I’m camping until Sunday evening. Crockett and I talked some more and decided I will play the Germans and Italians so I will post the opening at that time! 🤓
G40 L 2014 Mrcunego (axis) vs Degrasse (allies +9) no tech
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 carrier and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 fighter moved from Formosa to 37 Sea Zone
2 bombers moved from Japan to 37 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
2 infantry moved from Kiangsi to Hunan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 artillery moved from Kwangsi to Hunan
1 fighter moved from Okinawa to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
2 infantry moved from Kwangsi to Kwangtung
1 mech_infantry moved from Manchuria to Anhwe
1 tactical_bomber moved from Manchuria to Kwangtung
2 artilleries moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines -
Sorry… just had to do some small changes. Bought the wrong stuff.
But still need scramble orders in sz 26 and 35 -
No scramble in sea zone 26
Scramble one fighter from the Phillipines to sea zone 35
Just to make sure, the tank and infantry on the transport are staying aboard this round and not attacking Hawaii?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 carrier and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 fighter moved from Formosa to 37 Sea Zone
2 bombers moved from Japan to 37 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
2 infantry moved from Kiangsi to Hunan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 artillery moved from Kwangsi to Hunan
1 fighter moved from Okinawa to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
2 infantry moved from Kwangsi to Kwangtung
1 mech_infantry moved from Manchuria to Anhwe
1 tactical_bomber moved from Manchuria to Kwangtung
2 artilleries moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese
Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 1 armour, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 2 : 5/9 hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans , 2 tactical_bombers owned by the Japanese , 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 11
Casualties for Japanese: 2 tactical_bombers
Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 2 transports
Americans defend with 1 destroyer, 1 fighter and 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
1 submarine owned by the Japanese Submerged
Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 35 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 fighter in 35 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 35 Sea Zone, round 4 : 1/2 hits
Americans roll dice for 1 fighter in 35 Sea Zone, round 4 : 0/1 hits
1 fighter owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 1 destroyer and 2 transports remaining. Battle score for attacker is 24
Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 1 cruiser and 1 fighter
British defend with 1 battleship
Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 0/4 hits
British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 2 bombers and 1 fighter in 37 Sea Zone, round 3 : 2/3 hits
British roll dice for 1 battleship in 37 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the British lost in 37 Sea Zone
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 cruiser
Casualties for British: 1 battleship
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 3 : 1/5 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
2 bombers and 1 fighter moved from 37 Sea Zone to Siam
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 26 Sea Zone
1 fighter moved from Korea to Japan
1 fighter moved from Manchuria to Japan
2 infantry moved from Korea to Manchuria
2 infantry moved from Korea to Manchuria
5 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
2 fighters and 2 tactical_bombers moved from Kwangtung to KiangsiPlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 36 PUs; end with 39 PUs total -
Yup… they are staying onboard for now
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Purchase Units - Americans
Americans buy 5 destroyers and 2 submarines; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter moved from Western United States to 10 Sea Zone
2 fighters and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 10 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States
1 destroyer moved from 10 Sea Zone to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Purchase Units - Americans
Americans buy 5 destroyers and 2 submarines; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter moved from Western United States to 10 Sea Zone
2 fighters and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 10 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States
1 destroyer moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
5 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,6,1,2,3,1,6,1,2,5,1,5,5,5,1
Americans collect 49 PUs (1 lost to blockades); end with 49 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 bomber, 4 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Midway : 1 airfield
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 2 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 artillery and 1 infantry
91 Sea Zone : 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 39 / 66
Russians : 37 / 37
Japanese : 36 / 39
Americans : 50 / 69
Chinese : 9 / 12
British : 28 / 28
UK_Pacific : 14 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.133
Median : 3.000
Variance : 1.214
Standard Deviation : 1.102
Total rolls : 15Null / Other
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.133
Median : 3.000
Variance : 1.214
Standard Deviation : 1.102
Total rolls : 15 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Yunnan to Hunan
2 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Yunnan to Hunan
2 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 2 : 2/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits
2 infantry owned by the Japanese lost in Hunan
Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 3 : 3/6 hits
Japanese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
3 artilleries placed in SzechwanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsTerritory Summary for Chinese :
Kwangsi : 1 infantry
Shensi : 2 infantry
Hunan : 4 infantry
Szechwan : 3 artilleries, 1 fighter and 7 infantryProduction/PUs Summary :
Germans : 39 / 66
Russians : 37 / 37
Japanese : 34 / 39
Americans : 50 / 69
Chinese : 11 / 17
British : 28 / 28
UK_Pacific : 14 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.194
Median : 3.000
Variance : 1.633
Standard Deviation : 1.278
Total rolls : 31Null / Other
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.133
Median : 3.000
Variance : 1.214
Standard Deviation : 1.102
Total rolls : 15Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Chinese Combat
1 was rolled 4 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.167
Median : 3.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Combat Move - British
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from India to French Indo China
2 infantry moved from Burma to Shan State
3 infantry moved from India to Burma
2 infantry moved from India to Burma
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 fighter moved from Scotland to 110 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Alexandria to Egypt
2 infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 fighters moved from United Kingdom to 111 Sea Zone -
Scramble orders from Rome to sea zone 97? Normal order of loss, free hit, cruiser, tac if scrambled, fighters, BB?
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Scramble with both italian fighters and the german tac
And just normal OOL -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Purchase Units - British
British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from India to French Indo China
2 infantry moved from Burma to Shan State
3 infantry moved from India to Burma
2 infantry moved from India to Burma
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 fighter moved from Scotland to 110 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Alexandria to Egypt
2 infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 fighters moved from United Kingdom to 111 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 110 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in French Indo China
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 tactical_bomber; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/5 hits
Italians roll dice for 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/3 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits
1 tactical_bomber owned by the British , 1 cruiser owned by the British , 1 tactical_bomber owned by the Germans , 1 fighter owned by the British , 1 submarine owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
retreated to 97 Sea Zone
Italians win with 1 battleship, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is -36
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 111 Sea Zone
British attack with 2 fighters
Germans defend with 1 battleship and 1 submarine
1 submarine owned by the Germans Submerged
British roll dice for 2 fighters in 111 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Germans lost in 111 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 111 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to Gibraltar
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 97 Sea Zone to Malta
1 infantry moved from Egypt to 98 Sea Zone
1 carrier, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 aaGuns moved from India to Burma
2 fighters and 1 tactical_bomber moved from French Indo China to Malaya
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from 96 Sea Zone to MaltaPlace Units - British
1 artillery and 8 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
1 mech_infantry placed in India
2 submarines placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs total
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 2 submarinesTerritory Summary for British, UK_Pacific :
Shan State : 2 infantry
Burma : 3 aaGuns and 5 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Malaya : 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
French Indo China : 1 flag, 1 artillery and 1 infantry
37 Sea Zone : 1 cruiser
36 Sea Zone : 1 transport
39 Sea Zone : 2 submarines
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 armour, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun, 1 bomber, 1 fighter and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Rhodesia : 2 infantry
80 Sea Zone : 1 carrier, 1 destroyer and 1 transport
96 Sea Zone : 1 cruiser
106 Sea Zone : 1 transport
Eastern Persia : 1 flag, 1 infantry
81 Sea Zone : 1 destroyer
Persia : 1 flag, 3 infantry
91 Sea Zone : 1 destroyer and 1 transport
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 39 / 66
Russians : 37 / 37
Japanese : 32 / 39
Americans : 50 / 69
Chinese : 11 / 17
British : 30 / 35
UK_Pacific : 16 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.533
Median : 3.500
Variance : 0.483
Standard Deviation : 0.695
Total rolls : 30Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.684
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 19Italians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 unit repaired.
1 artillery and 1 infantry moved from Libya to Tunisia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 battleship moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 bomber moved from Northern Italy to Malta
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 artilleries moved from 96 Sea Zone to Malta
2 infantry moved from 96 Sea Zone to Malta
2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
1 infantry moved from Albania to Yugoslavia
1 armour moved from Albania to Yugoslavia
1 fighter moved from Southern Italy to MaltaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 2 cruisers, 1 destroyer and 2 transports
British defend with 1 cruiser
Italians roll dice for 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 93 Sea Zone
Italians attack with 1 battleship, 1 fighter and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 battleship and 1 fighter in 93 Sea Zone, round 2 : 2/2 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 fighter and 1 submarine remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in Yugoslavia
Italians attack with 2 armour and 3 infantry
Neutral_Allies defend with 2 infantry
Italians roll dice for 2 armour and 3 infantry in Yugoslavia, round 2 : 4/5 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits
2 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 2 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 2 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Malta
Italians attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
British defend with 1 aaGun, 1 bomber, 1 fighter and 1 infantry
AA fire in Malta : 0/2 hits
Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Malta, round 2 : 2/6 hits
British roll dice for 1 aaGun, 1 bomber, 1 fighter and 1 infantry in Malta, round 2 : 1/3 hits
1 bomber owned by the British , 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Malta, round 3 : 2/5 hits
British roll dice for 1 fighter and 1 infantry in Malta, round 3 : 1/2 hits
1 infantry owned by the British , 1 artillery owned by the Italians and 1 fighter owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 23
Casualties for British: 1 aaGun, 1 bomber, 1 fighter and 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_Axis
1 fighter moved from Malta to Libya
1 bomber moved from Malta to Southern Italy
2 aaGuns moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 16 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
That italian fleet is made of adamantium
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 39 / 66
Russians : 37 / 37
Japanese : 32 / 39
Americans : 50 / 69
Chinese : 11 / 17
British : 28 / 35
UK_Pacific : 16 / 17
Italians : 16 / 23
ANZAC : 14 / 24
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to MoroccoNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
French Central Africa : 1 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 39 / 66
Russians : 37 / 37
Japanese : 32 / 39
Americans : 50 / 69
Chinese : 11 / 17
British : 28 / 35
UK_Pacific : 16 / 17
Italians : 16 / 23
ANZAC : 14 / 24
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Win some, lose some. I won a freak victory with an American fleet over the Japanese in the game with Mallery. Hmm, you better watch out in your game with him, he should be due for his own freak naval victory.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 carrier, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to 81 Sea ZoneCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 4/9 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 3 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in 81 Sea Zone
Germans attack with 2 bombers
French defend with 1 destroyer; British defend with 1 destroyer
Germans roll dice for 2 bombers in 81 Sea Zone, round 2 : 0/2 hits
French roll dice for 2 destroyers in 81 Sea Zone, round 2 : 1/2 hits
1 bomber owned by the Germans lost in 81 Sea Zone
retreated to 81 Sea Zone
French win with 2 destroyers remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomberNon Combat Move - Germans
1 bomber moved from 81 Sea Zone to Alexandria
1 fighter moved from Northern Italy to Alexandria
2 infantry moved from France to Southern France
1 artillery moved from France to Southern France
2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
2 artilleries moved from France to Northern Italy
2 armour moved from France to Northern Italy
1 submarine moved from 111 Sea Zone to 112 Sea Zone
1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Norway to Finland
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
3 aaGuns moved from Holland Belgium to Western Germany
2 armour moved from Northern Italy to Yugoslavia
2 armour moved from France to Yugoslavia
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
1 carrier placed in 112 Sea Zone
1 destroyer and 2 transports placed in 93 Sea Zone
1 artillery and 1 infantry placed in Western Germany
3 artilleries and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
yeah, saw that in the result thread.