G40 L 2014 Mrcunego (axis) vs Degrasse (allies +9) no tech


  • Need scramble orders again down in Gibraltar.

  • '21 '19 '18 '17 '16

    Scramble three fighters again.  I hope they roll better this time.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 4 artilleries, 1 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Syria to Northwest Persia
                1 fighter moved from Egypt to Northwest Persia
                1 armour, 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                1 artillery and 8 infantry moved from Karelia to Novgorod
                4 artilleries and 4 infantry moved from Baltic States to Belarus
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
                2 fighters moved from Morocco to 91 Sea Zone
                2 tactical_bombers moved from Southern Italy to 91 Sea Zone
                2 bombers moved from Southern France to 91 Sea Zone
                3 submarines moved from 93 Sea Zone to 91 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 109 Sea Zone to 104 Sea Zone

    Combat - Germans
                Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Battle in Belarus
                    Germans attack with 4 artilleries and 4 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 4 artilleries and 4 infantry in Belarus, round 2 :  1/8 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 4 artilleries and 3 infantry in Belarus, round 3 :  5/7 hits
                        Russians roll dice for 1 artillery in Belarus, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Northwest Persia
                    Germans attack with 1 fighter and 1 mech_infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 mech_infantry in Northwest Persia, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Northwest Persia
                    retreated to Northwest Persia
                    British win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 mech_infantry
                Battle in Anglo Egyptian Sudan
                    Germans attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 1 fighter
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 :  0/3 hits
                        British roll dice for 1 fighter in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Anglo Egyptian Sudan
                        Germans roll dice for 1 armour and 1 artillery in Anglo Egyptian Sudan, round 3 :  1/2 hits
                        British roll dice for 1 fighter in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        1 fighter owned by the British lost in Anglo Egyptian Sudan
                    Germans win, taking Anglo Egyptian Sudan from British with 1 armour and 1 artillery remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 fighter
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers, 3 fighters, 3 submarines and 3 tactical_bombers
                    British defend with 2 destroyers, 2 fighters and 1 transport; Americans defend with 4 destroyers and 3 submarines
                        Americans roll dice for 3 submarines in 91 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 3 submarines in 91 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 :  3/8 hits
                        Americans roll dice for 6 destroyers, 2 fighters and 1 transport in 91 Sea Zone, round 2 :  6/8 hits
                        3 destroyers owned by the Americans , 1 tactical_bomber owned by the Germans , 2 fighters owned by the Germans and 3 submarines owned by the Germans lost in 91 Sea Zone
                    3 submarines owned by the Americans Submerged
                        Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 91 Sea Zone, round 3 :  2/5 hits
                        Americans roll dice for 3 destroyers, 2 fighters and 1 transport in 91 Sea Zone, round 3 :  3/5 hits
                        1 destroyer owned by the Americans , 2 tactical_bombers owned by the Germans , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
                    retreated to 91 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -41
                    Casualties for Germans: 3 fighters, 3 submarines and 3 tactical_bombers
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 4 destroyers
                Battle in 104 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser and 1 destroyer in 104 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar

    Non Combat Move - Germans
                2 bombers moved from 91 Sea Zone to Southern France
                1 carrier moved from 109 Sea Zone to 104 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
                2 submarines moved from 109 Sea Zone to 104 Sea Zone
                1 fighter moved from Northwest Persia to Iraq
                1 mech_infantry moved from Cyprus to 99 Sea Zone
                1 mech_infantry moved from 99 Sea Zone to Syria
                1 artillery and 1 infantry moved from Syria to Iraq
                2 transports moved from 99 Sea Zone to 95 Sea Zone
                3 infantry moved from Slovakia Hungary to Yugoslavia
                1 tactical_bomber moved from Eastern Poland to Baltic States
                3 infantry moved from Eastern Poland to Romania
                3 aaGuns, 6 armour and 3 infantry moved from Eastern Poland to Belarus
                1 armour, 2 artilleries, 11 infantry and 1 tactical_bomber moved from Baltic States to Belarus
                1 tactical_bomber moved from Belarus to Baltic States
                2 artilleries moved from Germany to Poland
                2 mech_infantrys moved from Germany to Baltic States
                1 armour moved from Germany to Baltic States

    Place Units - Germans
                2 submarines placed in 93 Sea Zone
                1 infantry placed in Southern France
                2 armour and 1 mech_infantry placed in Egypt
                4 artilleries and 2 mech_infantrys placed in Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs


  • they did really good this time. And that british guy in persia has really fought bravely.

  • '21 '19 '18 '17 '16

    That’s a pleasant surprise, I was just hoping to do average this time.

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                3 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq
                3 mech_infantrys moved from Volgograd to Northwest Persia
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                2 artilleries and 4 infantry moved from Western Ukraine to Eastern Poland
                3 infantry moved from Novosibirsk to Kazakhstan
                6 infantry moved from Yakut S.S.R. to Buryatia

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                3 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq
                3 mech_infantrys moved from Volgograd to Northwest Persia
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                2 artilleries and 4 infantry moved from Western Ukraine to Eastern Poland
                3 infantry moved from Novosibirsk to Kazakhstan
                6 infantry moved from Yakut S.S.R. to Buryatia

    Combat - Russians
                Battle in Iraq
                    Russians attack with 3 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 fighter and 1 infantry; Italians defend with 1 fighter and 2 infantry
                        Russians roll dice for 3 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Iraq, round 2 :  3/10 hits
                        Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Iraq, round 2 :  4/6 hits
                        1 infantry owned by the Germans , 4 mech_infantrys owned by the Russians and 2 infantry owned by the Italians lost in Iraq
                        Russians roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Iraq, round 3 :  1/6 hits
                        Italians roll dice for 1 artillery and 2 fighters in Iraq, round 3 :  1/3 hits
                        1 armour owned by the Russians and 1 artillery owned by the Germans lost in Iraq
                        Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Iraq, round 4 :  4/5 hits
                        Italians roll dice for 2 fighters in Iraq, round 4 :  2/2 hits
                        1 armour owned by the Russians , 1 fighter owned by the Italians , 1 fighter owned by the Russians and 1 fighter owned by the Germans lost in Iraq
                    Russians win, taking Iraq from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
                    Casualties for Russians: 2 armour, 1 fighter and 4 mech_infantrys
                    Casualties for Italians: 1 fighter and 2 infantry
                Battle in Eastern Poland
                    Russians attack with 2 artilleries and 4 infantry
                    Italians defend with 3 infantry
                        Russians roll dice for 2 artilleries and 4 infantry in Eastern Poland, round 2 :  1/6 hits
                        Germans roll dice for 3 infantry in Eastern Poland, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                        Russians roll dice for 2 artilleries and 3 infantry in Eastern Poland, round 3 :  1/5 hits
                        Germans roll dice for 2 infantry in Eastern Poland, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                        Russians roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 4 :  2/4 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 4 :  0/1 hits
                        1 infantry owned by the Italians lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 3 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 artillery and 1 infantry moved from Ukraine to Bessarabia
                2 artilleries moved from Western Ukraine to Bessarabia
                3 infantry moved from Western Ukraine to Bessarabia
                1 aaGun, 4 artilleries and 18 infantry moved from Western Ukraine to Bryansk
                2 aaGuns and 6 infantry moved from Timguska to Novosibirsk
                3 aaGuns, 2 artilleries and 5 infantry moved from Russia to Bryansk
                2 infantry moved from Archangel to Smolensk
                7 infantry moved from Archangel to Vologda
                1 fighter and 1 tactical_bomber moved from Iraq to Caucasus

    Place Units - Russians
                3 mech_infantrys placed in Volgograd
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs

    Territory Summary for Russians :

    Suiyuyan : 3 infantry
        Kazakhstan : 3 infantry
        Buryatia : 6 infantry
        Bryansk : 4 aaGuns, 6 artilleries and 30 infantry
        Eastern Poland : 2 artilleries and 2 infantry
        Bessarabia : 3 artilleries and 5 infantry
        Russia : 1 airfield, 1 factory_major and 7 infantry
        Ukraine : 1 factory_minor
        Novosibirsk : 2 aaGuns and 6 infantry
        Vologda : 7 infantry
        Volgograd : 1 factory_minor and 3 mech_infantrys
        Caucasus : 1 fighter and 1 tactical_bomber
        Smolensk : 4 infantry
        Iraq : 1 flag, 1 armour
        114 Sea Zone : 1 cruiser
        Northwest Persia : 3 mech_infantrys
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 31 / 34
        Japanese : 53 / 65
        Americans : 50 / 66
        Chinese : 9 / 13
        British : 27 / 22
        UK_Pacific : 11 / 11
        Italians : 21 / 40
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 13 times
                3 was rolled 11 times
                4 was rolled 12 times
                5 was rolled 2 times
                6 was rolled 11 times
            Average roll : 3.528
            Median : 3.000
            Variance : 2.135
            Standard Deviation : 1.461
            Total rolls : 53

    Germans Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Russians Combat
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 2 times
                6 was rolled 8 times
            Average roll : 3.722
            Median : 4.000
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 36

    Italians Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 destroyer, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 artillery moved from Sakha to Amur
                      Japanese take Amur from Russians
                3 infantry moved from Manchuria to Amur
                1 artillery and 1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 mech_infantry moved from Celebes to 44 Sea Zone
                1 mech_infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                2 bombers moved from French Indo China to Malaya
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kiangsi to Kwangsi
                1 tactical_bomber moved from French Indo China to Hunan
                2 fighters moved from French Indo China to Hunan
                1 tactical_bomber moved from French Indo China to Kwangsi
                2 fighters moved from French Indo China to Kwangsi
                1 bomber moved from French Indo China to Malaya

    Combat - Japanese
                Battle in Dutch New Guinea
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 3 :  0/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 4 :  2/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Malaya
                    Japanese attack with 3 bombers and 2 infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 3 bombers and 2 infantry in Malaya, round 2 :  1/5 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                3 bombers moved from Malaya to French Indo China
                2 fighters and 1 tactical_bomber moved from Hunan to French Indo China
                2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 destroyer and 2 submarines moved from 36 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to French Indo China
                1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 42 Sea Zone to 45 Sea Zone
                1 fighter moved from Philippines to 45 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Anhwe to Kiangsi
                1 aaGun moved from Kiangsi to Kwangtung
                2 artilleries and 8 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Soviet Far East to Siberia

    Place Units - Japanese
                1 armour and 2 artilleries placed in French Indo China
                1 artillery, 1 infantry and 1 tactical_bomber placed in Japan
                1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 carriers and 4 destroyers; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                3 submarines moved from 91 Sea Zone to 104 Sea Zone
                1 bomber moved from Queensland to 37 Sea Zone
                1 bomber moved from Queensland to Malaya
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 carriers and 4 destroyers; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                3 submarines moved from 91 Sea Zone to 104 Sea Zone
                1 bomber moved from Queensland to 37 Sea Zone
                1 bomber moved from Queensland to Malaya
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Malaya
                    Americans attack with 1 bomber
                    Japanese defend with 1 harbour and 1 infantry
                        Americans roll dice for 1 bomber in Malaya, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in Malaya, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Malaya, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Malaya
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 3 submarines
                    Germans defend with 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport
                        Americans roll dice for 3 submarines in 104 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 3 submarines in 104 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 104 Sea Zone, round 2 :  2/3 hits
                        2 submarines owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 2 submarines in 104 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 104 Sea Zone, round 3 :  2/3 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans and 2 submarines owned by the Germans lost in 104 Sea Zone
                    Germans win with 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -8
                    Casualties for Germans: 3 submarines
                    Casualties for Americans: 1 destroyer and 3 submarines

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                6 fighters and 3 tactical_bombers moved from Hawaiian Islands to Queensland
                1 bomber moved from Malaya to Yunnan
                1 bomber moved from 37 Sea Zone to Yunnan

    Place Units - Americans
                2 carriers and 1 destroyer placed in 10 Sea Zone
                3 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

    Territory Summary for Americans :

    Yunnan : 2 bombers
        Queensland : 6 fighters and 3 tactical_bombers
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 flag, 2 carriers and 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Gibraltar : 2 artilleries and 2 infantry
        101 Sea Zone : 3 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 30 / 34
        Japanese : 58 / 63
        Americans : 50 / 67
        Chinese : 8 / 13
        British : 27 / 22
        UK_Pacific : 8 / 11
        Italians : 21 / 40
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.650
            Standard Deviation : 0.806
            Total rolls : 21

    Japanese Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.091
            Median : 3.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 artillery and 1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Anhwe
                2 artilleries moved from Kweichow to Anhwe

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 5 artilleries, 1 fighter and 10 infantry
        Hopei : 1 infantry
        Tsinghai : 1 artillery and 1 infantry
        Anhwe : 3 artilleries and 5 infantry

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 30 / 34
        Japanese : 55 / 63
        Americans : 50 / 67
        Chinese : 11 / 17
        British : 27 / 22
        UK_Pacific : 8 / 11
        Italians : 21 / 40
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.650
            Standard Deviation : 0.806
            Total rolls : 21

    Japanese Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.091
            Median : 3.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Combat Move - British
                2 submarines moved from 106 Sea Zone to 104 Sea Zone
                1 bomber moved from United Kingdom to 104 Sea Zone
                2 fighters moved from Gibraltar to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 carrier and 1 destroyer moved from 81 Sea Zone to 72 Sea Zone
                1 infantry moved from Italian Somaliland to Kenya
                1 mech_infantry moved from Ethiopia to Kenya
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 submarine moved from 78 Sea Zone to 57 Sea Zone
                1 submarine moved from 79 Sea Zone to 41 Sea Zone
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from Siam to Shan State
                1 artillery moved from Burma to Yunnan
                2 infantry moved from India to West India
                1 infantry moved from Northwest Persia to Iraq

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 submarines moved from 106 Sea Zone to 104 Sea Zone
                1 bomber moved from United Kingdom to 104 Sea Zone
                2 fighters moved from Gibraltar to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 carrier and 1 destroyer moved from 81 Sea Zone to 72 Sea Zone
                1 infantry moved from Italian Somaliland to Kenya
                1 mech_infantry moved from Ethiopia to Kenya
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 submarine moved from 78 Sea Zone to 57 Sea Zone
                1 submarine moved from 79 Sea Zone to 41 Sea Zone
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from Siam to Shan State
                1 artillery moved from Burma to Yunnan
                2 infantry moved from India to West India
                1 infantry moved from Northwest Persia to Iraq

    Combat - British
                Battle in 104 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 2 fighters and 2 submarines
                    Germans defend with 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport
                        British roll dice for 2 submarines in 104 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 :  1/4 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 104 Sea Zone, round 2 :  3/3 hits
                        1 carrier owned by the Germans , 2 submarines owned by the British and 1 destroyer owned by the British lost in 104 Sea Zone
                        British roll dice for 1 bomber and 2 fighters in 104 Sea Zone, round 3 :  2/3 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 104 Sea Zone, round 3 :  1/2 hits
                        1 cruiser owned by the Germans , 1 fighter owned by the British and 1 destroyer owned by the Germans lost in 104 Sea Zone
                        1 infantry owned by the Germans , 1 transport owned by the Germans and 1 artillery owned by the Germans lost in 104 Sea Zone
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport
                    Casualties for British: 1 destroyer, 1 fighter and 2 submarines

    Non Combat Move - British
                1 fighter moved from 104 Sea Zone to Gibraltar
                1 bomber moved from 104 Sea Zone to Gibraltar
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 armour and 1 infantry moved from 82 Sea Zone to French Equatorial Africa

    Place Units - British
                1 artillery placed in Union of South Africa
                1 artillery placed in United Kingdom
                1 destroyer and 1 submarine placed in 109 Sea Zone
                British undo move 3.
                1 destroyer and 1 submarine placed in 106 Sea Zone

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 2 aaGuns, 1 artillery and 2 infantry
        Shan State : 1 infantry
        India : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Malaya : 1 harbour and 1 infantry
        41 Sea Zone : 1 submarine
        57 Sea Zone : 1 submarine
        West India : 2 artilleries and 2 infantry
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 4 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Kenya : 1 infantry and 1 mech_infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
        French Equatorial Africa : 1 armour and 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 destroyer and 1 submarine
        Iraq : 1 infantry
        Eastern Persia : 1 flag
        72 Sea Zone : 1 carrier and 1 destroyer
        71 Sea Zone : 1 transport
        82 Sea Zone : 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 30 / 34
        Japanese : 52 / 63
        Americans : 50 / 67
        Chinese : 11 / 17
        British : 27 / 27
        UK_Pacific : 11 / 11
        Italians : 21 / 40
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 9 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.457
            Median : 3.000
            Variance : 0.912
            Standard Deviation : 0.955
            Total rolls : 35

    Japanese Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Germans Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.938
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 16

    British Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.222
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 2 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Syria to Iraq
                1 fighter moved from Trans-Jordan to Iraq
                1 infantry moved from Persia to Iraq
                1 fighter moved from Southern Italy to Iraq

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 artillery, 2 fighters and 3 infantry
                    British defend with 1 infantry; Russians defend with 1 armour
                        Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Iraq, round 2 :  0/6 hits
                        Russians roll dice for 1 armour and 1 infantry in Iraq, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Iraq, round 3 :  2/6 hits
                        Russians roll dice for 1 armour and 1 infantry in Iraq, round 3 :  0/2 hits
                        1 infantry owned by the British and 1 armour owned by the Russians lost in Iraq
                    Italians win, taking Iraq from Russians with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 1 infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Italians
                2 fighters moved from Iraq to Syria
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 mech_infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria
                1 battleship moved from 95 Sea Zone to 99 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                4 submarines moved from 95 Sea Zone to 92 Sea Zone
                1 armour moved from Baltic States to Belarus

    Place Units - Italians
                4 submarines placed in 95 Sea Zone
                1 armour placed in Northern Italy
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 armour placed in New South Wales
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        New Guinea : 1 infantry
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 flag, 1 transport
        62 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 28 / 34
        Japanese : 48 / 63
        Americans : 50 / 67
        Chinese : 11 / 17
        British : 27 / 27
        UK_Pacific : 11 / 11
        Italians : 23 / 42
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 72 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        72 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 28 / 34
        Japanese : 48 / 63
        Americans : 50 / 67
        Chinese : 11 / 17
        British : 27 / 27
        UK_Pacific : 11 / 11
        Italians : 23 / 42
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 3 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Romania to Eastern Poland
                2 artilleries moved from Poland to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
                2 bombers moved from Southern France to Eastern Poland
                1 tactical_bomber moved from Baltic States to Eastern Poland
                1 armour moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Belarus
                2 armour moved from Belarus to Smolensk
                2 infantry moved from Belarus to Smolensk
                1 armour moved from Belarus to Smolensk
                1 armour moved from Belarus to Smolensk

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 2 artilleries, 2 bombers, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 artilleries and 2 infantry
                        Germans roll dice for 2 artilleries, 2 bombers, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  1/7 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 2 :  3/4 hits
                        1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
                        Germans roll dice for 1 artillery, 2 bombers and 1 tactical_bomber in Eastern Poland, round 3 :  3/4 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Eastern Poland, round 3 :  1/3 hits
                        1 infantry owned by the Russians , 1 bomber owned by the Germans and 2 artilleries owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 artillery, 1 bomber and 2 infantry
                    Casualties for Russians: 2 artilleries and 2 infantry
                Battle in Smolensk
                    Germans attack with 4 armour and 2 infantry
                    Russians defend with 4 infantry
                        Germans roll dice for 4 armour and 2 infantry in Smolensk, round 2 :  2/6 hits
                        Russians roll dice for 4 infantry in Smolensk, round 2 :  2/4 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                    4 armour owned by the Germans retreated to Belarus
                    Russians win with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 mech_infantrys moved from Germany to Romania
                3 infantry moved from Yugoslavia to Romania
                1 tactical_bomber moved from Eastern Poland to Romania
                1 bomber moved from Eastern Poland to Yugoslavia
                1 mech_infantry moved from Southern France to Yugoslavia
                5 artilleries moved from Germany to Poland
                1 armour and 1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Southern France to Northern Italy
                1 transport moved from 99 Sea Zone to 95 Sea Zone
                1 armour and 1 mech_infantry moved from Baltic States to Romania
                1 mech_infantry moved from Baltic States to Romania
                1 artillery and 9 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Syria to Egypt

    Place Units - Germans
                3 artilleries placed in Novgorod
                3 submarines placed in 93 Sea Zone
                2 armour and 1 mech_infantry placed in Egypt
                2 mech_infantrys placed in Germany
                1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                3 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                3 infantry moved from Kazakhstan to Caucasus
                1 mech_infantry moved from Northwest Persia to Persia
                      Russians take Persia from Italians
                3 mech_infantrys moved from Volgograd to Northwest Persia
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                3 artilleries and 5 infantry moved from Bessarabia to Romania
                1 fighter and 1 tactical_bomber moved from Caucasus to Romania

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                3 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                3 infantry moved from Kazakhstan to Caucasus
                1 mech_infantry moved from Northwest Persia to Persia
                      Russians take Persia from Italians
                3 mech_infantrys moved from Volgograd to Northwest Persia
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                3 artilleries and 5 infantry moved from Bessarabia to Romania
                1 fighter and 1 tactical_bomber moved from Caucasus to Romania

    Combat - Russians
                Battle in Romania
                    Russians attack with 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
                        Russians roll dice for 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Romania, round 2 :  4/10 hits
                        Germans roll dice for 1 armour, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in Romania, round 2 :  5/11 hits
                        5 infantry owned by the Russians and 4 infantry owned by the Germans lost in Romania
                    3 artilleries owned by the Russians retreated to Bessarabia
                    Germans win with 1 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 5 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Romania to Caucasus
                7 infantry moved from Russia to Bryansk
                6 infantry moved from Vologda to Russia
                1 aaGun and 3 infantry moved from Novosibirsk to Vologda
                1 aaGun and 3 infantry moved from Novosibirsk to Samara
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Bryansk to Smolensk
                3 infantry moved from Bryansk to Ukraine

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                2 armour and 1 infantry placed in Volgograd
                3 infantry placed in Russia
                Russians undo move 1.
                1 artillery and 2 infantry placed in Russia
                Russians undo move 1.
                1 infantry placed in Russia
                2 armour placed in Ukraine
                Russians undo move 3.
                1 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

    Territory Summary for Russians :

    Chahar : 3 infantry
        Sakha : 1 infantry
        Buryatia : 5 infantry
        Bryansk : 4 aaGuns, 6 artilleries and 33 infantry
        Archangel : 2 infantry
        Bessarabia : 3 artilleries
        Russia : 1 airfield, 1 artillery, 1 factory_major and 11 infantry
        Ukraine : 2 armour, 1 factory_minor and 4 infantry
        Vologda : 1 aaGun and 3 infantry
        Volgograd : 1 factory_minor
        Caucasus : 1 fighter, 3 infantry and 1 tactical_bomber
        Smolensk : 2 infantry
        Samara : 1 aaGun and 3 infantry
        114 Sea Zone : 1 cruiser
        Northwest Persia : 5 mech_infantrys
        Persia : 1 flag, 1 mech_infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 30 / 30
        Japanese : 46 / 63
        Americans : 50 / 67
        Chinese : 12 / 17
        British : 27 / 27
        UK_Pacific : 11 / 11
        Italians : 21 / 42
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.476
            Median : 3.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21

    Germans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.364
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Russians Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 factory_minor, 1 fighter, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 destroyer moved from 45 Sea Zone to 42 Sea Zone
                1 fighter moved from 45 Sea Zone to New Guinea
                1 fighter moved from 45 Sea Zone to New Guinea
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java
                2 artilleries and 4 infantry moved from Amur to Buryatia
                1 tactical_bomber moved from Japan to Buryatia
                1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
                1 battleship, 1 carrier, 2 destroyers, 3 submarines and 3 transports moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 armour moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 armour moved from Siam to French Indo China
                1 artillery and 1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians

    Combat - Japanese
                Battle in New Guinea
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in New Guinea, round 2 :  1/4 hits
                        ANZAC roll dice for 1 infantry in New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in New Guinea
                    Japanese win, taking New Guinea from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 5 destroyers, 5 submarines and 4 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 5 submarines in 42 Sea Zone, round 2 :  3/5 hits
                    Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 4 carriers, 1 cruiser, 5 destroyers, 5 submarines and 4 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Buryatia
                    Japanese attack with 2 artilleries, 4 infantry and 1 tactical_bomber
                    Russians defend with 5 infantry
                        Japanese roll dice for 2 artilleries, 4 infantry and 1 tactical_bomber in Buryatia, round 2 :  5/7 hits
                        Russians roll dice for 5 infantry in Buryatia, round 2 :  3/5 hits
                        5 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 5 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 :  4/6 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                2 fighters moved from New Guinea to Dutch New Guinea
                3 fighters moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                2 fighters moved from French Indo China to 42 Sea Zone
                1 fighter moved from French Indo China to 42 Sea Zone
                1 tactical_bomber moved from Buryatia to Amur
                1 infantry moved from Siberia to Amur
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 aaGun, 2 artilleries and 8 infantry moved from Kwangtung to Kiangsi
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun, 1 artillery and 1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in French Indo China
                1 factory_minor placed in Korea
                Japanese undo move 2.
                1 factory_minor placed in Manchuria
                1 armour, 1 fighter and 1 infantry placed in Japan
                3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
                Japanese collect 49 PUs (4 lost to blockades); end with 49 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs

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