G40 L 2014 Mrcunego (axis) vs Degrasse (allies +9) no tech

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Timguska to Yenisey
                1 mech_infantry moved from Novosibirsk to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 mech_infantry moved from Novosibirsk to Yenisey
                1 fighter moved from Russia to Yenisey
                1 mech_infantry moved from Novosibirsk to Kazakhstan
                1 armour moved from Russia to Kazakhstan
                1 tactical_bomber moved from Russia to Kazakhstan
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 mech_infantry
                        Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 :  2/3 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 2 :  1/2 hits
                        1 mech_infantry owned by the Russians , 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Kazakhstan
                    Russians win, taking Kazakhstan from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Yenisey
                    Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Yenisey, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yenisey, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yenisey
                    Russians win, taking Yenisey from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Yenisey to Timguska
                1 tactical_bomber moved from Kazakhstan to Russia
                1 artillery moved from Bryansk to Tambov
                1 infantry moved from Russia to Bryansk
                9 artilleries and 9 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total

    Territory Summary for Russians :

    Evenkiyskiy : 1 mech_infantry
        Yenisey : 1 mech_infantry
        Timguska : 1 fighter
        Kazakhstan : 1 armour
        Bryansk : 1 infantry
        Russia : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 51 infantry and 1 tactical_bomber
        Tambov : 10 artilleries and 10 infantry
        Western Ukraine : 1 infantry
        Vologda : 1 infantry
        Smolensk : 1 infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 61 / 91
        Russians : 16 / 16
        Japanese : 46 / 63
        Americans : 56 / 80
        Chinese : 22 / 22
        British : 25 / 30
        UK_Pacific : 1 / 0
        Italians : 18 / 27
        ANZAC : 17 / 17
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.222
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 4 armour, 2 artilleries, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Burma to Shan State
                      Japanese take Shan State from UK_Pacific
                3 bombers moved from French Indo China to Anhwe
                1 armour, 1 artillery, 2 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Jehol to Anhwe
                2 armour and 1 mech_infantry moved from Manchuria to Anhwe
                2 battleships, 5 carriers, 5 destroyers, 6 fighters, 3 submarines, 3 tactical_bombers and 1 transport moved from 45 Sea Zone to 33 Sea Zone
                6 fighters and 3 tactical_bombers moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 armour and 1 infantry moved from 2 Sea Zone to Alaska
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 33 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 5 destroyers, 3 submarines and 3 transports
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 3 submarines in 33 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the ANZAC lost in 33 Sea Zone
                    Japanese win with 2 battleships, 5 carriers, 5 destroyers, 3 submarines and 3 transports remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Alaska
                Battle in Anhwe
                    Japanese attack with 3 armour, 1 artillery, 3 bombers, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 4 artilleries, 1 fighter and 8 infantry
                        Japanese roll dice for 3 armour, 1 artillery, 3 bombers, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 :  5/15 hits
                        Chinese roll dice for 4 artilleries, 1 fighter and 8 infantry in Anhwe, round 2 :  6/13 hits
                        5 infantry owned by the Chinese , 1 artillery owned by the Japanese and 5 mech_infantrys owned by the Japanese lost in Anhwe
                        Japanese roll dice for 3 armour, 3 bombers, 2 fighters and 1 tactical_bomber in Anhwe, round 3 :  5/9 hits
                        Chinese roll dice for 4 artilleries, 1 fighter and 3 infantry in Anhwe, round 3 :  3/8 hits
                        2 artilleries owned by the Chinese , 2 armour owned by the Japanese , 3 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Anhwe
                        Japanese roll dice for 1 armour, 3 bombers, 1 fighter and 1 tactical_bomber in Anhwe, round 4 :  3/6 hits
                        Chinese roll dice for 2 artilleries and 1 fighter in Anhwe, round 4 :  2/3 hits
                        1 fighter owned by the Chinese , 2 artilleries owned by the Chinese , 1 armour owned by the Japanese and 1 fighter owned by the Japanese lost in Anhwe
                    Japanese win, taking Alaska from Americans with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is -12
                    Casualties for Japanese: 3 armour, 1 artillery, 2 fighters and 5 mech_infantrys
                    Casualties for Chinese: 4 artilleries, 1 fighter and 8 infantry
                Battle in Caroline Islands
                    Japanese attack with 1 artillery, 6 fighters, 3 infantry and 3 tactical_bombers
                    Americans defend with 1 airfield, 1 artillery and 1 harbour
                        Japanese roll dice for 1 artillery, 6 fighters, 3 infantry and 3 tactical_bombers in Caroline Islands, round 2 :  8/13 hits
                        Americans roll dice for 1 artillery in Caroline Islands, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Caroline Islands
                    Japanese win, taking Caroline Islands from Americans with 1 artillery, 6 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Japanese
                3 bombers moved from Anhwe to French Indo China
                2 mech_infantrys moved from India to West India
                2 mech_infantrys moved from West India to India
                1 infantry moved from West India to India
                1 tactical_bomber moved from Anhwe to Manchuria
                2 aaGuns moved from Jehol to Manchuria
                1 artillery moved from Sakha to Amur
                6 fighters moved from Caroline Islands to 33 Sea Zone
                3 tactical_bombers moved from Caroline Islands to 33 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Malaya
                1 armour and 2 infantry placed in Manchuria
                1 armour, 1 artillery and 2 infantry placed in Japan
                1 transport placed in 6 Sea Zone
                2 armour and 1 artillery placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 artilleries, 5 destroyers, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 31 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 62 Sea Zone to 50 Sea Zone
                1 destroyer moved from 50 Sea Zone to 30 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 transport moved from 26 Sea Zone to 11 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 11 Sea Zone to 10 Sea Zone
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 transports moved from 91 Sea Zone to 102 Sea Zone
                2 infantry, 2 mech_infantrys, 3 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                2 artilleries and 1 infantry moved from Libya to Tobruk
                2 infantry moved from Tunisia to Libya
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                2 infantry moved from Algeria to Tunisia
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                2 infantry moved from Morocco to Algeria
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 bomber moved from Libya to Southern France
                1 bomber moved from Libya to Egypt

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 artilleries, 5 destroyers, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 31 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 62 Sea Zone to 50 Sea Zone
                1 destroyer moved from 50 Sea Zone to 30 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 transport moved from 26 Sea Zone to 11 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 11 Sea Zone to 10 Sea Zone
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 transports moved from 91 Sea Zone to 102 Sea Zone
                2 infantry, 2 mech_infantrys, 3 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                2 artilleries and 1 infantry moved from Libya to Tobruk
                2 infantry moved from Tunisia to Libya
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                2 infantry moved from Algeria to Tunisia
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                2 infantry moved from Morocco to Algeria
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 bomber moved from Libya to Southern France
                1 bomber moved from Libya to Egypt

    Combat - Americans
                Battle in Southern France
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 2 armour, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 :  2/3 hits
                        Germans roll dice for 2 armour in Southern France, round 2 :  1/2 hits
                        2 armour owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                    Americans win, taking Southern France from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour
                    Casualties for Americans: 1 infantry
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 2 submarines
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 2 submarines in 25 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  0/1 hits
                    Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Egypt causes 3 damage total.

    Non Combat Move - Americans
                1 bomber moved from Egypt to Tobruk
                1 bomber moved from Southern France to Normandy Bordeaux
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Normandy Bordeaux
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters and 1 tactical_bomber moved from 62 Sea Zone to Queensland
                1 fighter and 1 tactical_bomber moved from Java to Queensland
                1 carrier moved from 62 Sea Zone to 63 Sea Zone
                1 carrier moved from 62 Sea Zone to 63 Sea Zone
                1 tactical_bomber moved from Celebes to Kwangtung

    Place Units - Americans
                2 artilleries and 1 infantry placed in Normandy Bordeaux
                4 destroyers placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 fighter and 2 infantry placed in Western United States
                3 infantry and 1 mech_infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Kwangtung : 1 tactical_bomber
        Queensland : 4 fighters and 2 tactical_bombers
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Aleutian Islands : 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        Midway : 1 airfield
        31 Sea Zone : 1 destroyer
        30 Sea Zone : 1 destroyer
        26 Sea Zone : 1 flag, 1 transport
        25 Sea Zone : 1 destroyer and 2 submarines
        10 Sea Zone : 1 flag, 4 destroyers and 1 transport
        63 Sea Zone : 2 carriers
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Alexandria : 1 infantry
        Morocco : 1 flag, 2 infantry and 2 mech_infantrys
        Normandy Bordeaux : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Algeria : 1 flag, 2 infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
        Tobruk : 1 flag, 1 armour, 2 artilleries, 1 bomber, 1 infantry and 3 mech_infantrys
        Libya : 1 flag, 2 infantry
        106 Sea Zone : 1 flag
        89 Sea Zone : 1 flag
        101 Sea Zone : 1 destroyer and 2 transports
        91 Sea Zone : 1 carrier, 3 submarines and 2 transports

    Production/PUs Summary :

    Germans : 58 / 91
        Russians : 16 / 16
        Japanese : 49 / 54
        Americans : 57 / 72
        Chinese : 22 / 22
        British : 25 / 30
        UK_Pacific : 0 / 0
        Italians : 18 / 27
        ANZAC : 17 / 17
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 2 times
                4 was rolled 5 times
                6 was rolled 2 times
            Average roll : 2.762
            Median : 2.000
            Variance : 2.050
            Standard Deviation : 1.432
            Total rolls : 21

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.625
            Median : 2.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.625
            Median : 2.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Shantung to Kiangsu

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kiangsu
                3 infantry placed in Kwangtung
                1 infantry placed in Anhwe
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 25 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Kiangsu : 4 infantry
        Jehol : 1 infantry
        Shensi : 1 infantry
        Yunnan : 3 artilleries and 7 infantry
        Anhwe : 1 infantry
        Burma : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour and 4 infantry

    Production/PUs Summary :

    Germans : 58 / 91
        Russians : 16 / 16
        Japanese : 47 / 54
        Americans : 57 / 72
        Chinese : 24 / 25
        British : 25 / 30
        UK_Pacific : 0 / 0
        Italians : 18 / 27
        ANZAC : 17 / 17
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 2 times
                4 was rolled 5 times
                6 was rolled 2 times
            Average roll : 2.762
            Median : 2.000
            Variance : 2.050
            Standard Deviation : 1.432
            Total rolls : 21

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.625
            Median : 2.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.625
            Median : 2.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - British
                British buy 3 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 bomber moved from Libya to 94 Sea Zone
                1 fighter moved from Gibraltar to 94 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Germans
                1 armour moved from Belgian Congo to Nigeria
                      British take French Equatorial Africa from Germans
                      British take Nigeria from Germans
                1 artillery moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Yunnan to Kwangtung

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - British
                British buy 3 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 bomber moved from Libya to 94 Sea Zone
                1 fighter moved from Gibraltar to 94 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Germans
                1 armour moved from Belgian Congo to Nigeria
                      British take French Equatorial Africa from Germans
                      British take Nigeria from Germans
                1 artillery moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Yunnan to Kwangtung

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 destroyer
                        British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                        British roll dice for 1 fighter in 110 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the British and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Germans win with no units remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 destroyer and 1 fighter
                Battle in 94 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 1 fighter
                    Italians defend with 3 submarines
                        Italians roll dice for 3 submarines in 94 Sea Zone, round 2 :  0/3 hits
                        British roll dice for 1 bomber, 1 destroyer and 1 fighter in 94 Sea Zone, round 2 :  2/3 hits
                        2 submarines owned by the Italians lost in 94 Sea Zone
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 bomber, 1 destroyer and 1 fighter in 94 Sea Zone, round 3 :  2/3 hits
                        1 submarine owned by the Italians lost in 94 Sea Zone
                    British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 18
                    Casualties for Italians: 3 submarines

    Non Combat Move - British
                1 fighter moved from 94 Sea Zone to Gibraltar
                1 bomber moved from 94 Sea Zone to Tobruk

    Place Units - British
                1 submarine placed in 109 Sea Zone
                3 destroyers placed in 106 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Kwangtung : 1 mech_infantry
        Belgian Congo : 2 artilleries, 3 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 fighter, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Nigeria : 1 armour
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        French Equatorial Africa : 1 flag
        Tunisia : 1 artillery and 1 infantry
        Tobruk : 1 bomber
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 infantry
        106 Sea Zone : 3 destroyers
        94 Sea Zone : 1 destroyer
        Eire : 1 flag
        109 Sea Zone : 1 submarine
        Eastern Persia : 1 flag
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 55 / 91
        Russians : 16 / 16
        Japanese : 47 / 54
        Americans : 57 / 72
        Chinese : 24 / 25
        British : 29 / 29
        UK_Pacific : 0 / 0
        Italians : 17 / 27
        ANZAC : 17 / 17
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 11 times
                3 was rolled 4 times
                4 was rolled 9 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 2.944
            Median : 2.500
            Variance : 1.943
            Standard Deviation : 1.394
            Total rolls : 36

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.625
            Median : 2.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.400
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.556
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.625
            Median : 2.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 3 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Southern France
                1 submarine moved from 95 Sea Zone to 94 Sea Zone
                1 armour moved from Southern Italy to Southern France
                1 fighter moved from Northern Italy to 94 Sea Zone

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 1 fighter and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter in 94 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 94 Sea Zone
                    Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Southern France
                    Italians attack with 1 armour and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 armour and 2 infantry in Southern France, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery in Southern France, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                3 fighters moved from Southern Italy to Volgograd
                1 armour, 1 artillery and 1 infantry moved from Caucasus to Volgograd
                1 armour moved from Iraq to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                2 infantry moved from Iraq to Trans-Jordan
                1 fighter moved from 94 Sea Zone to Southern Italy
                1 mech_infantry moved from Slovakia Hungary to Bessarabia

    Place Units - Italians
                3 submarines placed in 95 Sea Zone
                3 infantry placed in Iraq

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 61 Sea Zone to 62 Sea Zone
                1 submarine moved from 62 Sea Zone to 57 Sea Zone
                1 submarine moved from 62 Sea Zone to 57 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 aaGun, 1 artillery and 2 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 2 infantry
        57 Sea Zone : 2 submarines
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 2 transports

    Production/PUs Summary :

    Germans : 55 / 91
        Russians : 16 / 16
        Japanese : 47 / 54
        Americans : 54 / 72
        Chinese : 24 / 25
        British : 29 / 29
        UK_Pacific : 0 / 0
        Italians : 20 / 32
        ANZAC : 17 / 17
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    85 Sea Zone : 1 flag
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 55 / 91
        Russians : 16 / 16
        Japanese : 47 / 54
        Americans : 54 / 72
        Chinese : 24 / 25
        British : 29 / 29
        UK_Pacific : 0 / 0
        Italians : 20 / 32
        ANZAC : 17 / 17
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 3 damage on 3 factory_minors; Remaining resources: 88 PUs;
                Germans buy 3 armour, 1 artillery, 1 bomber, 3 fighters and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Holland Belgium to Normandy Bordeaux
                3 infantry moved from France to Normandy Bordeaux
                3 bombers moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Caucasus to Kazakhstan
                2 tactical_bombers moved from Ukraine to Kazakhstan
                1 infantry moved from Ukraine to Western Ukraine
                1 armour and 1 mech_infantry moved from Belarus to Western Ukraine
                2 armour and 1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 destroyer and 2 submarines moved from 112 Sea Zone to 91 Sea Zone
                3 submarines moved from 95 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Belarus to Bryansk

    Combat - Germans
                Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Battle in 91 Sea Zone
                    Germans attack with 1 destroyer and 5 submarines
                    French defend with 1 destroyer; British defend with 1 fighter; Americans defend with 1 carrier, 3 submarines and 2 transports
                        Germans roll dice for 5 submarines in 91 Sea Zone, round 2 :  3/5 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 3 submarines in 91 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 2 transports in 91 Sea Zone, round 2 :  3/3 hits
                        2 submarines owned by the Americans and 4 submarines owned by the Germans lost in 91 Sea Zone
                    1 destroyer owned by the Germans and 1 submarine owned by the Germans retreated to 104 Sea Zone
                    Americans win with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is -12
                    Casualties for Germans: 4 submarines
                    Casualties for Americans: 2 submarines
                Battle in Bryansk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 3 bombers, 1 fighter and 3 infantry
                    Americans defend with 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 3 bombers, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 :  1/8 hits
                        Americans roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 :  1/5 hits
                        1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 3 bombers, 1 fighter and 2 infantry in Normandy Bordeaux, round 3 :  4/7 hits
                        Americans roll dice for 2 artilleries, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 :  2/4 hits
                        1 fighter owned by the Americans , 2 artilleries owned by the Americans , 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is 24
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 2 artilleries, 1 bomber, 1 fighter and 1 infantry
                Battle in Kazakhstan
                    Germans attack with 1 infantry and 2 tactical_bombers
                    Russians defend with 1 armour
                        Germans roll dice for 1 infantry and 2 tactical_bombers in Kazakhstan, round 2 :  1/3 hits
                        Russians roll dice for 1 armour in Kazakhstan, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Western Ukraine
                    Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 4 :  0/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 4 :  0/1 hits
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 5 :  0/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 5 :  0/1 hits
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 6 :  0/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 6 :  0/1 hits
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 7 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 7 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar

    Non Combat Move - Germans
                2 armour and 2 mech_infantrys moved from Ukraine to Volgograd
                3 armour and 1 mech_infantry moved from Rostov to Volgograd
                2 tactical_bombers moved from Kazakhstan to Volgograd
                3 bombers and 1 fighter moved from Normandy Bordeaux to Western Germany
                4 infantry moved from Western Germany to France
                1 armour moved from Germany to Eastern Poland
                3 infantry moved from Novgorod to Archangel
                1 infantry moved from Belarus to Archangel
                3 armour and 3 mech_infantrys moved from Belarus to Ukraine
                1 armour and 1 mech_infantry moved from Belarus to Nenetsia
                1 aaGun moved from Western Germany to France
                1 armour moved from Germany to Western Germany
                1 armour moved from Germany to Eastern Poland

    Place Units - Germans
                3 infantry placed in Egypt
                3 fighters placed in Volgograd
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in France
                1 bomber placed in Western Germany
                3 armour placed in Novgorod

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                10 artilleries and 10 infantry moved from Tambov to Volgograd
                1 fighter moved from Timguska to Volgograd
                1 tactical_bomber moved from Russia to Volgograd
                1 artillery and 3 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                10 artilleries and 10 infantry moved from Tambov to Volgograd
                1 fighter moved from Timguska to Volgograd
                1 tactical_bomber moved from Russia to Volgograd
                1 artillery and 3 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Volgograd
                    Russians attack with 10 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber
                    Germans defend with 5 armour, 1 factory_minor, 3 fighters, 4 mech_infantrys and 2 tactical_bombers; Italians defend with 1 armour, 1 artillery, 3 fighters and 1 infantry
                        Russians roll dice for 10 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber in Volgograd, round 2 :  10/22 hits
                        Germans roll dice for 6 armour, 1 artillery, 6 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 :  8/20 hits
                        8 infantry owned by the Russians , 1 artillery owned by the Italians , 3 armour owned by the Germans , 4 mech_infantrys owned by the Germans , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Volgograd
                        Russians roll dice for 10 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 :  3/14 hits
                        Germans roll dice for 2 armour, 6 fighters and 2 tactical_bombers in Volgograd, round 3 :  8/10 hits
                        2 infantry owned by the Russians , 1 tactical_bomber owned by the Germans , 2 armour owned by the Germans and 6 artilleries owned by the Russians lost in Volgograd
                    4 artilleries owned by the Russians retreated to Tambov
                    Germans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Germans: 5 armour, 4 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 6 artilleries and 10 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Volgograd to Russia
                1 fighter moved from Volgograd to Tambov
                4 infantry moved from Russia to Tambov
                4 infantry moved from Russia to Samara
                1 aaGun moved from Russia to Tambov
                10 infantry moved from Russia to Tambov
                5 infantry moved from Russia to Samara

    Place Units - Russians
                4 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total

    Territory Summary for Russians :

    Yakut S.S.R. : 2 mech_infantrys
        Bryansk : 1 artillery and 3 infantry
        Russia : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 25 infantry and 1 tactical_bomber
        Tambov : 1 aaGun, 4 artilleries, 1 fighter and 14 infantry
        Vologda : 1 infantry
        Smolensk : 1 infantry
        Samara : 9 infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 60 / 90
        Russians : 14 / 14
        Japanese : 46 / 54
        Americans : 52 / 72
        Chinese : 24 / 25
        British : 29 / 29
        UK_Pacific : 0 / 0
        Italians : 20 / 32
        ANZAC : 17 / 17
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 12 times
                3 was rolled 17 times
                4 was rolled 10 times
                5 was rolled 14 times
                6 was rolled 9 times
            Average roll : 3.458
            Median : 3.000
            Variance : 0.648
            Standard Deviation : 0.805
            Total rolls : 72

    Germans Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 9 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.774
            Standard Deviation : 0.880
            Total rolls : 32

    Russians Combat
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.425
            Median : 3.000
            Variance : 0.256
            Standard Deviation : 0.506
            Total rolls : 40


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 mech_infantry moved from India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 armour moved from Alaska to Alberta Saskatchewan Manitoba
                      Japanese take British Columbia from British
                      Japanese take Alberta Saskatchewan Manitoba from British
                3 submarines moved from 33 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 artillery, 2 battleships, 5 carriers, 5 destroyers, 6 fighters, 3 infantry, 3 tactical_bombers and 2 transports moved from 33 Sea Zone to 54 Sea Zone
                6 fighters and 3 tactical_bombers moved from 54 Sea Zone to Queensland
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from Manchuria to Jehol
                1 tactical_bomber moved from Manchuria to Jehol

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Jehol, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Jehol, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Jehol, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 5 destroyers, 3 submarines and 2 transports
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 5 carriers, 5 destroyers, 3 submarines and 2 transports remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Queensland
                    Japanese attack with 1 artillery, 6 fighters, 3 infantry and 3 tactical_bombers
                    ANZAC defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry; Americans defend with 4 fighters and 2 tactical_bombers
                        AA fire in Queensland :  0/3 hits
                        Japanese roll dice for 1 artillery, 6 fighters, 3 infantry and 3 tactical_bombers in Queensland, round 2 :  5/13 hits
                        ANZAC roll dice for 1 aaGun, 4 fighters, 1 infantry and 2 tactical_bombers in Queensland, round 2 :  5/7 hits
                        1 fighter owned by the Americans , 1 infantry owned by the ANZAC , 3 infantry owned by the Japanese , 1 aaGun owned by the ANZAC , 2 tactical_bombers owned by the Americans , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Queensland
                        Japanese roll dice for 5 fighters and 3 tactical_bombers in Queensland, round 3 :  3/8 hits
                        ANZAC roll dice for 3 fighters in Queensland, round 3 :  2/3 hits
                        3 fighters owned by the Americans and 2 fighters owned by the Japanese lost in Queensland
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Japanese: 1 artillery, 3 fighters and 3 infantry
                    Casualties for ANZAC: 1 aaGun and 1 infantry
                    Casualties for Americans: 4 fighters and 2 tactical_bombers
                Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Japanese
                3 tactical_bombers moved from Queensland to 54 Sea Zone
                3 fighters moved from Queensland to 54 Sea Zone
                1 tactical_bomber moved from Jehol to Japan
                1 cruiser, 1 destroyer and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to Siam
                1 infantry moved from Shan State to French Indo China
                1 mech_infantry moved from India to Eastern Persia
                1 transport moved from 2 Sea Zone to 4 Sea Zone
                1 artillery moved from Amur to Buryatia
                1 armour moved from Manchuria to Buryatia

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
                1 infantry placed in French Indo China
                1 fighter and 1 infantry placed in French Indo China
                2 infantry placed in Manchuria
                Japanese undo move 3.
                1 fighter placed in French Indo China
                1 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 49 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 2 destroyers, 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 infantry moved from Western United States to British Columbia
                      British take British Columbia from Japanese
                1 fighter moved from Western United States to Alberta Saskatchewan Manitoba
                1 mech_infantry moved from Eastern United States to Alberta Saskatchewan Manitoba
                1 destroyer moved from 10 Sea Zone to 4 Sea Zone
                1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 infantry and 1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                2 submarines moved from 25 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                2 carriers moved from 63 Sea Zone to 26 Sea Zone
                3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from Tobruk to Alexandria
                2 infantry moved from Libya to Tobruk
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                2 infantry moved from Tunisia to Libya
                2 infantry moved from Algeria to Tunisia
                2 infantry moved from Morocco to Algeria
                2 mech_infantrys moved from Morocco to Tunisia
                1 bomber moved from Tobruk to Egypt

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 2 destroyers, 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 infantry moved from Western United States to British Columbia
                      British take British Columbia from Japanese
                1 fighter moved from Western United States to Alberta Saskatchewan Manitoba
                1 mech_infantry moved from Eastern United States to Alberta Saskatchewan Manitoba
                1 destroyer moved from 10 Sea Zone to 4 Sea Zone
                1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 infantry and 1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                2 submarines moved from 25 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                2 carriers moved from 63 Sea Zone to 26 Sea Zone
                3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from Tobruk to Alexandria
                2 infantry moved from Libya to Tobruk
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                2 infantry moved from Tunisia to Libya
                2 infantry moved from Algeria to Tunisia
                2 infantry moved from Morocco to Algeria
                2 mech_infantrys moved from Morocco to Tunisia
                1 bomber moved from Tobruk to Egypt

    Combat - Americans
                Battle in Alberta Saskatchewan Manitoba
                    Americans attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 armour
                        Americans roll dice for 1 fighter and 1 mech_infantry in Alberta Saskatchewan Manitoba, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour in Alberta Saskatchewan Manitoba, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 mech_infantry in Alberta Saskatchewan Manitoba, round 3 :  1/2 hits
                        Japanese roll dice for 1 armour in Alberta Saskatchewan Manitoba, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in Alberta Saskatchewan Manitoba
                    Americans win, taking Alberta Saskatchewan Manitoba from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in 4 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 4 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Soviet Far East
                Battle in Caroline Islands
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  0/1 hits
                    Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Egypt causes 5 damage total.

    Non Combat Move - Americans
                1 bomber moved from Egypt to Tobruk
                2 transports moved from 91 Sea Zone to 102 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Alberta Saskatchewan Manitoba to Western United States

    Place Units - Americans
                2 infantry and 2 mech_infantrys placed in Eastern United States
                2 destroyers placed in 101 Sea Zone
                3 fighters placed in Western United States
                1 armour and 1 infantry placed in Western United States
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        British Columbia : 1 infantry
        Kwangtung : 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 4 fighters, 1 harbour and 2 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield
        Soviet Far East : 1 infantry and 1 mech_infantry
        33 Sea Zone : 1 transport
        31 Sea Zone : 1 destroyer
        30 Sea Zone : 1 destroyer
        26 Sea Zone : 1 flag, 2 carriers and 3 destroyers
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 flag
        3 Sea Zone : 1 transport
        4 Sea Zone : 1 destroyer
        6 Sea Zone : 1 flag, 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
        Alberta Saskatchewan Manitoba : 1 mech_infantry
        Alexandria : 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
        Morocco : 1 flag, 1 artillery and 3 infantry
        Algeria : 1 flag, 2 infantry
        Tunisia : 1 flag, 2 infantry and 2 mech_infantrys
        Tobruk : 1 flag, 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
        Libya : 1 flag, 2 infantry
        106 Sea Zone : 1 flag
        89 Sea Zone : 1 flag
        101 Sea Zone : 2 destroyers and 2 transports
        91 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 60 / 90
        Russians : 15 / 14
        Japanese : 45 / 54
        Americans : 52 / 67
        Chinese : 24 / 25
        British : 29 / 29
        UK_Pacific : 0 / 0
        Italians : 20 / 32
        ANZAC : 17 / 17
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 4.154
            Median : 5.000
            Variance : 1.583
            Standard Deviation : 1.258
            Total rolls : 13

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 artilleries moved from Yunnan to Hunan

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Hunan
                5 infantry placed in Jehol

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3
                Chinese collect 23 PUs (1 lost to blockades); end with 24 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Kiangsu : 4 infantry
        Jehol : 5 infantry
        Shensi : 1 infantry
        Yunnan : 7 infantry
        Hunan : 3 artilleries and 3 infantry
        Anhwe : 1 infantry
        Burma : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour and 4 infantry

    Production/PUs Summary :

    Germans : 60 / 90
        Russians : 15 / 14
        Japanese : 45 / 54
        Americans : 52 / 67
        Chinese : 24 / 24
        British : 29 / 29
        UK_Pacific : 0 / 0
        Italians : 20 / 32
        ANZAC : 17 / 17
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.786
            Median : 4.000
            Variance : 1.385
            Standard Deviation : 1.177
            Total rolls : 14

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 submarine moved from 109 Sea Zone to 104 Sea Zone
                      British take 109 Sea Zone from Germans
                3 destroyers moved from 106 Sea Zone to 104 Sea Zone
                1 fighter moved from Gibraltar to 104 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to Libya
                2 artilleries, 3 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 armour moved from Nigeria to Anglo Egyptian Sudan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 bomber moved from Tobruk to Italian Somaliland

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 submarine moved from 109 Sea Zone to 104 Sea Zone
                      British take 109 Sea Zone from Germans
                3 destroyers moved from 106 Sea Zone to 104 Sea Zone
                1 fighter moved from Gibraltar to 104 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to Libya
                2 artilleries, 3 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 armour moved from Nigeria to Anglo Egyptian Sudan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 bomber moved from Tobruk to Italian Somaliland

    Combat - British
                Battle in 104 Sea Zone
                    British attack with 3 destroyers, 1 fighter and 1 submarine
                    Germans defend with 1 destroyer and 1 submarine
                        British roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 3 destroyers and 1 fighter in 104 Sea Zone, round 2 :  1/4 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 104 Sea Zone
                        British roll dice for 1 submarine in 104 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 3 destroyers and 1 fighter in 104 Sea Zone, round 3 :  1/4 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Germans and 1 submarine owned by the British lost in 104 Sea Zone
                    British win with 3 destroyers and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for British: 1 submarine

    Non Combat Move - British
                1 fighter moved from 104 Sea Zone to Gibraltar

    Place Units - British
                2 mech_infantrys placed in Union of South Africa
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 30 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 fighter, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        Libya : 1 artillery and 1 infantry
        Italian Somaliland : 1 flag, 1 bomber
        Ethiopia : 1 flag
        104 Sea Zone : 3 destroyers
        Eire : 1 flag
        109 Sea Zone : 1 flag
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 60 / 90
        Russians : 15 / 14
        Japanese : 45 / 54
        Americans : 52 / 67
        Chinese : 24 / 24
        British : 29 / 30
        UK_Pacific : 0 / 0
        Italians : 20 / 32
        ANZAC : 17 / 17
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.852
            Median : 4.000
            Variance : 1.192
            Standard Deviation : 1.092
            Total rolls : 27

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Germans Combat
                1 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.100
            Median : 4.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 armour, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                5 submarines moved from 95 Sea Zone to 91 Sea Zone
                1 submarine moved from 94 Sea Zone to 91 Sea Zone

    Combat - Italians
                Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Battle in 91 Sea Zone
                    Italians attack with 6 submarines
                    French defend with 1 destroyer; British defend with 1 fighter; Americans defend with 1 carrier, 1 destroyer, 1 submarine and 2 transports
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 6 submarines in 91 Sea Zone, round 2 :  0/6 hits
                        Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 2 transports in 91 Sea Zone, round 2 :  2/4 hits
                        2 submarines owned by the Italians lost in 91 Sea Zone
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 4 submarines in 91 Sea Zone, round 3 :  0/4 hits
                        Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 2 transports in 91 Sea Zone, round 3 :  0/4 hits
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 4 submarines in 91 Sea Zone, round 4 :  2/4 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 2 transports in 91 Sea Zone, round 4 :  1/4 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone
                        Italians roll dice for 3 submarines in 91 Sea Zone, round 5 :  2/3 hits
                        Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 2 transports in 91 Sea Zone, round 5 :  1/4 hits
                        1 destroyer owned by the Americans , 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 91 Sea Zone
                        Italians roll dice for 2 submarines in 91 Sea Zone, round 6 :  1/2 hits
                        1 carrier owned by the Americans lost in 91 Sea Zone
                        Italians roll dice for 2 submarines in 91 Sea Zone, round 7 :  0/2 hits
                        Italians roll dice for 2 submarines in 91 Sea Zone, round 8 :  1/2 hits
                        1 transport owned by the Americans lost in 91 Sea Zone
                        Italians roll dice for 2 submarines in 91 Sea Zone, round 9 :  1/2 hits
                        1 transport owned by the Americans lost in 91 Sea Zone
                    2 submarines owned by the Italians Submerged
                    Americans win with 1 fighter remaining. Battle score for attacker is 28
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 4 submarines
                    Casualties for Americans: 1 carrier, 1 destroyer, 1 submarine and 2 transports
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar

    Non Combat Move - Italians
                2 infantry moved from Trans-Jordan to Egypt
                3 infantry moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Bessarabia to Ukraine
                3 fighters moved from Volgograd to Iraq
                1 armour moved from Southern France to Southern Italy
                2 infantry moved from Southern France to Northern Italy
                1 fighter moved from Southern Italy to Egypt

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Iraq
                3 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

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