destroyers in 104 Sea Zone, round 3 : 0/2 hits
2 destroyers owned by the British lost in 104 Sea Zone
Germans win with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 22
Casualties for British: 2 destroyers and 1 submarine
Battle in 107 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 107 Sea Zone
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 86 Sea Zone
Germans attack with 1 destroyer and 6 submarines
Americans defend with 1 destroyer and 5 submarines
Germans roll dice for 6 submarines in 86 Sea Zone, round 2 : 0/6 hits
Americans roll dice for 5 submarines in 86 Sea Zone, round 2 : 1/5 hits
Germans roll dice for 1 destroyer in 86 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 86 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 86 Sea Zone
Germans roll dice for 5 submarines in 86 Sea Zone, round 3 : 2/5 hits
Americans roll dice for 5 submarines in 86 Sea Zone, round 3 : 1/5 hits
Germans roll dice for 1 destroyer in 86 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 86 Sea Zone, round 3 : 0/1 hits
2 submarines owned by the Americans and 1 submarine owned by the Germans lost in 86 Sea Zone
Germans roll dice for 4 submarines in 86 Sea Zone, round 4 : 1/4 hits
Americans roll dice for 3 submarines in 86 Sea Zone, round 4 : 0/3 hits
Germans roll dice for 1 destroyer in 86 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer in 86 Sea Zone, round 4 : 1/1 hits
2 submarines owned by the Americans and 1 submarine owned by the Germans lost in 86 Sea Zone
Germans roll dice for 3 submarines in 86 Sea Zone, round 5 : 1/3 hits
Americans roll dice for 1 submarine in 86 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 destroyer in 86 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 destroyer in 86 Sea Zone, round 5 : 0/1 hits
1 submarine owned by the Americans lost in 86 Sea Zone
Germans roll dice for 3 submarines in 86 Sea Zone, round 6 : 1/3 hits
Americans roll dice for 1 destroyer in 86 Sea Zone, round 6 : 0/1 hits
1 destroyer owned by the Americans lost in 86 Sea Zone
Germans win with 1 destroyer and 3 submarines remaining. Battle score for attacker is 20
Casualties for Germans: 3 submarines
Casualties for Americans: 1 destroyer and 5 submarines
Battle in Tambov
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Smolensk, round 2 : 2/3 hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Smolensk, round 3 : 2/3 hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Russia
Germans attack with 22 armour, 22 artilleries, 25 infantry and 5 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_major, 3 infantry and 1 mech_infantry
Germans roll dice for 22 armour, 22 artilleries, 25 infantry and 5 mech_infantrys in Russia, round 2 : 31/74 hits
Russians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Russia, round 2 : 3/5 hits
3 infantry owned by the Russians , 3 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia
Germans captures 12PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 22 armour, 22 artilleries, 22 infantry and 5 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery, 3 infantry and 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Bryansk to Russia
1 mech_infantry moved from Volgograd to Caucasus
1 armour moved from Northwest Persia to Trans-Jordan
3 armour moved from Ukraine to Russia
2 armour moved from Novgorod to Bryansk
1 artillery and 2 infantry moved from Southern France to France
2 fighters moved from 104 Sea Zone to 92 Sea Zone
1 bomber moved from 104 Sea Zone to Western Germany
5 infantry moved from Western Germany to France
1 fighter and 2 tactical_bombers moved from Algeria to France
1 aaGun moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Germany
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
3 submarines placed in 93 Sea Zone
10 infantry placed in Germany
2 infantry placed in Western Germany
Germans undo move 3.
1 artillery and 2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from France: 1 fighter and 2 tactical_bombers
EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 2 tactical_bombers
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 61 PUs (2 lost to blockades); end with 73 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
Territory Summary for Germans :
Trans-Jordan : 1 armour
Egypt : 1 infantry
Algeria : 1 artillery and 3 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 10 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 11 infantry, 1 mech_infantry and 2 tactical_bombers
Germany : 1 aaGun, 1 factory_major, 2 fighters, 12 infantry and 2 tactical_bombers
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 armour
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield, 25 armour, 22 artilleries, 1 factory_minor, 22 infantry and 5 mech_infantrys
Tambov : 1 flag, 1 artillery and 2 infantry
Ukraine : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag, 1 armour, 1 artillery and 1 infantry
104 Sea Zone : 1 destroyer and 1 submarine
86 Sea Zone : 1 destroyer and 3 submarines
93 Sea Zone : 3 submarines
Bulgaria : 1 flag
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Northwest Persia : 1 flag
Finland : 1 flag
107 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 63 / 105
Russians : 6 / 0
Japanese : 35 / 39
Americans : 58 / 83
Chinese : 10 / 14
British : 27 / 33
UK_Pacific : 24 / 29
Italians : 27 / 46
ANZAC : 13 / 23
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I changed a few noncoms because of being concerned about Germany’s exposure.