G40 L 2014 Mrcunego (axis) vs Mallery29 (allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 6 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from Eastern United States to United Kingdom
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                7 fighters and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
                1 cruiser and 9 submarines moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                6 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
                3 infantry moved from 6 Sea Zone to Korea

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Western Germany causes 3 damage total.
                Battle in 6 Sea Zone
                    Americans attack with 1 cruiser, 3 destroyers, 7 fighters, 10 submarines, 3 tactical_bombers and 2 transports
                    Japanese defend with 4 submarines
                    Americans win, taking 6 Sea Zone from Japanese with 1 cruiser, 3 destroyers, 7 fighters, 10 submarines, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 24
                    Casualties for Japanese: 4 submarines
                Battle in Korea

    Non Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 battleship, 5 carriers, 2 cruisers and 4 destroyers moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 7 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Western Germany to United Kingdom

    Place Units - Americans
                3 destroyers placed in 101 Sea Zone
                1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                3 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Queensland: 1 bomber
                EDIT: Adding units owned by Americans to Szechwan: 1 bomber
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsu to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan
                1 infantry moved from Shantung to Jehol

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                16 infantry moved from Shensi to Szechwan
                1 infantry moved from Anhwe to Hunan

    Place Units - Chinese
                4 infantry placed in Shensi
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 21 PUs total


  • have to go to work…will continue later…sorry. :|


  • no problem


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 airfield, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 infantry moved from Egypt to Trans-Jordan
                1 bomber moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                3 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco


  • adding one more combat…that’s why I’m posting it…


  • sorry to be a pain, but I forgot my extra US FTR in Carolines, wanted to move it to Midway if kosher…if not…cool anyways.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 airfield, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 infantry moved from Egypt to Trans-Jordan
                1 bomber moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                3 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 34 Sea Zone

    Combat - British
                Battle in 34 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    British win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 fighter
                Battle in Trans-Jordan
                    British attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Trans-Jordan from Italians with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber, 3 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
                1 tactical_bomber moved from 34 Sea Zone to Queensland
                1 infantry moved from Rhodesia to Belgian Congo

    Place Units - British
                3 infantry placed in Union of South Africa
                1 airfield placed in Egypt
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
                British collect 30 PUs (1 lost to blockades); end with 30 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Caroline Islands: 1 fighter
                EDIT: Adding units owned by Americans to Midway: 1 fighter
                EDIT: Turning off Edit Mode

    Purchase Units - Italians
                Italians buy 2 armour, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Syria to Trans-Jordan
                1 bomber moved from Greece to Trans-Jordan
                1 tactical_bomber moved from Persia to Trans-Jordan
                2 armour moved from Caucasus to Ukraine
                      Italians take Rostov from Russians
                1 artillery and 1 infantry moved from Bessarabia to Ukraine
                1 bomber moved from Greece to Ukraine
                2 fighters moved from Greece to Ukraine
                1 armour moved from Yakut S.S.R. to Sakha
                      Italians take Buryatia from Russians
                      Italians take Sakha from Russians

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                        Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry in Ukraine, round 2 :  4/7 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                    Italians win, taking Ukraine from Russians with 2 armour, 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 :  2/4 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Trans-Jordan to Greece
                1 tactical_bomber moved from Trans-Jordan to Northwest Persia
                1 aaGun and 1 artillery moved from Syria to Iraq
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                1 bomber and 2 fighters moved from Ukraine to Greece
                1 artillery and 1 infantry moved from Caucasus to Northwest Persia
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Northern Italy to 97 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Syria
                3 submarines moved from 95 Sea Zone to 92 Sea Zone
                3 destroyers moved from 95 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 factory_minor placed in Iraq
                1 armour and 2 infantry placed in Southern Italy
                Italians undo move 2.
                2 armour and 1 fighter placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 31 PUs; end with 32 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 aaGun, 1 artillery and 3 infantry moved from Queensland to Northern Territory
                1 aaGun, 2 artilleries and 5 infantry moved from South Australia to Northern Territory
                1 artillery and 2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 2 artilleries, 4 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Caucasus to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Timguska to Kansu
                      Germans take Kansu from Chinese
                1 armour moved from Kansu to Timguska
                2 bombers moved from Novgorod to Smolensk
                1 infantry moved from Archangel to Smolensk
                1 bomber moved from Western Germany to Western Ukraine
                1 tactical_bomber moved from Eastern Poland to Western Ukraine
                1 bomber moved from Southern Italy to Western Ukraine
                2 tactical_bombers moved from Caucasus to Western Ukraine
                2 artilleries moved from Eastern Poland to Western Ukraine
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Archangel to Smolensk

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 2 bombers and 3 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 2 bombers and 3 infantry in Smolensk, round 2 :  3/5 hits
                        Russians roll dice for 3 infantry in Smolensk, round 2 :  2/3 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Western Ukraine
                    Germans attack with 2 artilleries, 2 bombers and 3 tactical_bombers
                    Russians defend with 3 infantry
                        Germans roll dice for 2 artilleries, 2 bombers and 3 tactical_bombers in Western Ukraine, round 2 :  4/7 hits
                        Russians roll dice for 3 infantry in Western Ukraine, round 2 :  0/3 hits
                        3 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 artilleries, 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                2 bombers moved from Smolensk to Novgorod
                1 bomber moved from Western Ukraine to Novgorod
                1 bomber moved from Western Ukraine to Eastern Poland
                1 tactical_bomber moved from Western Ukraine to Novgorod
                1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 tactical_bomber moved from Western Ukraine to Eastern Poland
                3 infantry moved from Novgorod to Belarus
                1 aaGun, 4 artilleries and 2 infantry moved from Archangel to Belarus
                3 armour moved from Eastern Poland to Ukraine
                3 armour moved from Belarus to Eastern Poland
                2 armour moved from Belarus to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                1 infantry moved from Persia to Iraq
                2 armour moved from Persia to Iraq
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 submarine moved from 86 Sea Zone to 85 Sea Zone
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from Western Germany to France
                1 infantry moved from France to Southern France
                1 infantry moved from Germany to Western Germany
                1 artillery moved from Caucasus to Northwest Persia
                1 fighter moved from 99 Sea Zone to Belarus
                1 fighter moved from Gibraltar to 99 Sea Zone

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 submarine placed in 93 Sea Zone
                1 artillery and 1 infantry placed in Southern France
                1 armour, 1 artillery and 1 infantry placed in Persia
                3 armour placed in Novgorod
                Germans undo move 5.
                1 armour and 2 infantry placed in Novgorod
                5 armour placed in Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Tambov to Volgograd
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Italians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Novosibirsk to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Kazakhstan

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 armour
                    Russians win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Kazakhstan to Russia
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                1 fighter moved from Smolensk to Russia

    Place Units - Russians
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 fighters, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Japan to Korea
                1 artillery moved from Manchuria to Korea
                1 bomber moved from French Indo China to Korea
                1 armour moved from French Indo China to Kiangsi
                2 bombers moved from Malaya to Kiangsi
                1 fighter moved from Philippines to 20 Sea Zone
                3 fighters moved from Philippines to 20 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                3 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine, 3 tactical_bombers and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 4 fighters, 3 tactical_bombers and 1 transport in 20 Sea Zone, round 2 :  5/7 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win with 4 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kiangsi
                    Japanese attack with 2 armour, 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour, 2 bombers and 1 infantry in Kiangsi, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 2 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Korea
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers
                    Americans defend with 3 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers in Korea, round 2 :  6/6 hits
                        Americans roll dice for 3 infantry in Korea, round 2 :  0/3 hits
                        3 infantry owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Americans: 3 infantry

    Non Combat Move - Japanese
                1 bomber, 2 fighters and 2 tactical_bombers moved from Korea to Japan
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                2 battleships, 7 carriers, 2 cruisers, 8 fighters and 2 submarines moved from 36 Sea Zone to 20 Sea Zone
                2 fighters moved from 20 Sea Zone to Japan
                2 bombers moved from Kiangsi to French Indo China
                2 fighters moved from 20 Sea Zone to Japan
                1 destroyer moved from 43 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Japan
                2 fighters and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
                2 armour moved from Malaya to French Indo China
                2 infantry moved from Malaya to Shan State
                1 artillery moved from Malaya to Shan State
                1 artillery and 1 infantry moved from India to West India
                1 tactical_bomber moved from India to French Indo China

    Place Units - Japanese
                1 armour placed in French Indo China
                2 infantry placed in French Indo China
                3 infantry placed in Malaya
                2 fighters, 1 infantry and 2 tactical_bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,3,6,6,5,1,3,6,3,3,4,6,5,3,2,3,3,1,3,2,1,5,4,5,4,2,4,2,5,5,5,5,6,1,4,6,1,2,3,5,4,2,5,4,5,3,5,5,5,3
                Japanese collect 43 PUs (11 lost to blockades); end with 43 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from United Kingdom to Western Germany

    Combat - Americans
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 8,7 and causes: 15 damage to unit: factory_major
                    Bombing raid in Western Germany causes 15 damage total.

    Non Combat Move - Americans
                2 bombers moved from Western Germany to United Kingdom
                1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 117 Sea Zone
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                3 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 7 fighters, 10 submarines, 3 tactical_bombers and 2 transports moved from 6 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 destroyers placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Szechwan: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Kweichow: 1 bomber
                EDIT: Turning off Edit Mode
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Germans
                3 infantry moved from Shensi to Kweichow
                1 infantry moved from Hunan to Anhwe
                1 fighter and 18 infantry moved from Szechwan to Kweichow

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                7 infantry placed in Kweichow

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1
                Chinese collect 21 PUs (1 lost to blockades); end with 21 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Egypt to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                3 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
                3 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians

    Combat - British
                Strategic bombing raid in Iraq
                    Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Iraq causes 4 damage total.
                Battle in Trans-Jordan
                    British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                    British win, taking Trans-Jordan from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
                1 artillery, 4 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 bomber moved from Iraq to Egypt

    Place Units - British
                3 infantry placed in Egypt
                1 infantry placed in Union of South Africa
                1 fighter placed in United Kingdom
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
                British collect 27 PUs (5 lost to blockades); end with 27 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians repair 4 damage on 4 factory_minors; Remaining resources: 42 PUs;
                Italians buy 10 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Sakha to Siberia
                      Italians take Siberia from Russians
                1 armour moved from Siberia to Soviet Far East
                      Italians take Soviet Far East from Russians
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 bomber moved from Greece to 91 Sea Zone
                2 infantry moved from Syria to Trans-Jordan
                1 tactical_bomber moved from Northwest Persia to Trans-Jordan
                1 bomber moved from Greece to Trans-Jordan
                1 artillery moved from Ukraine to Rostov
                2 fighters moved from Greece to Rostov

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                    Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Rostov
                    Italians attack with 1 artillery and 2 fighters
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 fighters in Rostov, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 artillery owned by the Italians lost in Rostov
                        Italians roll dice for 2 fighters in Rostov, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                    retreated to Rostov
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery
                Battle in Trans-Jordan
                    Italians attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Italians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 :  2/4 hits
                        British roll dice for 2 infantry in Trans-Jordan, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Trans-Jordan to Greece
                1 tactical_bomber moved from Trans-Jordan to Northwest Persia
                1 armour moved from Syria to Northwest Persia
                1 artillery moved from Syria to Iraq
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                2 armour moved from Southern Italy to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                2 armour and 2 infantry moved from 99 Sea Zone to Syria
                2 fighters moved from Rostov to Greece
                1 armour moved from Northwest Persia to Caucasus
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                1 bomber moved from 91 Sea Zone to Gibraltar

    Place Units - Italians
                2 submarines placed in 95 Sea Zone
                3 infantry placed in Iraq
                3 infantry placed in Ukraine
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 30 PUs; end with 30 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC
                Battle in Trans-Jordan
                    ANZAC attack with 1 infantry
                    Italians defend with 1 infantry
                    Italians win with no units remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 2 infantry moved from Queensland to Northern Territory
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 106 Sea Zone: 1 transport
                EDIT: Removing units owned by British from 106 Sea Zone: 1 armour and 1 infantry
                EDIT: Adding units owned by ANZAC to 109 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 109 Sea Zone: 1 armour and 1 infantry
                EDIT: Adding units owned by British to 109 Sea Zone: 1 armour and 1 infantry
                EDIT: Removing units owned by British from 109 Sea Zone: 1 armour, 1 infantry and 1 transport
                EDIT: Removing units owned by British from 109 Sea Zone: 1 armour
                EDIT: Removing units owned by Americans from 109 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 109 Sea Zone: 1 armour
                EDIT: Adding units owned by British to 109 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 109 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

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