G40 L 2014 Mrcunego (axis) vs Mallery29 (allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Nigeria to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 3 artilleries and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 8 infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Syria to Trans-Jordan
                1 armour and 1 infantry moved from Syria to Iraq
                2 fighters moved from 99 Sea Zone to Iraq
                2 tactical_bombers moved from Syria to Iraq
                1 fighter moved from Syria to Trans-Jordan
                1 bomber moved from Southern Italy to Trans-Jordan
                2 armour moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Western Germany to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 2 armour, 1 artillery and 8 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 1 artillery and 8 infantry in Archangel, round 2 :  3/11 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 2 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Germans attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 2 :  2/6 hits
                        Russians roll dice for 2 infantry in Iraq, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Iraq
                    Germans win, taking Iraq from Russians with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Trans-Jordan
                    Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    French defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Trans-Jordan, round 2 :  3/4 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Trans-Jordan to Greece
                1 fighter moved from Trans-Jordan to 99 Sea Zone
                1 fighter moved from Iraq to 99 Sea Zone
                1 fighter and 1 tactical_bomber moved from Iraq to Syria
                1 tactical_bomber moved from Iraq to Syria
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 tactical_bomber moved from Belarus to Novgorod
                5 armour moved from Novgorod to Archangel
                13 infantry moved from Novgorod to Archangel
                1 armour moved from Poland to Novgorod
                3 artilleries and 2 infantry moved from Poland to Eastern Poland
                1 armour and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Romania to Yugoslavia
                2 infantry moved from Romania to Yugoslavia
                1 artillery moved from Romania to Yugoslavia
                1 armour moved from Eastern Poland to Romania
                1 mech_infantry moved from Eastern Poland to Romania
                1 artillery moved from France to Southern France
                1 destroyer and 1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 transport moved from 93 Sea Zone to 92 Sea Zone
                4 artilleries and 2 infantry moved from Germany to Slovakia Hungary
                1 artillery and 1 infantry moved from Germany to Slovakia Hungary

    Place Units - Germans
                3 submarines placed in 93 Sea Zone
                3 artilleries placed in Novgorod
                5 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 armour moved from Volgograd to Bryansk
                2 infantry moved from Bryansk to Belarus
                3 fighters and 1 tactical_bomber moved from Bryansk to Belarus
                1 artillery and 5 infantry moved from Ukraine to Bryansk
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Belarus
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Belarus to Bryansk
                2 fighters moved from Bryansk to Russia
                5 infantry moved from Russia to Bryansk
                1 fighter moved from Bryansk to Russia
                2 aaGuns and 15 infantry moved from Korea to Amur

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                1 armour and 2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 18 Sea Zone to 6 Sea Zone
                6 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Hopei
                1 mech_infantry moved from Jehol to Kweichow
                1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan
                1 bomber moved from Hunan to Hopei
                1 fighter and 1 tactical_bomber moved from Hunan to Hopei
                2 fighters and 1 tactical_bomber moved from Hunan to Kweichow
                2 artilleries moved from Philippines to 35 Sea Zone
                2 artilleries and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
                2 artilleries and 1 infantry moved from 38 Sea Zone to Burma
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 armour and 1 mech_infantry moved from French Indo China to Burma
                1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys moved from Yunnan to Burma
                1 battleship and 1 cruiser moved from 35 Sea Zone to 38 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 bomber moved from French Indo China to 42 Sea Zone
                1 armour moved from Hunan to Burma

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer, 6 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  5/8 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Hawaiian Islands
                Battle in Kweichow
                    Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Hawaiian Islands from Americans, taking Kweichow from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 :  3/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                Battle in Hopei
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Jehol
                1 artillery and 2 infantry moved from Chahar to Jehol
                1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
                1 bomber moved from Hopei to Yunnan
                2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                6 fighters moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 bomber moved from 42 Sea Zone to French Indo China

    Place Units - Japanese
                1 factory_minor placed in Malaya
                1 armour and 2 mech_infantrys placed in French Indo China
                Japanese undo move 2.
                1 bomber placed in French Indo China
                1 armour and 1 mech_infantry placed in French Indo China
                1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 bomber, 3 destroyers, 1 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Midway to Hawaiian Islands
                4 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
                1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 7 fighters, 4 infantry, 1 mech_infantry, 3 submarines, 3 tactical_bombers and 3 transports moved from 25 Sea Zone to 33 Sea Zone
                4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 101 Sea Zone to 116 Sea Zone
                      Americans take 106 Sea Zone from Germans
                2 fighters moved from 101 Sea Zone to 116 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 4 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Caroline Islands from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 26 Sea Zone
                    Americans attack with 1 destroyer, 2 submarines and 1 transport
                    Japanese defend with 1 transport
                    Americans win, taking 26 Sea Zone from Neutral with 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Hawaiian Islands
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 116 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 116 Sea Zone to 106 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 bomber moved from Hawaiian Islands to Wake Island

    Place Units - Americans
                1 bomber and 1 infantry placed in Eastern United States
                1 destroyer and 1 submarine placed in 101 Sea Zone
                2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                1 infantry placed in Hopei
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 armour moved from Belgian Congo to Egypt
                1 armour moved from Belgian Congo to Ethiopia
                1 infantry moved from Egypt to Trans-Jordan
                3 infantry moved from Persia to Iraq
                1 bomber moved from Egypt to Iraq
                2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 mech_infantry moved from Kenya to Ethiopia
                1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
                1 transport moved from 64 Sea Zone to 101 Sea Zone

    Combat - British
                Battle in Trans-Jordan
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    British win, taking Trans-Jordan from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Iraq
                    British attack with 1 bomber, 1 fighter and 3 infantry
                    Germans defend with 1 armour and 1 infantry
                    British win, taking Iraq from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Ethiopia
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Ethiopia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
                1 bomber and 1 fighter moved from Iraq to Egypt

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                3 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,6,5,6,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
                British collect 30 PUs (5 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 armour, 1 artillery, 1 bomber and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Syria to Trans-Jordan
                1 bomber moved from Southern Italy to Trans-Jordan
                1 tactical_bomber moved from Southern Italy to Iraq
                2 armour, 2 infantry and 1 mech_infantry moved from Syria to Iraq

    Combat - Italians
                Battle in Iraq
                    Italians attack with 2 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Italians roll dice for 2 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 :  3/6 hits
                        British roll dice for 2 infantry in Iraq, round 2 :  2/2 hits
                        2 infantry owned by the British and 2 infantry owned by the Italians lost in Iraq
                    Italians win, taking Iraq from British with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Trans-Jordan to Greece
                1 tactical_bomber moved from Iraq to Syria
                1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                3 infantry moved from 99 Sea Zone to Syria
                1 artillery moved from 99 Sea Zone to Syria
                1 armour moved from Eastern Poland to Novgorod
                1 artillery and 1 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Romania to Eastern Poland
                2 submarines moved from 95 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 bomber placed in Southern Italy
                2 armour and 1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 transport moved from 64 Sea Zone to 101 Sea Zone

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                2 aaGuns, 4 artilleries and 7 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 9 artilleries and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Archangel to Vologda
                1 tactical_bomber moved from Novgorod to Vologda
                5 armour moved from Archangel to Urals
                      Germans take Nenetsia from Russians
                      Germans take Urals from Russians
                3 artilleries and 2 infantry moved from Eastern Poland to Bessarabia
                2 infantry moved from Archangel to Belarus
                1 bomber moved from Greece to Smolensk
                2 infantry moved from Archangel to Smolensk
                1 tactical_bomber moved from Greece to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 :  2/3 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 3 artilleries and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 artilleries and 2 infantry in Bessarabia, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                5 armour moved from Germany to Eastern Poland
                5 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour, 1 infantry and 1 mech_infantry moved from Romania to Bessarabia
                1 bomber moved from Smolensk to Novgorod
                1 tactical_bomber moved from Belarus to Novgorod
                1 tactical_bomber moved from Vologda to Novgorod
                2 infantry moved from Archangel to Nenetsia
                1 mech_infantry moved from Eastern Poland to Archangel
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 fighter moved from Syria to Greece
                1 artillery and 1 infantry moved from Syria to Iraq
                1 submarine moved from 92 Sea Zone to 84 Sea Zone
                3 submarines moved from 93 Sea Zone to 92 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                3 submarines moved from 109 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                3 artilleries placed in Novgorod
                1 artillery placed in Southern France
                3 armour and 5 artilleries placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Germans collect 49 PUs (2 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Smolensk
                1 fighter moved from Russia to Smolensk
                2 infantry moved from Russia to Vologda
                2 fighters moved from Russia to Vologda
                2 infantry moved from Bryansk to Belarus

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Vologda to Russia
                1 infantry moved from Western Ukraine to Bryansk
                1 armour moved from Volgograd to Russia
                1 fighter moved from Smolensk to Russia
                1 tactical_bomber moved from Smolensk to Bryansk
                1 aaGun moved from Bryansk to Russia

    Place Units - Russians
                1 armour and 1 infantry placed in Volgograd
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
                Russians collect 33 PUs; end with 33 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 carriers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 battleship moved from 38 Sea Zone to 39 Sea Zone
                1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 armour and 2 infantry moved from 39 Sea Zone to India
                3 armour, 5 artilleries, 8 infantry and 3 mech_infantrys moved from Burma to India
                2 bombers moved from French Indo China to India
                1 bomber, 4 fighters and 3 tactical_bombers moved from Yunnan to India

    Combat - Japanese
                Battle in India
                    Japanese attack with 4 armour, 5 artilleries, 3 bombers, 4 fighters, 10 infantry, 3 mech_infantrys and 3 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 fighter, 1 harbour and 19 infantry; UK_Pacific defend with 1 factory_major
                        AA fire in India :  1/9 hits
                        1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 1 battleship in India, round 2 :  1/1 hits
                        Japanese roll dice for 4 armour, 5 artilleries, 3 bombers, 3 fighters, 10 infantry, 3 mech_infantrys and 3 tactical_bombers in India, round 2 :  16/31 hits
                        UK_Pacific roll dice for 3 aaGuns, 1 armour, 6 artilleries, 1 fighter and 19 infantry in India, round 2 :  10/27 hits
                        14 infantry owned by the British , 10 infantry owned by the Japanese and 3 aaGuns owned by the British lost in India
                        Japanese roll dice for 4 armour, 5 artilleries, 3 bombers, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in India, round 3 :  10/21 hits
                        UK_Pacific roll dice for 1 armour, 6 artilleries, 1 fighter and 5 infantry in India, round 3 :  7/13 hits
                        5 infantry owned by the British , 5 artilleries owned by the British , 4 artilleries owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in India
                        Japanese roll dice for 4 armour, 1 artillery, 3 bombers, 3 fighters and 3 tactical_bombers in India, round 4 :  9/14 hits
                        UK_Pacific roll dice for 1 armour, 1 artillery and 1 fighter in India, round 4 :  1/3 hits
                        1 armour owned by the British , 1 artillery owned by the British , 1 fighter owned by the British and 1 artillery owned by the Japanese lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 4 armour, 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for Japanese: 5 artilleries, 1 fighter, 10 infantry and 3 mech_infantrys
                    Casualties for British: 3 aaGuns, 1 armour, 6 artilleries, 1 fighter and 19 infantry

    Non Combat Move - Japanese
                1 cruiser and 1 transport moved from 38 Sea Zone to 36 Sea Zone
                3 tactical_bombers moved from India to Yunnan
                3 fighters moved from India to Yunnan
                3 bombers moved from India to French Indo China
                1 artillery and 1 mech_infantry moved from French Indo China to Yunnan
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from 36 Sea Zone to Japan
                7 fighters moved from Japan to 36 Sea Zone
                1 fighter moved from Jehol to 36 Sea Zone
                1 aaGun, 1 artillery, 6 infantry and 1 tactical_bomber moved from Jehol to Manchuria

    Place Units - Japanese
                2 carriers and 1 submarine placed in 36 Sea Zone
                3 infantry placed in Malaya
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 fighter, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 bomber moved from Wake Island to Caroline Islands
                1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 101 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom

    Combat - Americans
                Battle in Java
                Battle in Philippines
                Battle in Borneo

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from 101 Sea Zone to Central United States
                1 mech_infantry moved from Eastern United States to Central United States

    Place Units - Americans
                2 infantry placed in Western United States
                3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs total


  • Is it ok if I move my US DD from 116 to 101? Completely forgot it was up there.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Alexandria
                2 fighters moved from Egypt to Alexandria
                1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
                1 bomber moved from Egypt to Alexandria

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    British attack with 1 bomber, 2 fighters and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Alexandria from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 116 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 bomber and 2 fighters moved from Alexandria to Egypt
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
                1 fighter and 1 tactical_bomber moved from Queensland to Caroline Islands
                1 armour and 1 mech_infantry moved from Ethiopia to Egypt
                1 infantry moved from Italian Somaliland to Ethiopia
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Persia to Northwest Persia
                1 armour moved from Persia to Northwest Persia

    Place Units - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
                British collect 30 PUs (3 lost to blockades); end with 30 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                1 tactical_bomber moved from Syria to Northwest Persia
                1 bomber moved from Greece to Alexandria
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 bomber moved from Southern Italy to Trans-Jordan
                1 infantry moved from Syria to Trans-Jordan

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Northwest Persia
                    Italians attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 armour and 1 mech_infantry
                        Italians roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 :  1/4 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Northwest Persia
                        Italians roll dice for 2 armour and 1 tactical_bomber in Northwest Persia, round 3 :  3/3 hits
                        Russians roll dice for 1 armour in Northwest Persia, round 3 :  1/1 hits
                        1 armour owned by the British and 1 armour owned by the Italians lost in Northwest Persia
                    Italians win, taking Northwest Persia from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in Trans-Jordan
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Alexandria to Greece
                1 bomber moved from Trans-Jordan to Greece
                1 artillery and 2 infantry moved from Syria to Iraq
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                2 armour moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                2 armour and 2 infantry moved from 99 Sea Zone to Syria
                1 armour moved from Novgorod to Nenetsia
                1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Romania to Bessarabia
                1 artillery and 1 infantry moved from Baltic States to Novgorod
                1 infantry moved from Southern France to Northern Italy
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from Northwest Persia to Syria

    Place Units - Italians
                2 submarines placed in 95 Sea Zone
                1 fighter and 2 infantry placed in Southern Italy
                1 armour and 1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs


  • and no problem with the detroyer


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to South Australia
                1 fighter moved from Queensland to Caroline Islands

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

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