@simon33
Dang just noticed the Anzac loss…guess they did not learn their lesson from Gallipoli!
G40 L 2014 Mrcunego (axis) vs Degrasse (allies +9) no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers and 4 destroyers; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
3 submarines moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
1 bomber moved from Queensland to Malaya
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Americans attack with 1 bomber
Japanese defend with 1 harbour and 1 infantry
Americans roll dice for 1 bomber in Malaya, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
Americans roll dice for 1 bomber in Malaya, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 3 submarines
Germans defend with 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport
Americans roll dice for 3 submarines in 104 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 3 submarines in 104 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 104 Sea Zone, round 2 : 2/3 hits
2 submarines owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 2 submarines in 104 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 104 Sea Zone, round 3 : 2/3 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 2 submarines owned by the Germans lost in 104 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -8
Casualties for Germans: 3 submarines
Casualties for Americans: 1 destroyer and 3 submarinesNon Combat Move - Americans
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
6 fighters and 3 tactical_bombers moved from Hawaiian Islands to Queensland
1 bomber moved from Malaya to Yunnan
1 bomber moved from 37 Sea Zone to YunnanPlace Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
3 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUsTerritory Summary for Americans :
Yunnan : 2 bombers
Queensland : 6 fighters and 3 tactical_bombers
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 flag, 2 carriers and 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Gibraltar : 2 artilleries and 2 infantry
101 Sea Zone : 3 destroyers and 2 transportsProduction/PUs Summary :
Germans : 49 / 65
Russians : 30 / 34
Japanese : 58 / 63
Americans : 50 / 67
Chinese : 8 / 13
British : 27 / 22
UK_Pacific : 8 / 11
Italians : 21 / 40
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.333
Median : 3.000
Variance : 0.650
Standard Deviation : 0.806
Total rolls : 21Japanese Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.091
Median : 3.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 artillery and 1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Anhwe
2 artilleries moved from Kweichow to AnhweCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 5 artilleries, 1 fighter and 10 infantry
Hopei : 1 infantry
Tsinghai : 1 artillery and 1 infantry
Anhwe : 3 artilleries and 5 infantryProduction/PUs Summary :
Germans : 49 / 65
Russians : 30 / 34
Japanese : 55 / 63
Americans : 50 / 67
Chinese : 11 / 17
British : 27 / 22
UK_Pacific : 8 / 11
Italians : 21 / 40
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.333
Median : 3.000
Variance : 0.650
Standard Deviation : 0.806
Total rolls : 21Japanese Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.091
Median : 3.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Combat Move - British
2 submarines moved from 106 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 carrier and 1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
1 mech_infantry moved from Ethiopia to Kenya
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 78 Sea Zone to 57 Sea Zone
1 submarine moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Siam to Shan State
1 artillery moved from Burma to Yunnan
2 infantry moved from India to West India
1 infantry moved from Northwest Persia to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 submarines moved from 106 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 carrier and 1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
1 mech_infantry moved from Ethiopia to Kenya
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 78 Sea Zone to 57 Sea Zone
1 submarine moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Siam to Shan State
1 artillery moved from Burma to Yunnan
2 infantry moved from India to West India
1 infantry moved from Northwest Persia to IraqCombat - British
Battle in 104 Sea Zone
British attack with 1 bomber, 1 destroyer, 2 fighters and 2 submarines
Germans defend with 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport
British roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 104 Sea Zone, round 2 : 3/3 hits
1 carrier owned by the Germans , 2 submarines owned by the British and 1 destroyer owned by the British lost in 104 Sea Zone
British roll dice for 1 bomber and 2 fighters in 104 Sea Zone, round 3 : 2/3 hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 104 Sea Zone, round 3 : 1/2 hits
1 cruiser owned by the Germans , 1 fighter owned by the British and 1 destroyer owned by the Germans lost in 104 Sea Zone
1 infantry owned by the Germans , 1 transport owned by the Germans and 1 artillery owned by the Germans lost in 104 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 20
Casualties for Germans: 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport
Casualties for British: 1 destroyer, 1 fighter and 2 submarinesNon Combat Move - British
1 fighter moved from 104 Sea Zone to Gibraltar
1 bomber moved from 104 Sea Zone to Gibraltar
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 armour and 1 infantry moved from 82 Sea Zone to French Equatorial AfricaPlace Units - British
1 artillery placed in Union of South Africa
1 artillery placed in United Kingdom
1 destroyer and 1 submarine placed in 109 Sea Zone
British undo move 3.
1 destroyer and 1 submarine placed in 106 Sea ZoneTurn Complete - British
British collect 27 PUs; end with 27 PUs totalPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 2 aaGuns, 1 artillery and 2 infantry
Shan State : 1 infantry
India : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Malaya : 1 harbour and 1 infantry
41 Sea Zone : 1 submarine
57 Sea Zone : 1 submarine
West India : 2 artilleries and 2 infantry
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 4 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Kenya : 1 infantry and 1 mech_infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
French Equatorial Africa : 1 armour and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 destroyer and 1 submarine
Iraq : 1 infantry
Eastern Persia : 1 flag
72 Sea Zone : 1 carrier and 1 destroyer
71 Sea Zone : 1 transport
82 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 49 / 65
Russians : 30 / 34
Japanese : 52 / 63
Americans : 50 / 67
Chinese : 11 / 17
British : 27 / 27
UK_Pacific : 11 / 11
Italians : 21 / 40
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.457
Median : 3.000
Variance : 0.912
Standard Deviation : 0.955
Total rolls : 35Japanese Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Germans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.938
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 16British Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 4.222
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Syria to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Iraq
1 fighter moved from Southern Italy to IraqCombat - Italians
Battle in Iraq
Italians attack with 1 artillery, 2 fighters and 3 infantry
British defend with 1 infantry; Russians defend with 1 armour
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Iraq, round 2 : 0/6 hits
Russians roll dice for 1 armour and 1 infantry in Iraq, round 2 : 0/2 hits
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Iraq, round 3 : 2/6 hits
Russians roll dice for 1 armour and 1 infantry in Iraq, round 3 : 0/2 hits
1 infantry owned by the British and 1 armour owned by the Russians lost in Iraq
Italians win, taking Iraq from Russians with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Italians
2 fighters moved from Iraq to Syria
2 transports moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 mech_infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria
1 battleship moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
4 submarines moved from 95 Sea Zone to 92 Sea Zone
1 armour moved from Baltic States to BelarusPlace Units - Italians
4 submarines placed in 95 Sea Zone
1 armour placed in Northern Italy
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 armour placed in New South Wales
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 infantry
Java : 1 flag, 2 infantry
42 Sea Zone : 1 flag, 1 transport
62 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 49 / 65
Russians : 28 / 34
Japanese : 48 / 63
Americans : 50 / 67
Chinese : 11 / 17
British : 27 / 27
UK_Pacific : 11 / 11
Italians : 23 / 42
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Combat Move - French
1 destroyer moved from 80 Sea Zone to 72 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
72 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 49 / 65
Russians : 28 / 34
Japanese : 48 / 63
Americans : 50 / 67
Chinese : 11 / 17
British : 27 / 27
UK_Pacific : 11 / 11
Italians : 23 / 42
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 3 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Romania to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
2 bombers moved from Southern France to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
2 armour moved from Belarus to Smolensk
2 infantry moved from Belarus to Smolensk
1 armour moved from Belarus to Smolensk
1 armour moved from Belarus to SmolenskCombat - Germans
Battle in Eastern Poland
Germans attack with 2 artilleries, 2 bombers, 2 infantry and 1 tactical_bomber
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 2 artilleries, 2 bombers, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/7 hits
Russians roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 2 : 3/4 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
Germans roll dice for 1 artillery, 2 bombers and 1 tactical_bomber in Eastern Poland, round 3 : 3/4 hits
Russians roll dice for 2 artilleries and 1 infantry in Eastern Poland, round 3 : 1/3 hits
1 infantry owned by the Russians , 1 bomber owned by the Germans and 2 artilleries owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Germans: 1 artillery, 1 bomber and 2 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Smolensk
Germans attack with 4 armour and 2 infantry
Russians defend with 4 infantry
Germans roll dice for 4 armour and 2 infantry in Smolensk, round 2 : 2/6 hits
Russians roll dice for 4 infantry in Smolensk, round 2 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
4 armour owned by the Germans retreated to Belarus
Russians win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 mech_infantrys moved from Germany to Romania
3 infantry moved from Yugoslavia to Romania
1 tactical_bomber moved from Eastern Poland to Romania
1 bomber moved from Eastern Poland to Yugoslavia
1 mech_infantry moved from Southern France to Yugoslavia
5 artilleries moved from Germany to Poland
1 armour and 1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 transport moved from 99 Sea Zone to 95 Sea Zone
1 armour and 1 mech_infantry moved from Baltic States to Romania
1 mech_infantry moved from Baltic States to Romania
1 artillery and 9 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Syria to EgyptPlace Units - Germans
3 artilleries placed in Novgorod
3 submarines placed in 93 Sea Zone
2 armour and 1 mech_infantry placed in Egypt
2 mech_infantrys placed in Germany
1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
3 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
3 infantry moved from Kazakhstan to Caucasus
1 mech_infantry moved from Northwest Persia to Persia
Russians take Persia from Italians
3 mech_infantrys moved from Volgograd to Northwest Persia
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
3 artilleries and 5 infantry moved from Bessarabia to Romania
1 fighter and 1 tactical_bomber moved from Caucasus to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
3 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
3 infantry moved from Kazakhstan to Caucasus
1 mech_infantry moved from Northwest Persia to Persia
Russians take Persia from Italians
3 mech_infantrys moved from Volgograd to Northwest Persia
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
3 artilleries and 5 infantry moved from Bessarabia to Romania
1 fighter and 1 tactical_bomber moved from Caucasus to RomaniaCombat - Russians
Battle in Romania
Russians attack with 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 1 armour, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
Russians roll dice for 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Romania, round 2 : 4/10 hits
Germans roll dice for 1 armour, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 5/11 hits
5 infantry owned by the Russians and 4 infantry owned by the Germans lost in Romania
3 artilleries owned by the Russians retreated to Bessarabia
Germans win with 1 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 4 infantry
Casualties for Russians: 5 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Romania to Caucasus
7 infantry moved from Russia to Bryansk
6 infantry moved from Vologda to Russia
1 aaGun and 3 infantry moved from Novosibirsk to Vologda
1 aaGun and 3 infantry moved from Novosibirsk to Samara
1 infantry moved from Smolensk to Archangel
1 infantry moved from Bryansk to Smolensk
3 infantry moved from Bryansk to UkrainePlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 armour and 1 infantry placed in Volgograd
3 infantry placed in Russia
Russians undo move 1.
1 artillery and 2 infantry placed in Russia
Russians undo move 1.
1 infantry placed in Russia
2 armour placed in Ukraine
Russians undo move 3.
1 infantry placed in UkraineTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs totalTerritory Summary for Russians :
Chahar : 3 infantry
Sakha : 1 infantry
Buryatia : 5 infantry
Bryansk : 4 aaGuns, 6 artilleries and 33 infantry
Archangel : 2 infantry
Bessarabia : 3 artilleries
Russia : 1 airfield, 1 artillery, 1 factory_major and 11 infantry
Ukraine : 2 armour, 1 factory_minor and 4 infantry
Vologda : 1 aaGun and 3 infantry
Volgograd : 1 factory_minor
Caucasus : 1 fighter, 3 infantry and 1 tactical_bomber
Smolensk : 2 infantry
Samara : 1 aaGun and 3 infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 5 mech_infantrys
Persia : 1 flag, 1 mech_infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 66
Russians : 30 / 30
Japanese : 46 / 63
Americans : 50 / 67
Chinese : 12 / 17
British : 27 / 27
UK_Pacific : 11 / 11
Italians : 21 / 42
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.476
Median : 3.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21Germans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.364
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Russians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.600
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory_minor, 1 fighter, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to New Guinea
1 fighter moved from 45 Sea Zone to New Guinea
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java
2 artilleries and 4 infantry moved from Amur to Buryatia
1 tactical_bomber moved from Japan to Buryatia
1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 3 submarines and 3 transports moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to French Indo China
1 artillery and 1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from RussiansCombat - Japanese
Battle in New Guinea
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in New Guinea, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 5 destroyers, 5 submarines and 4 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 5 submarines in 42 Sea Zone, round 2 : 3/5 hits
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 4 carriers, 1 cruiser, 5 destroyers, 5 submarines and 4 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Buryatia
Japanese attack with 2 artilleries, 4 infantry and 1 tactical_bomber
Russians defend with 5 infantry
Japanese roll dice for 2 artilleries, 4 infantry and 1 tactical_bomber in Buryatia, round 2 : 5/7 hits
Russians roll dice for 5 infantry in Buryatia, round 2 : 3/5 hits
5 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Russians: 5 infantry
Battle in Java
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 4/6 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
2 fighters moved from New Guinea to Dutch New Guinea
3 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
2 fighters moved from French Indo China to 42 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
1 tactical_bomber moved from Buryatia to Amur
1 infantry moved from Siberia to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 aaGun, 2 artilleries and 8 infantry moved from Kwangtung to Kiangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 factory_minor placed in Korea
Japanese undo move 2.
1 factory_minor placed in Manchuria
1 armour, 1 fighter and 1 infantry placed in Japan
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
Japanese collect 49 PUs (4 lost to blockades); end with 49 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 fighters, 4 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
3 destroyers moved from 101 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 fighters, 4 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
3 destroyers moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Morocco
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Morocco
Americans roll dice for 2 artilleries and 2 infantry in Morocco, round 3 : 1/4 hits
Italians roll dice for 1 artillery in Morocco, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits
Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 0/2 hits
Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 4 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 4 : 0/2 hits
Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 5 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 5 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
Americans roll dice for 1 artillery in New Guinea, round 6 : 0/1 hits
Japanese roll dice for 1 artillery in New Guinea, round 6 : 0/1 hits
Americans roll dice for 1 artillery in New Guinea, round 7 : 0/1 hits
Japanese roll dice for 1 artillery in New Guinea, round 7 : 0/1 hits
Americans roll dice for 1 artillery in New Guinea, round 8 : 1/1 hits
Japanese roll dice for 1 artillery in New Guinea, round 8 : 1/1 hits
1 artillery owned by the Americans and 1 artillery owned by the Japanese lost in New Guinea
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
2 bombers moved from Yunnan to Ukraine
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from Queensland to 26 Sea ZonePlace Units - Americans
3 transports placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 fighters and 2 infantry placed in Eastern United States
1 infantry placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUsTerritory Summary for Americans :
Queensland : 4 fighters and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
46 Sea Zone : 1 transport
26 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
25 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 flag, 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
Gibraltar : 2 artilleries and 2 infantry
Morocco : 1 flag, 2 artilleries and 2 infantry
Ukraine : 2 bombers
101 Sea Zone : 2 transports
91 Sea Zone : 3 destroyers and 2 transportsProduction/PUs Summary :
Germans : 50 / 66
Russians : 28 / 30
Japanese : 53 / 54
Americans : 51 / 66
Chinese : 12 / 17
British : 27 / 27
UK_Pacific : 10 / 11
Italians : 20 / 42
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 12 times
6 was rolled 7 times
Average roll : 4.139
Median : 5.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 36Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Italians Combat
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 4.238
Median : 5.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
3 artilleries and 2 infantry moved from Anhwe to Jehol
1 infantry moved from Hopei to Anhwe
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Yunnan to KwangsiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 3 infantry placed in Yunnan
Chinese undo move 1.
2 artilleries and 3 infantry placed in Jehol
Chinese undo move 1.
1 artillery and 1 infantry placed in Jehol
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUsTerritory Summary for Chinese :
Shantung : 1 infantry
Kwangsi : 1 infantry
Kiangsu : 1 infantry
Jehol : 4 artilleries and 4 infantry
Yunnan : 6 artilleries, 1 fighter and 11 infantry
Tsinghai : 1 artillery and 1 infantry
Sikang : 1 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 50 / 66
Russians : 28 / 30
Japanese : 46 / 54
Americans : 51 / 66
Chinese : 19 / 25
British : 27 / 27
UK_Pacific : 10 / 11
Italians : 20 / 42
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 12 times
6 was rolled 7 times
Average roll : 4.139
Median : 5.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 36Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Italians Combat
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 4.238
Median : 5.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 21 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Combat Move - British
1 submarine moved from 57 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
2 artilleries and 2 infantry moved from West India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Yunnan to Shan State
1 carrier and 1 destroyer moved from 72 Sea Zone to 71 Sea Zone
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Kenya to Belgian Congo
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from French Equatorial Africa to Belgian Congo
1 transport moved from 82 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 bomber moved from Gibraltar to 125 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - British
British buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 57 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
2 artilleries and 2 infantry moved from West India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Yunnan to Shan State
1 carrier and 1 destroyer moved from 72 Sea Zone to 71 Sea Zone
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Kenya to Belgian Congo
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from French Equatorial Africa to Belgian Congo
1 transport moved from 82 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 bomber moved from Gibraltar to 125 Sea ZoneCombat - British
Battle in 125 Sea Zone
British attack with 1 bomber
Germans defend with 1 destroyer
British roll dice for 1 bomber in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber in 125 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - British
1 bomber moved from 125 Sea Zone to Scotland
1 aaGun moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Scotland
1 mech_infantry moved from Scotland to Eire
British take Eire from Neutral_Allies
1 infantry moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from 80 Sea Zone to PersiaPlace Units - British
2 destroyers placed in 109 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 2 aaGuns, 1 artillery and 1 infantry
Shan State : 1 infantry
India : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Malaya : 1 harbour and 1 infantry
41 Sea Zone : 1 submarine
37 Sea Zone : 1 flag
36 Sea Zone : 1 submarine
Belgian Congo : 1 armour, 2 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 4 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield, 1 bomber and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 11 infantry
Anglo Egyptian Sudan : 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 transport
87 Sea Zone : 1 transport
Eire : 1 flag, 1 mech_infantry
109 Sea Zone : 2 destroyers
Eastern Persia : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
71 Sea Zone : 1 carrier and 1 destroyer
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 artillery and 1 infantry
91 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 49 / 66
Russians : 28 / 30
Japanese : 45 / 54
Americans : 51 / 66
Chinese : 19 / 25
British : 28 / 29
UK_Pacific : 11 / 11
Italians : 20 / 42
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 14 times
6 was rolled 7 times
Average roll : 4.100
Median : 5.000
Variance : 1.949
Standard Deviation : 1.396
Total rolls : 40Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Germans Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 4.238
Median : 5.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
4 submarines moved from 92 Sea Zone to 91 Sea Zone
4 submarines moved from 95 Sea Zone to 91 Sea Zone
2 fighters moved from Syria to Northwest Persia
1 artillery and 3 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Syria to Northwest PersiaCombat - Italians
Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Northwest Persia
Italians attack with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
Russians defend with 5 mech_infantrys
Italians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/7 hits
British roll dice for 5 mech_infantrys in Northwest Persia, round 2 : 1/5 hits
2 mech_infantrys owned by the Russians and 1 infantry owned by the Italians lost in Northwest Persia
Italians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Northwest Persia, round 3 : 2/6 hits
British roll dice for 3 mech_infantrys in Northwest Persia, round 3 : 1/3 hits
2 mech_infantrys owned by the Russians and 1 infantry owned by the Italians lost in Northwest Persia
Italians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Northwest Persia, round 4 : 1/5 hits
British roll dice for 1 mech_infantry in Northwest Persia, round 4 : 0/1 hits
1 mech_infantry owned by the Russians lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Russians: 5 mech_infantrys
Casualties for Italians: 2 infantry
Battle in 91 Sea Zone
Italians attack with 8 submarines
British defend with 1 destroyer, 1 fighter and 1 submarine; Americans defend with 3 destroyers and 2 transports
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 8 submarines in 91 Sea Zone, round 2 : 3/8 hits
Americans roll dice for 4 destroyers, 1 fighter and 2 transports in 91 Sea Zone, round 2 : 2/5 hits
2 destroyers owned by the Americans , 2 submarines owned by the Italians and 1 submarine owned by the British lost in 91 Sea Zone
Italians roll dice for 6 submarines in 91 Sea Zone, round 3 : 3/6 hits
Americans roll dice for 2 destroyers, 1 fighter and 2 transports in 91 Sea Zone, round 3 : 2/3 hits
1 destroyer owned by the Americans , 2 submarines owned by the Italians , 1 transport owned by the Americans and 1 destroyer owned by the British lost in 91 Sea Zone
Italians roll dice for 4 submarines in 91 Sea Zone, round 4 : 2/4 hits
1 transport owned by the Americans lost in 91 Sea Zone
4 submarines owned by the Italians Submerged
Americans win with 1 fighter remaining. Battle score for attacker is 28
Casualties for British: 1 destroyer and 1 submarine
Casualties for Italians: 4 submarines
Casualties for Americans: 3 destroyers and 2 transports
Moving scrambled unit from 91 Sea Zone back to originating territory: GibraltarNon Combat Move - Italians
1 artillery and 1 infantry moved from Syria to Iraq
2 transports moved from 99 Sea Zone to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Syria
1 artillery and 2 infantry moved from 99 Sea Zone to Syria
2 fighters moved from Northwest Persia to IraqPlace Units - Italians
3 submarines placed in 95 Sea Zone
1 fighter and 1 infantry placed in Southern Italy
1 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to 62 Sea Zone
1 artillery and 1 infantry moved from Queensland to South Australia
1 aaGun moved from New South Wales to South Australia
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 aaGun, 1 artillery and 2 infantry
62 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 49 / 66
Russians : 28 / 30
Japanese : 45 / 54
Americans : 51 / 66
Chinese : 19 / 25
British : 28 / 29
UK_Pacific : 11 / 11
Italians : 20 / 34
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Combat Move - French
1 destroyer moved from 72 Sea Zone to 71 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
71 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 49 / 66
Russians : 28 / 30
Japanese : 45 / 54
Americans : 51 / 66
Chinese : 19 / 25
British : 28 / 29
UK_Pacific : 11 / 11
Italians : 20 / 34
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 1 bomber and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Yugoslavia to 80 Sea Zone
1 mech_infantry moved from Yugoslavia to Bessarabia
4 mech_infantrys moved from Romania to Bessarabia
1 armour and 1 infantry moved from Romania to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
2 armour moved from Belarus to Bessarabia
1 tactical_bomber moved from Romania to Archangel
2 infantry moved from Belarus to Archangel
1 artillery moved from Novgorod to Archangel
1 submarine moved from 93 Sea Zone to 87 Sea Zone
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
3 armour moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Western Germany to BessarabiaCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 1/3 hits
Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 1 tactical_bomber in Archangel, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 1 tactical_bomber in Archangel, round 5 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 3 armour, 1 artillery, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
Russians defend with 3 artilleries
Germans roll dice for 3 armour, 1 artillery, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 4/11 hits
Russians roll dice for 3 artilleries in Bessarabia, round 2 : 2/3 hits
1 infantry owned by the Germans , 3 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 3 artilleries
Battle in Anglo Egyptian Sudan
Germans attack with 3 armour, 1 artillery and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 3 armour, 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 3 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 87 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 87 Sea Zone
Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 80 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 bomber moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 artilleries moved from Novgorod to Belarus
1 tactical_bomber moved from Archangel to Belarus
1 tactical_bomber moved from Bessarabia to Eastern Poland
5 artilleries moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 93 Sea Zone to 88 Sea Zone
1 submarine moved from 93 Sea Zone to 90 Sea ZonePlace Units - Germans
3 armour placed in Egypt
3 artilleries placed in Novgorod
1 armour and 1 bomber placed in Western Germany
3 submarines placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs