No scramble
14L Whackamatt (Allies +11) vs MiamiuMike (Axis)
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I edited out the Sumatra transport. Â I had forgotten a combat move of my fighter based in India killing it and landing back where it is.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Syria to Iraq
1 bomber moved from Southern Italy to Iraq
1 armour moved from Romania to Belarus
1 fighter moved from Germany to BelarusCombat - Italians
Battle in Belarus
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Italians attack with 2 artilleries, 1 bomber and 2 infantry
Russians defend with 1 armour and 1 mech_infantry
Italians win, taking Iraq from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber moved from Iraq to Greece
2 cruisers moved from 99 Sea Zone to 97 Sea Zone
1 battleship moved from 99 Sea Zone to 97 Sea Zone
1 battleship moved from 97 Sea Zone to 95 Sea Zone
2 cruisers moved from 97 Sea Zone to 95 Sea Zone
1 destroyer and 1 submarine moved from 99 Sea Zone to 95 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Libya
2 aaGuns moved from France to Northern Italy
1 armour moved from Greece to Romania
1 infantry moved from Bulgaria to Romania
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Romania
1 fighter moved from Belarus to Baltic States
1 fighter moved from Germany to 95 Sea Zone
2 infantry moved from Northern Italy to FrancePlace Units - Italians
1 destroyer and 1 fighter placed in 95 Sea Zone
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
3 fighters moved from South Australia to 55 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
1 tactical_bomber moved from New South Wales to Queensland
1 artillery and 2 infantry moved from South Australia to New South Wales
2 mech_infantrys moved from New South Wales to Queensland
2 aaGuns moved from South Australia to New South Wales
1 infantry moved from South Australia to New South Wales
1 mech_infantry moved from South Australia to Queensland
1 armour moved from South Australia to New South WalesPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 6 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Baltic States to Archangel
Germans take Archangel from Russians
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 bombers and 1 tactical_bomber moved from Poland to Smolensk
1 fighter and 1 tactical_bomber moved from Romania to Smolensk
2 mech_infantrys moved from Baltic States to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
1 armour moved from Eastern Poland to Smolensk
1 armour and 1 infantry moved from Syria to Trans-Jordan
1 tactical_bomber moved from Syria to Trans-Jordan
1 fighter moved from 99 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to 91 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Battle in Smolensk
Germans attack with 1 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 2 artilleries and 3 infantry
Germans win, taking Smolensk from Russians with 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 artilleries and 3 infantry
Battle in Trans-Jordan
Germans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 infantry; British defend with 2 infantry
Germans win, taking Trans-Jordan from British with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Casualties for British: 2 infantry
Battle in Novgorod
Battle in 91 Sea Zone
Germans attack with 2 fighters and 3 submarines
Americans defend with 1 cruiser, 4 destroyers and 2 transports
Germans win, taking Novgorod from Russians with 2 fighters remaining. Battle score for attacker is 40
Casualties for Germans: 3 submarines
Casualties for Americans: 1 cruiser, 4 destroyers and 2 transportsNon Combat Move - Germans
2 fighters moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Trans-Jordan to 95 Sea Zone
1 carrier moved from 99 Sea Zone to 95 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Smolensk to Belarus
3 aaGuns, 3 armour, 7 artilleries and 15 infantry moved from Baltic States to Belarus
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
3 aaGuns, 3 armour, 1 artillery and 6 infantry moved from Eastern Poland to Belarus
4 mech_infantrys moved from Germany to Baltic States
6 infantry moved from Poland to Baltic States
2 artilleries moved from Germany to Poland
1 infantry moved from Southern France to Northern Italy
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 fighter moved from 99 Sea Zone to 95 Sea Zone
1 fighter moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Romania to Eastern Poland
1 transport moved from 99 Sea Zone to 95 Sea ZonePlace Units - Germans
1 submarine placed in 93 Sea Zone
6 mech_infantrys placed in Germany
1 infantry placed in Germany
3 infantry placed in Germany
2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour and 10 infantry; Remaining resources: 4 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 armour moved from Finland to Norway
Russians take Norway from Germans
5 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Urals to Smolensk
1 armour moved from Norway to Finland
7 armour moved from Finland to Novgorod
5 infantry moved from Russia to BryanskCombat - Russians
Battle in Novgorod
Russians attack with 7 armour
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 6 armour remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Smolensk from Germans with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Bryansk to Ukraine
1 aaGun, 1 armour, 1 artillery, 18 infantry and 1 mech_infantry moved from Bryansk to Russia
6 infantry moved from Novosibirsk to Tsinghai
2 aaGuns and 12 infantry moved from Timguska to Kansu
2 fighters and 1 tactical_bomber moved from Smolensk to RussiaPlace Units - Russians
10 infantry placed in Russia
3 armour placed in VolgogradTurn Complete - Russians
Russians collect 38 PUs; end with 42 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 factory_minor and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 artillery moved from Yunnan to Burma
1 armour and 3 mech_infantrys moved from Yunnan to Sikang
1 artillery and 9 infantry moved from Shensi to Tsinghai
1 fighter and 2 tactical_bombers moved from Shensi to Tsinghai
3 mech_infantrys moved from Hopei to Sikang
2 bombers moved from Shan State to Sikang
2 infantry and 1 mech_infantry moved from Shensi to Tsinghai
1 carrier moved from 35 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 38 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
5 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Shantung to Hopei
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
1 artillery moved from Yunnan to Szechwan
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Sikang
Japanese attack with 1 armour, 2 bombers and 6 mech_infantrys
Chinese defend with 4 infantry
Japanese win, taking Sikang from Chinese with 1 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 3 mech_infantrys
Casualties for Chinese: 4 infantry
Battle in Burma
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 1 fighter, 11 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 6 infantry; Chinese defend with 1 fighter and 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -21
Casualties for Japanese: 1 artillery, 11 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Russians: 6 infantry
Casualties for Chinese: 1 fighter and 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Tsinghai to Szechwan
1 aaGun moved from Shensi to Szechwan
2 bombers moved from Sikang to Szechwan
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to JapanPlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 factory_minor placed in Malaya
Japanese undo move 4.
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
I got completely and totally screwed there….one of the worst sets of dice i’ve seen in a single battle…wow…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 4 PUs;Combat Move - Americans
1 fighter moved from West Indies to Gibraltar
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to India
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 fighter and 3 submarines moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Morocco
Americans attack with 1 artillery and 1 infantry
Germans defend with 2 fighters
Italians win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
2 fighters moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 armour and 3 infantry moved from Queensland to 54 Sea Zone
1 armour, 3 infantry and 2 transports moved from 54 Sea Zone to 61 Sea Zone
1 armour and 3 infantry moved from 61 Sea Zone to South AustraliaPlace Units - Americans
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Kansu to TsinghaiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
I should clarify - it wasn’t so much the end result, per se - and I have seen worse SINGLE rolls - it was that over the course of the 5-6 round battle, the dice were awful EACH round :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;Combat Move - British
3 destroyers moved from 109 Sea Zone to 91 Sea Zone
1 bomber and 3 fighters moved from Gibraltar to Morocco
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to 98 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
3 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 fighter moved from Trans-Jordan to Iraq
1 fighter and 4 infantry moved from India to Burma
1 armour moved from India to BurmaCombat - British
Battle in Iraq
British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 2 artilleries
British win, taking Iraq from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 fighter
Casualties for British: 2 infantry and 1 tactical_bomber
Casualties for Italians: 2 artilleries
Battle in Morocco
British attack with 1 bomber and 3 fighters
Germans defend with 2 fighters
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 2 fighters
Casualties for British: 1 fighter
Battle in Trans-Jordan
British attack with 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 armour, 1 artillery and 1 infantry
British win, taking Trans-Jordan from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in 98 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Burma
British attack with 1 armour, 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
British win, taking Burma from Japanese with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 fighter moved from Iraq to Egypt
2 fighters and 2 tactical_bombers moved from Trans-Jordan to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 bomber and 2 fighters moved from Morocco to GibraltarPlace Units - British
1 airfield placed in Gibraltar
1 fighter and 2 infantry placed in Egypt
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 4 PUs (2 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 infantry -
I’ve seen worse dicing. At least it wasn’t for a pivotal battle for control of the Pacific, Atlantic, or Moscow. For you to have been really diced, I’d have survived with the Flying Tigers still around. :lol:
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scramble?
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Mope
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OK - went in, did naval bombardment and got some luck that Japan missed - hit 3 times - what is the OOL here - max defense? save bomber?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from British
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 95 Sea Zone to Gibraltar
1 battleship, 2 cruisers and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Greece to 92 Sea ZoneCombat - Italians
Battle in Gibraltar
Italians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
British defend with 1 airfield, 1 bomber, 2 fighters and 1 harbour; Americans defend with 1 fighter, 2 infantry and 1 mech_infantry
Italians win, taking Gibraltar from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 45
Casualties for British: 1 bomber and 2 fighters
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 fighter, 2 infantry and 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Gibraltar to 92 Sea Zone
1 bomber moved from 92 Sea Zone to Southern France
2 infantry moved from France to Southern France
2 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from Greece to Bulgaria
1 armour and 2 infantry moved from Romania to Eastern Poland
1 armour moved from Belarus to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern Poland to Bulgaria
1 destroyer moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
I went ahead and did max defense, but, I was able to hit enough on round 1, it didn’t matter really.
Everything that went horribly wrong for Japan just went very right for Italy on that attack.
MM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 airfield; Remaining resources: 2 PUs;Combat Move - ANZAC
3 mech_infantrys moved from Queensland to Western Australia
4 infantry moved from South Australia to Western Australia
1 armour moved from New South Wales to Western Australia
2 fighters and 1 tactical_bomber moved from Queensland to Western Australia
1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 airfield placed in Western AustraliaTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - French
Non Combat Move - French
Turn Complete - French