G40 L 2014 Mrcunego (axis) vs Degrasse (allies +9) no tech


  • scramble and full kamikaze. The kamikaze divided among all 5 with two hits on the last one.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 4 bombers, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Tobruk to Alexandria
                1 armour, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                2 infantry moved from Libya to Tobruk
                2 infantry moved from Tunisia to Libya
                2 mech_infantrys moved from Tunisia to Tobruk
                2 infantry moved from Algeria to Tunisia
                1 artillery and 3 infantry moved from Morocco to Algeria
                1 destroyer moved from 4 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                3 destroyers moved from 26 Sea Zone to 6 Sea Zone
                1 armour moved from Western United States to Alaska
                1 infantry moved from British Columbia to Alaska
                1 mech_infantry moved from Alberta Saskatchewan Manitoba to Alaska
                2 infantry moved from Western United States to British Columbia
                1 transport moved from 3 Sea Zone to 2 Sea Zone
                1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 tactical_bomber moved from Kwangtung to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone
                2 fighters moved from Western United States to Alaska

    Combat - Americans
                Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3,3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Battle in Alaska
                    Americans attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Alaska, round 2 :  2/5 hits
                        Japanese roll dice for 1 infantry in Alaska, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Alaska
                    Americans win, taking Alaska from Japanese with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Alexandria
                    Americans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                    Germans defend with 1 armour, 1 artillery and 3 infantry
                        Americans roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Alexandria, round 2 :  1/5 hits
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 2 :  1/5 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Alexandria
                        Americans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Alexandria, round 3 :  1/4 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Alexandria, round 3 :  2/4 hits
                        1 mech_infantry owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Alexandria
                    1 armour owned by the Americans retreated to Tobruk
                    Germans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry and 1 mech_infantry
                Battle in 91 Sea Zone
                    Americans attack with 2 destroyers
                    Italians defend with 1 submarine
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 destroyers in 91 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 destroyers in 91 Sea Zone, round 3 :  2/2 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 2 destroyers remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in 6 Sea Zone
                    Americans attack with 4 destroyers, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                        Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 4 destroyers, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  3/8 hits
                        Japanese roll dice for 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 :  3/5 hits
                        3 destroyers owned by the Americans , 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 :  3/5 hits
                        Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 :  2/4 hits
                        1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 :  3/3 hits
                        Japanese roll dice for 1 fighter in 6 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                    Casualties for Americans: 4 destroyers and 2 fighters

    Non Combat Move - Americans
                2 carriers moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Alaska to Soviet Far East
                1 destroyer moved from 31 Sea Zone to 26 Sea Zone
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                1 bomber moved from Alexandria to Tobruk
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 infantry placed in Eastern United States
                2 destroyers placed in 10 Sea Zone
                4 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        British Columbia : 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 4 bombers, 1 factory_major and 1 harbour
        Alaska : 1 armour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield
        Soviet Far East : 2 fighters
        Siberia : 1 infantry and 1 mech_infantry
        26 Sea Zone : 1 flag, 2 destroyers
        10 Sea Zone : 1 flag, 2 destroyers
        2 Sea Zone : 1 transport
        6 Sea Zone : 2 carriers, 1 fighter and 1 tactical_bomber
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Morocco : 1 flag, 2 infantry and 2 mech_infantrys
        Algeria : 1 flag, 1 artillery and 3 infantry
        Tunisia : 1 flag, 2 infantry
        Tobruk : 1 flag, 1 armour, 1 bomber, 2 infantry and 2 mech_infantrys
        Libya : 1 flag, 2 infantry
        106 Sea Zone : 1 flag
        89 Sea Zone : 1 flag
        91 Sea Zone : 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 58 / 93
        Russians : 17 / 18
        Japanese : 51 / 64
        Americans : 54 / 74
        Chinese : 23 / 24
        British : 29 / 30
        UK_Pacific : 0 / 0
        Italians : 20 / 32
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 9 times
                3 was rolled 7 times
                4 was rolled 9 times
                5 was rolled 12 times
                6 was rolled 13 times
            Average roll : 3.547
            Median : 4.000
            Variance : 0.635
            Standard Deviation : 0.797
            Total rolls : 64

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.421
            Median : 3.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

    Germans Combat
                1 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.556
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Italians Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3.588
            Median : 4.000
            Variance : 1.212
            Standard Deviation : 1.101
            Total rolls : 34

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                3 artilleries moved from Hunan to Anhwe
                3 infantry moved from Hunan to Kweichow

    Place Units - Chinese
                2 infantry placed in Shensi
                3 infantry placed in Anhwe
                3 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Kiangsu : 4 infantry
        Jehol : 8 infantry
        Shensi : 3 infantry
        Yunnan : 7 infantry
        Kweichow : 3 infantry
        Anhwe : 3 artilleries and 4 infantry
        Burma : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour and 4 infantry

    Production/PUs Summary :

    Germans : 58 / 93
        Russians : 17 / 18
        Japanese : 51 / 64
        Americans : 54 / 74
        Chinese : 23 / 23
        British : 29 / 30
        UK_Pacific : 0 / 0
        Italians : 20 / 32
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 9 times
                3 was rolled 7 times
                4 was rolled 9 times
                5 was rolled 12 times
                6 was rolled 13 times
            Average roll : 3.547
            Median : 4.000
            Variance : 0.635
            Standard Deviation : 0.797
            Total rolls : 64

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.421
            Median : 3.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

    Germans Combat
                1 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.556
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Italians Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3.588
            Median : 4.000
            Variance : 1.212
            Standard Deviation : 1.101
            Total rolls : 34

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 destroyer, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Yunnan: 7 infantry
                EDIT: Adding units owned by Chinese to Burma: 7 infantry
                EDIT: Turning off Edit Mode
                1 mech_infantry moved from Yunnan to Burma
                1 bomber moved from Italian Somaliland to Burma
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Libya to Tobruk
                3 destroyers moved from 104 Sea Zone to 110 Sea Zone

    Non Combat Move - British

    Place Units - British
                2 mech_infantrys placed in Union of South Africa
                1 destroyer and 2 transports placed in 110 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Burma : 1 bomber and 1 mech_infantry
        Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 fighter, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        Tobruk : 1 artillery and 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 flag
        Brazil : 1 flag
        110 Sea Zone : 4 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 58 / 93
        Russians : 17 / 18
        Japanese : 51 / 64
        Americans : 54 / 74
        Chinese : 23 / 23
        British : 29 / 29
        UK_Pacific : 0 / 0
        Italians : 20 / 32
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 9 times
                3 was rolled 7 times
                4 was rolled 9 times
                5 was rolled 12 times
                6 was rolled 13 times
            Average roll : 3.547
            Median : 4.000
            Variance : 0.635
            Standard Deviation : 0.797
            Total rolls : 64

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.421
            Median : 3.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

    Germans Combat
                1 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.556
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Italians Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3.588
            Median : 4.000
            Variance : 1.212
            Standard Deviation : 1.101
            Total rolls : 34


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 armour, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                3 fighters moved from Iraq to Anglo Egyptian Sudan
                3 infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Egypt to Anglo Egyptian Sudan
                3 submarines moved from 95 Sea Zone to 91 Sea Zone

    Combat - Italians
                Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Battle in 91 Sea Zone
                    Italians attack with 3 submarines
                    British defend with 1 fighter; Americans defend with 2 destroyers and 2 transports
                        Italians roll dice for 3 submarines in 91 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 2 destroyers, 1 fighter and 2 transports in 91 Sea Zone, round 2 :  2/3 hits
                        1 destroyer owned by the Americans and 2 submarines owned by the Italians lost in 91 Sea Zone
                    1 submarine owned by the Italians retreated to 92 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is -4
                    Casualties for Italians: 2 submarines
                    Casualties for Americans: 1 destroyer
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 4 fighters and 3 infantry
                    British defend with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                        Italians roll dice for 1 armour, 4 fighters and 3 infantry in Anglo Egyptian Sudan, round 2 :  3/8 hits
                        British roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  4/9 hits
                        3 infantry owned by the British , 1 armour owned by the Italians and 3 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    retreated to Anglo Egyptian Sudan
                    British win with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 armour and 3 infantry
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar

    Non Combat Move - Italians
                3 infantry moved from Trans-Jordan to Egypt
                1 armour and 2 mech_infantrys moved from Iraq to Egypt
                4 fighters moved from Anglo Egyptian Sudan to Egypt
                2 cruisers and 2 destroyers moved from 95 Sea Zone to 96 Sea Zone
                2 armour moved from Southern Italy to Yugoslavia
                1 aaGun and 2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 submarines placed in 95 Sea Zone
                1 armour and 2 mech_infantrys placed in Iraq

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 2 infantry moved from Samoa to 51 Sea Zone
                1 artillery, 2 carriers, 2 destroyers, 4 fighters, 2 infantry and 2 transports moved from 51 Sea Zone to 29 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 2 infantry moved from 29 Sea Zone to Line Islands
                2 infantry moved from New South Wales to South Australia
                1 tactical_bomber moved from New South Wales to South Australia

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,3,1,3,3,6,6,2,3,2,4,3,6,3,1,5,5,3,3,2,5
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 armour, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 aaGun, 1 artillery, 4 infantry and 1 tactical_bomber
        Line Islands : 1 artillery and 2 infantry
        41 Sea Zone : 1 flag
        29 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 2 transports

    Production/PUs Summary :

    Germans : 58 / 93
        Russians : 17 / 18
        Japanese : 51 / 64
        Americans : 54 / 74
        Chinese : 23 / 23
        British : 29 / 29
        UK_Pacific : 0 / 0
        Italians : 20 / 32
        ANZAC : 10 / 8
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.524
            Median : 3.000
            Variance : 1.550
            Standard Deviation : 1.245
            Total rolls : 21

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.524
            Median : 3.000
            Variance : 1.550
            Standard Deviation : 1.245
            Total rolls : 21

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    85 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 58 / 93
        Russians : 17 / 18
        Japanese : 51 / 64
        Americans : 54 / 74
        Chinese : 23 / 23
        British : 29 / 29
        UK_Pacific : 0 / 0
        Italians : 20 / 32
        ANZAC : 10 / 8
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.524
            Median : 3.000
            Variance : 1.550
            Standard Deviation : 1.245
            Total rolls : 21

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.524
            Median : 3.000
            Variance : 1.550
            Standard Deviation : 1.245
            Total rolls : 21


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 4 destroyers, 1 fighter, 7 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
                1 armour, 1 artillery and 1 infantry moved from Alexandria to Tobruk
                3 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Egypt to Tobruk
                2 bombers moved from Egypt to Tobruk
                4 armour and 2 bombers moved from Egypt to Anglo Egyptian Sudan
                4 armour, 4 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Belarus to Russia
                3 infantry moved from Smolensk to Russia
                14 armour, 19 artilleries, 13 infantry and 4 mech_infantrys moved from Bryansk to Russia
                3 armour moved from Ukraine to Russia
                3 bombers moved from Western Germany to 91 Sea Zone
                1 infantry moved from Tsinghai to Novosibirsk
                      Germans take Novosibirsk from Russians

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 3 bombers
                    Americans defend with 1 destroyer and 2 transports
                        Germans roll dice for 3 bombers in 91 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
                        1 transport owned by the Americans lost in 91 Sea Zone
                    Germans win with 3 bombers remaining. Battle score for attacker is 22
                    Casualties for Americans: 1 destroyer and 2 transports
                Battle in Tobruk
                    Germans attack with 2 armour, 2 artilleries, 2 bombers and 4 infantry
                    British defend with 1 artillery and 1 infantry; Americans defend with 1 armour, 1 bomber, 2 infantry and 2 mech_infantrys
                        Germans roll dice for 2 armour, 2 artilleries, 2 bombers and 4 infantry in Tobruk, round 2 :  2/10 hits
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys in Tobruk, round 2 :  2/8 hits
                        2 infantry owned by the Germans , 1 bomber owned by the Americans and 1 infantry owned by the Americans lost in Tobruk
                        Germans roll dice for 2 armour, 2 artilleries, 2 bombers and 2 infantry in Tobruk, round 3 :  2/8 hits
                        Americans roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Tobruk, round 3 :  3/6 hits
                        1 infantry owned by the British , 2 infantry owned by the Germans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Tobruk
                        Germans roll dice for 2 armour, 1 artillery and 2 bombers in Tobruk, round 4 :  4/5 hits
                        Americans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Tobruk, round 4 :  2/4 hits
                        2 mech_infantrys owned by the Americans , 1 armour owned by the Germans , 1 artillery owned by the British , 1 armour owned by the Americans and 1 artillery owned by the Germans lost in Tobruk
                    Germans win, taking Tobruk from Americans with 1 armour and 2 bombers remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 armour, 2 artilleries and 4 infantry
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Americans: 1 armour, 1 bomber, 2 infantry and 2 mech_infantrys
                Battle in Anglo Egyptian Sudan
                    Germans attack with 4 armour, 2 bombers, 3 infantry and 1 mech_infantry
                    British defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                        Germans roll dice for 4 armour, 2 bombers, 3 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  3/10 hits
                        British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  2/6 hits
                        2 infantry owned by the British , 2 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
                        Germans roll dice for 4 armour, 2 bombers, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 :  3/8 hits
                        British roll dice for 1 armour and 2 artilleries in Anglo Egyptian Sudan, round 3 :  1/3 hits
                        1 armour owned by the British , 1 infantry owned by the Germans and 2 artilleries owned by the British lost in Anglo Egyptian Sudan
                    Germans win, taking Anglo Egyptian Sudan from British with 4 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                Battle in Russia
                    Germans attack with 21 armour, 19 artilleries, 4 fighters, 16 infantry, 6 mech_infantrys and 1 tactical_bomber
                    Russians defend with 5 aaGuns, 1 airfield, 9 artilleries, 1 factory_major, 1 fighter, 45 infantry and 1 tactical_bomber
                        AA fire in Russia :  1/5 hits
                        1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 21 armour, 19 artilleries, 3 fighters, 16 infantry, 6 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  21/66 hits
                        Russians roll dice for 5 aaGuns, 9 artilleries, 1 fighter, 45 infantry and 1 tactical_bomber in Russia, round 2 :  16/56 hits
                        16 infantry owned by the Russians , 16 infantry owned by the Germans and 5 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 21 armour, 19 artilleries, 3 fighters, 6 mech_infantrys and 1 tactical_bomber in Russia, round 3 :  20/50 hits
                        Russians roll dice for 9 artilleries, 1 fighter, 29 infantry and 1 tactical_bomber in Russia, round 3 :  12/40 hits
                        20 infantry owned by the Russians , 6 artilleries owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 21 armour, 13 artilleries, 3 fighters and 1 tactical_bomber in Russia, round 4 :  17/38 hits
                        Russians roll dice for 9 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Russia, round 4 :  6/20 hits
                        9 infantry owned by the Russians , 8 artilleries owned by the Russians and 6 artilleries owned by the Germans lost in Russia
                        Germans roll dice for 21 armour, 7 artilleries, 3 fighters and 1 tactical_bomber in Russia, round 5 :  11/32 hits
                        Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Russia, round 5 :  1/3 hits
                        1 tactical_bomber owned by the Russians , 1 artillery owned by the Russians , 1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Russia
                    Germans captures 18PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 21 armour, 6 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 83
                    Casualties for Germans: 13 artilleries, 1 fighter, 16 infantry and 6 mech_infantrys
                    Casualties for Russians: 5 aaGuns, 9 artilleries, 1 fighter, 45 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                1 mech_infantry moved from Novgorod to Poland
                1 armour moved from Slovakia Hungary to Western Germany
                3 bombers moved from 91 Sea Zone to Southern France
                3 infantry moved from France to Southern France
                1 aaGun moved from France to Southern France
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                2 bombers moved from Tobruk to Southern Italy
                2 bombers moved from Anglo Egyptian Sudan to Southern Italy
                3 fighters and 1 tactical_bomber moved from Russia to Ukraine
                3 aaGuns moved from Bryansk to Ukraine

    Place Units - Germans
                2 armour placed in Ukraine
                1 armour placed in Western Germany
                3 infantry placed in France
                4 infantry placed in Germany
                1 fighter placed in Western Germany
                4 destroyers and 2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 63 PUs; end with 81 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 90 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 105 PUs


  • I didn’t scrambled the UK fighter from Gibralta. If you would have liked a scramble we can just redo that battle.

  • '21 '19 '18 '17 '16

    I messed up posting, skipping the scramble is fine.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour, 1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 42 Sea Zone to 61 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 61 Sea Zone to South Australia
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to South Australia
                2 fighters and 2 tactical_bombers moved from 54 Sea Zone to South Australia
                2 battleships moved from 54 Sea Zone to 61 Sea Zone
                1 armour moved from Siam to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 55 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory

    Combat - Japanese
                Battle in Northern Territory
                Battle in South Australia
                    Japanese attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    ANZAC defend with 1 aaGun, 1 artillery, 4 infantry and 1 tactical_bomber
                        AA fire in South Australia :  1/3 hits
                        1 fighter owned by the Japanese lost in South Australia
                        Japanese roll dice for 2 battleships in South Australia, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in South Australia, round 2 :  5/8 hits
                        ANZAC roll dice for 1 aaGun, 1 artillery, 4 infantry and 1 tactical_bomber in South Australia, round 2 :  4/6 hits
                        4 infantry owned by the ANZAC , 1 infantry owned by the Japanese , 1 aaGun owned by the ANZAC , 1 artillery owned by the ANZAC , 2 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in South Australia
                        Japanese roll dice for 1 armour and 3 tactical_bombers in South Australia, round 3 :  3/4 hits
                        ANZAC roll dice for 1 tactical_bomber in South Australia, round 3 :  1/1 hits
                        1 tactical_bomber owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in South Australia
                    Japanese win, taking Northern Territory from ANZAC, taking South Australia from ANZAC with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -16
                    Casualties for Japanese: 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 1 aaGun, 1 artillery, 4 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                2 tactical_bombers moved from South Australia to 61 Sea Zone
                1 carrier moved from 54 Sea Zone to 61 Sea Zone
                1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                2 transports moved from 54 Sea Zone to 42 Sea Zone
                2 carriers and 3 destroyers moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from French Indo China to 56 Sea Zone
                1 carrier moved from 54 Sea Zone to 56 Sea Zone
                1 destroyer moved from 54 Sea Zone to 50 Sea Zone
                1 carrier, 1 destroyer and 3 submarines moved from 54 Sea Zone to 55 Sea Zone
                3 bombers moved from Dutch New Guinea to Java
                2 mech_infantrys moved from Turkmenistan to West India
                1 armour moved from Yenisey to Buryatia
                1 artillery moved from Amur to Manchuria

    Place Units - Japanese
                1 fighter and 1 tactical_bomber placed in Japan
                3 armour placed in Manchuria
                1 artillery and 1 infantry placed in Malaya
                2 infantry placed in India
                1 artillery and 1 infantry placed in French Indo China
                1 artillery placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,3,6
                Japanese collect 49 PUs (4 lost to blockades); end with 50 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 2 artilleries, 4 destroyers, 2 fighters and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Tunisia to Libya
                2 infantry moved from Morocco to Algeria
                2 mech_infantrys moved from Morocco to Tunisia
                4 bombers moved from Western United States to Algeria
                1 infantry moved from Siberia to Amur
                      Americans take Amur from Japanese
                1 mech_infantry moved from Siberia to Sakha
                      Americans take Sakha from Japanese
                1 infantry moved from Alaska to 2 Sea Zone
                1 armour moved from Alaska to 2 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                2 fighters moved from Soviet Far East to 6 Sea Zone
                2 destroyers moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                2 destroyers moved from 10 Sea Zone to 89 Sea Zone
                2 infantry moved from Libya to Tobruk

    Combat - Americans
                Battle in Tobruk
                    Americans attack with 2 infantry
                    Germans defend with 1 armour
                        Americans roll dice for 2 infantry in Tobruk, round 2 :  0/2 hits
                        Italians roll dice for 1 armour in Tobruk, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Tobruk
                        Americans roll dice for 1 infantry in Tobruk, round 3 :  0/1 hits
                        Italians roll dice for 1 armour in Tobruk, round 3 :  0/1 hits
                    1 infantry owned by the Americans retreated to Libya
                    Italians win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 infantry moved from British Columbia to Alaska
                1 infantry moved from British Columbia to Western United States

    Place Units - Americans
                4 destroyers and 2 transports placed in 101 Sea Zone
                2 artilleries and 2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Alaska : 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield
        Sakha : 1 flag, 1 mech_infantry
        Soviet Far East : 1 armour and 1 infantry
        Amur : 1 flag, 1 infantry
        26 Sea Zone : 1 flag
        10 Sea Zone : 1 flag
        3 Sea Zone : 1 transport
        6 Sea Zone : 1 flag, 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Morocco : 1 flag
        Algeria : 1 flag, 1 artillery, 4 bombers and 5 infantry
        Tunisia : 1 flag, 2 mech_infantrys
        Libya : 1 flag, 3 infantry
        106 Sea Zone : 1 flag
        89 Sea Zone : 1 flag, 2 destroyers
        101 Sea Zone : 4 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 62 / 105
        Russians : 14 / 0
        Japanese : 51 / 60
        Americans : 56 / 76
        Chinese : 23 / 23
        British : 28 / 29
        UK_Pacific : 0 / 0
        Italians : 20 / 32
        ANZAC : 8 / 8
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Tsinghai
                      Chinese take Tsinghai from Germans
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Shensi to Sikang
                3 artilleries and 4 infantry moved from Anhwe to Jehol

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                7 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 26 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Kiangsu : 4 infantry
        Jehol : 3 artilleries and 19 infantry
        Kweichow : 3 infantry
        Kansu : 1 infantry
        Tsinghai : 1 infantry
        Sikang : 1 infantry
        Burma : 1 flag, 8 infantry
        Kwangtung : 1 flag, 1 harbour and 4 infantry

    Production/PUs Summary :

    Germans : 61 / 105
        Russians : 14 / 0
        Japanese : 51 / 60
        Americans : 56 / 76
        Chinese : 24 / 26
        British : 28 / 29
        UK_Pacific : 0 / 0
        Italians : 20 / 32
        ANZAC : 8 / 8
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 14

    Purchase Units - British
                British buy 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                2 artilleries, 3 destroyers, 2 infantry and 2 transports moved from 110 Sea Zone to 102 Sea Zone
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                2 mech_infantrys moved from Belgian Congo to Union of South Africa
                1 bomber moved from Burma to French Madagascar
                1 fighter moved from 91 Sea Zone to 92 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 14

    Purchase Units - British
                British buy 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                2 artilleries, 3 destroyers, 2 infantry and 2 transports moved from 110 Sea Zone to 102 Sea Zone
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                2 mech_infantrys moved from Belgian Congo to Union of South Africa
                1 bomber moved from Burma to French Madagascar
                1 fighter moved from 91 Sea Zone to 92 Sea Zone

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 destroyer and 3 fighters
                    Italians defend with 1 submarine
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 :  3/4 hits
                        1 submarine owned by the Italians lost in 92 Sea Zone
                    British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - British
                3 fighters moved from 92 Sea Zone to Algeria

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Burma : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 4 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        French Madagascar : 1 bomber
        Algeria : 3 fighters
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        102 Sea Zone : 2 artilleries, 3 destroyers, 2 infantry and 2 transports
        Eire : 1 flag
        109 Sea Zone : 1 flag
        92 Sea Zone : 1 destroyer
        Brazil : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 61 / 105
        Russians : 14 / 0
        Japanese : 51 / 60
        Americans : 56 / 76
        Chinese : 24 / 26
        British : 28 / 28
        UK_Pacific : 0 / 0
        Italians : 20 / 32
        ANZAC : 8 / 8
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    British Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 armour, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Egypt to French Equatorial Africa
                      Italians take French Equatorial Africa from British
                1 mech_infantry moved from Egypt to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour moved from Egypt to Ethiopia
                      Italians take Ethiopia from British
                3 fighters moved from Egypt to Rostov
                1 mech_infantry moved from Ukraine to Rostov
                3 submarines moved from 95 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Rostov
                    Italians attack with 3 fighters and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 3 fighters and 1 mech_infantry in Rostov, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Rostov
                        Italians roll dice for 3 fighters in Rostov, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win with 3 fighters remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in 92 Sea Zone
                    Italians attack with 3 submarines
                    British defend with 1 destroyer
                        Italians roll dice for 3 submarines in 92 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
                    Italians win with 2 submarines remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine

    Non Combat Move - Italians
                2 cruisers and 2 destroyers moved from 96 Sea Zone to 95 Sea Zone
                1 fighter moved from Egypt to 95 Sea Zone
                1 armour and 2 mech_infantrys moved from Iraq to Caucasus
                3 fighters moved from Rostov to Caucasus
                3 infantry moved from Egypt to Alexandria
                2 armour moved from Yugoslavia to Bessarabia

    Place Units - Italians
                1 carrier and 1 transport placed in 95 Sea Zone
                1 armour and 1 infantry placed in Iraq

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 armour and 1 infantry moved from New South Wales to South Australia
                1 artillery moved from Line Islands to 29 Sea Zone
                2 infantry moved from Line Islands to 29 Sea Zone
                1 artillery, 2 carriers, 2 destroyers, 4 fighters, 2 infantry and 2 transports moved from 29 Sea Zone to 64 Sea Zone

    Combat - ANZAC
                Battle in South Australia
                    ANZAC attack with 2 armour and 1 infantry
                    Japanese defend with 1 armour
                        ANZAC roll dice for 2 armour and 1 infantry in South Australia, round 2 :  3/3 hits
                        Japanese roll dice for 1 armour in South Australia, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in South Australia
                    ANZAC win, taking South Australia from Japanese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 artilleries placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 9 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 artilleries, 1 factory_minor and 1 harbour
        South Australia : 2 armour
        41 Sea Zone : 1 flag
        64 Sea Zone : 1 artillery, 2 carriers, 2 destroyers, 4 fighters, 2 infantry and 2 transports

    Production/PUs Summary :

    Germans : 61 / 105
        Russians : 14 / 0
        Japanese : 50 / 60
        Americans : 56 / 76
        Chinese : 24 / 26
        British : 25 / 28
        UK_Pacific : 0 / 0
        Italians : 23 / 35
        ANZAC : 9 / 9
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    85 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 61 / 105
        Russians : 14 / 0
        Japanese : 50 / 60
        Americans : 56 / 76
        Chinese : 24 / 26
        British : 25 / 28
        UK_Pacific : 0 / 0
        Italians : 23 / 35
        ANZAC : 9 / 9
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 2 infantry and 10 transports; Remaining resources: 5 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 destroyers and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
                3 bombers moved from Southern France to United Kingdom
                1 bomber moved from Southern Italy to United Kingdom
                1 armour moved from Russia to Urals
                      Germans take Vologda from Russians
                      Germans take Urals from Russians
                2 artilleries moved from Russia to Samara
                4 artilleries moved from Russia to Tambov
                4 armour moved from Russia to Tambov
                2 armour moved from Ukraine to Volgograd
                      Germans take Rostov from Russians
                1 tactical_bomber moved from Ukraine to Volgograd
                8 armour moved from Russia to Novosibirsk
                7 armour moved from Russia to Samara
                1 armour moved from Russia to Samara
                1 mech_infantry moved from Anglo Egyptian Sudan to French Central Africa
                      Germans take French Central Africa from French
                1 armour moved from Anglo Egyptian Sudan to Nigeria
                      Germans take Nigeria from British
                3 armour moved from Anglo Egyptian Sudan to Kenya
                      Germans take Kenya from British
                3 armour moved from Kenya to Tanganyika Territory
                      Germans take Tanganyika Territory from British
                1 fighter moved from Western Germany to 110 Sea Zone
                3 fighters moved from Ukraine to Volgograd

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/4 hits
                    Bombing raid in United Kingdom rolls: 8,8,7,5 and causes: 20 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 20 damage total.
                Battle in Volgograd
                    Germans attack with 2 armour, 3 fighters and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Volgograd, round 2 :  3/6 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 4 armour and 4 artilleries
                    Russians defend with 1 infantry
                        Germans roll dice for 4 armour and 4 artilleries in Tambov, round 2 :  2/8 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 4 armour and 4 artilleries remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Germans attack with 8 armour
                    Russians defend with 1 artillery and 1 mech_infantry
                        Germans roll dice for 8 armour in Novosibirsk, round 2 :  2/8 hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Novosibirsk, round 2 :  0/2 hits
                        1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Novosibirsk
                    Germans win, taking Novosibirsk from Russians with 8 armour remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 artillery and 1 mech_infantry
                Battle in Samara
                    Germans attack with 8 armour and 2 artilleries
                    Russians defend with 1 infantry
                        Germans roll dice for 8 armour and 2 artilleries in Samara, round 2 :  4/10 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 8 armour and 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 2 destroyers, 1 fighter and 2 submarines
                    British defend with 1 destroyer
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                    Germans win with 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                3 bombers moved from United Kingdom to Western Germany
                1 bomber moved from United Kingdom to Holland Belgium
                3 infantry moved from France to Holland Belgium
                1 destroyer and 2 transports moved from 96 Sea Zone to 95 Sea Zone
                3 bombers moved from Southern Italy to Western Germany
                1 armour moved from Tobruk to Egypt
                3 fighters and 1 tactical_bomber moved from Volgograd to Russia
                4 infantry moved from Germany to Western Germany
                1 mech_infantry moved from Poland to Western Germany
                3 infantry moved from Southern France to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Western Germany

    Place Units - Germans
                3 artilleries placed in Normandy Bordeaux
                10 transports placed in 112 Sea Zone
                1 artillery and 2 infantry placed in Egypt
                2 artilleries placed in Germany

    Turn Complete - Germans
                Germans collect 74 PUs; end with 79 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 93 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs

  • '21 '19 '18 '17 '16

    I missed seeing that Italian move to clear the path to Volgograd, so I’m out of position to reclaim any cities in time.  Grats on a fun game, I’ll post in the game thread in a minute.

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