• @Der:

    I think you should not be able to combine a nuclear attack with a conventional, as all combat in AA is considered to be simultaneous, you are not going to be running your infantry into a mushroom cloud. ANY movement into the zone should have be on the next turn after the initial cloud clears.

    At the time they had no idea that running there infantry into mushroom clouds was a bad idea. I even read a top ranking American general wanted to Nuke the beaches so to ease the landings.


  • The recent A-bomb rules are too complicated. Larry would never have such rules.

    Just concentrate on economic effects, not blowing up entire armies and navy floating in one small area. KISS


  • KISS is why I said downgrading IC


  • OK.

    you also need an effect that effects Victory directly. Makes it harder to win if the enemy has this weapon. VC is the deciding factor for wining or losing the game, not losing a Major and going to a Minor which means you can place 3 units after paying 6 IPC. The effects of this weapon destroy the resolve to carry on the war. It effects the national morale in that they see the enemy has a great advantage of destroying entire cities and killing 100,000 people in seconds. It is a Sword of Damocles that cannot be overcome. The resolve of the nation sinks as does the entire war effort.

    Just have it effect Victory conditions, not freaking rolling for destroying countless armies in a giant area when the effects would be of a small area. You drop a bomb on Germany and it has 12 infantry, 4 tanks, 3 artillery, and countless other units. Even if targeted against an armor division, you might take it out but to assume all these other units are stuck in the same 5 x 5 mile area is silly.

  • Customizer

    @Imperious:

    OK.

    you also need an effect that effects Victory directly. Makes it harder to win if the enemy has this weapon. VC is the deciding factor for wining or losing the game, not losing a Major and going to a Minor which means you can place 3 units after paying 6 IPC. The effects of this weapon destroy the resolve to carry on the war. It effects the national morale in that they see the enemy has a great advantage of destroying entire cities and killing 100,000 people in seconds. It is a Sword of Damocles that cannot be overcome. The resolve of the nation sinks as does the entire war effort.

    Just have it effect Victory conditions, not freaking rolling for destroying countless armies in a giant area when the effects would be of a small area. You drop a bomb on Germany and it has 12 infantry, 4 tanks, 3 artillery, and countless other units. Even if targeted against an armor division, you might take it out but to assume all these other units are stuck in the same 5 x 5 mile area is silly.

    For once, I agree with IL that simple is better here. Just make it permanently add a VC, and maybe do max damage to the IC. Being a able to permanently take control of a VC without even going through the ordeal of invading and holding the tt is a huge advantage, and it accurately depicts what the US was trying to do with their atom bomb.


  • @Yavid:

    @Der:

    I think you should not be able to combine a nuclear attack with a conventional, as all combat in AA is considered to be simultaneous, you are not going to be running your infantry into a mushroom cloud. ANY movement into the zone should have be on the next turn after the initial cloud clears.

    At the time they had no idea that running there infantry into mushroom clouds was a bad idea. I even read a top ranking American general wanted to Nuke the beaches so to ease the landings.

    I looked it up last night it was United States Army Chief of Staff General Marshal that had that idea. And holy crap that’s a long title he earned for himself


  • @Yavid:

    I looked it up last night it was United States Army Chief of Staff General Marshal that had that idea. And holy crap that’s a long title he earned for himself

    When the US got into (or was about to get into) WWII and decided that it needed a 5-star rank (so that the top US military officers could relate as equals to Field Marshalls and other 5-star officers in Allied countries), George Marshall allegedly recommended that the term “General of the Army” be used rather than “Field Marshall” because he didn’t want to end up being called “Marshall Marshall”.


  • @rjpeters70:

    When Harry Truman went to Potsdam, he took a buddy from Missouri with him, a Deputy Marshall.  He introduced him to the Bolsheviks as “Marshall” so-and-so, and they treated him like a king, thinking he was the equivalent of one of their Marshalls.  Truman and the Missouri Mafia had a great laugh over that one.

    Yeah I’ve heard that story too. Still makes me laugh


  • Here’s another amusing anecdote about Marshalls.  Not long after he’d been promoted to the rank of Field Marshall, Montgomery was in a military car being driven through the British countryside to an appointment of some sort.  He noticed a little boy walking along the side of the road, told his driver to stop and offered to give the boy a lift.  After the boy got in and the car got underway, Monty asked the boy if he knew who he was.  The boy said no.  Monty (whose ego was rather large) said, “Let me give you a hint… I’m a Field Marshall.”  The little boy said, “My father works in the field too – he’s a farmer.”  The boy then asked the rather deflated Montgomery, “What does a Field Marshall do?” Monty answered, “Well, I kill people.”  The astonished boy said, “Do you really?”  “Yes,” said Montgomery."  “How many people have you killed?”  asked the boy.  “Oh, thousands,” Monty said cheerfully.  The little boy said, “Oh.”  Then after a moment he added, “May I please get out now?”

  • Customizer

    Lol nice one Marc!

  • Customizer

    How about this? Just go back to the old MB heavy bomber tech and strategic bombing. 3d6@4 all hits tallied. Nukes cause unlimited IPCs or IC damage on targets. Bombers are subject to all OOB rules otherwise.

    This gives the power of a war ending weapon but still gives some potential for a defending nation to resist it at the same time.

    What do the posters think?

  • Customizer

    BTW Der Kuenstler: CONGRATS!!! on receiving your well-deserved “Customizer” badge my friend!


  • How about this? Just go back to the old MB heavy bomber tech and strategic bombing. 3d6@4 all hits tallied. Nukes cause unlimited IPCs or IC damage on targets. Bombers are subject to all OOB rules otherwise.

    That rule broke that game, lets not use it to break another. When somebody got heavies everybody just bought tech in an effort to equalize. The weapon saps the nations resolve to fight so try to make rules that effect it in a similar manner.

  • Customizer

    @Imperious:

    How about this? Just go back to the old MB heavy bomber tech and strategic bombing. 3d6@4 all hits tallied. Nukes cause unlimited IPCs or IC damage on targets. Bombers are subject to all OOB rules otherwise.

    That rule broke that game, lets not use it to break another. When somebody got heavies everybody just bought tech in an effort to equalize. The weapon saps the nations resolve to fight so try to make rules that effect it in a similar manner.

    What about limiting to one nuclear strike per turn?


  • Yes in the right direction IMO


  • DK, you play another game yet with the A bomb.


  • :? :-D


  • @SS:

    DK, you play another game yet with the A bomb.

    No - the game we played ended early so didn’t get to try it…


  • A smart American player would have invaded Japan and sustained 1 million plus causalities.

    Who cares…it’s only americans casualties!!, 8-)

  • Customizer

    Der Kuenstler,

    Please update us as you use this rules. I think this is a FUN IDEA that we all can benefit from.

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